I've found that the utility of softening an incoming attack via Parting Shot is more helpful than the additional Poison chance when it comes to U-Turn. However, it is definitely still a valid option if damage accumulation and status spreading are a higher priority for your team build, and you can assure that Grafaiai won't be put in a position to take more hits than it needs to. Parting Shot doesn't trigger powerful STAB priority moves such as Kingambit's Sucker Punch or Raging Bolt's Thunderclap. Grafaiai isn't bulky, and its defensive profile is situational (immunity to Ghost-type attacks is nice, but not as common as you'd think), so any hits you can avoid taking with Grafaiai should be avoided.A bit off topic, but why not uturn on poison touch? Wouldn't it be better since you can poison opposing mons?
Also all those points make alot of sense, definitely see why you'd use deoxys-speed. Thanks for the explanation y'all!
