The Pokedex According to Spook

Mintly

formerly Spook
is an Artist
Approved by G-Luke
The Pokedex According to Spook


Hello! Welcome to my Pet Mod! This Pet Mod makes changes and additions that I, Spooktune, would make. This Mod also adds something that I like to call a Theta Ability (θ Ability), which is a new ability that every Pokemon recieves, unless said ability would break the Pokemon by allowing it to shed a detrimental ability, (Like Regigigas or Archeops), or is part of the core Pokemon and would not make sense for it to change, (Like Silvally, Castform, or Shedinja). These abilities are mostly Flavor oriented, but can each have at least some competitive use. Every change made is MOSTLY flavor in this mod, with some changes to balance others.

Theta Abilities can be viewed here

butterfree.gif

Bug.png
Psychic.png

+10 SpA, +45 Spe
+Psyshock

beedrill.gif
beedrill-mega.gif

Normal: +10 Atk, +45 Spe
Mega: +55 SpA
spearow.gif
fearow.gif

Dark.png
Flying.png

wigglytuff.gif

+Boomburst, +Moonlight, +Moonblast
arbok.gif

Poison.png
Dragon.png

+Draco Meteor

vileplume.gif

+Spore

golduck.gif

Water.png
Psychic.png

onix.gif
steelix.gif

+Sharpen
golem.gif
golem-alola.gif

+Rapid Spin
alakazam.gif
alakazam-mega.gif

Both: +10 Atk
poliwrath.gif

+Contary (Replaces Damp), +Ice Hammer, +Superpower, +Drain Punch
hypno.gif

Psychic.png
Dark.png

+27 Atk
+Knock Off, +Dark Pulse, +Play Rough
dugtrio.gif

+Multi Attack
dodrio.gif

+Multi Attack
grimer.gif
muk.gif

Poison.png
Fairy.png

+Moonlight, +Play Rough, +Moonblast
arcanine.gif

+Heat Crash, +Growl
victreebel.gif

+Flytrap (2nd)
mrmime.gif

Psychic.png

exeggutor.gif
exeggutor-alola.gif

+Soft Boiled
pinsir.gif

+Megahorn
scyther.gif
scizor.gif

+Hone Claws
hitmonlee.gif

+Iron Leg (Replaces Limber), +Trop Kick
hitmonchan.gif

+Shadow Punch, +Dizzy Punch
tauros.gif

+Megahorn, +Head Charge
jolteon.gif

+Cloud Chaser (Replaces Quick Feet)
porygon.gif
porygon2.gif
porygonz.gif

Normal.png
Electric.png

zapdos.gif

+Cloud Chaser (Replaces Static)
meganium.gif

+Dragon Pulse, +Yawn, +Heavy Slam, +Strength Sap
typhlosion.gif

+Thunderbolt, +Thunder, +Earth Power
ledian.gif

Bug.png
Fighting.png

+60 Atk
noctowl.gif

+Nasty Plot
sunflora.gif

Grass.png
Fire.png

girafarig.gif

Psychic.png
Dark.png

+Dark Pulse, +Memento, +Earth Power, +High Horsepower
ampharos.gif

+Tail Glow, +Draco Meteor
blissey.gif

Normal.png
Fairy.png

octillery.gif

Water.png
Fire.png

stantler.gif

+High Horsepower
misdreavus.gif
mismagius.gif

Ghost.png
Psychic.png

unown.gif
sigilyph.gif

Unown now evolves into Sigilyph and can hold Eviolite.
mightyena.gif

+Parting Shot
delcatty.gif

Normal.png
Fairy.png

manectric.gif
manectric-mega.gif

Electric.png
Dark.png

masquerain.gif

+40 SpD
+Glare
wailmer.gif
wailord.gif

Water.png
Flying.png

spinda.gif

Normal.png
Fighting.png

trapinch.gif
vibrava.gif
flygon.gif

Trapinch:
Ground.png
Bug.png

Vibrava and Flygon:
+Megahorn, X-Scissor, +First Impression
torkoal.gif

Fire.png
Rock.png

+Shell Trap
milotic.gif

Water.png
Fairy.png

+Queenly Majesty (HA)
castform.gif
castform-sunny.gif
castform-rainy.gif
castform-snowy.gif

Normal:
Normal.png
Fairy.png

Sunny:
Fire.png
Fairy.png

Rainy:
Water.png
Fairy.png

Snowy:
Ice.png
Fairy.png

+Dark Pulse, +Feint Attack, +Fake Tears, +Foul Play, +Nasty Plot, +Moonlight, +Moonblast, +Rock Polish, +Power Gem, +Ancient Power
dusclops.gif
dusknoir.gif

Ghost.png
Fighting.png

+Crush Grip
Dusknoir: +Superpower, +Close Combat, +Cross Chop
glalie.gif
glalie-mega.gif

Ice.png
Rock.png

absol.gif

+Stormbringer (Replaces Pressure)
huntail.gif

+Thunder Fang, +Fire Fang, +Psychic Fangs, +Poison Fang
gorebyss.gif

+Leech Life
kricketot.gif
kricketune.gif

Bug.png
Normal.png

+Boomburst
luxray.gif

Electric.png
Dark.png

cranidos.gif
rampardos.gif

Rock.png
Fighting.png

pachirisu.gif

Electric.png
Ground.png

ambipom.gif

Normal.png
Fighting.png

+Arm Thrust
carnivine.gif

Grass.png
Dark.png

+Flytrap (HA)
+30 Atk
combee.gif

+Hivemind (2nd)
finneon.gif
lumineon.gif

Water.png
Fairy.png

+30 Def, +30 SpD
tangrowth.gif

Grass.png
Rock.png

rotom.gif
rotom-heat.gif
rotom-wash.gif
rotom-mow.gif
rotom-fan.gif
rotom-frost.gif

+Download (All, HA)
+26 Spe (Rotom)
+10 Def (Wash, Mow, Fan)
+10 SpD (Heat, Frost)
+Knock Off (All)
+Flamethrower (Heat)
+Surf (Wash)
+Energy Ball (Mow)
+Hurricane (Fan)
+Ice Beam (Frost)
regigigas.gif

Fighting.png

cresselia.gif

Fairy.png

shaymin.gif

Grass.png
Fairy.png

serperior.gif

Grass.png
Dragon.png

+Draco Meteor
samurott.gif

Water.png
Fighting.png

emboar.gif

+Thick Fat (HA)
watchog.gif

Normal.png
Electric.png

unfezant.gif

+Brave Bird
purrloin.gif
liepard.gif

Dark.png
Fairy.png

musharna.gif

Psychic.png
Ghost.png

+Bad Dreams (Replaces Telepathy)
timburr.gif
gurdurr.gif
conkeldurr.gif

Fighting.png
Grass.png

Fighting.png
Steel.png

Fighting.png
Rock.png

darmanitan.gif

Fire.png
Fighting.png

+Mach Punch
cofagrigus.gif

Ghost.png
Steel.png

zorua.gif
zoroark.gif

Dark.png
Fairy.png

eelektross.gif

Electric.png
Poison.png

sawsbuck.gif

+High Horsepower
haxorus.gif

Dragon.png
Steel.png

+Iron Head
druddigon.gif

Dragon.png
Rock.png

+Dual Chop, +Stone Edge
braviary.gif

Fighting.png
Flying.png

mandibuzz.gif

+Stormbringer (Replaces Big Pecks)
kyurem.gif

+Frost Breath
vivillon.gif

Bug.png
Fairy.png

furfrou.gif
furfrou-heart.gif
furfrou-kabuki.gif
furfrou-diamond.gif
furfrou-debutante.gif
furfrou-dandy.gif
furfrou-star.gif
furfrou-lareine.gif
furfrou-pharaoh.gif
furfrou-matron.gif

Normal:
Normal.png

Heart:
Normal.png
Fairy.png

Kabuki:
Normal.png
Fighting.png

Diamond:
Normal.png
Ground.png

Debutante:
Normal.png
Electric.png

Dandy:
Normal.png
Grass.png

Star:
Normal.png
Ice.png

Lareine:
Normal.png
Water.png

Pharaoh:
Normal.png
Dragon.png

Matron:
Normal.png
Psychic.png

doublade.gif
aegislash.gif

+Sharpen
florges.gif

Fairy.png
Grass.png

gogoat.gif

Grass.png
Rock.png

+Rock Head
+Head Smash
aromatisse.gif

Fairy.png
Poison.png

+Poison Gas, +Sludge Bomb, +Sludge Wave, +Venom Drench, +Toxic Spikes
aurorus.gif

+Aurora Veil
goodra.gif

Dragon.png
Fairy.png

+Moonblast, +Play Rough
carbink.gif
diancie.gif

Carbink: -50 Def, -50 SpD
Carbink can now hold Eviolite and evolve into Diancie.
lycanroc.gif
lycanroc-midnight.gif
lycanroc-dusk.gif

Midday:
Rock.png
Normal.png

Midnight:
Rock.png
Dark.png

Dusk:
Rock.png
Fighting.png

oricorio.gif
oricorio-pau.gif
oricorio-pompom.gif
oricorio-sensu.gif

+Fiery Dance, +Quiver Dance
lurantis.gif

Grass.png
Bug.png

+Flytrap (2nd Ability)
passimian.gif

Normal.png
Fighting.png

tsareena.gif

+Iron Leg, +20 Speed
bewear.gif

+Play Rough
buzzwole.gif

+Strength Sap
pheromosa.gif

+Dazzling Gleam
kartana.gif

+Slash, Sharpen
celesteela.gif

+Power Whip
nihilego.gif

+Acid Armor
xurkitree.gif

+Giga Drain
guzzlord.gif

Poison.png
Dragon.png

223/53/53/101/97/43
+Fire Fang, +Ice Fang, +Thunder Fang, +Poison Fang, +Psychic Fangs
blacephalon.gif

+Self Destruct
stakataka.gif

+Glare
naganadel.gif

+Sticky Web

Venusaur-Mega-X
Venusaurite X
Grass.png

80/112/113/130/110/80
Berserk

Blastoise-Mega-X
Blastoisinite X
Water.png
Steel.png

79/103/140/115/155/48
Iron Barbs

Vileplume-Mega
ileplumite.png

Vilepluminite
Grass.png
Poison.png

75/95/110/120/130/60
Stench

Machamp-Mega
machampite.png

Machampite
Fighting.png

90/165/110/65/85/80
Big Pecks

Sudowoodo-Mega
soodowoodite.png

Sudowoodite
Rock.png
Steel.png

70/135/155/35/90/25
Sap Sipper

Jumpluff-Mega
jumpluffite.png

Jumplite
Grass.png
Flying.png

75/75/70/75/95/170
Fluffy

Chimecho-Mega
chimechite.png

Chimechonite
Psychic.png

75/90/110/135/100/45
Soundproof

Vespiquen-Mega
vespiqueenite.png

Vespiquenite
Bug.png
Flying.png

70/105/112/105/112/70
Hivemind

Heatmor-Mega
heatmorite.png

Heatmorite
Fire.png

85/117/96/120/96/70
Flytrap

Cryogonal-Mega
cryogonalite.png

Cryogonite
Ice.png
Steel.png

80/90/100/105/135/105
Clear Body

Klefki-Mega
klefikite.png

Klefkinite
Steel.png
Dark.png

57/100/113/120/125/55
Triage

Electrode-Mega
Electrodite
Electric.png
Steel.png

60/60/85/130/95/170
Volatile

Porygon-Z-Mega
Poryzite
Normal.png

85/80/70/135/75/90
Thick Fat

(Special Thanks to user AquaticPanic for the sprites!)

Ice.png
now resists
Water.png


Ice.png
now resists
Flying.png


Ice.png
now resists
Ground.png


Rock.png
now resists
Rock.png


Water.png
is now weak to
Ice.png


Electric.png
now resists
Poison.png


Electric.png
is now weak to
Rock.png

Freeze Dry now instead removes the Water typing from the opposing Pokemon, instead of simply being super-effective.
Curse is now a Major Status that works like a special burn.
Curse No longer cuts HP.
Shadow Punch has 75 BP, 24 PP, and a 10% Chance to inflict Curse.
Shadow Ball has 90 BP, and a 10% Chance to inflict Curse.
Hail now gives
Ice.png
types a 50% Defense boost.
Self-Destruct is now
Special.png
and is 250 BP.
Sharpen now boosts Attack, Special Attack, and Accuracy by 1.
Aurora Beam is now 95 BP.
Belly Drum can now only activate after the user has eaten a berry.

Corrosion allows Poison-type moves to hit Steel-Types Super-Effectively
Power of Alchemy becomes a random ability on switch-in.
Water Absorb additionally restores 1/4 Maximum HP when the Pokemon is at 1/4 HP if the Pokemon is Water-Type, and removes said type.
Plus now has Special Attack doubled vs an Electric type Pokemon
Minus now has Attack doubled vs an Electric type Pokemon
RKS System now activates with Z-Crystals

Abilities
Flytrap
User is immune to Bug-type moves, and will trap opposing Bug-type Pokemon.
Pokemon who get this ability:

071.png
455.png
754.png

Stormbringer
Summons Overcast on switch-in.
Pokemon who get this ability:
359.png
630.png

Cloud Chaser
Doubles Speed in Overcast
Pokemon who get this ability:
145.png
135.png
738.png

Volatile
The user has a 1/3 chance to have a move used at 1.5 power, but take recoil.
Pokemon who get this ability:
100.png
101.png
109.png
110.png

Hivemind
If the user is a Bug type, it's Bug type moves have a 10% Chance to hit a 2nd time with 50% Power.
Pokemon who get this ability:

415.png
416.png
742.png
743.png

Tough Grip
This Pokemon's partial-trapping moves always last 8 turns.
Pokemon who get this ability:

023.png
024.png
747.png
748.png
356.png
477.png

Iron Leg
Boosts the power of Kick-based moves.
Pokemon who get this ability:

106.png
255.png
256.png
257.png
763.png

Toxin Absorb
Restores 25% HP when hit by a Poison-type move.
Pokemon who get this ability:
229.png
472.png
758.png

Wind Surfer
Boosts Speed by 1 when hit by a Poison-type move.
Pokemon who get this ability:
226.png
546.png
547.png
587.png

Mossy Growth
If this Pokemon has no Item, it gains a moss based item at turn's end.
Pokemon who get this ability:
047.png
114.png
465.png
781.png

Moves
Gloomy Day
Dark.png

Status.png

Summons Overcast.
BP 0
Accuracy --
PP 8
Z-Move Effect: Spe +1
Pokemon who get this move:
Absol, Arceus, Articuno, Blissey, Castform, Chansey, Corsola, Dragonite, Kangaskhan, Lugia, Mew, Mewtwo, Palkia, Silvally, Smeargle, Suicune, Type: Null, Absol, Bisharp, Cacturne, Carvanha, Crawdaunt, Darkrai, Deino, Drapion, Greninja, Grimer-Alola, Guzzlord, Gyarados-Mega, Honchkrow, Hoopa-Unbound, Houndoom, Houndour, Hydreigon, Incineroar, Inkay, Krokorok, Krookodile, Liepard, Malamar, Mandibuzz, Meowth-Alola, Mightyena, Muk-Alola, Murkrow, Nuzleaf, Pangoro, Pawniard, Persian-Alola, Poochyena, Purrloin, Raticate-Alola, Raticate-Alola-Totem, Rattata-Alola, Sableye, Sandile, Scrafty, Scraggy, Sharpedo, Shiftry, Skuntank, Sneasel, Spiritomb, Stunky, Tyranitar, Umbreon, Vullaby, Weavile, Yveltal, Zoroark, Zorua, Zweilous

Shadow Phase
Ghost.png

Physical.png

No additional effect.

BP 90
Accuracy 100
PP 24
Z-Move Power: 140
Pokemon who get this move:
680.png
681.png
778.png
105-a.png
302.png
442.png
354.png
623.png
773.png
709.png
356.png
477.png
292.png
802.png


Shadow Crush
Ghost.png

Physical.png

Traps and damages the target for 2-5 turns.
BP 35
Accuracy 85
PP 24
Z-Move Power: 100
Pokemon who get this move:
356.png
477.png


Glomp
Fairy.png

Physical.png

User takes 33% recoil.
BP 120
Accuracy 100
PP 24
Z-Move Power: 190
Pokemon who get this move:
759.png
760.png
787.png
209.png
210.png
303.png
702.png
684.png
685.png
427.png
428.png


Alolan Whip
Dark.png

Physical.png

Power varies based on target's current HP.
BP 100
Accuracy 100
PP 8
Z-Move Power: 180
Pokemon who get this move:
727.png


Pixie Kick
Fairy.png

Physical.png

100% Chance to lower the target's Special Attack.
BP 70
Accuracy 100
PP 24
Z-Move Power: 140
Pokemon who get this move:
763.png
428.png
162.png


Copper Kick
Steel.png

Physical.png

100% Chance to lower the target's Speed.
BP 70
Accuracy 100
PP 24
Z-Move Power: 140
Pokemon who get this move:
106.png
448.png
212.png


On-Beat
Normal.png

Status.png

Calls a random move of the user's primary type.
BP 0
Accuracy 100
PP 16
Z-Move Effect: None
Pokemon who get this move:
242.png
441.png
036.png
251.png
352.png
308.png


Psyche-Out
Psychic.png

Special.png

First turn out only; 100% Flinch Chance +3 Priority
BP 50
Accuracy 100
PP 16
Z-Move Power: 100
Pokemon who get this move:
065.png
765.png
053.png
053-a.png
606.png
376.png
579.png
576.png
199.png
561.png


Quivering Blades
Bug.png

Special.png

Raises the user's Sp. Atk, Sp. Def, Speed by 1.
BP 180
Accuracy --
PP 1

Automaton Mishmash
Steel.png

Physical.png

30% chance to flinch the target
BP 180
Accuracy 100
PP 1

Items
Cloudy Rock
Holder's use of Overcast lasts 8 turns instead of 5.

Butterfrium Z
If held by a Butterfree with Quiver Dance, it can use Quivering Blades.

Klinklangium Z
If held by a Klinklang with Gear Grind, it can use Automaton Mishmash.

Old Moss
Restores 1/16th HP if held by a Grass-type, hurts 1/16 otherwise

Moldy Moss
At the end of turn, gives the holder a major status condition.

Light Moss
Halves the user's weight

Heavy Moss
Doubles the user's weight

Weather
Overcast
Dark type moves have 50% more power, and Fairy-type moves have 50% less power. Moonlight heals 1/4th HP.

Forms
Rotom-Blend
Electric.png
Poison.png

Same stats as other forms, but +10 SpD
+Gunk Shot, +Sludge Bomb

Castform-Sandy
Fairy.png
Rock.png

Changes in Sandstorm

Castform-Gloomy
Fairy.png
Dark.png

Changes in Overcast
 
Last edited:
Aww, no Luvdisc -> Alomomola? :P

I do like the Unown evolution though. And Protean Unown.

Also big fan of making multiple forms have differences, likje the type changes for Furfrou and different Theta Abilities on Wormadam.

Great change to Corrosion.

You mention Mantine has Wind Surfer but it's not in the new Abilities yet, so undure of what it does.

Water Absorb Camerupt, Triage Gogoat and Poison Heal Gastrodon are cool. Also like the flavour of the Theta Abilities of the Tapus.

Really like the addition of Flytrap, so U-turn can't be fully spammed as much.
 
You mention Mantine has Wind Surfer but it's not in the new Abilities yet, so undure of what it does.

Oops, at one point i had way more new abilities but i scrapped them all, and replaced them. It might come back, but for now i will change it. Great Catch!
 
Since you give the Swampert line the Swift Swim ability, wouldn't that make Mega Swampert redundant, since it also have the Swift Swim ability? Otherwise most additions and Theta Abilities are cool.
 
Since you give the Swampert line the Swift Swim ability, wouldn't that make Mega Swampert redundant, since it also have the Swift Swim ability? Otherwise most additions and Theta Abilities are cool.
I don't think it will be too redundant, since normal Swampert's abilities aren't the best. Testing will be soon, though!
 
Looking over the dex some stuff I noticed:
Mandibuzz looks really awesome as it summons the new Dark-type weather. 1.5x damage on Foul Play should be pretty nice, and its a bulky setter that is neutral to two of Dark's weaknesses, in case you want to use the weather for other Dark types.

Grass / Rock Gogoat with Rock Head and Head Smash. Gogoat's stats and movepool have always been nice, it just had a godawful typing. Grass / Rock is one of the better Rock dual types and STAB Head Smash should give this guy a huge boost.

Water / Flying Waillord???
 
Hello there!

Every once in a while, i will add a post on here to spark some discussion. these posts will be called The Weekly Chime, as apparently Chimecho is our mascot now. these posts will contain a set of three Pokemon, and I will give a brief blurb about each of them. that being said...

Week 1
Generations
pinsir-mega.gif
tyranitar-mega.gif
latias-mega.gif
latios-mega.gif

"Wait, this is 4! You already broke your own rule!"
Yeah well i cant cover Latias without covering Latios, and this is the first Weekly Chime, so its gotta be special!
127-m.png
- Pinsir got one of the best picks in terms of Move Additions and Theta Abilities out of all of the Generation 1 Pokemon. a whopping combo of Tough Claws and Megahorn. while Pinsir still loses Tough Claws on evolution, getting access to Megahorn was enough to make Pinsir one of the most brutal Megas. Pinsir, while in Vanilla Pokemon, Swords Dance and Normalium-Z Pinsir were only really used in PU, Pinsir could outshine most of its other Bug-types with a stronger STAB.

pinsir-mega.gif

Pinsir @ Pinsirite
Ability: Tough Claws
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Return
- Megahorn
- Earthquake
- Swords Dance

pinsir.gif

Pinsir @ Choice Scarf
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Megahorn
- Earthquake
- Superpower

pinsir.gif

Pinsir @ Normalium Z
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Megahorn
- Earthquake
- MeFirst
248-m.png
- Normally, Tyranitar-Mega is classified as (OU) because of preference to normal Tyranitar. now Tyranitar-Mega's sheer bulk comes into play. Tyranitar's access to Intimidate means it can switch in and Mega to both lower the foe's Attack, but gain more Physical Defense and Sand Stream, practically buffing both of your defenses. Turns out it wasnt so useless after all.

tyranitar-mega.gif

Tyranitar @ Tyranitarite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Stone Edge
- Earthquake
- Stealth Rock
- Pursuit
381-m.png
380-m.png
- Now, Latios and Latias are fairly new, so there's not much to discuss. The new addition of Magic Bounce for Latios and Magic Guard for Latias provide interesting Pre-Mega roles. Latias can come in on Hazards such as Stealth Rocks, Spikes, and the sorts. while Latios can come in on Status moves. Losing Levitate for the Pre-Mega Pokemon can be tough, but they regain them upon Mega.

latios-mega.gif

Latios @ Latiosite
Ability: Magic Bounce
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Psychic
- Draco Meteor
- Calm Mind
- Roost

latias-mega.gif

Latias (F) @ Latiasite
Ability: Magic Guard
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Healing Wish
- Psychic
- Recover
- Dragon Pulse

I hope you all enjoyed this premiere version of The Weekly Chime, and make sure to join our Discord!
Please feel free to discuss these Pokemon and any others!
 
Last edited:
ChimechoGSC2.png

The Weekly Chime
(Posted on Sundays from now on because I'm busy on Tuesdays.)​

Week 2
Cloudy Skies
mandibuzz.gif
weavile.gif
absol-mega.gif

This week's theme is Pokemon who benefit from Overcast

Now you may or may not know, Overcast is a new weather that boosts Dark-type moves and reduces Fairy-type moves. Now Dark-type moves are all about being unfair. Knock-Off removing items, Foul Play using the foe's attack, and moves like Sucker Punch just flat-out going first. These moves, as powerful as they already are, are boosted in Overcast.
630.png
- Mandibuzz is an excellent setter of Overcast with it's new ability, Stormbringer, activating Overcast on switch-in. Mandibuzz also supports it's teammates using an Overcast-boosted Foul Play and a neutrality to 2 of Dark's weaknesses, Bug and Fighting, while overcast covers it's Fairy weakness. Being able to keep momentum with U-turn and the ability to clear hazards as well makes Mandibuzz one tough bird.
mandibuzz.gif

Mandibuzz @ Leftovers / Cloudy Rock
Ability: Stormbringer
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Foul Play
- Roost
- Defog
- U-turn
461.png
- Weavile is already an intimidating foe. although not gaining much in terms of Theta Abilities, Weavile still benefits from Overcast with powerful Knock-Offs or Night Slashes. It's Ice-type STAB also allows it to be a Overcast counter as well, taking down Mandibuzz while also benefiting.

weavile.gif

Weavile @ Choice Band
Ability: Unnerve
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Night Slash
- Ice Shard
359-m.png
- Absol and Absol-Mega are most likely the two best abusers of Overcast. Absol-Mega's speed and attack alone allow it to dish out Knock Offs. Absol as a base form can set it up and Mega Evolve, gaining Magic Bounce on top of Overcast. It's spectacular coverage options and access to Swords Dance allow it to be one of the biggest Dark-type threats out there. Unfortunately when using Absol-Mega, Overcast will probably last for the duration of Absol's lifespan, making it hard to setup for your other teammates.
absol-mega.gif

Absol @ Absolite
Ability: Stormbringer
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Megahorn
- Superpower
- Swords Dance

I hope you all enjoyed this premiere version of The Weekly Chime, and make sure to join our Discord!
Discord you ask?? Why should I join..!

Well, you get amazing access to..
-Changelogs! Know whats coming!
-Voting! Vote on things i cant decide!
-Creating! Suggest things for the mod!
-Announcements! Know what HAS arrived, and get news updates on other stuff!

As always...
Please feel free to discuss these Pokemon and any others!
 
(Chimecho is being withdrawn...)
The opposing Brodaha used Pursuit!
It's super effective!
(Chimecho lost 100% of its health!)
Chimecho fainted!
The Weekly Counterteam
Where I give you ways to beat pokemon shown in the weekly chime!
this might not actually be weekly don't hold me to that please

How the hell do you beat fast pokemon like Weavile and Absol-Mega with 1.5x on it's Knock Off, and how do you break a Mandibuzz without a Fairy Weakness and an absurd Foul Play? Hopefully these pokemon do just that!

darmanitan.gif

fire.gif
fighting.gif

With a new STAB combination, Darmanitan becomes insanely powerful. It likes taking less damage from Fairy move in Overcast, and it's Fighting STAB takes care of the dark type abusers. However, it is forced to run Scarf due to it's middling speed tier.
Darmanitan @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Hammer Arm
- U-turn
- Rock Slide

klefki.gif
klefikite.png

steel.gif
dark.gif

Blessed with a very interesting new Mega, Klefki can act as a bulkier Overcast answer who doesn't fear Knock Off. Running Draining Kiss lets Klefki abuse Triage more effectively when not facing Overcast, and still works to kill the abusers in a pinch.
Klefki @ Klefkinite
Ability: Prankster
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Draining Kiss
- Flash Cannon
- Calm Mind / Dark Pulse
- Recover

I couldn't think of any other answers that don't do more or less the same thing, so there you go! I hope you feel better prepared for the scary pokemon that were shown in the Weekly Chime.​
 
Wait, so you changed the way the Water and Ice types interact with one another, but you didn't change/remove Freeze-Dry? And why does Electric resist Poison?
 
Wait, so you changed the way the Water and Ice types interact with one another, but you didn't change/remove Freeze-Dry? And why does Electric resist Poison?
1. If you look in the Moves section, Freeze dry was changed
2. To balance the fact that Electric got a bew weakness.
 
Nice changes! You should have let us know sooner :) Why does Electric resist Poison though? Poison's already a pretty bad offensive type, and Electric's already a pretty good defensive type.
 
Nice changes! You should have let us know sooner :) Why does Electric resist Poison though? Poison's already a pretty bad offensive type, and Electric's already a pretty good defensive type.

Personally i was thinking about that today after reading the previous comment, so i will most likely buff poison by having electric NOT resist it.. maybe ill give it something to be good against...
 
1. If you look in the Moves section, Freeze dry was changed
2. To balance the fact that Electric got a bew weakness.
I didn't notice that before, sorry. However, the second part of the question was actually a question of why Electric would resist Poison at all. Fire is weak to Water, Rock is weak to Fighting, and Ice is weak to Steel. All of this can be explained in some manner, even some of the more unusual ones like Flying resisting Fighting. But I can't see a reason for Electric to resist Poison.
 
I didn't notice that before, sorry. However, the second part of the question was actually a question of why Electric would resist Poison at all. Fire is weak to Water, Rock is weak to Fighting, and Ice is weak to Steel. All of this can be explained in some manner, even some of the more unusual ones like Flying resisting Fighting. But I can't see a reason for Electric to resist Poison.
I based it off of a fact that well... Electricity cant really get sick.
 
159619

The Weekly Chime
(Oh my god i posted it on the right date for once)

Week 2
1 Move Wonders
darmanitan.gif
buzzwole.gif
serperior.gif

This week's theme is Pokemon who gained access to a new move!

All three of these Pokemon gained access to a single move. This goes to show that just by giving access to a single move, you can change a Pokemon's dynamic.
555.png
- Darmanitan got access to a priority move in Mach Punch. It also got access to the Theta Ability Iron Fist, which boosts punching moves. It's ability to pivot and give priority makes it a really good Choice user which can counter Overcast teams with it's new Fire/Fighting typing. It also has access to several hard-hitting moves in Superpower and Flare Blitz, and can even run it's old ability, Sheer Force.
darmanitan.gif

Darmanitan @ Choice Band / Choice Scarf
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Mach Punch
- Earthquake
- Fire Punch / Flare Blitz
- U-turn
794.png
- Strength Sap is already a good move, just given to mostly weak Pokemon. Give it to Buzzwole? it becomes a bulky mess. While Buzzwole also gets recovery in Roost, getting almost full HP back the first time Strength Sap is used is insanely good. Combine it with the fact that Buzzwole has access to Bulk Up and Strength Sap's attack drop means that Buzzwole can practically shrug off any Physical Attacker, while also pressuring Psychic types with it's Bug STAB.

Strength Sap is good on this mon. Too good, actually.
http://replay.pokemonshowdown.com/dragonheaven-gen7thepokedexaccordingtospook-6882

buzzwole.gif

Buzzwole @ Fightinium Z
Ability: Beast Boost
EVs: 252 HP/ 252 Atk / 4 SpD
Adamant Nature
- Bulk Up
- Strength Sap
- Drain Punch
- Lunge
497.png
- Now, Serperior hasn't been talked about much within the community as Buzzwole and Darmanitan had, but it still gets nice STAB Coverage in Draco Meteor. Coupled with it's still spectacular ability Contrary means you still get a +2 Boost when using it. It's like a Dragon-type Leaf Storm! It can also be passive and run Regenerator in case it needs it's health back, too.
serperior.gif

Serperior @ Choice Scarf
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Draco Meteor
- Defog
- Glare

I hope you all enjoyed this premiere version of The Weekly Chime, and make sure to join our Discord!

Dont @ Me on Buzzwole its about to get nerfed...

As always...
Please feel free to discuss these Pokemon and any others!
 
Last edited:
No The Weekly Chime this week. No update has happened so there isnt much to talk about. If an update does happen however, i will make a The Weekly Chime on said day of update. Thank you for your patience.
 
1549900270612-png.159619

The Weekly Chime
(Ding dong your opinion is wrong)

Week 4? 5? 4. 4 sounds good.
Able Mind and Able Bodied
silvally.gif
tsareena.gif
poliwrath.gif

This week's theme is Pokemon who gained access to a new ability!

773.png
- Silvally didnt actually get access to a new ability, but RKS System was reworked into being able to activate with Z-Crystals! Unfortunately, this comes at a cost of not being able to run Multi-Attack, leaving many Silvallies who need to rely on Multi-Attack for STAB like Silvally-Fighting or Silvally-Ground have to keep running their respective Memories, while Pokemon such as Silvally-Water or Silvally-Ghost can use Surf or Shadow Phase and power up.

silvally-ghost.gif

Silvally-Ghost @ Ghostium Z
Ability: RKS System
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Shadow Phase
- Swords Dance
- Double-Edge
- Defog

silvally-water.gif

Silvally-Water @ Waterium Z
Ability: RKS System
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Surf
- Thunderbolt
- Parting Shot
- Defog
763.png
- Tsareena's new ability, Iron Leg, gives a boost in Tsareena's kicking moves. It also gained access to a new move called Pixie Kick, which is a Trop Kick clone that drops Special Attack. This, Trop Kick, and High Jump Kick allows Tsareena to run an effective Offensive Scarf set, along with U-Turn. Tsareena also got a Fairy typing an a boosted +20 Speed, making non-Scarf sets effective as well.

tsareena.gif

Tsareena @ Choice Scarf
Ability: ironleg
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Trop Kick
- High Jump Kick
- U-turn
- Pixie Kick
062.png
- Poliwrath, while lacking heavily on the Special side, becomes a complete setup wall on the Physical side. New access to Ice Hammer, Superpower, and Drain Punch with it's new ability Contrary allow it to have substantial recovery and setup and sweep with Ice Hammer and Superpower boosting Speed and Attack/Defense, respectively. When unboosted, it poses a minor threat and can be dealt with a Super-Effective move, but when Boosted, it becomes almost unstoppable.

poliwrath.gif

Poliwrath @ Life Orb / Waterium Z / Icium Z
Ability: Contrary
EVs: 96 HP / 204 Atk / 208 Spe
Jolly Nature
- Drain Punch
- Superpower
- Ice Hammer
- Waterfall

I hope you all enjoyed this premiere version of The Weekly Chime, and make sure to join our Discord!

As always...
Please feel free to discuss these Pokemon and any others!
 
Time to break the drought of posts.
http://replay.pokemonshowdown.com/dragonheaven-gen7thepokedexaccordingtospook-7290Here is a replay of Spook and I. This replay shows just how dangerously good Poliwrath can get if you’re not careful. It’s worth noting that has Bewear not been burned and been under Overcast, it would have done 72% to Poliwrath with Twinkle Tackle, so Bewear (having become a Fairy/Fighting with Play Rough) is usually a good answer to Poliwrath.
 
1549900270612-png.159619

The Weekly Chime
(Forgotten but not gone!)

Week 5
Trail Mix
milotic.gif
blacephalon.gif
aegislash.gif

There's no theme this week!

350.png
- Milotic got access to 3 new things. 1: Access to Queenly Majesty. 2: Access to Serene Grace. and 3: a dual Water/Fairy typing. Serene Grace allows Milotic to be a great physical wall, being able to deal out 60% Burn chance Scalds, along with reliable recovery and coverage. It's Water/Fairy typing allows it to resist one of the most powerful types in the tier as of this moment, Dark.
milotic.gif

Milotic @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Haze
- Recover
- Scald
- Ice Beam
806.png
- Blacephalon got a spectacular move-ability combination in Volatile + Self Destruct, allowing it to be a sort of suicide sweeper. Fire-type moves such as Mind Blown or Fire Blast allow it to bypass Steel-types who would otherwise resist Self Destruct. It's good speed tier and great Special Attack allow it to break otherwise almost unbreakable walls.

blacephalon.gif

Blacephalon @ Leftovers
Ability: Volatile
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Self-Destruct
- Mind Blown/Fire Blast
- Shadow Ball
- Calm Mind/Psychic
681.png
- Now, this one's going to be different. Since some of you do not know...

Aegislash has been freed from Ubers!

and in it's place, Stance Change has been locked into Ubers. This means that Aegislash cannot switch into Blade form, leaving it's offenses at 50 Attack and 50 Special Attack. This makes it almost worse than Doublade, albeit with a good SpD stat and King's Shield. It gained Justified as it's Theta Ability, which doesnt help it too much since it's weak to Dark-type attacks. Unfortunately, this isnt taking about buffs more than meta changes.

aegislash.gif

Aegislash @ Rocky Helmet
Ability: Justified
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Shadow Claw
- King's Shield
- Sacred Sword
- Swords Dance

I hope you all enjoyed this version of The Weekly Chime, and make sure to join our Discord!

As always...
Please feel free to discuss these Pokemon and any others!
 
Back
Top