Hi guys I am reykebab69 and I'll show a team that has brought me good results .
First of all say that my English is pretty bad because I'm Spanish
Well let's look at team
C:
TEAMBUILDING PROCESS
I wanted to start with Mamoswine because it is a pokemon currently gives problems to offense
After that I wanted to form a good core with a physically defensive wall and a good special wall and Tran and rotom-mow are a good defensive core
I chose Keldeo because it helps me against scizor and that is a good special Wallbreaker with the specs
I needed a mega and Gallade was a good choice because of its ability to break teams integers and also is a good physically wallbreaker
Latias is a good glue for my team and also provides me support defog
I eliminated gallade because Conkeldurr could break the whole team and I decided to take mega Pinsir
C:
THE TEAM IN DEPTH
Mamoswine @ Life Orb
Ability: Oblivious
EVs: 232 Atk / 24 SpA / 252 Spe
Naive Nature
- Freeze-Dry
- Icicle Spear
- Ice Shard
- Earthquake
Mamoswine's movepool is far from expansive, but it has access to everything it needs to be both a strong revenge killer and an excellent wallbreaker. Earthquake is a very powerful STAB move with nice coverage, and Ice Shard provides priority to revenge kill a large number of threats, particularly Dragon-types. Icicle Spear is a crucial secondary STAB option with the ability to break through Focus Sashes. Freeze-Dry may seem like an odd choice on a physical attacker, but it provides excellent coverage against bulky Water-types. A Naive nature is preferred to outspeed offensive Heatran, Adamant Gyarados, and Breloom. The EV spread emphasizes Speed and Attack, and the 16 EVs in Special Attack guarantee that physically defensive Rotom-W is 2HKOed by FreezeDry after Stealth Rock damage
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature
- Stealth Rock
- Lava Plume
- Toxic
- Roar
Specially defensive Heatran is the most commonly used set, as it checks a lot of Pokemon that are otherwise hard to check, such as Mega Gardevoir and Mega Charizard Y. Lava Plume is Heatran's primary attack and can be hard to switch into due to Heatran's good Special Attack.Toxic is great on Heatran, allowing Heatran to be able to take on switch-ins with reliable recovery such as Latios and Latias. Roar is here only for CM clefable who´s a problem in my team . Heatran is also my stealth rocker and my specially defensive wall
Rotom-Mow @ Leftovers
Ability: Levitate
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
- Volt Switch
- Leaf Storm
- Will-O-Wisp
- Pain Split
Rotom-mow its my physically defensive wall .He´s here because he has very good synergy with heatran and because rotom-w not fit in this team .Volt switch fot STAB and momentum , Leaf storm for STAB , Will-o-Wisp for burn commonly pyshicall sweepers like Loppunny and pain Spil is for recovery take adventage of its low 50 hp base.The 44 evs in spe is from burn max speed jolly azumarril , and a bold nature for more physically resistance
Keldeo-Resolute @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Scald
- Hidden Power [Electric]
- Secret Sword
Keldeo's excellent Speed, power, and coverage make it one of the premier wallbreakers of OU.Hydro Pump is Keldeo's main STAB move due to its high Base Power and excellent neutral coverage. Secret Sword is Keldeo's secondary STAB attack.Scald is used as a more reliable Water-type STAB attack.Hidden Power Electric give OHKO Gyarados, and 2HKO azumarill.A Timid nature is used to allow Keldeo to outspeed important threats such as Garchomp, Landorus, and Kyurem-B. Specs for power
Pinsir @ Pinsirite
Ability: Moxie
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Frustration
- Close Combat
- Swords Dance
- Quick Attack
Pinsir it`s my late game cleaner due to his 155 base ATK and 105 base SPE and also acess to STAB priority. Swords Dance makes Mega Pinsir's attacks extremely powerful, helping me to clean Frustation is a powerful STAB option that Aerilate turns Flying-type. Close Combat hits the Steel- and Rock-types that resist Return for super effective damage while also hitting Pokemon such as Rotom-W for neutral damage.Quick attack for STAB priority
Maximum Attack and Speed investment is used for as much power and Speed as possible. A Jolly nature is used to outspeed threats such as Mega Medicham and Charizard after Pinsir Mega Evolves.
Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
Latias it´s my glue due to her sinergy with the team .Due to having good bulk, a good set of resistances, and above-average offensive presence, Latias is one of the best offensive Defog users in the metagame. Draco Meteor is Latias's primary STAB attack. . Psyshock it´s my secondary STAB attack, and healing wish benefits to pinsir or mamoswine/keldeo.
The EVs are designed to make Latias bulky enough to come in on resisted or neutral hits from various offensive threats, while still maintaining offensive presence. 72 EVs are put in HP, which increases Latias's bulk to the point at which it always avoids the 2HKO from Life Orb Thundurus's Hidden Power Ice , and the rest are invested in SPA and SPE
C:
Treath List
Lopunny: Lopunny is a huge problem because all of my pokemon recives 2HKO from HJK or return
Mega charizard x ( EQ version): Ddance mega charizard x is a problem because if he has 1 boost can clean my team
:Mega slowbro (CM version) : If he has calm mind and he has 1 or 2 boosts , Rotom can not help me and he can easily sweep my team
: Gengar: If he has Focus blast , this monster can destroy my team but taunt or SubPainSplit version is not a problem
: Mega-houndoom in sun: I only have a heatran but fortunately he isn´t very common in OU
C:
Well it was all I hope you liked the team and sorry my english its too bad.Please rate and I accept suggestions thanks :)
First of all say that my English is pretty bad because I'm Spanish
Well let's look at team






C:
TEAMBUILDING PROCESS

I wanted to start with Mamoswine because it is a pokemon currently gives problems to offense



After that I wanted to form a good core with a physically defensive wall and a good special wall and Tran and rotom-mow are a good defensive core




I chose Keldeo because it helps me against scizor and that is a good special Wallbreaker with the specs





I needed a mega and Gallade was a good choice because of its ability to break teams integers and also is a good physically wallbreaker






Latias is a good glue for my team and also provides me support defog






I eliminated gallade because Conkeldurr could break the whole team and I decided to take mega Pinsir
C:
THE TEAM IN DEPTH

Mamoswine @ Life Orb
Ability: Oblivious
EVs: 232 Atk / 24 SpA / 252 Spe
Naive Nature
- Freeze-Dry
- Icicle Spear
- Ice Shard
- Earthquake
Mamoswine's movepool is far from expansive, but it has access to everything it needs to be both a strong revenge killer and an excellent wallbreaker. Earthquake is a very powerful STAB move with nice coverage, and Ice Shard provides priority to revenge kill a large number of threats, particularly Dragon-types. Icicle Spear is a crucial secondary STAB option with the ability to break through Focus Sashes. Freeze-Dry may seem like an odd choice on a physical attacker, but it provides excellent coverage against bulky Water-types. A Naive nature is preferred to outspeed offensive Heatran, Adamant Gyarados, and Breloom. The EV spread emphasizes Speed and Attack, and the 16 EVs in Special Attack guarantee that physically defensive Rotom-W is 2HKOed by FreezeDry after Stealth Rock damage

Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature
- Stealth Rock
- Lava Plume
- Toxic
- Roar
Specially defensive Heatran is the most commonly used set, as it checks a lot of Pokemon that are otherwise hard to check, such as Mega Gardevoir and Mega Charizard Y. Lava Plume is Heatran's primary attack and can be hard to switch into due to Heatran's good Special Attack.Toxic is great on Heatran, allowing Heatran to be able to take on switch-ins with reliable recovery such as Latios and Latias. Roar is here only for CM clefable who´s a problem in my team . Heatran is also my stealth rocker and my specially defensive wall

Rotom-Mow @ Leftovers
Ability: Levitate
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
- Volt Switch
- Leaf Storm
- Will-O-Wisp
- Pain Split
Rotom-mow its my physically defensive wall .He´s here because he has very good synergy with heatran and because rotom-w not fit in this team .Volt switch fot STAB and momentum , Leaf storm for STAB , Will-o-Wisp for burn commonly pyshicall sweepers like Loppunny and pain Spil is for recovery take adventage of its low 50 hp base.The 44 evs in spe is from burn max speed jolly azumarril , and a bold nature for more physically resistance

Keldeo-Resolute @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Scald
- Hidden Power [Electric]
- Secret Sword
Keldeo's excellent Speed, power, and coverage make it one of the premier wallbreakers of OU.Hydro Pump is Keldeo's main STAB move due to its high Base Power and excellent neutral coverage. Secret Sword is Keldeo's secondary STAB attack.Scald is used as a more reliable Water-type STAB attack.Hidden Power Electric give OHKO Gyarados, and 2HKO azumarill.A Timid nature is used to allow Keldeo to outspeed important threats such as Garchomp, Landorus, and Kyurem-B. Specs for power

Pinsir @ Pinsirite
Ability: Moxie
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Frustration
- Close Combat
- Swords Dance
- Quick Attack
Pinsir it`s my late game cleaner due to his 155 base ATK and 105 base SPE and also acess to STAB priority. Swords Dance makes Mega Pinsir's attacks extremely powerful, helping me to clean Frustation is a powerful STAB option that Aerilate turns Flying-type. Close Combat hits the Steel- and Rock-types that resist Return for super effective damage while also hitting Pokemon such as Rotom-W for neutral damage.Quick attack for STAB priority
Maximum Attack and Speed investment is used for as much power and Speed as possible. A Jolly nature is used to outspeed threats such as Mega Medicham and Charizard after Pinsir Mega Evolves.

Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
Latias it´s my glue due to her sinergy with the team .Due to having good bulk, a good set of resistances, and above-average offensive presence, Latias is one of the best offensive Defog users in the metagame. Draco Meteor is Latias's primary STAB attack. . Psyshock it´s my secondary STAB attack, and healing wish benefits to pinsir or mamoswine/keldeo.
The EVs are designed to make Latias bulky enough to come in on resisted or neutral hits from various offensive threats, while still maintaining offensive presence. 72 EVs are put in HP, which increases Latias's bulk to the point at which it always avoids the 2HKO from Life Orb Thundurus's Hidden Power Ice , and the rest are invested in SPA and SPE
C:
Treath List





C:
Well it was all I hope you liked the team and sorry my english its too bad.Please rate and I accept suggestions thanks :)