Resource SV UU DLC 2 Viability Rankings- Update at Post #260

It's been a month and the meta's developed a bit more, so I got some more noms

RISES

:pmd/Okidogi: A+ -> S
At this point, Dogi really seems to be a top 3 mon. UUBD just ended and Dogi was the 2nd most used mon overall, outdoing even Excadrill. It's both a top tier attacker that can punish potential switch-ins with toxic chain, and a valuable defensive piece with it's typing providing a ton of good resistances. It's got great set variety between bulk-up, Choice Scarf, Av and a couple niches sets like sub. It's been incredibly consistent for a good few months now and it's shown no signs of stopping.

:pmd/cobalion: A -> A+
Suprised this hasn't happened before. Cobal was the 4th most used mon in uubd and has been pretty great for a while now. It's the best stealth rocker in the tier, It can pivot, and it checks lokix, scizor, hoopa, cornerpon, zarude and more. It's biggest issue is that it competes with dogi, but it's still super common.

:pmd/gligar: B -> B+
I said most of my thoughts on this guy here but essentially it's our best dogi check, it checks a couple other things, and it sets spikes. It's a simple niche, but it's pretty good at it and it's seen a lot of success because of it

:pmd/gardevoir: C -> B
Top 3 scarfer rn. Fast fairy stab is super deadly rn as bulker steels like meta and tink are at a low point and dark types are doing well too. Trick lets it cripple special walls and set-up mons while healing wish is rare but extremely valuable utility. It's biggest weakness is the bugs, but that's manageable and it is super good outside of that. It's seen a lot of use in tour recently and feels pretty consistent.

DROPS

:pmd/slowking: A+ -> A
The Typing is a pretty notable issue rn. Darks and grasses are common and king struggles against most of them. Zarude in Particular is almost a hard counter, hitting it with both of its stabs and shrugging off status. Passivity is also an issue, since outside of a 30% chance for a scald burn, it does very little damage. It's also just not as meta-impacting as the rest of A+ and feels a little out of place.

:pmd/ogerpon-cornerstone: A -> A-
Cornerpon is a good mon that you have to prep for in builder. However, It's presence is felt less outside of builder. It has splashability problems since it has little defensive utility to add to a team compared to other grasses. HO has also declined which further hurts it. It can still perform well on the right teams, and AoA sets are pretty good, but it feels a little too flawed for A.

:pmd/greninja: A -> A-
Gren's an unfortunate victim of the hoopa meta. Hoopa not only beats gren, not only does it compete as a fast dark type, but it's presense also encourages other dark types like zarude and lokix to see more use, which annoy gren as well. On top of that, we've also seen more gren counters like spdef rotom gain traction. This has lead to gren struggling more than it used to. It's also worth mentioning that HO declining hurts the Battle Bond set a bit.

:pmd/mew: B -> B-
I alluded to it earlier, but Ho has been on a bit of downtrend, primarily because because hoopa beats a lot of previously staple Ho mons. Mew is a pretty notable example. Mew can't really flex its bulk to set hazards as well as before when Hoopa can just ohko non-colbur berry/focus sash variants. That combined with the overall drop of Ho make B feel too high.

:pmd/volcanion: B- -> C
This guy has lacked usage for a while now. It's kinda just a whatever mon, good damage but a pretty bad speed tier. It still seems good but it's a little niche compared to the rest of B-.

:pmd/sinistcha: B- -> C
It's Like the eighth best excadrill check. Blocking spin is cool on paper, but a lot of spikers like gligar and chesnaught already beat drill so they don't struggle that much and spin blocking isn't as necessary. It also has a pretty bad match-up into darks like hoopa and zarude plus most special attackers in general.

:pmd/ribombee: C -> D
This guy kinda sucks, sorry. It's too frail, hazard weak, and easily walled to really contribute much of anything in any match-up. Gardevoir exists and is just better as a fast moonblast spammer. It's also just bad at setting webs since drill ruins it so Genuinely just can't think of any real niche it has.
 
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Let's clean up the VR a bit.

:Hippowdown: B-->UR
I see no reason to use it over any other ground type or TTar. It gets one shot by every SE hit in the tier, and it doesn't even get Spikes to justify it as a hazard stacking phaser.

:Iron Thorns: C-> UR
This thing seems like it has some sort of value, but that's only imaginary value. He seems like a bird check with his typing and a sweeper with a strong stab combo but then the birds just pivot out and you have to either loose to Drill because you use protect as a Lokix stopper or loose to Lokix because you use Earthquake to hit Steel and Ground types for any sort of damage.

:Jirachi: C->UR
Tell me the last time you have seen this thing do ANYTHING. This is Metagross if Metagross was dogshit. If Zapdos leaves I can see scarf sets making a slight comeback, but unfortunately Heatran seems to be dropping so it stays dogshit. You have no reason to use this as your steel type when Excadrill, Coballion, and Metagross exist

:Cyclizar: C-> UR
This thing is all utility and nothing else, it's like Tornadus if it sucked against Spikestack. People try to give it any bulk to make it do something but unlike Tornadus who gets heavily chipped by Greninja and physical attacks this thing can't take anything. It also sucks into every spinblocker, making its 'utility' useless most of the time
 
Let's clean up the VR a bit.

:Hippowdown: B-->UR
I see no reason to use it over any other ground type or TTar. It gets one shot by every SE hit in the tier, and it doesn't even get Spikes to justify it as a hazard stacking phaser.

:Iron Thorns: C-> UR
This thing seems like it has some sort of value, but that's only imaginary value. He seems like a bird check with his typing and a sweeper with a strong stab combo but then the birds just pivot out and you have to either loose to Drill because you use protect as a Lokix stopper or loose to Lokix because you use Earthquake to hit Steel and Ground types for any sort of damage.

:Jirachi: C->UR
Tell me the last time you have seen this thing do ANYTHING. This is Metagross if Metagross was dogshit. If Zapdos leaves I can see scarf sets making a slight comeback, but unfortunately Heatran seems to be dropping so it stays dogshit. You have no reason to use this as your steel type when Excadrill, Coballion, and Metagross exist

:Cyclizar: C-> UR
This thing is all utility and nothing else, it's like Tornadus if it sucked against Spikestack. People try to give it any bulk to make it do something but unlike Tornadus who gets heavily chipped by Greninja and physical attacks this thing can't take anything. It also sucks into every spinblocker, making its 'utility' useless most of the time
uhhh lol no.
hippo is valuable on certain fats, as a pbulky ground wjth recovery and hits pretty hard, phazing is good too, etc ive never been a hippo glazer but UR is just fake

thorns has goob bst and resists all of zap moves, coverage can smack the whole tier hard

not too sure abt rachi ngl

cyc is literally a stall staple, URing it is the same as saying stall is unviable (why keep around chans and lugg then?)

think before you post
 
Let's clean up the VR a bit.

:Hippowdown: B-->UR
I see no reason to use it over any other ground type or TTar. It gets one shot by every SE hit in the tier, and it doesn't even get Spikes to justify it as a hazard stacking phaser.

:Iron Thorns: C-> UR
This thing seems like it has some sort of value, but that's only imaginary value. He seems like a bird check with his typing and a sweeper with a strong stab combo but then the birds just pivot out and you have to either loose to Drill because you use protect as a Lokix stopper or loose to Lokix because you use Earthquake to hit Steel and Ground types for any sort of damage.

:Jirachi: C->UR
Tell me the last time you have seen this thing do ANYTHING. This is Metagross if Metagross was dogshit. If Zapdos leaves I can see scarf sets making a slight comeback, but unfortunately Heatran seems to be dropping so it stays dogshit. You have no reason to use this as your steel type when Excadrill, Coballion, and Metagross exist

:Cyclizar: C-> UR
This thing is all utility and nothing else, it's like Tornadus if it sucked against Spikestack. People try to give it any bulk to make it do something but unlike Tornadus who gets heavily chipped by Greninja and physical attacks this thing can't take anything. It also sucks into every spinblocker, making its 'utility' useless most of the time
Hippo and Thorns are still viable Pokémon and I think Volcanion should go to UR
 
Unranking volcanion seems very wrong, it's a bit slow for the current meta but there aren't many stuff that can switch that well into this set (which i think is the way to go with it atm, although the set is a bit customizable with less speed and some bulk for whatever benchmark you feel is needed, other tera types like fairy/poison/flying/grass/electric could be used, and you can even explore other options on the two last slots if you don't care about shutting down slowking, with moves like fire stab, flame charge, roar, haze, protect, substitute, some coverage like epower or tera blast of your choice):

Volcanion @ Heavy-Duty Boots
Ability: Water Absorb
Tera Type: Ground
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Steam Eruption
- Sludge Bomb
- Taunt
- Fire Spin

Its typing + water absorb + great natural bulk allows it to at worse trade and/or threaten burn vs big threats in the metagame like dogi/hoopa while checking stuff like greninja, scizor, cobalion, lokix, skeledirge, etc. It also pressures a lot the common water resists at the moment (even stuff like latios and rotom-w don't like being poisoned, while rotom-w can be lured by tera ground fire spin sets, slowking is shut down by taunt (+ fire spin) and same goes to stuff like milotic)
 
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:hydreigon: -> B- or B

I have been using specs hydreigon for a while, but I have heard NP t wave or scarf sets being used which I think are usable but I am a big fan of specs drei.

"What does specs drei do even?" Well it clicks buttons very well esp with its powerful dual stab. A lot of the tier fails to really take it on

"Why not just use hoopa lol or latios?" Compared to hoopa its bulk is much better, its MU against gligar spikes is much better thanks to it floating and compared to latios it can also take some hits that it would really dislike while beating mons like mix king, sp. def exca, tinkaton (thanks to flame), while also being able to use its bulk to switch into mons like slowking, dirge, giga drain from hydrapple, or a zapdos roost

"what def utility does it even have?" Well compared to smth like hoopa who is scared of death of burns, u-turn, constant hazard chip hydreigon on the other hand can shrug them off or take not as much compared to smth like hoopa as even smth as weak as a zapdos u-turn hurts a lot more than it would like. WHile compared to latios it can switch in on slowking and fire off moves, threaten excadrill with much more ease, while also being physically bulkier

252+ Atk Technician Scizor Bullet Punch vs. 0 HP / 0 Def Hydreigon: 118-139 (36.3 - 42.7%) -- Guaranteed 3HKO
252+ Atk Technician Scizor Bullet Punch vs. 0 HP / 4 Def Latios: 129-153 (42.8 - 50.8%) -- 2% chance to 2HKO

While actual replays would be nice (not 1300 or 1400 ladder off peak hours) I believe that the niche hydreigon has over latios and hoopa is genuine and isnt just crap esp where hydreigon dark pulse does almost 45% to coba while draco does almost 75% which can allow smth like ogerpon, serp, or be able to take advantage of when smth like slowking is used to pivot into torn-t and in this spike infested meta it gives it defensive utility against hoopa (although brief) by being able to tank 2 hyperspace fury without tera
 
Good post, Hydreigon > Latios
if mods can approve the name change maybe
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ok but more VR's that i feel are just "clear up the crap in UU"

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:keldeo: -> UR or C at best... what has this mon done in UUBD other than sit on the sidelines or just lose to torn-t if it hit its moves or just being "what if i used gren instead here" like it clearly is accomplishing jack shit and in the later half of the tour it just did jack shit. I watched it flop like 2/3 of the time while it clicked buttons or flopped around with CM. If you want a breaker use gren, if you want a sweeper use tera quaquaval who can fuck torn up while doing shit outside of it... even more niche sets like spin at least contribute to games other than flail around.

1727545776658.png
:mimikyu: -> C or UR, you always hear in vr chat or chat in general how some mons are just there for a niche they have... but what does mmq do? not only is it like completely absent from the later weeks of uubd but also lets compared it to chesnaught, bellibolt, milotic, gastrodon or even volc, sinistcha, and hippo who can independently do their own shit and arent just "Ho exclusive mon when HO got like no usage as well. it will fit right in the C tier alongside the other HO mons as well (haxorus, ninetales, revavroom, ribombee, grimmsnarl)

:gardevoir: Can join the B- tier alongside the other mons who arent shit mons to surprise maybe once in a while. Gard can act do shit and is brought to serious games and another game in semi finals tiebreak. Despite it not having much uses its clear it can put in work unlike certain mons that flop in the tier.

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:azumarill: -> C. I saw it accumulate like no uses in the final 2 or 3 weeks while it had 3 uses in general pre week 6 so uhh.. its doing very well, not only does it fail to check half the tier but dogi, phys def zap, serp, zarude, rotom-w, pecharunt, being as good as they are is certainly not smth it likes and being unable to check hoopa, latios, lokix, greninja, and has to come in on risky choice lock punishes (which there arent much) shows that its kinda shit... if its AV its dmg output is down the drain, if its CB it relies a lot on aqua jet or play rough predictions to go well and it thuds in the spike stack meta

:hawlucha: :indeedee: -> C or UR as not only Both are MU fish mons but also both have like no uses... u arent bringing shit like this to a tour game .... i dont like and neither really do smth esp in a meta where HO is on a downwards trend. Idt hawlucha realized it is not cut out for this. Hawlucha vs zap forces tera basically and even then a counter tera can easily shut it down.. rhyperior going tera dragon vs it, tera flying ttar, tera okidogi, tera electric or steel latios.. it is easy to shut it down and idt a team really struggles against lucha at all or denying it any progress

Things I disagree with:

:iron thorns: :hippowdon: :Cyclizar: -> UR
:brambleghast::volcanion: -> C
udongirl's :azumarill: nom -> B+
Goombatower69 :keldeo: nom -> B+

Things I agree with:

:greninja: A -> A-
:Okidogi: A+ -> S
:cobalion: A -> A+
:Gligar: B -> B+
:ogerpon-cornerstone: A -> A-
:mew: B -> B-
:sinistcha: -> C
:ribombee: -> DNU tier
 
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Hi UU, we’ve got a short VR update this time to account for the developments that have happened since the conclusion of UUBD and the start of SCL. While tier shifts are soon and we expect to have some big changes (loss of Zapdos, Heatran and Skarm dropping at the minimum), we wanted to ensure our VR is as accurate as possible when we enter this new era of the metagame. Reasonings will be given for the various changes below

Rises
:Zapdos: from A+ to S-: This is rising anyway idc to write reasoning
:Hydrapple: from A- to A: Admittedly a good amount of VR members were hesitant to drop this the last update as Hydrapple was having a slight resurgence by the time the vote happened, and they were right! These last few weeks of SCL have undoubtedly demonstrated that Hydrapple continues to be a strong Pokemon in the tier that has reestablished itself as an A tier threat you absolutely must be safe into with its same great traits of Regenerator, insane bulk, and two potent sets in Nasty Plot and Choice Specs. It’s back into the top 10 and A rank better reflects this
:Tyranitar: from B+ to A-: Was a close vote last time but Sand has gotten even more tournament success since and has demonstrated itself to be a real threat to account for that is reflective of the A ranks, getting many wins this week in SCL in fact
:Gastrodon: from B- to B: Spikes continue to have good tournament usage and results with Gastrodon asserting itself as a main setter on balance builds, compressing longevity and a valuable check to Greninja and the Electric-types to where B- undersells its utility and usage
:Gardevoir: from C to B: Third best Choice Scarf user right now because Fairy STAB is broken, especially when you outspeed the entire metagame with a Modest Nature + Choice Scarf and revenge kill some pretty annoying foes like Latios, Greninja, and Cobalion
:Hydreigon: from C to B-: Hydreigon has been also seeing both usage and tournament success as an anti-meta Choice Scarf option as of late, with a Dark + Dragon + Fire move combo being very rough to answer as it takes advantage of traditional Latios checks such as Slowking and Tinkaton, as well as a useful defensive typing that lets it handle the STABs of Hoopa and Greninja and force them out
:Revavroom: from C to B-: Despite HO falling off, Revavroom has asserted itself to be pretty dangerous of a threat compared to the rest of the junk in C tier, arguably being the most threatening HO Pokémon right now as well as a staple to the archetype. Shift Gear continues to be very potent with its deadly STABs + coverage against the entire metagame, and the traits of an out to Lokix + Hydrapple + Okidogi is invaluable for HO to where a rise is justified putting it on the same level as some other Pokémon
:Iron Thorns: from C to B-: While not on Revavroom’s level, Iron Thorns also rises to show it is one of the more dangerous sweepers on HO right now. It’s pulled off a few sweeps lately with the Supercell Slam + Ice Punch combo being very tough to stop once boosted. It’s also had some experimentation as of late with Tera Ground + Earthquake to drop Steel-types while still taking hits like First Impression and Earthquake well thanks to its natural bulk
:Krookodile: from UR to C: Role Compression of Hoopa check + Excadrill check + Ground-type + Rocker has allowed Krookodile to shine on a good amount of offense and BO teams lately. STABs + Gunk Shot are also tough to swap into, working in tandem with Krookodile’s defensive utility to land it a spot on the VR

Drops
:Slowking: from A+ to A: Simply put, this tier is run by offensive Dark-types where even though Slowking enables them, it also suffers from being taken out by them and thus hinders the amount of teams it finds itself on. With certain Pokemon like Latios and SD Excadrill having less usage, Slowking as a whole just isn’t checking so much to warrant staying A+
:Ogerpon-Cornerstone: from A to A-: While having a very ceiling, Cornerpon just fails to consistently perform on the level of an A rank Pokémon with how flawed it is defensively and outplayable it is in-game. It’s got quite a bit of issues splashability-wise, where it honestly leaves a lot of holes in the teams it finds itself on due to the absolutely little defensive utility it brings. This lack of splashability and consistency means Cornerpon just isn’t up to par with the rest of A
:Serperior: from A- to B+: Serperior has flopped a lot lately, having a real lack of usage for a Pokemon in the A ranks for some time now. The presence of Hoopa is absolutely awful for Serperior, but even then with so many natural barriers such as Tornadus, Okidogi, Zapdos, Scizor, Lokix, and Skeledirge at the minimum, it can be really hard to get value out of Serperior and have moments where you really want to put it on a team
:Metagross: from B+ to B: Metagross has been flawed for some time but its issues really come to light now. Offensive Dark-types are everywhere and being a Steel that is pretty useless into them is not great, but even then it doesn’t check anything too well barring Latios, whose usage has been falling for some time, and Cornerpon, who kinda gets past you without much trouble. Spikes also hurt it badly and right now Metagross just isn’t part of the tier
:Toxapex: from B+ to B: Toxapex still has a very valuable defensive profile, but its passivity has really become amplified in games lately, where if the enemy team has a toxic immune Pokemon that doesn’t mind taking Surf, Toxapex will really fail to make progress back when it comes in to wall threats like Lokix and Greninja. Unlike other defensive options, it lacks a pivoting move or ability to make progress in return and thus really hinders the builds Toxapex finds itself on at times, resulting in a drop on the VR
:Mew: from B to B-: Hyper Offense is pretty limited right now, having little uses and success in tours to begin with, but even then other playstyles like Webs and Screens have at least shown up whereas hazard stack is nowhere at all, hence prompting a drop on the VR as Mew’s viability is associated with the strength of hazard stack HO
:Comfey: from B to B-: As established above, HO is pretty limited right now and this is the only playstyle where Comfey has success, as otherwise it’s a really fake Dark resist that can’t swap into the main threats and in general lacks the ability to run away with games once given a boost
:Sinistcha: from B- to C: Dark-types being everywhere and Hydrapple having some very strong success lately makes Sinistcha very limited in reasons to use it
:Milotic: from B- to C: Competition with other bulky waters and forms of Greninja counterplay has become more evidence of this UUBD relic, where there’s just not much reason to use this
 
(btw the image on the front of uu vr is bugged, u cant see it and its just a bunch of text)

Why no gren drop? considering the shit talking of gren in the uu cord i was surpirsed that it didnt even drop a bit

Why S- For zap? Why not just into S? is there smth that prevents it from being alongside torn and exca but above the A+ ranks?

Also about azu... it felt like a mon that 1. got shit on alongside gren in the discord 2. its lack of tour usage was pretty notable 3. it felt just smth that often times doesnt accomplish much. Curious why it didnt get a drop
 
New noms from the perspective of a stall player
Blissey to C/Chansey to UR Blissey essentially eclipses Chansey as the stall blob, the ability to hold boots far outclasses Chansey's slightly better bulk. Could also see Blissey offense being viable so maybe B/B- but not too sure
Altaria to C this is the new stall shitmon on the best stall team IMO https://www.smogon.com/forums/threads/altaria-stall-peak-4-1704-elo-90-6-gxe.3752776/
Cyclizar to UR I could see a use for this but from what I understand we dont rank mons that arent on the best stall teams if they are only on stall (happened last month with forre), otherwise I would support like maybe Slowbro to C (unproven but seems to maybe have a niche as a non-tera long term dogi check)
Clodsire to B/B- mon seems mid, def not it on stall IMO, wabsorb can maybe be nice on some balances


also unrelated to stall but LURK IS BACK C TIER BABYYYYY
 
:manaphy: UR --> B-

ayo that mon is unranked LMAOOOOOOOO?
"Manaphy is plain terrible; it’s too weak and not bulky enough to win games and generally doesn’t even force many switches to get setup chances, that plus 4MSS and the fall off of HO really makes it seem like there’s just no reason to actually use this." - Monky25 (Post #176)
Officially unranked Post #180.

Apparently a few users thought the same thing as you did for a couple nomination slates. First couple before it dropped to C rank. Then, finally before unranking, HydreigontheChild went for it in Post #164.
 
Because people generally overlook mons that people don't use..." nobody used it so why should they" standard behavior and usually what I learnt from pet mods how things that dint get used usually get dropped despite potentially being very good

I hear mamo is bad mentions and I think that is not as true as one says, sure weavile does a fast ice breaker pretty well bit being able to pressure dogi, flame body heatran, rotom w, and esp to take off in a meta where u can flinch hax past skarm feels like uu cord overlooks this mon... it's also like a week into this meta so idk
 
"Manaphy is plain terrible; it’s too weak and not bulky enough to win games and generally doesn’t even force many switches to get setup chances, that plus 4MSS and the fall off of HO really makes it seem like there’s just no reason to actually use this."
No one uses Tail Glow??
 
:manaphy: UR --> B-

ayo that mon is unranked LMAOOOOOOOO?
This guy is king cheap. Whether it be Tail Glow or the demon Take Heart sets, what it does is very much worthy of a ranking; it will always take at least one hit as long as you don’t let it get nuked by a super effective one, set up, and be annoying as hell. TG feels a lot more consistent at getting things done (being unwallable and potentially nuking half your team or more) but I’ve had some bad experiences trying to take down the Take Heart sets too because they abuse Tera like no other. I don’t think this mon is even a HO exclusive although it does function very well with Screens or Webs support. You could easily have this on your VoltTurn as a dedicated breaker that now gets easier times to come in and do stuff. Also did I mention its CHEAP, put Manaphy in B please

edit: speaking of severely underranked mons, Sinistcha sitting in C is unfathomable to me. I get that it has some competition as a fat Grass but there is no way the utility of spinblocking, being a fat Ground and FIghting check, and having the ability to just snowball with CM + Tera on a mon that gets to abuse staples like Excadrill for near free is a C rank lmao. Perhaps I'm thinking too much of its potential but its gotten used in a fair number of tour matches recently and I feel it just does more on a game-to-game basis than its peers in C.
 
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:azumarill: is still washed.... pls put it to C or UR it. We just got skarm, heatran, and clod which while heatran vs azu is generally azu favored azu still isnt much better vs it compared to rotom w or slowking esp once heatran burns tera or it gets a lucky flame boy burn then ur ruined and you arent doing much better into the majority of the meta especially weavile knock hurts a lot, SD lokix bullies you, reva picking up in usage isnt fun for it, while mence > zap is good for it..

skarm and clod arent, skarm walls it and can roost stall it or ID in its face and accumulate helmet chip, with helmet chip you kinda just eat a lot of ass. Clodsire has water absorb, resists play rough, and if its phys def then knock off is bouncing off and ice spinner is a big commitment for it. I feel you are better off using anything else than trying to succeed with azu in this meta
 
:azumarill: is still washed.... pls put it to C or UR it. We just got skarm, heatran, and clod which while heatran vs azu is generally azu favored azu still isnt much better vs it compared to rotom w or slowking esp once heatran burns tera or it gets a lucky flame boy burn then ur ruined and you arent doing much better into the majority of the meta especially weavile knock hurts a lot, SD lokix bullies you, reva picking up in usage isnt fun for it, while mence > zap is good for it..

skarm and clod arent, skarm walls it and can roost stall it or ID in its face and accumulate helmet chip, with helmet chip you kinda just eat a lot of ass. Clodsire has water absorb, resists play rough, and if its phys def then knock off is bouncing off and ice spinner is a big commitment for it. I feel you are better off using anything else than trying to succeed with azu in this meta
This is quite exaggerated can't lie. Don't get me wrong Azumarill is definitely not as good as it used to be but it's not that bad lol.

252+ Atk Choice Band Huge Power Azumarill Liquidation vs. 252 HP / 160+ Def Skarmory: 153-181 (45.8 - 54.1%) -- 52.3% chance to 2HKO

I'm just using the sample set from OU which has enough Speed to actually creep Azu and you can see it does not comfortably pivot into the Pokemon as well as you may think. Seeing as it commonly has Knock Off to remove the initial helmet you can play around that chip buildup. Also let's not pretend like Skarmory isn't the easiest Pokemon to remove an item from. Most of the stuff it attempts to check removes the item so pairing it with that support is just something to account for now. You mention Roost stall but you have 8 PP and Azumarill is going to do a fantastic job at forcing that out. Which in my eyes is a win in the Azu player's book.

252+ Atk Choice Band Huge Power Azumarill Liquidation vs. 252 HP / 252+ Def Skarmory: 144-171 (43.1 - 51.1%) -- 98% chance to 2HKO after Stealth Rock

If we assume they are just max max then you 2HKO after rocks and outspeed so it's not a reliable response. There is also the fact that Liquidation can Defense drop, which can put the Skarm user in an annoying position too. As far as I see it, Azumarill is one of the few physical breakers that pressures Skarm the most.

As for Clodsire:

252+ Atk Choice Band Huge Power Azumarill Play Rough vs. 248 HP / 8 Def Clodsire: 199-235 (42.9 - 50.7%) -- 3.1% chance to 2HKO

This shit gets slapped hard enough by resisted Play Rough tbh. We are going off the premise it is Water Absorb and I personally don't run Phys Def on that set or at the very least a lot of it because it exists to primarily handle Greninja, Torn, Thundy-T, etc. This is more than workable if you ask me and again you just have to build it with that support in mind. Clodsire is a pretty easy Pokemon to take advantage of so there are plenty of options.

As for the Heatran stuff, I don't really get your point. A check is a check, most are trapper sets that you at least come in against once or twice. That seems good enough imo. Ofc Washer answers Heatran better, it runs more bulk, can pivot out, and has recovery. Washer and Azu are not comparable for this point to matter though.

Azumarill seems perfectly fine in B and if a drop was warranted I wouldn't go lower than B-.

I'll also take this time to post two noms:

530.png
S -> A+
I've expressed this on Discord but this is mostly me just wanting to separate it from Tornadus-T which is way and above the best mon in the tier. Excadrill does like Zapdos leaving but we also got a new check in Skarmory. Overall I would say it is kind of net neutral for the Pokemon post shifts but I've felt the mon has fallen off slightly from before anyway. You can put it in S- but I don't see the need to keep this rank tbh.

423.png
B ->B+
If you want a bulky Ground-type you probably want to use the slug rn. A fantastic way to take advantage of Rotom-W and just get Spikes up. Ice Beam lets it not be completely deadweight vs stuff like Apple and Latios. Feels pretty good to use imo.
 
381.png
A to A+ rank - The best choice specs user in the game and very fun. Great pivoting opportunities and great at bringing 50/50s to your opponent that aren't favorable for them most of the time. The bulk comes in handy so often in combination with the typing when it comes to predicted resisted hits or tanking an ice shard at full from Weavile. Flip Turn comes in clutch a lot to see which mon is there go to Lati answer. Fantastic Draco Nuke.

212.png
A to A+ rank - Zapdos leaving is a lot bigger than Skarm coming down only due to how good and splashable Zapdos was on teams. Heatran coming down does hurt Scizor but, banded sets running CC does keep Heatran from coming in sometimes and it keeps Heatran from being a consistent answer. Overall, a fantastic threat that does have defensive utility and is very splashable. Solid at adapting as well.

497.png
B+ to A- rank - Kinda the same thing for Serperior as I said for Scizor. Zapdos leaving is huge and Heatran coming down isn't too big of a deal because Zap had recovery and Heatran doesn't (granted even a +2 leaf storm isn't doing much to Tran). It's proven itself on new teams and is really great at spamming leaf storm. Maybe the best spammer in the game haha.

1017.png
&
855.png
B to B+ rank - Ogerpon got better while Polteageist is picking up traction. Ogerpon honestly feels like a big threat and it might pull Skarmory into being a good mon in the future. Polteageist is good at getting set-up opportunities on HO oriented teams but kinda struggles outside of that, yet it still is a threat either way; shell smash + strength sap is just annoying to deal with.

282.png
B to B- rank - This mon struggles a lot right now in the current meta. Heatran gives it big issues to resisting both STABs and the reliance on Focus Blast hitting twice in a row. Psychic and Fairy STABs are also not that great together on a choiced mon, especially with all the good steel types in the tier.

227.png
B+ rank - This mon feels weird right now but it does perform well at its' main job of wanting to wall physical attackers. Might be the best physical wall and could probably get better as a whole in the future. I think this mon just needs to be used more often. At the same time, B+ just makes sense due to the fragility it has against most special attackers.

485.png
A- rank - Heatran is pretty good at being annoying and spamming Magma Storm. A solid emergency blanket checker to so many threats like Scizor, Ogerpon (if air balloon is still intact), Serperior, and Latios. It can be prediction reliant from time to time but it will always put in work, especially with all the utility that it has.
 
Hey UU, just wanted to make an announcement that we will be conducting a VR update after this weekend's SCL games, so if you have any nominations to make, please get them in by then. Even though the current Weavile test is ongoing, we felt we could not wait any longer to put the new drops on the VR and can always adjust later if Weavile gets banned. We also nuked D rank with both Alolan Ninetales and Torkoal dropping to RU, and because Blissey is now legal in UU, we have automatically unranked Chansey since there's no point on voting on something that is outdone completely. We are looking forward to seeing what posts come up in the next days!
 
:azumarill: is still washed.... pls put it to C or UR it. We just got skarm, heatran, and clod which while heatran vs azu is generally azu favored azu still isnt much better vs it compared to rotom w or slowking esp once heatran burns tera or it gets a lucky flame boy burn then ur ruined and you arent doing much better into the majority of the meta especially weavile knock hurts a lot, SD lokix bullies you, reva picking up in usage isnt fun for it, while mence > zap is good for it..

skarm and clod arent, skarm walls it and can roost stall it or ID in its face and accumulate helmet chip, with helmet chip you kinda just eat a lot of ass. Clodsire has water absorb, resists play rough, and if its phys def then knock off is bouncing off and ice spinner is a big commitment for it. I feel you are better off using anything else than trying to succeed with azu in this meta
This was a nomination that I was making... i failed to explain why i really think azu was flopping before but is flopping even more now. But i will say UR is to harsh so the nom is

:Azumarill: to C

1st of all azu has no usage in UUBD and UU homefield to my knowledge, it lacks almost any usage and is often passed by to my knowledge by many players, this is smth ive seen when building, laddering, and watching tours

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+ ---- + ------------------- + ---- + ------- + ------- +
| Rank | Pokemon | Use | Usage % | Win % |
+ ---- + ------------------- + ---- + ------- + ------- +
| 1 | Tornadus-Therian | 23 | 39.66% | 39.13% |
| 2 | Excadrill | 22 | 37.93% | 45.45% |
| 3 | Cobalion | 19 | 32.76% | 57.89% |
| 4 | Okidogi | 18 | 31.03% | 61.11% |
| 5 | Zapdos | 16 | 27.59% | 75.00% |
| 6 | Hoopa-Unbound | 14 | 24.14% | 35.71% |
| 7 | Lokix | 14 | 24.14% | 42.86% |
| 8 | Hydrapple | 13 | 22.41% | 38.46% |
| 9 | Scizor | 12 | 20.69% | 33.33% |
| 10 | Slowking | 10 | 17.24% | 20.00% |
| 11 | Greninja | 8 | 13.79% | 50.00% |
| 12 | Latios | 8 | 13.79% | 75.00% |
| 13 | Skeledirge | 8 | 13.79% | 25.00% |
| 14 | Rhyperior | 8 | 13.79% | 50.00% |
| 15 | Ogerpon-Cornerstone | 7 | 12.07% | 28.57% |
| 16 | Toxapex | 6 | 10.34% | 83.33% |
| 17 | Serperior | 6 | 10.34% | 33.33% |
| 18 | Tinkaton | 6 | 10.34% | 50.00% |
| 19 | Thundurus-Therian | 5 | 8.62% | 0.00% |
| 20 | Hydreigon | 5 | 8.62% | 20.00% |
| 21 | Zarude | 5 | 8.62% | 80.00% |
| 22 | Milotic | 5 | 8.62% | 60.00% |
| 23 | Sandy Shocks | 5 | 8.62% | 60.00% |
| 24 | Pecharunt | 5 | 8.62% | 60.00% |
| 25 | Mamoswine | 4 | 6.90% | 75.00% |
| 26 | Quaquaval | 4 | 6.90% | 25.00% |
| 27 | Rotom-Wash | 4 | 6.90% | 75.00% |
| 28 | Metagross | 4 | 6.90% | 25.00% |
| 29 | Gardevoir | 3 | 5.17% | 100.00% |
| 30 | Gligar | 3 | 5.17% | 66.67% |
| 31 | Arcanine-Hisui | 3 | 5.17% | 66.67% |
| 32 | Enamorus-Therian | 3 | 5.17% | 66.67% |
| 33 | Mew | 3 | 5.17% | 0.00% |
| 34 | Gastrodon | 3 | 5.17% | 100.00% |
| 35 | Polteageist | 3 | 5.17% | 0.00% |
| 36 | Keldeo-Resolute | 3 | 5.17% | 33.33% |
| 37 | Donphan | 3 | 5.17% | 100.00% |
| 38 | Gastrodon-East | 2 | 3.45% | 100.00% |
| 39 | Ogerpon | 2 | 3.45% | 50.00% |
| 40 | Mimikyu | 2 | 3.45% | 0.00% |
| 41 | Mandibuzz | 2 | 3.45% | 100.00% |
| 42 | Ninetales-Alola | 2 | 3.45% | 0.00% |
| 43 | Comfey | 2 | 3.45% | 50.00% |
| 44 | Iron Thorns | 2 | 3.45% | 50.00% |
| 45 | Fezandipiti | 2 | 3.45% | 50.00% |
| 46 | Suicune | 2 | 3.45% | 100.00% |
| 47 | Empoleon | 2 | 3.45% | 100.00% |
| 48 | Hawlucha | 2 | 3.45% | 50.00% |
| 49 | Bellibolt | 2 | 3.45% | 100.00% |
| 50 | Tyranitar | 2 | 3.45% | 100.00% |
| 51 | Slowbro-Galar | 2 | 3.45% | 0.00% |
| 52 | Jirachi | 2 | 3.45% | 50.00% |
| 53 | Slither Wing | 1 | 1.72% | 100.00% |
| 54 | Dugtrio-Alola | 1 | 1.72% | 0.00% |
| 55 | Salamence | 1 | 1.72% | 0.00% |
| 56 | Cyclizar | 1 | 1.72% | 0.00% |
| 57 | Hippowdon | 1 | 1.72% | 0.00% |
| 58 | Krookodile | 1 | 1.72% | 100.00% |
| 59 | Lilligant-Hisui | 1 | 1.72% | 0.00% |
| 60 | Ninetales | 1 | 1.72% | 0.00% |
| 61 | Reuniclus | 1 | 1.72% | 100.00% |
| 62 | Umbreon | 1 | 1.72% | 100.00% |
| 63 | Cresselia | 1 | 1.72% | 100.00% |
| 64 | Espeon | 1 | 1.72% | 100.00% |
| 65 | Iron Jugulis | 1 | 1.72% | 100.00% |
| 66 | Iron Leaves | 1 | 1.72% | 100.00% |
| 67 | Pincurchin | 1 | 1.72% | 100.00% |
| 68 | Basculegion-F | 1 | 1.72% | 0.00% |
| 69 | Grimmsnarl | 1 | 1.72% | 0.00% |
| 70 | Revavroom | 1 | 1.72% | 0.00% |
| 71 | Chesnaught | 1 | 1.72% | 100.00% |
| 72 | Sinistcha | 1 | 1.72% | 100.00% |
| 73 | Haxorus | 1 | 1.72% | 0.00% |
| 74 | Indeedee | 1 | 1.72% | 0.00% |
| 75 | Drifblim | 1 | 1.72% | 0.00% |
| 76 | Forretress | 1 | 1.72% | 100.00% |
| 77 | Chandelure | 1 | 1.72% | 100.00% |
| 78 | Noivern | 1 | 1.72% | 100.00% |
| 79 | Zarude-Dada | 1 | 1.72% | 100.00% |

Of all mons to not get usage azu kinda sticks out... its a b tier pokemon with no usage to its name. But why do i think its bad?

1st its bulk is meh, without av it kinda takes shits kinda bad and even with sitrus or av then it gets into dmg problems, it kinda has to have some form of progress making and twilight spoke of CB. another issue is how prediction reliant it is, why use azu when hoopa, dogi, specs gren, latios, cornerstone, tera fairy gard are pretty nice breakers. It just feels like it sticks out like a sore thumb in the VR list

2nd is that even if it gets a turn right its vulnurable to hazards, which means even with a spike up or taking rocks dmg it means often times its gonna have to rely on aqua jet to force smth out or lose potentially to smth willing to stay in or having tera to bully it. Zarude can switch in on the more likely liquidation, or smth like slowking can switch in on play rough once and pivot to a mon, rotom-w can scout as well and volt switch or WoW, pecharunt can switch in, recover or hit it with a poison move, gastrodon has storm drain, hydrapple can prob live a play rough and switch out and regen it off... sure if you guess right you do a lot of dmg but why use such a mon that is high risk with a meh reward

3rd is other than CB it doesnt have much going for it.. even if it gets a belly drum going opponents can tera water or dragon to stop it (tera dragon on okidogi is pretty standard, tera steel hydrapple lives a play rough and forces either knock off (for pex) or liquidation (which you want for skarm esp ones who may be trying to brave bird u or have any form of dmg output without BD), while AV just lacks dmg and gets worn down quickly while being neutral to rocks, hates knock off, and is often to passive to do much in return

:fezandipiti: -> C

with heatran in the tier, being walled by clodsire, and weavile being able to screw with it means as a dark resists idt its as appealable, esp since hoopa can slam it with psychic regardless

:salamence: -> B+

With zap being gone ive seen a fair amount of mence, and i think its pretty good, hurricane is pretty spammable (as long as u dont miss), and u can 1v1 torn t fairly often esp with how often it takes some form of chip, status, knock off and isnt very keen on taking on repeated hurricanes as well as the fact that you have to chain a lot of bleakwind storm on roosts to actually come out victorious. Salamence does a lot to slowking esp with hurricane -> draco killing it with 10% of chip on it pretty consistently which is pretty scary for most teams. If you plan to use exca you can be pummeled by hydro pump or flamethrower which can sting a lot and many teams dont really have the tools to really defensively handle it. I am stopping at B+ cuz i dont want to overshoot a nom i think has good potential in the tier

:rhyperior: -> B-

Literally 0% WR in homefield, lost zapdos which is a huge bummer and currently it loses to a lot of top tier mons, and a lot of mons are a pain in the ass for it, like heatran can click WoW, skarmory can setup spikes vs it which hurt it a lot, mence runs hydro pump for heatran which hits it, rotom-w, hydrapple, weavile, phys def slowking are popular.

+ ---- + ------------------- + ---- + ------- + ------- +
| Rank | Pokemon | Use | Usage % | Win % |
+ ---- + ------------------- + ---- + ------- + ------- +
| 1 | Excadrill | 43 | 52.44% | 55.81% |
| 2 | Tornadus-Therian | 29 | 35.37% | 51.72% |
| 3 | Cobalion | 24 | 29.27% | 41.67% |
| 4 | Okidogi | 22 | 26.83% | 50.00% |
| 5 | Rotom-Wash | 18 | 21.95% | 55.56% |
| 6 | Zapdos | 17 | 20.73% | 52.94% |
| 7 | Lokix | 16 | 19.51% | 62.50% |
| 8 | Hydrapple | 15 | 18.29% | 60.00% |
| 9 | Weavile | 15 | 18.29% | 40.00% |
| 10 | Slowking | 15 | 18.29% | 60.00% |
| 11 | Hoopa-Unbound | 14 | 17.07% | 57.14% |
| 12 | Tyranitar | 13 | 15.85% | 46.15% |
| 13 | Ogerpon-Cornerstone | 12 | 14.63% | 50.00% |
| 14 | Latios | 12 | 14.63% | 58.33% |
| 15 | Heatran | 11 | 13.41% | 72.73% |
| 16 | Quaquaval | 11 | 13.41% | 36.36% |
| 17 | Scizor | 11 | 13.41% | 27.27% |
| 18 | Greninja | 10 | 12.20% | 50.00% |
| 19 | Mamoswine | 8 | 9.76% | 50.00% |
| 20 | Skeledirge | 7 | 8.54% | 71.43% |
| 21 | Metagross | 7 | 8.54% | 28.57% |
| 22 | Serperior | 7 | 8.54% | 71.43% |
| 23 | Skarmory | 7 | 8.54% | 57.14% |
| 24 | Tinkaton | 7 | 8.54% | 57.14% |
| 25 | Thundurus-Therian | 6 | 7.32% | 50.00% |
| 26 | Zarude | 6 | 7.32% | 33.33% |
| 27 | Revavroom | 5 | 6.10% | 60.00% |
| 28 | Gastrodon | 5 | 6.10% | 40.00% |
| 29 | Sinistcha | 5 | 6.10% | 40.00% |
| 30 | Keldeo-Resolute | 5 | 6.10% | 60.00% |
| 31 | Gligar | 5 | 6.10% | 80.00% |
| 32 | Rhyperior | 5 | 6.10% | 0.00% |
| 33 | Hydreigon | 5 | 6.10% | 20.00% |
| 34 | Mew | 5 | 6.10% | 20.00% |
| 35 | Comfey | 4 | 4.88% | 50.00% |
| 36 | Zarude-Dada | 4 | 4.88% | 50.00% |
| 37 | Ogerpon | 4 | 4.88% | 0.00% |
| 38 | Ribombee | 4 | 4.88% | 50.00% |
| 39 | Gardevoir | 4 | 4.88% | 50.00% |
| 40 | Fezandipiti | 3 | 3.66% | 33.33% |
| 41 | Polteageist | 3 | 3.66% | 100.00% |
| 42 | Pecharunt | 3 | 3.66% | 0.00% |
| 43 | Manaphy | 3 | 3.66% | 33.33% |
| 44 | Krookodile | 2 | 2.44% | 100.00% |
| 45 | Reuniclus | 2 | 2.44% | 50.00% |
| 46 | Magnezone | 2 | 2.44% | 50.00% |
| 47 | Zapdos-Galar | 2 | 2.44% | 50.00% |
| 48 | Cyclizar | 2 | 2.44% | 50.00% |
| 49 | Lycanroc-Dusk | 2 | 2.44% | 50.00% |
| 50 | Crawdaunt | 2 | 2.44% | 100.00% |
| 51 | Donphan | 2 | 2.44% | 100.00% |
| 52 | Mimikyu | 2 | 2.44% | 0.00% |
| 53 | Volcanion | 2 | 2.44% | 50.00% |
| 54 | Arcanine-Hisui | 2 | 2.44% | 50.00% |
| 55 | Swampert | 2 | 2.44% | 50.00% |
| 56 | Sandy Shocks | 2 | 2.44% | 50.00% |
| 57 | Mienshao | 2 | 2.44% | 0.00% |
| 58 | Salamence | 2 | 2.44% | 0.00% |
| 59 | Zoroark-Hisui | 1 | 1.22% | 100.00% |
| 60 | Blissey | 1 | 1.22% | 0.00% |
| 61 | Breloom | 1 | 1.22% | 0.00% |
| 62 | Regidrago | 1 | 1.22% | 0.00% |
| 63 | Bombirdier | 1 | 1.22% | 0.00% |
| 64 | Milotic | 1 | 1.22% | 0.00% |
| 65 | Slowbro-Galar | 1 | 1.22% | 0.00% |
| 66 | Umbreon | 1 | 1.22% | 0.00% |
| 67 | Iron Jugulis | 1 | 1.22% | 0.00% |
| 68 | Brambleghast | 1 | 1.22% | 0.00% |
| 69 | Keldeo | 1 | 1.22% | 0.00% |
| 70 | Amoonguss | 1 | 1.22% | 100.00% |
| 71 | Thundurus | 1 | 1.22% | 100.00% |
| 72 | Mandibuzz | 1 | 1.22% | 0.00% |
| 73 | Chesnaught | 1 | 1.22% | 100.00% |
| 74 | Empoleon | 1 | 1.22% | 100.00% |
| 75 | Enamorus-Therian | 1 | 1.22% | 0.00% |
| 76 | Gastrodon-East | 1 | 1.22% | 100.00% |
| 77 | Azumarill | 1 | 1.22% | 0.00% |
| 78 | Houndstone | 1 | 1.22% | 100.00% |
| 79 | Bellibolt | 1 | 1.22% | 100.00% |
| 80 | Iron Thorns | 1 | 1.22% | 0.00% |
| 81 | Clodsire | 1 | 1.22% | 100.00% |
| 82 | Conkeldurr | 1 | 1.22% | 100.00% |
| 83 | Cloyster | 1 | 1.22% | 100.00% |
| 84 | Hawlucha | 1 | 1.22% | 100.00% |
| 85 | Indeedee | 1 | 1.22% | 100.00% |
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:skarmory: -> A-

I think its solid, doing fairly well in homefield and from personal experience the spikes are hard to remove, it often stings a lot against mons like dogi, heatran, tinkaton, slowking after it eats a knock off from torn, hydrapple, cobalion, etc.

I think a lot of people have tried diff sets but i like body press + roar to bully exca, heatran, cobalion and roar to phaze stuff out like tera ghost drill, tera poison zarude, SD quaq, glare serp, SD scizor, etc

:heatran: -> A

I think heatran is also solid, flame body sets are annoying asf and punish weavile, lokix, and other contact punishes with burn which hurts them a lot more, is also able to make the opponent play a lot more carefully with u-turn or weak moves against it like power whip from zarude is smth it may not want to throw out.

Rocks are also solid while I like taunt a lot more as it racks up a lot more chip dmg vs slowking, can deny recovery from stuff like sp. def drill, rotom-w, gastrodon, clodsire etc and with tera it can eliminate them which depends on the game and what you need. Wow is also an inetresting option in screwing over ttar, can potentially snipe BU Dogi thinking it wouldnt take much from earth power, and can shut down physical setup sweepers like SD quaq.

I have also toyed around with offensive heatran which ended up going fairly well, often times people under estimate the dmg it can do and u can really see a phys def slowking get chipped for other mons like drill, scarf dogi, latios, gard, etc

:clodsire: -> A

really really annoying, spikes + toxic is just smth that accumulates quickly and many mons dont really wanna take it on, water absorb is also smth that (puts keldeo into C tier) that allows it to bully options like rotom-w, specs gren, flip turn choiced latios, slowking, pex, etc and with spikes being hard to remove means it generally gets them rent free against such options.

Unaware is annoying on bulkier teams and not a fan of it on more offensive teams esp since it doesnt really deal with dogi that well anyway and losing the water immunity sucks

:weavile: -> A+

The #1 breaker in the tier, nothing really can take it on long term and if it is its passive (toxapex) or using a suboptimal set (def quaquaval) or its very few (pickpocket tink, phys def rotom-w, bellibolt) and even then those can lose to stuff like SD, being worn down, or just generally hazards and other forms of pressure the tier has

:serperior: -> B

Weavile exists, hoopa shits on it, skarmory phazes it away, heatran walls it, unaware clod takes a shit on it, skeledirge still walls it, sciz picking up in usage isnt fun. Yeah... and also cant beat everything it wants to esp with stuff like hydrapple being used

:mandibuzz: -> B-

Odd to use, hard to find usage on a team esp since most mons it wants to deal with have a way to make it miserable for it, and the new additions arent any good.

It deserves a drop and i wouldve prob gone to C esp with its non existence in homefield and uubd

:metagross: -> B- or C

Heatran comes into the tier with flame body which sucks for it, skarmory comes in the tier and walls the crap out of it while shitting out spikes, weavile beats it 1v1 and it being ur steel over coba, tink, or sciz def isnt fun in this emta

:cobalion: -> S-

3rd in usage in homefield and uubd and is doing fairly well, checks weavile with chople, pivots in and out against many mons has taunt, t wave, or maybe smth like heavy slam / s edge in ur 4th slot while being able to really support your team. Coba is def the mon of every gen and esp with hoopa last shifts I think coba is one of the best mons to have on a team
 
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:pmd/Weavile: New -> A+
Pretty obvious given how well it's been doing + already being suspected. I don't feel like i have to explain this, you can just look at the suspect discussion.
:pmd/heatran: New -> A
Magma storm is the worst best move of a time. It's pretty obviously good and can rip through some bulky mons if magma storm isn't feeling silly that day.
:pmd/skarmory: New -> A-/B+
Pretty divisive mon but it's alright. It's a little hard to build with and has some passivity issues, but spikes is still spikes and that defensive profile is great
:pmd/clodsire: New -> B+/B
I think clod is pretty on par with gastro and plays very similarly, so it feels fair to rank them together. I agree with Twilight that gastro is B+ so I'd put it there but if not then B is fair
:pmd/blissey: New-> C
Mostly exclusive to stall
:pmd/rotom-wash:
Liked the shifts a lot. Lost competition as an electric, Mons it had good match-ups into like scizor got better, and can check heatran and threaten out skarm.
:pmd/latios: A -> A-
Struggles heavily with most of our darks. Hoopa rips through none scarf sets. weavile does this too while also ruining scarf sets as well with ice shard. it's hard to drop draco's when you let in some of the scariest mons in the tier for a free revenge kill.
:pmd/mew::pmd/revavroom: B- -> B
HO's had a nice return to form post-shifts, partially thanks to it's good weavile match-up and zapdos's departure letting a lot of physical attackers shine. I'd say these these two are the big faces of HO rn. Mew is still the best hazard lead as always, and revavroom is a great sweeper with a nice defensive profile letting it set up on a ton of mons that scare HO otherwise.
:pmd/polteageist: B -> B-
Idk why this is higher than the rest of the Ho mons. It's still the best spinblocker, but it isn't better then the rest of HO and it struggles to do much against darks.
:pmd/mamoswine: B -> B-/C
Hates drops like skarm and improved mons like scizor and rotom. Weavile also outdoes it as a physical ice type.
:pmd/rhyperior: B+ -> C
Duh. You could argue B- works as it's still a rocker that scares out torn, but it's still super slow and has a terrible typing defensively now that zap is gone.
:pmd/mimikyu: B- -> C
HO doesn't have the power level anymore to justify a relatively weak mon like mimikyu as much as before, sadly. It's still nice for the utility but it's hard to find a reason to use it over more threatening spinblockers like polteageist
:pmd/haxorus: C - UR
This feels too niche even for C. Salamence enjoyed the shifts and compete as a dd mon too.

Other Noms I agree with
:excadrill: S -> A+(torn is clearly the best mon + it struggles to spin well against a lot of hazard setters)
:manaphy:UR to B- (demon set-up mon that heavy punishes slowking teams)
:azumarill:B -> C (has felt lacking for a while in a meta with spikes and dogi)
:ogerpon: B -> B+ (more HO, grasspon happy)
:serperior: B+ -> B(too many 4x grass resists now to really sweep)

EDIT
It 1v1's Lokix and Tyranitar with Strength Sap and with Tera, it's able to play around mons like Weavile or Zarude.
Ofc it would rather not face dark types in general, but its rarely useless if it ever runs into one (apart from like Mandibuzz, which I hope is an uncommon mon)
was not trying to say It's useless against darks, but they tend to stop it from sweeping and usually are the biggest roadblocks for it. It can kinda 1v1 ttar and to an even lesser extent weavile, but lokix usually can revenge it at low health and it realistically is never beating zarude. either way my nom was more about it not being better/more common then the rest of the HO mons to deserve to be higher
 
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