Hello guys, I'm playing on PS for about a year and have made many teams, but after the release of XY my favorite pokemon, Gyarados, got its very own mega evolution.I was pretty excited to try and made this team which I use in PS and also for in-game wifi battles.
Team Building Process
First, I take the main pivot of the team, M-Gyarados. Then I Move onto select its team mates, and the first thing that comes to my mind is hazards, so i need a spinner but there are no fast spinners other than excadrill so i take a deffoger instead, and it is Aerodactyl.

Now, both of these pokemon are weak to electric types, so I might as-well take a ground type.And I choose Excadrill.


Now I'm taking another of my all time favorites, Garchomp.I'm taking him because I just want him.I can't explain it.
Now 2 pokemon share Ice type weakness,I need something to counter it hardand get a good special seewper, so Volcarona.

Finally I need something that can be an annoying, so Rotom.





And I have a balance team built arround Mega Gyarados.
You'll see some better sets(which are beside my preferred ones and they are recommended, but I use my personal sets because ..I can't explain.
Nicknames in bracket.
Mega Gyarados-(Imperial Rage)
Item-Gyaradosite
Ability-Intimidate->Moldbreaker
EVs- 252 Att/ 252 Spe /4 HP
Adamant Nature
Moves-Dragon Dance, Waterfall,Ice-fang,Earthquake.
The pokemon around which I built my team,one of the best bulky DDancers with decent speed.The concept is simple like other dragon dancers,getting it in on something that can't touch it,and Set up DDances. Intimidate helps to make it last longer with the increased bulk it gains from M-evolving.Waterfall is the main STAB, with Ice fang and Earthquake for coverage.
Aerodactyl-(Yao)
Item-Focus Sash
Ability-Pressure
EVs-252 Spe/ 100 HP/156 Att
Jolly Nature.
Moves-Defog, Stealth Rock,Stone Edge,Taunt.
His main purpose in my team is to take out rocks,I don't use SRs myself that much but if the opposing team lacks a spiiner then I deposit rocks aswell, Taunt lets me surprise leads like Smeargle and most of the time forcing a switch, and Stone Edge is there just to hit something if needed.
He was too fragile so I later put Latias instead of him.
Latias
Item-Leftovers
EVs-252 SpAtt/252 Speed/ 4HP
Timid Nature
Moves-Magic Guard,Defog,Draco Meteor,Psychic
I put him in instead of Aero and serves the same purpose and lets me deal with fighting type priority users like Infernape,Conkeldurr,Breloom etc.Magic Guard for Smeargle leads and Draco meteor for dragons.
This is my preference
Garchomp-(Yamcha)
Item-Rocky Helmet
Ability-Rough Skin
Jolly Nature.
EVs-252 Att/252 Spe/4 HP
Moves-Substitute,Swords Dance, Dragon Claw,Earthquake.
I kept him on my team because he is one of my Favorites.Sub and Swords Dance lets me set-up on pokemon like rotom-w or rotom-h. I keep him for Dragon type coverage and cover up my weakness to electric types for Aerodactyl and Gyarados, while Mega Gyarados,Rotom-w and Volcarona cover up its weakness to ice.It has good synergy with my team so I can't see a better choice.
But this is recomended.
Item-Choice Scarf
Ability-Rough Skin
Adamant Nature
EVs-252 Att/252 Spe/4 HP
Moves-Dragon Claw,Stone Edge,Earthquake,Fire Blast
Volcarona
Item-Rocky Helmet-but Leftovers is recommended.
Ability-Flame Body.
Modest Nature.
EVs-252 SpAtt/ 252 Spe/ 4HP
Moves-Quiver Dance,Giga Drain,Bug Buzz,Fiery Dance.
This bug has not changed much from the past generations,rocky helmet and flame body makes physical attackers take some nasty recoil with a 30% chance to get burned.Bug Zuzz and Fiery Dance are the main moves with a nice boost in from Quiver dance and Giga drain for coverage for pokemon with quad weakness to grass.But its Biggest threat in the current metagame is Talonflame, which gets completely walled by by next pokemon, Rotom-W.
Rotom-W-(Dude)
Item-Leftovers
Ability-Levitate
Calm nature.
EVs-252HP/ 252 SpDef/ 4Spatt (need help with EVs, should I invest in Def. or SpeDef?)
Moves-Thunder,Hypdro pump,Wil-o-wisp,Pain Split.
I use him to annoy people, give out burns, wall Talonflame for my Volcarona,and also tank ice type moves for Garchomp and Aerocatyl and sometimes if the team has no good checks for rotom-w, this can do pretty nasty damage. It has do quite nicely to take out pokemon like skarmory,so thats about it, it is pokemon which is there just to annoy.
Excadrill-Crush Claws.
Item-Airballon
Ability-Mold Breaker.
Jolly Nature.
EVs-252 Att/ 252 Spe/ 4 HP
Moves-Swords Dance, Earthquake,Iron Head,Rock Slide.
I keep him for the same reason as Garchomp, for switching in on electric types. Excadrill with mold breaker can completely annihilate pokemon like rotom-w, and can take out quite a few pokemon if the odds are in its favor after a swords dance.Iron head is there fir coverage to fairies as Garchomp and Mega Gyarados is weak to it.Earthquake can take care of most things,and rockslide for flying types.
Thats all of my team, please do comment on what you think and feel free to suggest improvements, they are very much appreciated.
Thank you for reading, it was lengthy(I know) but still thanks!
Team Building Process
First, I take the main pivot of the team, M-Gyarados. Then I Move onto select its team mates, and the first thing that comes to my mind is hazards, so i need a spinner but there are no fast spinners other than excadrill so i take a deffoger instead, and it is Aerodactyl.

Now, both of these pokemon are weak to electric types, so I might as-well take a ground type.And I choose Excadrill.


Now I'm taking another of my all time favorites, Garchomp.I'm taking him because I just want him.I can't explain it.



Now 2 pokemon share Ice type weakness,I need something to counter it hardand get a good special seewper, so Volcarona.




Finally I need something that can be an annoying, so Rotom.





And I have a balance team built arround Mega Gyarados.
In depth look.
You'll see some better sets(which are beside my preferred ones and they are recommended, but I use my personal sets because ..I can't explain.
Nicknames in bracket.
Mega Gyarados-(Imperial Rage)
Item-Gyaradosite
Ability-Intimidate->Moldbreaker
EVs- 252 Att/ 252 Spe /4 HP
Adamant Nature
Moves-Dragon Dance, Waterfall,Ice-fang,Earthquake.
The pokemon around which I built my team,one of the best bulky DDancers with decent speed.The concept is simple like other dragon dancers,getting it in on something that can't touch it,and Set up DDances. Intimidate helps to make it last longer with the increased bulk it gains from M-evolving.Waterfall is the main STAB, with Ice fang and Earthquake for coverage.
Aerodactyl-(Yao)
Item-Focus Sash
Ability-Pressure
EVs-252 Spe/ 100 HP/156 Att
Jolly Nature.
Moves-Defog, Stealth Rock,Stone Edge,Taunt.
His main purpose in my team is to take out rocks,I don't use SRs myself that much but if the opposing team lacks a spiiner then I deposit rocks aswell, Taunt lets me surprise leads like Smeargle and most of the time forcing a switch, and Stone Edge is there just to hit something if needed.
He was too fragile so I later put Latias instead of him.

Latias
Item-Leftovers
EVs-252 SpAtt/252 Speed/ 4HP
Timid Nature
Moves-Magic Guard,Defog,Draco Meteor,Psychic
I put him in instead of Aero and serves the same purpose and lets me deal with fighting type priority users like Infernape,Conkeldurr,Breloom etc.Magic Guard for Smeargle leads and Draco meteor for dragons.
This is my preference
Garchomp-(Yamcha)
Item-Rocky Helmet
Ability-Rough Skin
Jolly Nature.
EVs-252 Att/252 Spe/4 HP
Moves-Substitute,Swords Dance, Dragon Claw,Earthquake.
I kept him on my team because he is one of my Favorites.Sub and Swords Dance lets me set-up on pokemon like rotom-w or rotom-h. I keep him for Dragon type coverage and cover up my weakness to electric types for Aerodactyl and Gyarados, while Mega Gyarados,Rotom-w and Volcarona cover up its weakness to ice.It has good synergy with my team so I can't see a better choice.
But this is recomended.
Item-Choice Scarf
Ability-Rough Skin
Adamant Nature
EVs-252 Att/252 Spe/4 HP
Moves-Dragon Claw,Stone Edge,Earthquake,Fire Blast
Volcarona
Item-Rocky Helmet-but Leftovers is recommended.
Ability-Flame Body.
Modest Nature.
EVs-252 SpAtt/ 252 Spe/ 4HP
Moves-Quiver Dance,Giga Drain,Bug Buzz,Fiery Dance.
This bug has not changed much from the past generations,rocky helmet and flame body makes physical attackers take some nasty recoil with a 30% chance to get burned.Bug Zuzz and Fiery Dance are the main moves with a nice boost in from Quiver dance and Giga drain for coverage for pokemon with quad weakness to grass.But its Biggest threat in the current metagame is Talonflame, which gets completely walled by by next pokemon, Rotom-W.

Rotom-W-(Dude)
Item-Leftovers
Ability-Levitate
Calm nature.
EVs-252HP/ 252 SpDef/ 4Spatt (need help with EVs, should I invest in Def. or SpeDef?)
Moves-Thunder,Hypdro pump,Wil-o-wisp,Pain Split.
I use him to annoy people, give out burns, wall Talonflame for my Volcarona,and also tank ice type moves for Garchomp and Aerocatyl and sometimes if the team has no good checks for rotom-w, this can do pretty nasty damage. It has do quite nicely to take out pokemon like skarmory,so thats about it, it is pokemon which is there just to annoy.

Excadrill-Crush Claws.
Item-Airballon
Ability-Mold Breaker.
Jolly Nature.
EVs-252 Att/ 252 Spe/ 4 HP
Moves-Swords Dance, Earthquake,Iron Head,Rock Slide.
I keep him for the same reason as Garchomp, for switching in on electric types. Excadrill with mold breaker can completely annihilate pokemon like rotom-w, and can take out quite a few pokemon if the odds are in its favor after a swords dance.Iron head is there fir coverage to fairies as Garchomp and Mega Gyarados is weak to it.Earthquake can take care of most things,and rockslide for flying types.
Thats all of my team, please do comment on what you think and feel free to suggest improvements, they are very much appreciated.
Thank you for reading, it was lengthy(I know) but still thanks!
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