Quick post to talk about Zard, few other low tiers mons, and in response to
mistermath s post

Charizard's nomination up was based on Sun, but as it was already ranked on the VR it will be kept on for voting. VR Council members might however re-evaluate their vote based on the Drought ban.
I don't think Charizard needs to go to UR. While yes, Sun ban does completely ruin alot of its niche, I think there's some times you can justify niche Belly Drum sets from time to time and even the occasional DD set. Obviously i think alot of this is gimmicky and falls under pure hypothetical, but I've seen enough replays of people pulling off batshit insane wins with Zard that I think it still well deserves its C tier.
Next, some few Pokemon I think that probably will need to go down / up a bit by the next vr council vote that I just kind of forgot to mention in my last post

C+ -> B-
I think Webs aren't that bad rn, especially when you consider the abusers you have at hand ie BU trailblazeless Bulls, Band Migo, Delphox, Skunk, etc as well as the very shaky forms of hazard control in the tier. Obviously 4MSS still plagues it but i don't think Vika (and by extension Webs as a whole) is a C tier strat. A slight raise is more than justified.

B- -> B
I've ran Mesprit in the past in a pretty fun, albeit somewhat flawed
Future Sight Spam and I still really really like it. Obviously the fact that our Ghosts are super super bonkers rn is not doing it favors but once you realize you can run Colbur / Kasib berry or just no Item at all you find a surprisingly decent utility Pokemon with a crazy deep utility movepool and not bad options on the attacking side either. Obviously I still think its tougher to justify than over other entry hazard setters and utility pivots ie Gligar or something like that since they normally have better typing and less of a 4MSS, but I still feel like Mesprit is not the worst Pokemon ever and is much better than everything in B- bar like, hlugg and kingdra.

B -> C / UR
I feel like this a Pokemon that has seen 0 usage at all as of late and its for good reason. Simply put: everything it does, another Pokemon will do better. NP Trick Room? Delphox does not require an extra turn of setup and is more powerful while Galarian Slowbro does not do the exact same thing (Since it runs CM) yet it makes up for it with a much better defensive typing, regen, and Slack Off as reliable recovery. Double Dance? Terrible set but even then other doubledancers like Bronzong do that role better and more consistently. Wish? Florges is in the tier and is the third best Pokemon and runs Wishpassing sets extremely effectively while having a better defensive typing and better Special Bulk, while Scream Tail is also a great wishpasser. My point is that Farigiraf is just completely overwhelmed and outclassed and needs to drop to C tier or UR asap.

C -> UR
Smeargle is super super ass and makes you play a 5v6. Aside from the fact that HO is in a struggling position right now in my opinion, this mon is playing a 5v6. You are much better off running Lycan, Lass, Hlugg, or Vika as a HO lead who don't suffer the issues smeargle has of it doing absolutely nothing and just inviting stuff to come in freely after setting up a spike or just dying before that. Sure, Burning Bulwark, Stone Axe, and Mortal Spin are cool, but 1) Smeargle is the single most obvious example of 4MSS in Pokemon and can never fit all of those at once and 2) You are assuming it will have a chance to do anything after a Stone Axe which lol. Drop this thing.
Now, onto Gligar. Personally, I do really think Gligar needs to go down, and ill explain why more here.
I don't agree with two of the presented arguments for this nomination. Yes, it suffers from having to pick between toxic/koff/u-turn, but that's because it's the only ground type in the tier to have any of those options to begin with, which is an absolutely gigantic advantage.
I think having Tox / Knock Off / U-turn is valuable for Gligar, but the problem I find is that atm, those 3 traits are found throughout alot of Pokemon. For example, the 2 best mons in the tier (Galarbro and Belli) both have toxic while alot of other great Pokemon like Salazzle, Skunk, and even Goodra can effectively make cases to run it. Knock is found everywhere, from Skunk and Zoro to Aslash and Wo-Chien. Even then, I don't feel like the other Ground-types need Knock to thrive as they are just naturally blessed with other options. I don't think i need to list off how many things get U-turn, although i'll admit thats a great advantage the other Ground-types wish they had.
It means that it's less vulnerable to setup, it's more capable of making progress, and instead of being a momentum sink, it's a momentum generator. While it obviously doesn't want to lose Eviolite, the only other ground that takes knock off well is mudsdale, since gastrodon is typically not a physical wall and Palossand is ghost-type.
First off, 2 of the other ground-types has options to beat setup and agruably do the job better than Gligar does with Toxic. Obviously Mudsdale with Roar, but Gastro runs Clear Smog quite a bit which really can deter setup sweepers lacking sub (alot of them). (Palo obviously does not have a way to prevent setup, but Scorching Sands kinda prevents Physical Attackers? Not really but its something.)
The momentum generator part is fair, but I don't think any of the other grounds are that much of momentum sinks? Obviously Mudsdale has naturally high Atk and Roar to keep pressure up, but Gastro can get tempo with Spikes that puts alot of pressure on the team and Palo is the most momentum-sinky of the three but even then not alot of things really want to try to go up against it over fear of Scorching Sand / Sludge status chances.
Gastrodon can take a Knock off fine enough in a pinch especially the non Sticky Hold sets, plus Psydef is not that uncommon. Although yeah, Palo is a Ghost-type, you deter alot of the Knockers with the fear of scorching sand burn and honestly if you are running palo you probably should be Colbur or No Item so you can check Golurk better. For some calc examples of how good no item / colbur Palo can do against some common knockers:
252+ Atk Bombirdier Knock Off vs. 252 HP / 252+ Def Palossand: 134-162 (35.8 - 43.3%) -- guaranteed 3HKO
252 Atk Skuntank Knock Off vs. 252 HP / 252+ Def Palossand: 116-138 (31 - 36.8%) -- 65.4% chance to 3HKO
252 Atk Guts Heracross Knock Off vs. 252 HP / 252+ Def Palossand: 140-166 (37.4 - 44.3%) -- guaranteed 3HKO
252 Atk Zoroark Knock Off vs. 252 HP / 252+ Def Palossand: 126-150 (33.6 - 40.1%) -- guaranteed 3HKO
While some of these mons have some counterplay to Palo such as Taunt, the fact that Palo can still comfortably take a Knock should not be disregarded.
And yes, I do mean other; Gligar itself is a plenty fine koff absorber, since eviolite acts like a mini-colbur berry in the sense that it cuts into koff's damage, unlike the lefties that the other grounds run.
Ok so technically Gligar is a Knock Off Absorber, but you can only switch into a Knock once, and by doing so you lose so, so much defensive utility by doing this. A good example of this is that against SD Deci Tera Ghost Spirit Shackle you go from getting 2HKOd to OHKOd after Rocks chip or Knock chip.
+2 252+ Atk Spell Tag Tera Ghost Decidueye Spirit Shackle vs. 252 HP / 200+ Def Gligar: 292-344 (87.4 - 102.9%) -- 93.8% chance to OHKO after Stealth Rock
+2 252+ Atk Spell Tag Tera Ghost Decidueye Spirit Shackle vs. 252 HP / 200+ Def Eviolite Gligar: 194-230 (58 - 68.8%) -- guaranteed 2HKO after Stealth Rock
Another example? A +1 Paldean Tauros-F Flare Blitz goes from a 3HKO to a Clean 2HKO from full.
+1 252 Atk Tauros-Paldea-Blaze Flare Blitz vs. 252 HP / 200+ Def Eviolite Gligar: 127-150 (38 - 44.9%) -- guaranteed 3HKO
+1 252 Atk Tauros-Paldea-Blaze Flare Blitz vs. 252 HP / 200+ Def Gligar: 190-225 (56.8 - 67.3%) -- guaranteed 2HKO
My point is I don't see why you would want to willingly get Gligar Knocked if you need a Knock Absorber on the spot that badly when you probably take like 20% from the knock and then take 20-30% more against every move after making it a much much much worse wall.
All in all, Gligar still needs to go down a peg. Idt its bad and I have found teams where its better than Muds / Gastro / Palo, but the weaknesses are really glaring and does not really make it A tier worthy imo.
Jesus i made this post way longer than I thought it was going to be