Copyediting The Goodest Boy Hisui Arcanine [QC 2/2]

[overview]
**Draft Order**: Round 4 onwards

**Price Range**: 12-13 Points

**Overview**: Hisuian Arcanine is an excellent wallbreaker thanks to its solid attack stat combined with extremely strong STAB moves and lack of recoil damage thanks to its Rock Head ability. There are very few Pokemon that want to switch in to its strong STABs, and it can make up for its slower speed tier with Extreme Speed. It even has some utility with Intimidate and Stealth Rock, and can use Morning Sun to prolong its stay. However, its weakness to Stealth Rock, mediocre bulk, and unimpressive base 90 speed hold it back from being a stronger threat.


[strategy comments]
Common Roles
========
**Wallbreaker**: Hisuian Arcanine's extremely powerful STAB moves and respectable attack mean any Pokemon has to be careful switching in. 90 speed means it outspeeds most defensive Pokemon, and Choice Band boosts Hisuian Arcanine's attack to sky high levels. The combination of Head Smash, Flare Blitz, and Close Combat is unresisted, and Hisuian Arcanine has a number of coverage moves to hit OHKO/2HKO thresholds.

**Defensive Pivot**: Heavy-Duty Boots, Intimidate, and Morning Sun let Hisuian Arcanine play a utility role, coming in on physical threats and forcing them out through intimidate and the threat of Will-o-Wisp. It can stay healthy with Morning Sun, and force progress with Stealth Rock or the threat of a strong Flare Blitz or Head Smash.

**Setup Sweeper**: Hisuian Arcanine can use Agility in combination with Life Orb and its strong STAB moves to clean up a weakened enemy team. At +2, Hisuian Arcanine outspeeds most pokemon at +1, making it relatively safe from Choice Scarf users.

**Revenge Killer**: 90 speed is a great speed tier for Choice Scarf, and Hisuian Arcanine's strong STAB moves can take care of most setup sweepers. It even has Extreme Speed as a priority option in case your opponent's Pokemon is still faster.

Common Moves
========
**Primary STAB Moves**: Head Smash, Flare Blitz, Stone Edge, Raging Fury

**Setup Moves**: Agility, Flame Charge

**Utility Moves**: Will-o-Wisp, Morning Sun, Roar, Stealth Rock

**Coverage**: Extreme Speed, Crunch, Iron Head, Outrage, Psychic Fangs, Wild Charge, Close Combat

Niche Moves
========
**Rock Tomb/Bulldoze**: Two moves that can help with speed control on more defensive sets and ensure certain opponents cannot set up.

**Rock Blast**: A more accurate rock move that can bypass Sturdy and Focus Sash, letting you stop certain revenge killers from ruining your day.

**Special Attacks**: Hisuian Arcanine has a decent 95 base special attack stat, so if your opponent has a good physical check to Hisuian Arcanine that would die to a special attack from it, you could slap on a Choice Specs to catch your opponent off guard.

Common Items
========
**Choice Band**: Boosts Hisuian Arcanine's attack to absurd levels, and in combination with strong moves like Head Smash and Flare Blitz, threatens 2HKOs or OHKOs on a majority of Pokemon.

**Heavy-Duty Boots**: Gets rid of Hisuian Arcanine's weakness to Stealth Rock and allows it to switch in more freely, either to continually use strong attacks throughout the game or to Intimidate foes and threaten Will-o-Wisp with its bulkier sets.

**Choice Scarf**: Lets Hisuian Arcanine act as a powerful revenge killer, outspeeding most unboosted Pokemon while still being a threatening presence.

**Other Damage-boosting Items**: Other damage-boosting items such as Charcoal or Life Orb can be used to boost Hisuian Arcanine's damage output without locking it into a move.

Niche Items
========
**Resistance Berries**: If there is a specific threat that only Hisuian Arcanine can check, and it can only live with the help of a resistance berry, then it can be worthwile to use one.

**Rocky Helmet**: Rocky Helmet in combination with Intimidate can punish physical attackers with contact moves, and also help punish U-Turn.

**Protective Pads**: Hisuian Arcanine makes contact with almost all of its offensive moves, so Protective Pads can keep it safe from Rough Skin or Rocky Helmet.

Tera
========
Hisuian Arcanine doesn't need to be a Tera captain, it's threatening even without a Rock or Fire boost from Tera. If you do chose to use it as a Tera captain, Rock and Fire help boost Hisuian Arcanine's best traits, its incredibly powerful attacks. Fighting lets it have completely unresisted STAB coverage, and Normal gives it strong priority STAB Extreme Speed. Tera types like Grass, Water, and Flying let it flip its defensive weaknesses into resistances while giving it solid coverage options, while Fairy is a strong defensive type that works well with the defensive pivot set that Hisuian Arcanine can run.

Draft Strategy
========
Hisuian Arcanine should be drafted when your team is in need of a strong physical wallbreaker. It can muscle past most defensive pokemon, and it can severely weaken the toughest of defensive checks, allowing your setup sweepers to finish out games.

**Slow Pivots**: Hisuian Arcanine is not the bulkiest Pokemon, and it has a poor defensive typing. Hard switching it in on an attack leaves it with little health to be able to do its job, and with the offensive sets not running Heavy-Duty Boots, it can be easily chipped down by hazards. Pokemon like Scizor, Galarian Slowking, and Corviknight can eat an attack and switch out, letting Hisuian Arcanine come in safely on their checks.

**Hazard Removal**: Hisuian Arcanine typically runs a Choice item or Life Orb, and has a weakness to Stealth Rock. Pokemon like Iron Treads, Excadrill, and Corviknight can remove hazards and in some cases act as a pivot or bait out moves that Hisuian Arcanine doesn't mind switching in on.

**Special Wallbreakers**: Strong special wallbreakers like Darkrai, Thundurus-Therian, and Latios can take care of the walls that Hisuian Arcanine has trouble with, allowing it to sweep weakened teams.

**Other Stealth Rock Setters**: Hisuian Arcanine rarely wants to be bringing Stealth Rock to matches, so make sure you have other options to set hazards. Iron Treads, Great Tusk, and Azelf are all solid options that work well with Hisuian Arcanine.

Checks and Counters
========
**STAB Resists**: Pokemon that resist both of Hisuian Arcanine's STAB moves can be a problem for it, since it wants to be clicking Head Smash or Flare Blitz as often as possible. Quagsire, Kommo-o, and Quaquaval can all switch in on Hisuian Arcanine and tank a hit while threatening a kill back.

**Faster Threats**: With only 90 base speed, Hisuian Arcanine isn't going to be outspeeding a lot of offensive Pokemon, and with medium defenses and a poor defensive typing it can be easily taken out in one hit. Pokemon like Greninja, Landorus-Therian, and Roaring Moon can threaten it out with faster super effective attacks.

**Entry Hazards**: Offensive sets want to run a Choice item or Life Orb, thus Hisuian Arcanine is very vulnerable to being chipped down by entry hazards. Pokemon like Gastrodon, Hisuian Samurott, and Gliscor can set up hazards while making sure Hisuian Arcanine can't switch in.

[credits]
Written by:
https://www.smogon.com/forums/members/fr3ya.574067/
Quality checked by:
https://www.smogon.com/forums/members/scribble.356084/
https://www.smogon.com/forums/members/sablolol.466715/
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
 
Last edited:

Scribble

formerly Dartrix - Joker
is a Contributor to Smogon
remove add comment
[overview]
**Draft Order**: Round 4 onwards

**Price Range**: 12-13 Points

**Overview**: Hisuian Arcanine is an excellent wallbreaker thanks to its solid attack stat combined with extremely strong STAB moves and lack of recoil damage thanks to its Rock Head ability. There are very few Pokemon that want to switch in to a Choice Band boosted Head Smash, and it can make up for its slower speed tier with Extreme Speed. It even has some utility with Intimidate and Stealth Rock, and can use Morning Sun to prolong its stay. However, its weakness to stealth rock, mediocre bulk, and unimpressive base 90 speed hold it back from being a stronger threat.


[strategy comments]
Common Roles
========
**Wallbreaker**: Hisuian Arcanine's extremely powerful STAB moves and respectable attack mean any Pokemon has to be careful switching in. 90 speed means it outspeeds most defensive Pokemon, and Choice Band boosts Hisuian Arcanine's attack to sky high levels. The combination of Head Smash, Flare Blitz, and Close Combat is unresisted, and Hisuian Arcanine has a number of coverage moves to hit OHKO/2HKO thresholds.

**Defensive Pivot**: Heavy-Duty Boots, Intimidate, and Morning Sun let Hisuian Arcanine play a utility role, coming in on physical threats and forcing them out through intimidate and the threat of Will-o-Wisp. It can stay healthy with Morning Sun, and force progress with Stealth Rock or the threat of a strong Flare Blitz or Head Smash.

**Setup Sweeper**: Hisuian Arcanine can use Agility in combination with Life Orb and its strong STAB moves to clean up a weakened enemy team. At +2, Hisuian Arcanine outspeeds most pokemon at +1, making it relatively safe from Choice Scarf users.

**Revenge Killer**: 90 speed is a great speed tier for Choice Scarf, and Hisuian Arcanine's strong STAB moves can take care of most setup sweepers. It even has Extreme Speed as a priority option in case your opponent's Pokemon is still faster.

Common Moves
========
**Primary STAB Moves**: Head Smash, Flare Blitz

**Setup Moves**: Agility

**Utility Moves**: Will-o-Wisp, Morning Sun, Roar, Stealth Rock

**Coverage**: Extreme Speed, Crunch, Iron Head, Outrage, Psychic Fangs, Wild Charge, Close Combat, Stone Edge

Niche Moves
========
**Flame Charge**: An alternative to Agility that still deals damage, this can be useful if you want to boost your speed but would still only 2HKO with Head Smash or Flare Blitz.

**Special Attacks**: Hisuian Arcanine has a decent 95 base special attack stat, so if your opponent has a good physical check to Hisuian Arcanine that would die to a special attack from it, you could slap on a Choice Specs to catch your opponent off guard.

Common Items
========
**Choice Band**: Boosts Hisuian Arcanine's attack to absurd levels, and in combination with strong moves like Head Smash and Flare Blitz, threatens 2HKOs or OHKOs on a majority of Pokemon.

**Heavy-Duty Boots**: Gets rid of Hisuian Arcanine's weakness to Stealth Rock and allows it to switch in more freely, either to repeatedly use strong attacks throughout the game or to Intimidate your opponent foes and threaten Will-o-Wisp with its bulkier sets.

**Choice Scarf**: Lets Hisuian Arcanine act as a powerful revenge killer, outspeeding most unboosted Pokemon while still being a threatening presence.

**Life Orb Other Damage-boosting Items**: Life Orb Other damage-boosting items like Life Orb and Charcoal can be used to boost Hisuian Arcanine's damage output without locking it into a move.
Just should account for other damage-boosting options. It's got decent bulk so it might want to keep HP and avoid Life Orb recoil

Niche Items
========
**Resistance Berries**: If there is a specific threat that only Hisuian Arcanine can check, and it can only live with the help of a resistance berry, then it can be worthwile to use one.


Tera
========
Hisuian Arcanine doesn't need to be a Tera captain, it's threatening even without a Rock or Fire boost from Tera. If you do chose to use it as a Tera captain, Rock and Fire help boost Hisuian Arcanine's best traits, its incredibly powerful attacks. Fighting lets it have completely unresisted STAB coverage, and Normal lets it function as a budget Extreme Killer Dragonite gives it strong STAB priority Extreme Speed. Tera types like Grass, Water, and Flying let it flip its defensive weaknesses into resistances while giving it solid coverage options, while Fairy is a strong defensive type that works well with the defensive pivot set that Hisuian Arcanine can run.

Draft Strategy
========
Hisuian Arcanine should be drafted when your team is in need of a strong physical wallbreaker. It can muscle past Unaware pokemon and can ensure your cleanup Pokemon can set up and sweep. It wants to be a unfinished sentence?
Unaware is too niche to be worth explicitly mentioned. I would just say that it's a strong wallbreaker that can muscle through defensive walls so its teammates can sweep later.


**Slow Pivots**: Hisuian Arcanine is not the bulkiest Pokemon, and it has a poor defensive typing. Hard switching it in on an attack leaves it with little health to be able to do its job, and with the offensive sets not running Heavy-Duty Boots, it can be easily chipped down by hazards. Pokemon like Scizor, Galarian Slowking, and Corviknight can eat an attack and switch out, letting Hisuian Arcanine come in safely on their checks.

**Hazard Removal**: Hisuian Arcanine typically runs a Choice item or Life Orb, and has a weakness to Stealth Rock. Pokemon like Iron Treads, Excadrill, and Corviknight can remove hazards and in some cases act as a pivot or bait out moves that Hisuian Arcanine doesn't mind switching in on.

**Special Wallbreakers**: Strong special wallbreakers like Darkrai, Thundurous-Therian, and Latios can take care of the walls that Hisuian Arcanine has trouble with, allowing it to sweep weakened teams.

**Other Stealth Rock Setters**: Say something like Hisuian Arcanine can run rocks but doesn't want to, so make sure it isn't the only rocker on a draft.

Checks and Counters
========
**Water/Ground Types**: These Pokemon resist both of Hisuian Arcanine's STAB moves, and are typically physically bulky enough to take a Close Combat or Extreme Speed and hit back with a quad effective move. Gastrodon, Quagsire, and Swampert all give Hisuian Arcanine trouble.
Rework this section to be more general since there are mon mons than Water/Ground ones that resist Fire/Rock, like Water/Fighting. Could just call it Fire and Rock resistant Pokemon or something

**Faster Threats**: With only 90 base speed, Hisuian Arcanine isn't going to be outspeeding a lot of offensive Pokemon, and with medium defenses and a poor defensive typing it can be easily taken out in one hit. Pokemon like Greninja, Landorus-Therian, and Roaring Moon can threaten it out with faster super effective attacks.

**Entry Hazards**: Offensive sets want to run a Choice item or Life Orb, thus Hisuian Arcanine is very vulnerable to being chipped down by entry hazards. Pokemon like Gastrodon, Hisuian Samurott, and Gliscor can set up hazards while making sure Hisuian Arcanine can't switch in.

[credits]
Written by:
https://www.smogon.com/forums/members/fr3ya.574067/
Quality checked by:
https://www.smogon.com/forums/members/scribble.356084/
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000

QC 1/2 - title says WIP still but I saw you said it was QC ready on Discord earlier. Change the title to include QC [1/2] after implementing
 
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[overview]
**Draft Order**: Round 4 onwards

**Price Range**: 12-13 Points

**Overview**: Hisuian Arcanine is an excellent wallbreaker thanks to its solid attack stat combined with extremely strong STAB moves and lack of recoil damage thanks to its Rock Head ability. There are very few Pokemon that want to switch in to its strong STABs moves a Choice Band boosted Head Smash Don't need to mention Choice Band. Even without Choice Band, its primary STABs should be able to hit most Pokemon decently hard. ,and it can make up for its slower speed tier with Extreme Speed. It even has some utility with Intimidate and Stealth Rock, and can use Morning Sun to prolong its stay. However, its weakness to Stealth Rock, mediocre bulk, and unimpressive base 90 speed hold it back from being a stronger threat.


[strategy comments]
Common Roles
========
**Wallbreaker**: Hisuian Arcanine's extremely powerful STAB moves and respectable attack mean any Pokemon has to be careful switching in. 90 speed means it outspeeds most defensive Pokemon, and Choice Band boosts Hisuian Arcanine's attack to sky high levels. The combination of Head Smash, Flare Blitz, and Close Combat is unresisted, and Hisuian Arcanine has a number of coverage moves to hit OHKO/2HKO thresholds.

**Defensive Pivot**: Heavy-Duty Boots, Intimidate, and Morning Sun let Hisuian Arcanine play a utility role, coming in on physical threats and forcing them out through intimidate and the threat of Will-o-Wisp. It can stay healthy with Morning Sun, and force progress with Stealth Rock or the threat of a strong Flare Blitz or Head Smash.

**Setup Sweeper**: Hisuian Arcanine can use Agility in combination with Life Orb and its strong STAB moves to clean up a weakened enemy team. At +2, Hisuian Arcanine outspeeds most pokemon at +1, making it relatively safe from Choice Scarf users.

**Revenge Killer**: 90 speed is a great speed tier for Choice Scarf, and Hisuian Arcanine's strong STAB moves can take care of most setup sweepers. It even has Extreme Speed as a priority option in case your opponent's Pokemon is still faster.

Common Moves
========
**Primary STAB Moves**: Head Smash, Flare Blitz, Stone Edge, Raging Fury

**Setup Moves**: Agility, Flame Charge

**Utility Moves**: Will-o-Wisp, Morning Sun, Roar, Stealth Rock

**Coverage**: Extreme Speed, Crunch, Iron Head, Outrage, Psychic Fangs, Wild Charge, Close Combat, Stone Edge Moved Stone Edge to Primary STAB Moves

Niche Moves
========
**Flame Charge**: An alternative to Agility that still deals damage, this can be useful if you want to boost your speed but would still only 2HKO with Head Smash or Flare Blitz. Moved to Setup Moves.

**Special Attacks**: Hisuian Arcanine has a decent 95 base special attack stat, so if your opponent has a good physical check to Hisuian Arcanine that would die to a special attack from it, you could slap on a Choice Specs to catch your opponent off guard.

Potential adds: Rock Tomb/Bulldoze for speed control. Rock Blast for a slight accurate Rock move on non Rock Head sets that can bypass potential Sturdy and Focus Sash.

Common Items
========
**Choice Band**: Boosts Hisuian Arcanine's attack to absurd levels, and in combination with strong moves like Head Smash and Flare Blitz, threatens 2HKOs or OHKOs on a majority of Pokemon.

**Heavy-Duty Boots**: Gets rid of Hisuian Arcanine's weakness to Stealth Rock and allows it to switch in more freely, either to continually use strong attacks throughout the game or to Intimidate foes and threaten Will-o-Wisp with its bulkier sets.

**Choice Scarf**: Lets Hisuian Arcanine act as a powerful revenge killer, outspeeding most unboosted Pokemon while still being a threatening presence.

**Other Damage-boosting Items**: Other damage-boosting items such as Charcoal or Life Orb can be used to boost Hisuian Arcanine's damage output without locking it into a move.

Niche Items
========
**Resistance Berries**: If there is a specific threat that only Hisuian Arcanine can check, and it can only live with the help of a resistance berry, then it can be worthwile to use one.

Potential adds: Rocky Helmet to better handle physical threats in conjunction with Intimidate. Protective Pads to protect it from contact abilities and opposing Rocky Helmet.

Tera
========
Hisuian Arcanine doesn't need to be a Tera captain, it's threatening even without a Rock or Fire boost from Tera. If you do chose to use it as a Tera captain, Rock and Fire help boost Hisuian Arcanine's best traits, its incredibly powerful attacks. Fighting lets it have completely unresisted STAB coverage, and Normal gives it strong priority STAB Extreme Speed. Tera types like Grass, Water, and Flying let it flip its defensive weaknesses into resistances while giving it solid coverage options, while Fairy is a strong defensive type that works well with the defensive pivot set that Hisuian Arcanine can run.

Draft Strategy
========
Hisuian Arcanine should be drafted when your team is in need of a strong physical wallbreaker. It can muscle past most defensive pokemon, and it can severely weaken the toughest of defensive checks, allowing your setup sweepers to finish out games.

**Slow Pivots**: Hisuian Arcanine is not the bulkiest Pokemon, and it has a poor defensive typing. Hard switching it in on an attack leaves it with little health to be able to do its job, and with the offensive sets not running Heavy-Duty Boots, it can be easily chipped down by hazards. Pokemon like Scizor, Galarian Slowking, and Corviknight can eat an attack and switch out, letting Hisuian Arcanine come in safely on their checks.

**Hazard Removal**: Hisuian Arcanine typically runs a Choice item or Life Orb, and has a weakness to Stealth Rock. Pokemon like Iron Treads, Excadrill, and Corviknight can remove hazards and in some cases act as a pivot or bait out moves that Hisuian Arcanine doesn't mind switching in on.

**Special Wallbreakers**: Strong special wallbreakers like Darkrai, Thundurous-Therian, and Latios can take care of the walls that Hisuian Arcanine has trouble with, allowing it to sweep weakened teams.

**Other Stealth Rock Setters**: Hisuian Arcanine rarely wants to be bringing Stealth Rock to matches, so make sure you have other options to set hazards. Could expand on this point by mention good Stealth Rock setters that pair well with it.

Checks and Counters
========
**STAB Resists**: Pokemon that resist both of Hisuian Arcanine's STAB moves can be a problem for it, since it wants to be clicking Head Smash or Flare Blitz as often as possible. Quagsire, Kommo-o, and Quaquaval can all switch in on Hisuian Arcanine and tank a hit while threatening a kill back.

**Faster Threats**: With only 90 base speed, Hisuian Arcanine isn't going to be outspeeding a lot of offensive Pokemon, and with medium defenses and a poor defensive typing it can be easily taken out in one hit. Pokemon like Greninja, Landorus-Therian, and Roaring Moon can threaten it out with faster super effective attacks.

**Entry Hazards**: Offensive sets want to run a Choice item or Life Orb, thus Hisuian Arcanine is very vulnerable to being chipped down by entry hazards. Pokemon like Gastrodon, Hisuian Samurott, and Gliscor can set up hazards while making sure Hisuian Arcanine can't switch in.

[credits]
Written by:
https://www.smogon.com/forums/members/fr3ya.574067/
Quality checked by:
https://www.smogon.com/forums/members/scribble.356084/
https://www.smogon.com/forums/members/sablolol.466715/
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
QC 2/2
 

SolarBeam

not on fire (yet)
is a Contributor to Smogon
1/1
blue = add
red = remove
(orange) = comment


[overview]
**Draft Order**: Round 4 onwards

**Price Range**: 12-13 Points points

**Overview**: Hisuian Arcanine is an excellent wallbreaker thanks to its solid attack Attack stat combined with extremely strong STAB moves and a lack of recoil damage thanks to its Rock Head ability. There are very few Pokemon that want to switch in to into its strong STABs STAB moves, and it can make up for its slower speed lower Speed tier with Extreme Speed. It even has some utility with Intimidate and Stealth Rock (RC) and can use Morning Sun to prolong its stay on the battlefield. However, its weakness to Stealth Rock, mediocre bulk, and unimpressive base 90 speed Speed (dex info) hold it back from being a stronger threat.


[strategy comments]
Common Roles
========
**Wallbreaker**: Hisuian Arcanine's extremely powerful STAB moves and respectable attack Attack mean any Pokemon has to be careful switching in. 90 speed Its solid Speed (dex info) means it outspeeds most defensive Pokemon, and Choice Band boosts Hisuian Arcanine's attack its Attack to sky-high (AH) levels. The combination of Head Smash, Flare Blitz, and Close Combat is unresisted, and Hisuian Arcanine has a number of coverage moves to hit OHKO/2HKO OHKO or 2HKO thresholds.

**Defensive Pivot**: Heavy-Duty Boots, Intimidate, and Morning Sun let Hisuian Arcanine play a utility role, coming in on physical threats and forcing them out through intimidate Intimidate and the threat of Will-o-Wisp Will-O-Wisp. It can stay healthy with Morning Sun (RC) and force progress with Stealth Rock or the threat of a strong Flare Blitz or Head Smash.

**Setup Sweeper**: Hisuian Arcanine can use Agility in combination with Life Orb and its strong STAB moves to clean up a weakened enemy opposing team. At +2, Hisuian Arcanine outspeeds most pokemon at +1 +1 Pokemon, making it relatively safe from Choice Scarf users.

**Revenge Killer**: 90 speed is Hisuian Arcanine has (dex info) a great speed Speed tier for Choice Scarf, and Hisuian Arcanine's its strong STAB moves can take care of most setup sweepers. It even has Extreme Speed as a priority option in case your opponent's Pokemon its foe is still faster.

Common Moves
========
**Primary STAB Moves**: Head Smash, Flare Blitz, Stone Edge, Raging Fury

**Setup Moves**: Agility, Flame Charge

**Utility Moves**: Will-o-Wisp Will-O-Wisp, Morning Sun, Roar, Stealth Rock

**Coverage**: Extreme Speed, Crunch, Iron Head, Outrage, Psychic Fangs, Wild Charge, Close Combat

Niche Moves
========
**Rock Tomb / (added spaces) Bulldoze**: Two moves that Rock Tomb and Bulldoze can help with speed control on more defensive sets and ensure certain opponents foes cannot set up.

**Rock Blast**: A more accurate rock move that Rock Blast is more accurate than Head Smash and can bypass Sturdy and Focus Sash, letting you Hisuian Arcanine stop certain revenge killers from ruining your its day.

**Special Attacks**: Hisuian Arcanine has a decent 95 base special attack Special Attack stat, so if your opponent has a good physical check to Hisuian Arcanine it that would die to be KOed by a special attack from it, you could can slap on a Choice Specs on it to catch your opponent off guard.

Common Items
========
**Choice Band**: Boosts Choice Band boosts Hisuian Arcanine's attack Attack to absurd levels (RC) and, (AC) in combination with strong moves like Head Smash and Flare Blitz, threatens lets it threaten 2HKOs or OHKOs on a majority of Pokemon.

**Heavy-Duty Boots**: Gets Heavy-Duty Boots gets rid of Hisuian Arcanine's weakness to Stealth Rock and allows it to switch in more freely, either to continually use strong attacks throughout the game or to use Intimidate foes and threaten Will-o-Wisp Will-O-Wisp against foes with its bulkier sets.

**Choice Scarf**: Lets Choice Scarf lets Hisuian Arcanine act as a powerful revenge killer, outspeeding most unboosted Pokemon while still being a threatening presence.

**Other Damage-boosting Items**: Other damage-boosting items such as Charcoal or and Life Orb can be used to boost Hisuian Arcanine's damage output without locking it into a move.

Niche Items
========
**Resistance Berries**: If there is a specific threat that only Hisuian Arcanine can check, and it can only live survive against it with the help of a resistance berry Berry, then it can be worthwile worthwhile to use one.

**Rocky Helmet**: Rocky Helmet in combination with Intimidate can punish physical attackers with contact moves (RC) and also help punish U-Turn U-turn.

**Protective Pads**: Hisuian Arcanine makes contact with almost all of its offensive moves, so Protective Pads can keep it safe from Rough Skin or Rocky Helmet.

Tera
========
Hisuian Arcanine doesn't need to be a Tera captain Captain, as it's threatening even without a Rock or Fire boost to its STAB moves from Tera. If you do chose choose to use it as a Tera captain Captain, Tera Rock and Fire help boost Hisuian Arcanine's best traits (RC) in its incredibly powerful attacks. Tera Fighting lets it have completely unresisted STAB coverage, and Tera Normal gives it strong priority in STAB Extreme Speed. Tera types like Tera Grass, Water, and Flying let it flip its defensive weaknesses into resistances while giving it solid coverage options, while Tera Fairy is a strong defensive type that works well with the Hisuian Arcanine's defensive pivot set that Hisuian Arcanine can run.

Draft Strategy
========
Hisuian Arcanine should be drafted when your team is in need of a strong physical wallbreaker. It can muscle past most defensive pokemon Pokemon, and it can severely weaken the toughest of defensive checks, allowing your setup sweepers to finish close (specific phrase, either use "close out" or just "finish" but don't mix) out games.

**Slow Pivots**: Hisuian Arcanine is not the bulkiest Pokemon, and it has a poor defensive typing. Hard switching it in on an attack leaves it with little health to be able to do its job, and with the its offensive sets not running Heavy-Duty Boots, it can be easily chipped down by entry hazards. Pokemon like Scizor, Galarian Slowking, and Corviknight can eat take an attack and switch out, letting Hisuian Arcanine come in safely on their checks.

**Entry Hazard Removal**: Hisuian Arcanine typically runs a Choice item or Life Orb (RC) and has a weakness to Stealth Rock. Pokemon like Iron Treads, Excadrill, and Corviknight can remove entry hazards and in some cases act as a pivot pivots or bait out moves that Hisuian Arcanine doesn't mind switching in on.

**Special Wallbreakers**: Strong special wallbreakers like Darkrai, Thundurus-Therian, and Latios can take care of the walls that Hisuian Arcanine has trouble with, allowing it to sweep weakened teams.

**Other Stealth Rock Setters**: Hisuian Arcanine rarely wants to be bringing Stealth Rock to matches, so make sure you have other options to set entry hazards. Iron Treads, Great Tusk, and Azelf are all solid options that work well with Hisuian Arcanine.

Checks and Counters
========
**STAB Resists Fire- and Rock-resistant Pokemon**: Pokemon that resist both of Hisuian Arcanine's STAB moves combination can be a problem for it, since it wants to be clicking using Head Smash or Flare Blitz as often as possible. Quagsire, Kommo-o, and Quaquaval can all switch in on Hisuian Arcanine and tank a hit while threatening a kill KO back.

**Faster Threats**: With only 90 middling base speed Speed, Hisuian Arcanine isn't going to be outspeeding doesn't outspeed a lot of offensive Pokemon, and with medium defenses and a poor defensive typing, (AC) it can be easily taken out in one hit. Pokemon like Greninja, Landorus-Therian, and Roaring Moon can threaten it out with faster super effective attacks.

**Entry Hazards**: Offensive sets want to run a Choice item or Life Orb; (comma > semicolon) thus, (AC) Hisuian Arcanine is very vulnerable to being chipped down by entry hazards. Pokemon like Gastrodon, Hisuian Samurott, and Gliscor can set up hazards while making sure Hisuian Arcanine it can't switch in.

[credits]
Written by:
https://www.smogon.com/forums/members/fr3ya.574067/
Quality checked by:
https://www.smogon.com/forums/members/scribble.356084/
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[overview]
**Draft Order**: Round 4 onwards

**Price Range**: 12-13 Points points

**Overview**: Hisuian Arcanine is an excellent wallbreaker thanks to its solid attack Attack stat combined with extremely strong STAB moves and a lack of recoil damage thanks to its Rock Head ability. There are very few Pokemon that want to switch in to into its strong STABs STAB moves, and it can make up for its slower speed lower Speed tier with Extreme Speed. It even has some utility with Intimidate and Stealth Rock (RC) and can use Morning Sun to prolong its stay on the battlefield. However, its weakness to Stealth Rock, mediocre bulk, and unimpressive base 90 speed Speed (dex info) hold it back from being a stronger threat.


[strategy comments]
Common Roles
========
**Wallbreaker**: Hisuian Arcanine's extremely powerful STAB moves and respectable attack Attack mean any Pokemon has to be careful switching in. 90 speed Its solid Speed (dex info) means it outspeeds most defensive Pokemon, and Choice Band boosts Hisuian Arcanine's attack its Attack to sky-high (AH) levels. The combination of Head Smash, Flare Blitz, and Close Combat is unresisted, and Hisuian Arcanine has a number of coverage moves to hit OHKO/2HKO OHKO or 2HKO thresholds.

**Defensive Pivot**: Heavy-Duty Boots, Intimidate, and Morning Sun let Hisuian Arcanine play a utility role, coming in on physical threats and forcing them out through intimidate Intimidate and the threat of Will-o-Wisp Will-O-Wisp. It can stay healthy with Morning Sun (RC) and force progress with Stealth Rock or the threat of a strong Flare Blitz or Head Smash.

**Setup Sweeper**: Hisuian Arcanine can use Agility in combination with Life Orb and its strong STAB moves to clean up a weakened enemy opposing team. At +2, Hisuian Arcanine outspeeds most pokemon at +1 +1 Pokemon, making it relatively safe from Choice Scarf users.

**Revenge Killer**: 90 speed is Hisuian Arcanine has (dex info) a great speed Speed tier for Choice Scarf, and Hisuian Arcanine's its strong STAB moves can take care of most setup sweepers. It even has Extreme Speed as a priority option in case your opponent's Pokemon its foe is still faster.

Common Moves
========
**Primary STAB Moves**: Head Smash, Flare Blitz, Stone Edge, Raging Fury

**Setup Moves**: Agility, Flame Charge

**Utility Moves**: Will-o-Wisp Will-O-Wisp, Morning Sun, Roar, Stealth Rock

**Coverage**: Extreme Speed, Crunch, Iron Head, Outrage, Psychic Fangs, Wild Charge, Close Combat

Niche Moves
========
**Rock Tomb / (added spaces) Bulldoze**: Two moves that Rock Tomb and Bulldoze can help with speed control on more defensive sets and ensure certain opponents foes cannot set up.

**Rock Blast**: A more accurate rock move that Rock Blast is more accurate than Head Smash and can bypass Sturdy and Focus Sash, letting you Hisuian Arcanine stop certain revenge killers from ruining your its day.

**Special Attacks**: Hisuian Arcanine has a decent 95 base special attack Special Attack stat, so if your opponent has a good physical check to Hisuian Arcanine it that would die to be KOed by a special attack from it, you could can slap on a Choice Specs on it to catch your opponent off guard.

Common Items
========
**Choice Band**: Boosts Choice Band boosts Hisuian Arcanine's attack Attack to absurd levels (RC) and, (AC) in combination with strong moves like Head Smash and Flare Blitz, threatens lets it threaten 2HKOs or OHKOs on a majority of Pokemon.

**Heavy-Duty Boots**: Gets Heavy-Duty Boots gets rid of Hisuian Arcanine's weakness to Stealth Rock and allows it to switch in more freely, either to continually use strong attacks throughout the game or to use Intimidate foes and threaten Will-o-Wisp Will-O-Wisp against foes with its bulkier sets.

**Choice Scarf**: Lets Choice Scarf lets Hisuian Arcanine act as a powerful revenge killer, outspeeding most unboosted Pokemon while still being a threatening presence.

**Other Damage-boosting Items**: Other damage-boosting items such as Charcoal or and Life Orb can be used to boost Hisuian Arcanine's damage output without locking it into a move.

Niche Items
========
**Resistance Berries**: If there is a specific threat that only Hisuian Arcanine can check, and it can only live survive against it with the help of a resistance berry Berry, then it can be worthwile worthwhile to use one.

**Rocky Helmet**: Rocky Helmet in combination with Intimidate can punish physical attackers with contact moves (RC) and also help punish U-Turn U-turn.

**Protective Pads**: Hisuian Arcanine makes contact with almost all of its offensive moves, so Protective Pads can keep it safe from Rough Skin or Rocky Helmet.

Tera
========
Hisuian Arcanine doesn't need to be a Tera captain Captain, as it's threatening even without a Rock or Fire boost to its STAB moves from Tera. If you do chose choose to use it as a Tera captain Captain, Tera Rock and Fire help boost Hisuian Arcanine's best traits (RC) in its incredibly powerful attacks. Tera Fighting lets it have completely unresisted STAB coverage, and Tera Normal gives it strong priority in STAB Extreme Speed. Tera types like Tera Grass, Water, and Flying let it flip its defensive weaknesses into resistances while giving it solid coverage options, while Tera Fairy is a strong defensive type that works well with the Hisuian Arcanine's defensive pivot set that Hisuian Arcanine can run.

Draft Strategy
========
Hisuian Arcanine should be drafted when your team is in need of a strong physical wallbreaker. It can muscle past most defensive pokemon Pokemon, and it can severely weaken the toughest of defensive checks, allowing your setup sweepers to finish close (specific phrase, either use "close out" or just "finish" but don't mix) out games.

**Slow Pivots**: Hisuian Arcanine is not the bulkiest Pokemon, and it has a poor defensive typing. Hard switching it in on an attack leaves it with little health to be able to do its job, and with the its offensive sets not running Heavy-Duty Boots, it can be easily chipped down by entry hazards. Pokemon like Scizor, Galarian Slowking, and Corviknight can eat take an attack and switch out, letting Hisuian Arcanine come in safely on their checks.

**Entry Hazard Removal**: Hisuian Arcanine typically runs a Choice item or Life Orb (RC) and has a weakness to Stealth Rock. Pokemon like Iron Treads, Excadrill, and Corviknight can remove entry hazards and in some cases act as a pivot pivots or bait out moves that Hisuian Arcanine doesn't mind switching in on.

**Special Wallbreakers**: Strong special wallbreakers like Darkrai, Thundurus-Therian, and Latios can take care of the walls that Hisuian Arcanine has trouble with, allowing it to sweep weakened teams.

**Other Stealth Rock Setters**: Hisuian Arcanine rarely wants to be bringing Stealth Rock to matches, so make sure you have other options to set entry hazards. Iron Treads, Great Tusk, and Azelf are all solid options that work well with Hisuian Arcanine.

Checks and Counters
========
**STAB Resists Fire- and Rock-resistant Pokemon**: Pokemon that resist both of Hisuian Arcanine's STAB moves combination can be a problem for it, since it wants to be clicking using Head Smash or Flare Blitz as often as possible. Quagsire, Kommo-o, and Quaquaval can all switch in on Hisuian Arcanine and tank a hit while threatening a kill KO back.

**Faster Threats**: With only 90 middling base speed Speed, Hisuian Arcanine isn't going to be outspeeding doesn't outspeed a lot of offensive Pokemon, and with medium defenses and a poor defensive typing, (AC) it can be easily taken out in one hit. Pokemon like Greninja, Landorus-Therian, and Roaring Moon can threaten it out with faster super effective attacks.

**Entry Hazards**: Offensive sets want to run a Choice item or Life Orb; (comma > semicolon) thus, (AC) Hisuian Arcanine is very vulnerable to being chipped down by entry hazards. Pokemon like Gastrodon, Hisuian Samurott, and Gliscor can set up hazards while making sure Hisuian Arcanine it can't switch in.

[credits]
Written by:
https://www.smogon.com/forums/members/fr3ya.574067/
Quality checked by:
https://www.smogon.com/forums/members/scribble.356084/
https://www.smogon.com/forums/members/sablolol.466715/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
 

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