

The problem with the 3D models
Ever since Showdown added the new 3D sprites it has been nothing but a nuisance. Don't get me wrong the models look amazing....in the games. These sprites look terrible on Showdown and let me show what I mean....
First of all the team preview:

It should be pretty obvious what the problems are here. You can barely even see Charizard because the size of Mamoswine. Had there been a smaller Pokemon like Rotom-W in that slot, it becomes completely hidden. Does this really matter? Maybe not but it shows how bad the 3D sprites really can be. Also this:

Yep, the stealth rock is almost completely covered. As dumb as it may seem I've forgotten hazards were there before and it cost me a few games; all because the models are way too large and cover up the hazards on the field. There is way more instances of these terrible models covering up other Pokemon or hazards on the field, that it's ridiculous. It's not just large landsharks and mammoths, it's every somewhat large Pokemon.
Another big issue is that the models themselves are just poorly ripped from the games:

Now I know it's hard to capture since the GIF makes it even worse. But here's the thing, every time Charizard's wings flap it lags like hell. This is also true for many of the Pokemon that have any sort of wings. For anyone that has used a Charizard (a lot of you) you'll probably know what I mean when I talk about this "lag." It causes unnecessary irritation that the 2D sprites never had. Luckily a lot of Pokemon don't even move that much, but with the 2D sprites there was never any concern with this issue. (Also btw there's stealth rock there).
And finally the most annoying thing about these god awful excuse for Pokemon sprites is they look terrible with Showdown. The backgrounds don't match in the slightest. Also, the BLACK OUTLINES on the Pokemon look terrible on themselves with the laggy animation and the Showdown backgrounds which were designed with 2D sprites in mind. The great thing about the 2D sprites is it was so easy to get them from the games themselves, therefore they had no nuances whatsoever.
The 2D sprites looked perfect, had no problems and fit perfectly. The X and Y sprite project has made fantastic sprites for X and Y Pokemon that fit in with the Gen 5 ones perfect. So why do we even need the 3D models? They weren't hugely requested, look terrible and just don't fit. The 3D sprites just weren't made for a 2D computer game, and it really shows. It's time to move on, it's time to switch back to 2D sprites.
And before everyone tells me, yes I know you can disable animations but it removes movement and all the cool move animations from the game. Likewise I did hear they were sort of planning on making a 2D sprite option and that's great, but please put it in higher priority because I know I'm not the only one who wants to enjoy Showdown again with sprites that work, and make the game playable. Please don't take this post the wrong way, I love Showdown and it is truly a fantastic simulator, but the 3D sprites just really ruined it for me. Thanks for reading.
TL;DR PUT IN 2D SPRITES AGAIN.