That's a checkmate, we playin chess

So, this is my second RMT, and the team is probably more typical of what you'd see in the metagame than my first. I decided to try my hand at a more sand stall oriented team, with only two particularly offensive pokemon on it.

That's a Checkmate, we Playin Chess

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The team at a glance:
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Now, more in depth:

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Rook (Tyranitar) @ Chople Berry
Trait: Sand Stream
EVs: 252 HP / 64 SAtk / 192 SDef
Sassy Nature
- Crunch
- Roar
- Ice Beam
- Fire Blast

Mixed set Tyranitar. He fulfills many roles- he's a mixed attacker, phazer, and summons sand. Tyranitar can also soak up some special hits if for any reason I can't rely on Blissey. I thought about superpower over fire blast, but f*ck ferrothorn. Roar over stealth rock because without a phazing move, baton pass chains give this team problems.

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King (Slowbro) @ Leftovers
Trait: Regenerator
EVs: 248 HP / 244 Def / 16 SAtk
Bold Nature
- Psyshock
- Fire Blast
- Scald
- Toxic

Slowbro is a boss. As a physical defender, it's tough to do better than this guy, and he loves to take the fighting type hits that tyranitar and blissey welcome. I took a risk by removing slack off from this slowbro, but having all three of these moves allows more coverage that prevents slowbro from being more easily walled. Usually, regenerator is enough. Thunder wave obviously makes offensive threats on the opponent's team much easier to deal with.

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Pawn (Forretress) @ Rocky Helmet
Trait: Sturdy
EVs: 252 HP / 216 Def / 40 SDef
Relaxed Nature
- Rapid Spin
- Stealth Rock
- Gyro Ball
- Volt Switch

Spinner/entry hazard setter. Stealth rock over spikes to hit therians, and more threats on general. If you look at this team overall, it should be fairly obvious that scizor is a huge problem. It wrecks tyranitar and blissey with superpower, does massive damage to latios and slowbro with u-turn, and effs up Terrakion with bullet punch. Forry can take scizor pretty well, and give him passive damage with rocky helmet.

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Bishop (Latios) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Draco Meteor
- Psyshock
- Surf
- Trick

Probably the best specially based revenge killer in OU. After racking up damage over the course of the battle, Latios can come in, draco meteor something to death, then gtfo. Other moves are for stab/coverage, and trick ruins some walls.

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Knight (Terrakion) @ Choice Band
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
IVs: 30 Atk / 30 Def
- Close Combat
- Earthquake
- Stone Edge
- X-Scissor

Hits like a truck, has good synergy with latios. Terrakion is very difficult to switch into, especially when it has at least one move that hits everyone left on the opponent's team for at least neutral damage. Great for little mind game type stuff too. Finally, the special defense boost provided to terrakion by sandstorm has won me matches.

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Queen (Blissey) @ Leftovers
Trait: Natural Cure
EVs: 36 HP / 252 Def / 220 SDef
Impish Nature
- Softboiled
- Aromatherapy
- Toxic
- Seismic Toss

Since I have thunder wave on slowbro, I put toxic on Blissey. Where thunder wave cripples the opponent's offense, toxic serves to hit the team's more defensive pokemon, barring things like ferrothorn, who I have fire blast to kill. I'd like to experiment with a wish passing blissey, although I'm not sure how I'd make that work, since every move on the current Blissey has been useful.

Conclusion
So, that's the team. I playtested it initially with stealth rock on tyranitar, but with roar it handles baton pass teams better. There don't seem to be any real gamebreaking threats except for scizor if forry's dead.

I would like some advice on dealing with scizor, actually. I do have fire attacks on slowbro and tyranitar, but it requires some sick prediction for them to be able to use them on scizor without incurring massive damage of their own. Forry works pretty well, but smart players seem to get rid of forry quick. I would go as far as to say that scizor is this team's main flaw.
 
Tyranitar sucks as a phazer, thanks to all those weaknesses. Since Roar has negative priority that means Tyranitar's moving last, which means it could end up dead pretty quickly. Scrap Roar for Stealth Rock.

And with Stealth Rock on Tyranitar, Forretress is free to set up either Spikes or Toxic Spikes now.

Run Slack Off on Slowbro, while Regenerator is a good ability, without Slack Off you are going to be forced to switch just for recovery, and that's not very good for a wall Poke. Slack Off really increases Slowbro's longevity by a long way, and it's best to replace Fire Blast with it.

Use Timid on Latios. Scarf Latios' main niche is the fact that it can outspeed just about everything in OU. Including Scarf Terrakion, non positive speed Venusaur in the Sun, and non positive speed Stoutland in the Sand. Using Modest will make you unable to get a jump on all those Pokemon.

Blissey's fine as it is. Just use Bold on it and lower your attack to 0 IVs to make it as low as possible, to minimize Confusion damage. I know Blissey has like no attack anyways but it's good practice.
 
I guess I don't really need roar on tyranitar. Trick with Latios should be enough to deal with baton pass teams, and regardless, baton pass teams aren't particularly popular.

I'll make the aforementioned changes, they all make sense.
 
Since your TTar is so defensive, it should pack Stealth Rock. That frees up a moveslot on Forretress to carry Spikes and help rack much more residual damage on opponent this way. I know you lack a Spinblocker but it's hard to find a reliable Spinblocker in OU anyway.

Slowbro should have Slack Off, trust me it will take enough damage as to where just Regenerator won't be enough. If you don't want to run Slack Off, Blissey should at least have Wish to support Slowbro and the others. Also I think that Thunder Wave might be better than Toxic ATM since the metagame is so darn offensive. Slowbro can Twave on the switch and perhaps cripple a very dangerous sweeper.

Latios should definetly be Timid as this way it can outspeed things like Venusaur and Victreebel in the Sun, Stoutland in the sand as well as certain +2 sweepers like Dragonite and Gyarados. Also run HP Fire over Trick or Surf to get those Scizors on the switch and prevent them from Pursuiting you. Psyshock is still useful to OHKO Venusaur.

Lastly I would still pack Quick Attack over Earthquake on CB Terrakion as CC and EQ have pretty redundant coverage together and even weak priority can save your ass sometimes. You can also move Terrakion's 4 HP EVs to SpD to prevent Genesect from getting that SpA boost.

Good luck!
 
Hey, cool team.

Latios and Terrakion kind of need to switch items. Being a revenge killer / wallbreaker, Latios really relies on it's scarf- which is why, with Trick, Latios actually becomes less powerful than it is. Terrakion is in the same boat- it has lots of power, but it lacks speed to be able to reliably KO threats. That's why I think Latios should be given Choice Specs and Terrakion Choice Scarf. By swapping their roles, you make your offensive core more stable. Latios hits even harder, and annoys even more pokemon with Trick, because it's common switch ins hate being Tricked Specs. Terrakion also becomes much more effective- being able to revenge kill Latias, Tornadus-T, and Scarfed Thundurus-T. If you use Latios as your heavy hitter and Terrakion as your revenger, I'm sure you won't be disappointed.

I also suggest you replace Ttar's Chople Berry for Leftovers. Chople Berry is generally used on Tyranitar to help it counter Tornadus and other fighting types, but with Slowbro/Latios/Terrakion, they shouldn't really be big threats. Leftovers makes Ttar last longer so he can tank more hits.

Toxic on Slowbro should really be Ice Beam. Ice beam hits dragons and Gliscor/Landorus really hard, and that's a great thing because that's who you're going to be walling most of the time. Toxic isn't really helping you much in this case; I think it's better to go more offensive, because you have a balanced team.

Also, don't forget to include Stealth Rock over Roar and Spikes over Stealth Rock on Forretress. And yes, Latios should be Timid.

Good luck!

@Knives: IIRC, Sandstorm SpDef boosts are counted for Download, so either way Terrakion's SpD will always be higher than it's Def.
 
@Knives: IIRC, Sandstorm SpDef boosts are counted for Download, so either way Terrakion's SpD will always be higher than it's Def.

Yes but Genesect is often used on Rain teams and it's just a minor detail anyway so it isn't too important.
 
Scizor and Tornadus are definitely the biggest threats to your team.

If you give Tyranitar 160 speed EVs, he will probably outspeed most Scizor variants and skarmory as well. You really don't need roar, since you have trick for baton pass chains and nearly every common set up sweeper will ohko tyranitar, other than Jirachi/Celebi. I would definitely replace Roar with Stealth Rock so you have a free moveslot on forretress for spikes.

And ultimately I would just replace Blissey overall. It's not really doing much for your team other than stalling. I think you should replace it with a Wish / CM Jirachi. It provides some recovery for forretress and is another steel type to switch in for dragons.


Queen (Jirachi) @ Leftovers
Trait: Serence Grace
EVs: 252 HP / 220 Def / 36 Spe
Bolf Nature
- Wish
- Calm Mind
- Psychic
- Thunderbolt
 
Hey Ally of Justice,
cool team! As you have stated Scizor is a pretty big threat, it can OHKO every pokemon on your team, except for Forretress with the correct move. It would be a shame to mess up your defensive synergy by making large changes to your team. Luckily your Scizor big Scizor problem can be fixed with a small spread change. I suggest you change your Tyranitar's EV spread to: 252 HP / 64 SAtk / 80 SDef / 112 Spe. This spread allows you to outspeed standard CB Scizor, including those who run 8 - 12 Speed EVs, they could just Bullet Punch you, but Bullet Punch only does (74.26% - 87.62%). This is not a very elegant solution, but you can suprise kill Scizor early game and then it won't be a problem for the rest of the game.

Anyway, I hope this suggestion helped and GL with the team :)
 
hey, this is a pretty cool team, i like it.

you seem to be kinda weak to technician breloom. you can check it with latios, sure, but if it's paired with something that has pursuit [scizor], you pretty much lose to it. i think you should give cm hp fire latias a try over your current latios. it's a good check to breloom and voltturn in general. obviously if you lose latios, you can't revenge kill stuff like +1 dnite anymore, so i recommend you try choice scarf terrakion over your current cb set. while it may seem like slowbro can beat dnite fine, slowbro can get worn down pretty easily if you're facing physical hyper offense, meaning dnite can beat you late game. choice scarf terrakion is a good check to most speed boosting mons. other smaller shit: sr over roar on ttar, spikes over sr on forretress. i'd really like you to try earthquake on ttar because you're quite weak to subcm psyshock jirachi but i'm not sure where it can go. use doom's ttar evs because you're quit weak to scizor + magnezone so if you can surprise kill scizor early on it'll make the game so much easier for you


Terrakion @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Close Combat
- X-Scissor
- Rock Slide


Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 12 Def / 244 Spd
Timid Nature (+Spd, -Atk)
- Roost
- Hidden Power [Fire]
- Dragon Pulse
- Recover
 
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