my survey scores:
enjoyment: 8. this meta's fun as fuck man, i can't really explain it but things just kinda fit together well and i'm actually enjoying myself on ladder for the first time since, like, april
balance: 7. this meta is, in my opinion, more balanced and more competitive than at any other point during the lifetime of the gen. the reason i didn't score it higher, though, is because there are a lot of borderline mons, and deep down i have a feeling that there's some broken shit lurking somewhere that people are waiting for spl to unleash
3. this motherfucker can play virtually any role and set the bar for every role it plays. i don't think any individual set is broken in the traditional sense, but the insane amount of variety makes the mon effectively unpredictable and i wouldn't be opposed to a suspect somewhere along the line
3. it's basically the same as last gen kyurem but without roost, which is definitely worse, but the trade-off is that snow and loaded dice exist now and tera lets it hit even harder than before, shed its rocks weakness, gain physical ground coverage, whatever. it's a devastating breaker or sweeper and i think it's probably going to end up broken, but there's just so much stuff going around that it feels hard to fit it on teams
2. still kinda does the same bullshit, but there's a lot of stuff doing even better bullshit now and volc is having a really hard time keeping up. i almost wanted to vote 5 and try to get it quickbanned before spl a second time as a joke, but i decided against it
3. also still doing the same bullshit it used to, and with a way better matchup spread than volc, but something about it isn't screaming "get it out of the tier" to me at the moment. still wouldn't be opposed to it going or even that surprised if it gets qb'd
i don't remember what i voted this because i've been typing this up for so long, but it was either a 2 or a 1. yes, it hits obscenely hard in the sun banded with tera fire. it 2hkos dondozo with a physical fire move. and yet, somehow i just don't see it as broken, and i'm not entirely sure why—it never feels overwhelming when i'm against it or when i use it
2 i think, or maybe 1, not sure what i put. it's fast and can snowball really easily, tera blast gives it menacing coverage, but i just don't see it being banworthy right now, just very strong. it's very straightforward once it teras, and if the serp user chooses to tera something else, serp just kinda sits there and does nothing against a concerning number of mons. also, stellar tera blast is a fake set. there, i said it. it doesn't do shit compared to tera fire or ground. use stellar on enamorus, not this
2. very strong, stabs hit a lot of stuff for good damage, great setup potential, thunderclap is an excellent priority tool, but there are too many things that resist or are immune to thunderclap, so they can just outspeed bolt and kill it. i've never had a problem dealing with this mon
2. the only actually good user of stellar tera blast, but aside from that she's just kind of the same thing, and stellar tera blast is honestly a bit lackluster even on her. can definitely see her becoming a problem, though, keep an eye on this one
1. biggest fraud in the meta in my opinion. it just doesn't feel like it really, well, does anything
5. hazards are stronger than they've ever been and i think ghold is still at the very least partially at fault. being able to viably run defog on one and a half mons might not be the silver bullet to answer the hazard question, but… what else are we gonna do? just stick boots on everything forever and pretend it's ok? ban 5 other mons or an entire entry hazard? a ghold ban is at least a solution worth trying
5, and i will proudly admit this is entirely personal bias. fuck this mon
kokoloko tiering: more like nononono tiering. i've made my thoughts on this matter clear on the dedicated thread about it, but the tl;dr is that this is the first time all gen where we don't need it and we shouldn't be letting spl dictate tiering policy again
enjoyment: 8. this meta's fun as fuck man, i can't really explain it but things just kinda fit together well and i'm actually enjoying myself on ladder for the first time since, like, april
balance: 7. this meta is, in my opinion, more balanced and more competitive than at any other point during the lifetime of the gen. the reason i didn't score it higher, though, is because there are a lot of borderline mons, and deep down i have a feeling that there's some broken shit lurking somewhere that people are waiting for spl to unleash
3. this motherfucker can play virtually any role and set the bar for every role it plays. i don't think any individual set is broken in the traditional sense, but the insane amount of variety makes the mon effectively unpredictable and i wouldn't be opposed to a suspect somewhere along the line
3. it's basically the same as last gen kyurem but without roost, which is definitely worse, but the trade-off is that snow and loaded dice exist now and tera lets it hit even harder than before, shed its rocks weakness, gain physical ground coverage, whatever. it's a devastating breaker or sweeper and i think it's probably going to end up broken, but there's just so much stuff going around that it feels hard to fit it on teams
2. still kinda does the same bullshit, but there's a lot of stuff doing even better bullshit now and volc is having a really hard time keeping up. i almost wanted to vote 5 and try to get it quickbanned before spl a second time as a joke, but i decided against it
3. also still doing the same bullshit it used to, and with a way better matchup spread than volc, but something about it isn't screaming "get it out of the tier" to me at the moment. still wouldn't be opposed to it going or even that surprised if it gets qb'd
i don't remember what i voted this because i've been typing this up for so long, but it was either a 2 or a 1. yes, it hits obscenely hard in the sun banded with tera fire. it 2hkos dondozo with a physical fire move. and yet, somehow i just don't see it as broken, and i'm not entirely sure why—it never feels overwhelming when i'm against it or when i use it
2 i think, or maybe 1, not sure what i put. it's fast and can snowball really easily, tera blast gives it menacing coverage, but i just don't see it being banworthy right now, just very strong. it's very straightforward once it teras, and if the serp user chooses to tera something else, serp just kinda sits there and does nothing against a concerning number of mons. also, stellar tera blast is a fake set. there, i said it. it doesn't do shit compared to tera fire or ground. use stellar on enamorus, not this
2. very strong, stabs hit a lot of stuff for good damage, great setup potential, thunderclap is an excellent priority tool, but there are too many things that resist or are immune to thunderclap, so they can just outspeed bolt and kill it. i've never had a problem dealing with this mon
2. the only actually good user of stellar tera blast, but aside from that she's just kind of the same thing, and stellar tera blast is honestly a bit lackluster even on her. can definitely see her becoming a problem, though, keep an eye on this one
1. biggest fraud in the meta in my opinion. it just doesn't feel like it really, well, does anything
5. hazards are stronger than they've ever been and i think ghold is still at the very least partially at fault. being able to viably run defog on one and a half mons might not be the silver bullet to answer the hazard question, but… what else are we gonna do? just stick boots on everything forever and pretend it's ok? ban 5 other mons or an entire entry hazard? a ghold ban is at least a solution worth trying
5, and i will proudly admit this is entirely personal bias. fuck this mon
kokoloko tiering: more like nononono tiering. i've made my thoughts on this matter clear on the dedicated thread about it, but the tl;dr is that this is the first time all gen where we don't need it and we shouldn't be letting spl dictate tiering policy again