
Ability: Electric Surge
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Protect

Ability: Surge Surfer
Level: 50
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Fake Out
- Thunderbolt
- Psychic
- Protect
Tapu Koko and Raichu make up the Electric Terrain core that i wanted to use before S/M came out but haven't yet tried to build around and so I'll try it now with the understanding that everyone knows what it does

Gyarados @ Waterium Z
Ability: Intimidate
Level: 50
EVs: 68 HP / 252 Atk / 12 Def / 4 SpD / 172 Spe
Adamant Nature
- Waterfall
- Dragon Dance
- Ice Fang
- Protect
It provides a physical attacker and Intimidate. most importantly it is a flying type because both Tapu Koko and Raichu are electric types so they are weak to ground

Ability: Grassy Surge
Level: 50
EVs: 244 HP / 140 Atk / 108 Def / 4 SpD / 12 Spe
Impish Nature
- Wood Hammer
- Horn Leech
- Substitute
- Protect
Provides another physical attacker, a fix to the ground weakness with its grass typing and grassy terrain lowering damage from earthquake

Ability: Snow Warning
Level: 50
EVs: 44 HP / 28 Def / 180 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Blizzard
- Icy Wind
- Protect
the team because of Gyarados and Tapu Bulu is less ground weak but i dont have a way to OHKO Garchomp

Ability: Lightning Rod
Level: 50
EVs: 252 HP / 172 Atk / 4 Def / 68 SpD / 12 Spe
Adamant Nature
- Flare Blitz
- Shadow Bone
- Bonemerang
- Protect
Marowak finishes the fire water grass core and i already have intimidate so i didnt want arcanine
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