lets step futher to the team
Glandeur (Suicune) @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Scald
- Rest
- Roar
So suicune you put him you gland, you win. He screams at you and they run away. You setup urself and you roller. Suicune can handle most physical poke like cinderace, melmetal, landorus, pretty much any earth except the stuff that pokes her mouth with plant and electricity. In addition he can burn the assholes that come on with scald but when it's me who plays it doesn't work lol.
Fucker (Garchomp) @ Life Orb
Ability: Rough Skin
Shiny: Yes
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Draco Meteor
- Earthquake
- Fire Blast
- Stealth Rock
Garchomp sets up the rocks. He fucks the other fuckers that stays with ferro on chomp turn 1. He looks at regieleki and murders him. Garchomp prevents heatran leads and can hurt landorus very badly with draco meteore. Garchomp is THE lead of the team.
252 SpA Life Orb Garchomp Fire Blast vs. 252 HP / 44+ SpD Ferrothorn: 354-416 (100.5 - 118.1%) -- guaranteed OHKO
252 SpA Life Orb Garchomp Draco Meteor vs. 252 HP / 0 SpD Landorus-Therian: 242-285 (63.3 - 74.6%) -- guaranteed 2HKO
Gérard (Zapdos) @ Heavy-Duty Boots
Ability: Static
Shiny: Yes
EVs: 248 HP / 220 Def / 40 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Roost
- Heat Wave
- Defog
Zapdos doesnt do anything cause he cant be bothered, he defogs and heals him self and can come in everything. Zapdos is ground immunity, he stops the assholes that turn on you. It also allows to rotate with volt switch. It handles grass types like kartana and rillaboom and can hit them with heat wave. Finally he prevents getting smashed by tornadus.
0 SpA Zapdos Heat Wave vs. 0 HP / 0 SpD Rillaboom: 222-262 (65.1 - 76.8%) -- guaranteed 2HKO after Grassy Terrain recovery
0 SpA Zapdos Volt Switch vs. 0 HP / 4 SpD Tornadus: 218-260 (72.9 - 86.9%) -- guaranteed 2HKO
Couillone (Lopunny) (F) @ Assault Vest
Ability: Klutz
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Switcheroo
- U-turn
- Heal Bell
- Close Combat
Lopunny, he gives the assault vest to the con who comes above and he gets fucked in the face. He can heal bell for suicune when he sleeps because he's a slacker. U-turn to cross and close combat, we put a random move at the end it's the job. It allows to put off a poke (especially defensive) of the opponent with the assault vest
Ricard chaud (Heatran) @ Leftovers
Ability: Flash Fire
Shiny: Yes
EVs: 252 HP / 128 SpD / 128 Spe
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Toxic
Heatran he fucks the stall (like all the team). He sends you all in the air. He manages a ton of very dangerous mons: magearna (focus blast that 100% miss), volcarona. But it is especially for the offensive pokes that the thing is a jerk. This set allows you to beat toxapex, corviknight, blissey, clefable, ferro, the wholesale stall. Toxic helps piss off hydreigon.
Bourrine le cul (Rillaboom) @ Choice Band
Ability: Grassy Surge
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wood Hammer
- Grassy Glide
- U-turn
- High Horsepower
Rillaboom he nags like a jerk. He revenges kill and it allows you to hang out. This stuff really hurts with wood hammer. Grassy glide is a very powerful priority which is capable of 2 shot resistances (mons offensives). High Horsepower to fuck heatran, magearana and all the hell. U turn because well if there's a corviknight you're going to want to get out.
252+ Atk Choice Band Rillaboom High Horsepower vs. 0 HP / 0 Def Magearna: 294-348 (97.6 - 115.6%) -- 87.5% chance to OHKO
And have fun especially!
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