1. It's not uncommon, but it is uncommon on ironpress, which is the set you are discussing right now.1. I don't think it is uncommon to see a Zamazenta running Stone Edge, especially given the rise of Moltres and Zapdos. And once again, when I put into comparison with other mons, Zamn feels much better to defensively check, especially in a more balance teams (aka you usually don't want to run passive mons like Pex or Dozo).
2. While every team needs to handle Gambit, it is much easier for Zama to come to the point of snowballing for game than for a Gambit to do the same. People overestimate the Sucker Punch main game, because Gambit is usually the one in a bigger disadvantage of such duel due to its terrible speed. Zamazenta doesn't have the same issue, and among the checks you have listed for Gambit that you commonly run, Lando has to compromise its bulk to run Rocky Helmet, which means it will be chipped to death before it can actually pose as a threat to Zamazenta (unless you tera fire). Tusk doesn't reliably check Zama without tera, because it doesn't do enough damage in return and will get out damaged by IronPress. Some other options like Iron Valiant or Encore Nite are quite specific for a playstyle (HO). Wisp is very helpful against Zamn, but once again, you have to mind tera Fire. Pult may also run double status set to deal with Zamn, but then you have one less slot to slot in either a Dragon STAB for common use or U-turn for pivot, so I may see it as a more extreme option to this matter.
3. Talking about the Waterpon situation feels like a broken checks broken for me, as Waterpon is also the one that has seen a lot of talks about being a potential suspect target. Gambit doesn't like coming in too early unless it's Balloon, or it will also... well, be chipped by hazard damage, which is arguably worse than Zama's situation because it usually wants to stay healthy for the end game. Also, since you mentioned a lot of checks for Gambit above, it's generally unwise to bring in Zama early, which means you can preserve the Zama a lot until you actually find a space for it to get into the game.
4. Yeah, I did say about Bold Ghold being a good specific Zama check that is actually good anyway, but I find Glowking not as reliable of a Zama check as you would expect. While it has amazing bulk for Regenerator, the fact that it doesn't usually run Slack Off means it can be out-offensed by the myriad of tier's still-running-strong special attackers (like Darkrai). Cruch also does a good amount of damage to Glowking (around 40%, not including the drop), so it isn't as reliable as like... Bold Ghold. I do also run Gliscor, but it can only check non-sub or non-tera Steel Zamn. Same with Okidogi.
Maybe this is just my personal experience, but the only check I find that is truly consistent against most Zamazenta sets is Bold Ghold, which is exactly the reason why I find Zamazenta a problematic mon.
2. Gambit is usually at the disadvantage in a sucker punch mindgame? This just isn't true probability wise unless you have something like encore or sub. Lando would run helmet anyway since offense teams want to chip the physical threats lando switches into. Saying it will be 'chipped to death' also applies for Zamazenta, who has similar team responsibilities - not to mention you can minimise this with good play, and that I never said lando was the sole zama check. I never said tusk was a good zama check, but if it is booster speed roar or tera poison last mon, it can beat it. I also specifically mentioned iron val and encore dnite in the context of HO, and other teams have an abundance of other options.
3. Not broken checks broken because zamazenta is not broken. I don't think waterpon is broken either lol, and it hasn't been seriously discussed for a few months now. 'Gambit doesn't like coming in too early unless it's balloon' - well that's just straight up not true, lefties gambit has more early switch in opportunities due to its better longevity, balloon gambit prob wants to preserve balloon, and I'm not sure how its hazard issue doesn't also apply to zama. And yes, it's unwise to bring in zama early, the point is that you don't have a choice most of the time given what zama needs to check.
4. My entire point is that you can fit multiple checks on a team in a way such that teambuilding is barely restricted. Glowking is an incredibly safe pivot into zamazenta, and can scout/trade a few sludge bombs/future sight/etc.
5. I already said this, but something only having a few or no hard counters isn't a reason for being broken. I think you missed the main point of my post, because you're mainly just explaining how zamazenta can beat individual mons 1v1 with the right coverage or tera when it makes far more sense to evaluate zamazenta against an entire team, evaluate it in the context of what other offensive threats can accomplish, and the inherent cost of expending tera.
This is a competitive metagame that tiers on the principle that the better player should win. Why then, is it 'elitist' to distinguish between good players and bad players? Like it or not, in general, good players are more worth listening to than bad players. The 'toxicity' was only really coming from one qualified player as well? And even then, CTC provided far better arguments than any of the forum mainers did, who mainly just parroted things other people have said, made a few witty remarks, or not-so-subtly implied that anyone who disagrees with them is stupid.frankly, this whole thread-splitting thing reeks of elitism, as does the discussion of making reqs "harder" or "stricter". let's be 100% honest with what's actually going on here. this is not an attempt to raise the "quality" of discussion or of the voterbase. quite a lot of the toxicity and low-quality arguments in the kyurem discussion were coming from established players with badges or trophies. if the goal was really to raise the quality of the voterbase, the best fix is to simply hold good players to a higher standard when it comes to discussions and actually enforce the rules of discussion on suspect threads (according to the rules thread's section on suspect thread etiquette, "don't ban x because y becomes broken" is supposed to be infraction-worthy, "no exceptions"). if that doesn't happen, things won't actually improve because the calls are coming from inside the house. what i think is happening here is that a certain circle of top players is upset that "lesser" players with different opinions from them are allowed to speak and vote, and said top players happen to have the ear of the higher-ups and are trying to make it harder for the average player to speak and vote
Why are you acting like you will no longer be able to post? The public thread still exists. Now, if this makes unqualified posters less visible (which would have included me last suspect btw), then that's a good thing. In general, good players make better posts than bad players. Almost always, good players know the metagame better than someone hard stuck in mid ladder. I think you overestimate what we are 'losing' (nothing of much worth tbh) by decreasing the visibility of unqualified posters.
As for suspect thread etiquette, that's an entirely different discussion - there was only one/two qualified players relying on this argument, and CTC provided current metagame based arguments later on anyway. And if you want to go by this, look at how many unqualified players would fail the other rules lol, especially number 1, 2 or 8. And some of the people who did follow the rules... frankly, their posts weren't the best. Honestly, it's a good thing the rules are not really enforced at all given their inflexibility and the demands of enforcing/fact checking everything - and maybe tiering policy as a whole needs to change to accommodate the uniqueness of this generation. There's always been flexibility in the rules regardless, e.g. check is often used differently from its strict definition - are we infracting anyone who doesn't adhere to number 1? Anyway, this entire point is kind of irrelevant since you're using an edge case to say the entire qualified playerbase are the ones lowering the quality of discussion.
The world has always operated on the basis that someone more qualified for a certain job is worth more in the context of performing this job than someone who isn't. Why shouldn't this be the same for smogon? This doesn't even stop you from posting at all. There is no good reason to not implement a reqs only thread, and raising reqs is not something I would oppose either.