
Talonflame
Type:
Base stats: 78 / 81 / 71 / 74 / 69 / 126 (495)
Abilities: Gale Wings | Flame Body
Gale Wings: If this pokemon is at full HP, its flying moves have their priority increased by +1.
Flame Body: 30% burn chance when a pokemon makes contact with it. (There are much better pokrmon for this ability.)
Notable moves:
- Hurricane
- Tera Blast
- Acrobatics
- Brave Bird
- Roost
- Tailwind
- Defog
- Swords Dance
- Flame Charge
- Overheat
- Flare Blitz
- Fire Blast
- Flamethrower
- Weather Ball
- Solar Beam
- U-Turn
- Quick Attack
- Protect
Pros:
- High base power Flying priority moves.
- Perhaps the best rain sweeper
- Fast
- Can use usually move before other priority abusers due to speed tier
- Tera Blast makes it less dependent on things like weather and ensures it can at least get 80 BP adaptability level STAB priority in any full health situation
- Can be either physical or special, since neither attacking stat is that much different from the other.
- Can sometimes function ok without full health priority due to speed tier.
- Wrecked by stealth rock in every way imaginable.
- Cannot use flying priority at less than full health
- Very frail
- Weak attacking stats requires a lot of supplemental power for offensive sets
- Requires a lot of hazard support or heavy duty boots that limit boosting already limited offensive power
- Needs to watch out for priority that is greater than +1 such as First Impression, Extreme Speed, and Fake Out.
Tera Type potential:
- Flying for the super priority nukes
Potential sets:
Rain Sweeper
Talonflame @ Choice Specs
Ability: Gale Wings
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hurricane
- Tera Blast/Solar Beam
- Overheat
- Weather Ball
This is probably the best set. Perfect accuracy 120 adaptability level priority STAB +Choice Specs power is insane. Tera Blast makes it so that you can still fire off fairly strong 80 BP double Flying STAB priority even outside the rain. Special priority is also a lot less common than physical priority, so this is likely a lot better.
Overheat was included to hit steel types. It might seem somewhat paradoxical on a rain team, but you can occasionally catch your opponent off guard. Also, the threat of it will make them reluctant to switch in steel types on the first turn. Weather Ball in the rain can target rock types and has some versatility in other weather.
Acrobatics Proc
Talonflame @ Mirror Herb / Heavy Duty Boots / No Item
Ability: Gale Wings
EVs: 252 Atk / 4 SpA / 252 Spe
Adamant Nature
- Acrobatics/Tera Blast
- Protect/Fly
- Flare Blitz/Roost
- Swords Dance
Talonflame has a marginally better attack stat than special attack stat. Acrobatics, without the item, has only slightly less base power than Hurricane. The issue is you can't mindlessly pair it with Choice Band because you need no item for max BP. To get around this, Talonflame needs to get into a situation where it has no item and a boost. Swords Dance is the best way to reliably increase attack power. The problem is you need a turn to set up and a switch in with no hazards.
It's a bit gimmicky, but Mirror Herb could give you a decent ability to set up and consume your item on the switch in. You could run another consumable item like Grassy Seed, but this provides little benefit. You could run no item. However, I would not recommend this as the presence of Tera Blast can allow this set to function ok enough with an item where you probably shouldn't run no item.
Edit: Added more item choices to reflect different approaches to the physical set. No item is for pure Acrobatics spam and Boots are for Tera Blast with a Swords Dance set up, though this isn't priority. Protect is use for scouting. Fly is sort of an awkward hybrid move for those who want to use a Flying move on an item set next to Acrobatics, but it's not the best from my testing.
Defog Support
Talonflame @ Heavy-Duty Boots
Ability: Flame Body
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Defog
- Overheat
- Roost/Taunt/Will-O-Wisp/U-Turn
- Taunt/Roost/Will-O-Wisp/Tail Wind
I changed this set a bit from a general support to a pure Defogger based on feedack. I agree that Talonflame's ability to beat Gholdengo as a Defogger earns a niche in OU by that alone. I've also become convinced Flame Body is the more optimal ability here, partly because of the comments left by everyone, but also partly because I reexamined speed tiers. Talonflame's speed is high enough compared to most other pokemon where it likely doesn't need priority Defog. The different ability also makes U-turn less risky since you don't have to be afraid of chip from things like Rough Skin or Rocky Helmet.
Edit: Added more moves and combinations after suggestions. Changed ability and set focus.
Tailwind Suicide Lead
Talonflame @ Focus Sash
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Tailwind
- Taunt
- Flare Blitz/Brave Bird
- U-turn/Brave Bird
Added after the suggestion for this set. I don't know if Talonflame is the best Tailwind setter, even as a suicide lead, but it makes some sense to set it up and then recoil suicide or U-turn out. It's at least worth exploring.
...
Any feedback other ideas? Comment below.
Edit: It turns out Flying Tera Blast doesn't count as priority with Gale Wings. This makes no sense, but we have to deal with it all the same. I changed Tera Blast to Fly on the physical set and I'm not quite sure what to do with the special set.
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