So, basically, I wanted to make a team that revolves around one of my favorite pokemon Swampert. So, I was wondering if my team would be good enough to take down walls. Here is my team.
Swampert-Choice Band
Torrent
Adamant
EVs: 172 HP/252 Atk/84 Spd
-Earthquake
-Ice Punch
-Waterfall
-Superpower
Earthquake is good to take care of electric types for my Jellicent. Ice Punch to take care of flying types for my Infernape and also to get rid of the common dragon types. Waterfall is a good attacking move. Superpower for steel types that will be more common in the X and Y game because of Fairies.
Infernape-Choice Band
Iron Fist
jolly
EVs: 4 HP/252 Atk/252 Spd
-Close Combat
-Thunderpunch
-U-Turn
-Flare Blitz
Close Combat is help for the STAB choice band making the move very strong. Thunderpunch for the Iron Fist make the move 1.5X stronger and thunderpunch takes care of water types and flying types, a big threat to Infernape. U-Turn for getting out of battles once sent out. Flare Blitz for constant STAB attacks making it a big threat
Jolteon-Choice Specs
Volt Absorb
@Timid
EVs: 4 Def/ 252 Atk/ 252 Spd
-Thunder
-Volt Switch
-Signal Beam
-Hidden Power Ice
Thunder for STAB constant attacks. Volt Switch to instantly get out of the battle safely with the STAB bonus. Signal Beam for threats like Torterra or pokemon like that. Hidden Power Ice for the ground type pokemon.
Excadrill-Air Balloon
Mold Breaker
Adamant
EVs: 176 HP/60 Atk/252 SpD/20 Spd
-Rapid Spin
-Earthquake
-Stealth Rocks
-Rock Slide
Rapid spin to get rid of Spikes, Toxic Spikes, Stealth Rocks etc. Earthquake for a STAB hit everything on field move. Stealth Rocks just for the entry hazards. Rock Slide to get rid of flying types and fire types.
Alakazam-Alakzamite
Trace
@Timid
EVs: 4 HP/252 SAtk/252 Spd
-Psychic
-Substitue
-Signal Beam
-Focus Blast
Psychic to get rid of the poison types. Substitute for the protection against OU pokemon that have Shadow Claw or a good attacking dark or ghost type move. Signal beam for getting rid of the dark types and Alakazams. Focus blast just to totally defeat Mega Aggron or Lucario.
Jellicent-Leftovers
Cursed Body
@Bold
EVs: 248 HP/252 Def/8 SpD
-Will-o-Wisp
-Taunt
-Scald
-Recover
This Jellicent can be the perfect staller of a team. He can disable a move without using Disable. Will-o-Wisp to cut the opponents attack in half. Taunt to get rid of other stallers such as Chancey or Sabeleye. Scald to get rid of Grass types without them knowing its coming. Recover just to keep healing and annoying the opponent.
Thanks for reading! I hope this gets a good rate and if you can, try this team out!
Swampert-Choice Band
Torrent
Adamant
EVs: 172 HP/252 Atk/84 Spd
-Earthquake
-Ice Punch
-Waterfall
-Superpower
Earthquake is good to take care of electric types for my Jellicent. Ice Punch to take care of flying types for my Infernape and also to get rid of the common dragon types. Waterfall is a good attacking move. Superpower for steel types that will be more common in the X and Y game because of Fairies.
Infernape-Choice Band
Iron Fist
jolly
EVs: 4 HP/252 Atk/252 Spd
-Close Combat
-Thunderpunch
-U-Turn
-Flare Blitz
Close Combat is help for the STAB choice band making the move very strong. Thunderpunch for the Iron Fist make the move 1.5X stronger and thunderpunch takes care of water types and flying types, a big threat to Infernape. U-Turn for getting out of battles once sent out. Flare Blitz for constant STAB attacks making it a big threat
Jolteon-Choice Specs
Volt Absorb
@Timid
EVs: 4 Def/ 252 Atk/ 252 Spd
-Thunder
-Volt Switch
-Signal Beam
-Hidden Power Ice
Thunder for STAB constant attacks. Volt Switch to instantly get out of the battle safely with the STAB bonus. Signal Beam for threats like Torterra or pokemon like that. Hidden Power Ice for the ground type pokemon.
Excadrill-Air Balloon
Mold Breaker
Adamant
EVs: 176 HP/60 Atk/252 SpD/20 Spd
-Rapid Spin
-Earthquake
-Stealth Rocks
-Rock Slide
Rapid spin to get rid of Spikes, Toxic Spikes, Stealth Rocks etc. Earthquake for a STAB hit everything on field move. Stealth Rocks just for the entry hazards. Rock Slide to get rid of flying types and fire types.
Alakazam-Alakzamite
Trace
@Timid
EVs: 4 HP/252 SAtk/252 Spd
-Psychic
-Substitue
-Signal Beam
-Focus Blast
Psychic to get rid of the poison types. Substitute for the protection against OU pokemon that have Shadow Claw or a good attacking dark or ghost type move. Signal beam for getting rid of the dark types and Alakazams. Focus blast just to totally defeat Mega Aggron or Lucario.
Jellicent-Leftovers
Cursed Body
@Bold
EVs: 248 HP/252 Def/8 SpD
-Will-o-Wisp
-Taunt
-Scald
-Recover
This Jellicent can be the perfect staller of a team. He can disable a move without using Disable. Will-o-Wisp to cut the opponents attack in half. Taunt to get rid of other stallers such as Chancey or Sabeleye. Scald to get rid of Grass types without them knowing its coming. Recover just to keep healing and annoying the opponent.
Thanks for reading! I hope this gets a good rate and if you can, try this team out!