Utility Parting Shot Spinner Morpeko
Morpeko @ Heavy-Duty Boots
Ability: Hunger Switch
Tera Type: Ghost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Aura Wheel
- Parting Shot
- Rapid Spin
- Super Fang / Knock Off / Taunt / Seed Bomb
I've been advocating for and using Morpeko since its introduction in Generation 8. I feel that it's one of the most underrated Pokemon and the best of the Pika clones competitively. Aura Wheel is effectively two STAB moves in one (
Electric/Dark, 110 BP, 100% Acc) that boosts Morpeko's speed by one upon a successful hit (
switches between the types turn by turn) and that particular STAB combination is very nice in this meta. Parting Shot allows Morpeko to maintain momentum while softening any incoming blows for teammates thanks to the -1 to both Attack and Special Attack that your opponent gets, while Rapid Spin is useful as always. The last slot is a toss-up depending on your team's specific needs, but the four options I've listed are all options that I've tooled around with that are quite useful. Super Fang will take down half of the HP of particularly immovable feeling threats like Dondozo, but STAB Knock Off pairs quite nicely with Morpeko's other utility tools. Taunt is also a great option to shut down slower defensive and utility threats, while Seed Bomb provides good coverage against some nasty OU threats.