Greetings!
As very few of you are doubtless aware, when the CAP Project first opened its arms to flavour (and yes, the "u" is necessary), it was given a social group in which to discuss these matters, which can still be found here, but which eventually died out when most of the users who knew about it either left or forgot about it. Well, today, these wrongs are to be righted!
Yes, this is the Create-A-Pokemon Kitchen, which is designed to give those of you who don't frequent #cap or prefer a more leisurely conversational pace to discuss every aspect of CAP flavour. So what is this "flavour", I hear you cry? Well, flavour refers to every part of a Pokemon's design that, in CAP's terms, has nothing to do with the competitive side - thus, the art, the sprites, the Dex entries, and indeed parts of movepools and flavour abilities are found under the umbrella of CAP flavour. Indeed, anything that can be found in that social group is fair game here.
So what should be discussed at present? Well, apart from the things already mentioned, and of course the things that we will want to be discussing during the CAP Projects themselves, here are some topics to get started on, if of course you need them:
Happy Flavouring!
EDIT: You are free to talk about the philosophy of CAP art, the correct balance of humour with gravity in a Dex entry, or indeed the degree of faithfulness of a sprite to its original artwork - but do remember that the primary purpose of this thread is to discuss the CAPs and their own flavour. More to the point, it's probably more rewarding.
As very few of you are doubtless aware, when the CAP Project first opened its arms to flavour (and yes, the "u" is necessary), it was given a social group in which to discuss these matters, which can still be found here, but which eventually died out when most of the users who knew about it either left or forgot about it. Well, today, these wrongs are to be righted!
Yes, this is the Create-A-Pokemon Kitchen, which is designed to give those of you who don't frequent #cap or prefer a more leisurely conversational pace to discuss every aspect of CAP flavour. So what is this "flavour", I hear you cry? Well, flavour refers to every part of a Pokemon's design that, in CAP's terms, has nothing to do with the competitive side - thus, the art, the sprites, the Dex entries, and indeed parts of movepools and flavour abilities are found under the umbrella of CAP flavour. Indeed, anything that can be found in that social group is fair game here.
So what should be discussed at present? Well, apart from the things already mentioned, and of course the things that we will want to be discussing during the CAP Projects themselves, here are some topics to get started on, if of course you need them:
- CAP4 Speculation. Yes, I know that we have very little information regarding what CAP4 will eventually turn out to be, but this doesn't stop speculation. After all, for both DPP and BW, CAP1 has been a greatly overpowered attacker/supporter with a powerful offensive combination and abilities, CAP2 has been a very powerful bulky offensive Ghost-type, and CAP3 has been a defensive Fire-type with a slightly dubious typing and effectiveness, so naturally CAP4 will likely be a fast, bulky Ground-type with a heavy support emphasis. What are your ideas for the artwork for a CAP of this description? Names? Possible flavour abilities? Discuss.
- Pokemon Cries. This is unlikely to become an official project for a long time to come, but if you have a microphone, there's nothing to stop you screeching into it until either you get bored or the men in white coats trundle round with a van and a straitjacket. Either way, we'll get to hear your interpretation of what you think the CAPs' cries should be.
- General Discussion of Pre-Evos. As I'm sure you're all aware, the Pre-Evolution Project is currently underway in its own forum - do feel free to discuss any and all aspects of current and future pre-evolutions; as they say, forewarned is forearmed.
Happy Flavouring!
EDIT: You are free to talk about the philosophy of CAP art, the correct balance of humour with gravity in a Dex entry, or indeed the degree of faithfulness of a sprite to its original artwork - but do remember that the primary purpose of this thread is to discuss the CAPs and their own flavour. More to the point, it's probably more rewarding.
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