

Hello, looks like i'm the first one to post.For this round, i chose to build yanmega, as it is one of my favorite mons.Here's the team:












Had lots of fun using this, i hope the person who submitted this set likes the team!
this is why ineros is the goat![]()
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Aight Illouri here is your sticky barb clef team. Just paired it with a bunch of stuff that hate glisc / pex / gking / ting and so forth. Clef is a rocker and just a consistent mon in general, spreading around sticky barb chip so then stuff like zama and mtias win easier. It’s also a fairy immune which is nice to have at times. Zama is speed control and dark resist while being a good wincon. Tspikes pex is cool here because of how sticky Barb clef and taunt heatran do well into the poisons while also making this team do better at forcing progress and in the Ho matchup. Mtias is here because it super likes the tspikes support pex has and sticky barb wearing down checks like toxic heatran and ting Lu while also being a good wincon that checks waterpon and mmedi. You can also go twave here but I like the wincon potential Mtias has especially with a team like this that wants another wincon. Glisc is a good fogger and the ground of choice here. Can also be u turn over Tox if you want to gain momentum and fog a bit easier. Heatran is cool because it’s a lele resist (and steel in general which is nice against stuff like rilla and msciz) while also trapping pex and gking which are annoying things for this team. The spread outspeeds Glisc so you can effectively trap it which is super nice, and toxic is good to help force progress against Mola, Mtias, and dnite.
I’ll post replays when I have access to some halfway decent ones
what is ur counter play to tera steel sd quaq!
This team on some shiest shit. Everything switches around to chip the oposing team enough for one of the 4 hard hitters to sweep. Tera steel specs tachyon in terrain can shred teams. Tera electric rilla can hit corv so bee can try to be an actually viable mega. Just hit the thing that's in front of you, and it works surprisingly well.
Yo, welcome to The Lunatic's Workshop! Unfortunately, we don't accept team submissions here; if you'd like to submit something to be built around, like say Mega Beedrill, we'd be happy to build it for you if it gets enough votes. Alternatively, if you'd like to become an official builder, DM me, fintans, or Oculars on Discord or PM us on Smogon. Cheers!
This team on some shiest shit. Everything switches around to chip the oposing team enough for one of the 4 hard hitters to sweep. Tera steel specs tachyon in terrain can shred teams. Tera electric rilla can hit corv so bee can try to be an actually viable mega. Just hit the thing that's in front of you, and it works surprisingly well.
This team on some shiest shit. Everything switches around to chip the oposing team enough for one of the 4 hard hitters to sweep. Tera steel specs tachyon in terrain can shred teams. Tera electric rilla can hit corv so bee can try to be an actually viable mega. Just hit the thing that's in front of you, and it works surprisingly well.
Yo, welcome to The Lunatic's Workshop! Unfortunately, we don't accept team submissions here; if you'd like to submit something to be built around, like say Mega Beedrill, we'd be happy to build it for you if it gets enough votes. Alternatively, if you'd like to become an official builder, DM me, fintans, or Oculars on Discord or PM us on Smogon. Cheers!
Runerigus @ Leftovers
Ability: Wandering Spirit
Tera Type: Water
EVs: 252 HP / 8 Atk / 144 Def / 104 Spe
Impish Nature
- Poltergeist
- Body Press
- Will-O-Wisp
- Taunt
Dhelmise @ Covert Cloak
Ability: Steelworker
Tera Type: Poison
EVs: 252 HP / 28 Atk / 184 Def / 44 Spe
Impish Nature
- Swords Dance
- Poltergeist
- Anchor Shot
- Synthesis
Veluza @ Sitrus Berry
Ability: Sharpness
Tera Type: Psychic
EVs: 248 HP / 124 Def / 136 SpA
Lax Nature
- Recover
- Fillet Away
- Stored Power
- Aqua Cutter
Hybrid Theory (Zoroark-Hisui) @ Normalium Z
Ability: Illusion
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Focus Blast
- Hyper Beam
Audino-Mega @ Audinite
Ability: Regenerator
Tera Type: Normal
EVs: 252 HP / 56 Def / 88 SpA / 112 SpD
Modest Nature
IVs: 0 Atk
- Calm Mind
- Draining Kiss
- Hidden Power [Ground]
- Flamethrower
guys why are we being so mean to sub E![]()