All Pokemon images in this picture were made by the amazing Xous54 (bar the Aegislash and Clefable), I do not take any credit for these images!(:
The Fools!Introduction:
These fools have brought me to the highest I've ever been on the ladder - 1628, which is very good in my opinion,
but not the greatest haha! I'm still proud though! This team has been working very well for me and has been able to stake it out through the toughest of times! It all started because of the teambuilding thread with the core of Garchomp + Mawile, however this morphed a ton over time into what I have today. It is probably the second best team I've ever made, bar this one time I made with Mega Abomasnow of all things haha! I'm sure this is room to approve, so that's why I am posting this RMT! I'm looking for input on my team and how I can improve it, because I'm definitely noticing some weak links and patches that need fixing. Anyways, I'll get into the long teambuilding process!Teambuilding:


I started off with a Defiant Thundurus + Red Card Deoxys-Defense core, as I thought it would catch things off guard instead of Bisharp.



The next to be added was Mega Tyranitar, as it was great and I wanted to test out the infamous Dragon Dance set!





Well, then I decided to add this core to my team for my entry, but this meant getting rid of Mega-Tyraniter sadly.






I slapped on a Manaphy because it seemed to be fun and it worked ok! I loved the utility set > Tail Glow, but that's just me.






By now I was loving Fairy + Dragon, but I wanted to try something new. Manaphy just wasn't being the best it could be, so I stuck on Aegislash instead, as Aegislash is great on a ton of teams so it just fit.






Sylveon was just not keeping up and Mega Garchomp was being outsped and killed by so many things and just wasn't cutting me, so I made a drastic change to my team.






I completely started over and began working from scratch. This was admittedly the worst version of my team.






Yeah, so, I was almost there! This was my three Steel-types team and I just was so sad... I mean, they worked great, but with Earthquake being so prevalent I just couldn't deal with all three of them.






Yay! This was a very fun version of my team that performed very well! I just felt I was lacking something, and I was missing a Mega! So, then my Fools were formed:






Thus, my team was finished. I'm right now just going though all of them and going through their sets for better ones, but I believe I've got the best ones! So, let's get on to them!
At-A-Glance:






In-Depth:

Deoxys-Defense @ Red Card
Ability: Pressure
EVs: 252 HP / 4 SDef / 252 Spd
Timid Nature
IVs: 0 Atk
- Taunt
- Spikes
- Stealth Rock
- Thunder Wave
Oh Deoxys-Defense. Deoxys-Defense is seriously broken in this metagame, but whatever. I just started using it and it has quickly become the backbone to my teambuilding. It fits perfectly on so many teams. Taunt provides so much utility and stops Defog from being an issue. Spikes and Stealth Rock are greatly appreciated on any team, but this team especially appreciates it because Kyurem-Black causes a ton of switches. Thunder Wave is just icing on the cake, as it can paralyze so many things that could be troublesome such as Latios. Deoxys-Defense is a Pokemon that just kind of does its job very well and dies, which is perfectly fine! Red Card is amazing, just amazing! However I've noticed that Bisharp tends to lead sometimes merely for the fact it causes Deoxys-Defense a ton of trouble and can Swords Dance in its face any day. Deoxys-Defense is still a valuable team member that can be used even a bit later on after Bisharp is removed and cannot come in and Swords Dance. However, I tend to lead with Deoxys-Defense as often as possible and it usually does its job very well!

Kyurem-Black @ Leftovers
Ability: Teravolt
EVs: 52 HP / 204 SAtk / 252 Spd
Rash Nature
- Substitute
- Ice Beam
- Fusion Bolt
- Earth Power
Kyurem-Black is an absolute monster and holy crap was I against it being OU last generation, but this generation I am happier than ever that it is! This set destroys stall and this calc is one of my absolute favorites:
204+ SpA Teravolt Kyurem-B Ice Beam vs. 252 HP / 252+ SpD Mega Venusaur: 186-222 (51 - 60.9%) -- guaranteed 2HKO
Specially Defensive M-Venusaur is a huge hassle for my team that I greatly struggle to beat. Kyurem-Black can just substitute on so many things, which is what I love so much. I cannot tell you how many times a Garchomp has come in thinking it can Dragon Claw me for the kill and I get a sub up, then finish it with Ice Beam. Fusion Bolt has been honestly very underwhelming. Even on Super Effective things I have found myself missing out on power from it. Earth Power is delicious to eat up Heatran switch ins, along with Rotom-W who cannot break its Sub ever! Kyurem-Black is a very dangerous Pokemon that has saved me plenty of times from tight situations!

Clefable @ Leftovers
Ability: Unaware
EVs: 244 HP / 252 Def / 12 Spd
Bold Nature
IVs: 0 Atk
- Wish
- Calm Mind
- Flamethrower
- Moonblast
I've always been a huge fan of Clefable! Now, this moveset needs some explaining probably. Well, Unaware is crucial, as I find myself in so many situations where a Talonflame or a Mega Pinsir is setting up in my face and Unaware just saves the day! I ran Calm Mind / Protect / Wish / Moonblast, but all that changed when I lost a match because of a Scizor in the very end. Moonblast is great and all, but I couldn't remove the Scizor and it had already set up on me. The person and I actually talked for a bit and discussed Clefable! I decided to add Flamethrower too it, but I am very much missing Protect. Perhaps I just need something else or my moveset isn't the best. But Unaware has been so so great!

Scizor @ Scizorite
Ability: Light Metal
EVs: 252 HP / 132 Def / 104 SDef / 20 Spd
Adamant Nature
- Swords Dance
- Roost
- Bullet Punch
- Knock Off
I am a HUGE fan of Scizor! I made this whole large post about it being S-tier, but yeah, this thing is good. I've only found one battle so far where Scizor has not been a huge help, and it was just because of Knock Off having already been used. Funny story, I actually had around 20 battles before I realized I was forgetting EVs! Swords Dance is a very great move and Scizor is a great user of it! Roost has saved me in stalling out so many things and I am so happy I have it! Bullet Punch is infamous, yes, and it has been delicious to pick off faster threats. Knock Off is such a spammable move this Generation and is amazing to nail Aegislash. However, I've been considering running Bug Bite > Knock Off because of Mega Venusaur mainly, as it gives me issues in stalling if Kyurem is weakened or it has been killed already. But Knock Off has served me very well, so I'm unsure. Any input here would be very much appreciated!

Thundurus (M) @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- U-turn
- Wild Charge
- Knock Off
- Superpower
Oh boy. This thing. This thing has been so surprisingly good. A ton of people are like: umm what the fuck? Defiant Thundurus, you must be a noob! Well, this thing has so many great qualities. For instance, it cam down to Porygon2 and Thundurus and it Traced Defiant, not Recover, allowing me to reliably beat it! U-Turn is a great momentum grabber, but I honestly don't use it very much. Wild Charge is so freaking powerful, but the recoil from this move and Life Orb really bum me out. Knock Off is so freaking good and spammable, and great for hitting a ton of various things. Superpower after a Knock Off will kill even 252/252+ Chansey 100% of the time, which I find incredible, and it doesn't even need Stealth Rock! What other Pokemon can say this? At +2 this thing is scary, and Defog is so common, making it a very common time for it to happen! I don't know why, but so many people send out their Gengar against me to get Knock Off'ed, I always think their Scarf, but why else would they switch into the 'Prankster Thunder Wave'? I don't know, but this is very common for some reason. All-in-all, I'm open to moveset changes here, but Defiant is a must!

Aegislash @ Life Orb
Ability: Stance Change
EVs: 4 HP / 252 Atk / 252 SAtk
Quiet Nature
- Shadow Ball
- Shadow Sneak
- Pursuit
- Iron Head
Aegislash crumbles shit, the end. No but seriously, if you aren't running Aegislash then I don't know what you're doing! Ok, and right here, before anyone suggests it, I will not run SubToxic Aegislash. I tried it and was not impressed, I know it works and is good, I just am not a huge fan, I prefer the Crumbler! Anyways, Shadow Ball is too good, hitting so many things hard and truly bringing and end to any thing trying to switch in. Shadow Sneak picks off weakened foes and I always find it very handy! Iron Head is for Fairies really, I've considered Sacred Sword, but never found much use for it. Pursuit is the cake of this set, as it comes into Latios and Latias then traps them! It's really only good for that, and I don't use it much, but it still is a pretty good move to punish anything escaping Aegislash'es grip. I've considered Kings Shield, but I don't have the room for it.
Threatlist:






















will finish rest tomorrow:]
QUAGSIRE, FUCKING QUAGSIRE BEATS ALL OF MY TEAM UGH. thank god it's uncommon!
Conclusion:
Err, so yeah, that's my team. You can steal it for testing reasons or whatever, thanks for reading everyone! Hope you enjoyed:]