Time for a
sub review and vetoes once again!
As stated in the OP, during the
Veto / Review Phase, we'll give people a chance to fix potentially broken or extremely weak submissions. Any sub that's vetoed and isn't appropriately nerfed/buffed/replaced
will not be eligible for voting. New submissions can be made and all submissions can be edited during the Veto / Review Phase, but note that newly added things can be vetoed without warning if they are too strong or too weak.
Additionally, this is also a sub review, I'll also be giving feedback on all subs, not just vetoed ones. These are just my opinion, so unless it is a veto, it's up to you whether or not you take my advice. You'll know if something would get vetoed if I put the word
Veto in Bold in the review.

The fact that the TeraForm type doesn't have Ground or Flying feels really goofy but there's no rule against it
(might have to look into that but not this slate) so lol. Actually seems very cool as a ball of stats to act as a pivot and check Wellspring with

Retains the ability to Tera for a top defensive mon and the SpA + Draining Kiss gives it a unique form of recovery, this is pretty nice

Already looked at this a little on Discord, but this seems pretty strong, Fairy/Fire is an amazing STAB combo and NGas on an offensive mon is neat to stop stuff like weather or Paradox abilities to revenge kill you. I did tell you to nerf the Speed down to 110 when you originally had it at 120, but upon thinking about it, the fact that NGas stops Quark Drive but this thing is slower than Iron Valiant feels like a huge missed opportunity, so I think you can have this at 117 Speed and if it wins and ends up being broken then we just make it slower again or nerf SpA

Kinda similar to Tanny's Landorus, though with some interesting unique tools like better Dragon STAB, Coil, and Glare. Guts on something that can't status itself always feels awkward to me, but I see the vision behind it. Maybe you could incentivize it to use RestTalk, since Sleep does activate Guts, but it's kinda strapped for moveslots as is so it's probably not worth it

Reminds me a lot of VaporeMons Hariyama but as a Steel-type, should be a solid SpD mon

I feel like this faces a good amount of competition from other Dragons like Roaring Moon or Dragonite, with the main thing it has over them being that it can Tera. I think it's probably still about strong enough to not get vetoed, but maybe you could add some other tool to this to help it, like maybe making the TeraForm Water/Dragon to get the Adapt boost on Dragon Hammer to make it more of a nuke than the other Dragons or something like that

Good fat mon and I like Triage here as a tool for revenge killing and way to heal before getting hit rather than a sweeping tool on Comfey, good mon

Also a good fatmon, I especially like that it gets to switch between Water Absorb and Unaware, gives Clod a bit more depth

Good fat Dragon, just sits that and clicks buttons and Super Luck for Overheat and Draco shenanigans is funny, I like

I might be overreacting here but I feel like a free Heal Bell for getting hit is kinda insane for fat teams? At least on something this bulky and reliable recovery. I won't 100% say that it's getting vetoed, but I'm very on the edge with it with how it kinda invalidates status against its team, I would definitely feel better if it only healed its own status condition and then give it Heal Bell. Outside of that, seems like a good fatmon, good Grass/Fairy/Ground coverage with that SpA leaves it not very passive either

Pretty good fat Steel, the fact that it uses Water Bubble's other effect of weakening Fire damage is actually super neat, though the change to Steel does make its matchup against common Spinners like Tusk and Treads worse, which does hurt the defensive Webber vision. Better against Corviknight and Terapagos at least?

Very lowkey but should be very strong, better typing and Speed tier are both huge for it, and not boosting anything else kept this from being broken
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Should be a quite good Dragon, STAB/Earth Power/Calm Mind/Roost sounds a like a pretty scary wincon with its Speed and decent bulk, and I always like more hazard control



handsome

Make sure to make it clear that you swapped Garde's Attack and SpA before applying the stat boosts, since the way it's written makes it look like Gardevoir has Gallade's stats. Anyways, this is an alright idea, giving the TeraForm and base form completely different counterplay for mindgames, I see the vision. Mon hits like a truck but low BP coverage and meh stats outside of Attack very much keep it in check

I can't support making a Serene Grace STAB Iron Head in good faith. Decent wall outside of that but that + status immunity + Strength Sap would definitely make it annoying to play against, you could maybe remove one of those elements. Also, while removing Heal Pulse is unnecessary, if you keep the Paraflinch gimmick on it, Agility should probably go since Speed boosting + Serene Grace Iron Head sounds unfun

Steel Roller as a nuke is a funny gimmick, otherwise makes for a neat pivot which is certainly unique from the other mostly defensive subs


Aria is basically Florges if it was a good Pokemon, seems like a great Calm Minder with that insane Special bulk and synergy between its pre and post-Tera types. If that thing got any way to boost Speed or Defense or got Draining Kiss it's probably get vetoed, but without any of those it's probably fine. Pirouette is insane on paper but should be fine when you need the item slot + a moveslot + a free turn to activate it and you can just hard switch-in a Ghost to stop it. Might suggest removing Magical Torque in favor of a signature physical Fairy move with no secondary effect, Torque isn't broken but the 30% confusion chance on a 153/153 physical offense mon might lead to some bad situations, would rather avoid that 10% chance for things to go horribly wrong

This would get
vetoed, all the downsides you mentioned are big for sure, but I think the thing that pushes this over the edge is the fact that its Draco gets the Adapt-boost after Tera, which lets Yanmega rip through any non-Fairy form of defensive counterplay that could exist, and meaning that it's harder to stop by eating a hit with something that can OHKO it. It's still very scary but I think it should be fine if you make the Type of the TeraForm Bug/Flying (or pure Bug if you don't want it to have the extra Flying STAB)

Pretty good, imo there are more interesting Tera Types for Serperior to have but it being able to Tera at all lets it regain its OU niche, plus being faster than Wellspring Oger, resisting both its STABs, and being able to cripple it with Glare lets it act as a nice offensive check to it that can switch in, which is rare outside of like Zamazenta

Should be an alright bulky pivot, I appreciate that the SpA buff and Fairy being Adapt-boosted makes Blissey not terribly passive like it usually is. Definitely competes with Clefable but hopefully the sheer bulk and Toxic carry it

Should be a very strong SpD Steel, something like Gyro Ball/Rocks/Knock/Filler seems very easy to use effectively
And that's all! Voting will begin in 24 hours, so be sure to get your last second subs and edits in! See you then!