Can someone give me info about Clefable + Gliscor balance builds? Just want to get into hazardstack.
Serperior is basically the only one that doesn't suck while having decent defenses. You can technically use something like vileplume, but that's very niche.Are there any good leech seed setters? Or at least niche ones that won't die immediately?
I kinda miss using it, but it feels like the grass types that exist are better to just mash the button with
Clefable and gliscor are some of the few defensive mons that can afford not to run boots while also being able to set up hazards, the added longevity shows especially in longer games, both mons get knock off which allow you to remove boots.Can someone give me info about Clefable + Gliscor balance builds? Just want to get into hazardstack.
Are there any good leech seed setters? Or at least niche ones that won't die immediately?
I kinda miss using it, but it feels like the grass types that exist are better to just mash the button with
Can someone give me info about Clefable + Gliscor balance builds? Just want to get into hazardstack.
bro. balance is easily the best archetype right now, even with all the silly balance breakers running around. it's also the second most used archetype on high ladder as of last month ("weatherless" doesn't count). saying balance is bad or underperforming right now is kind of ridiculous when it's currently at one of the best points it's ever been
Been Playing with Roaring Moon and Ogerpon-W for a couple of days now to see if my opinion on them would change, and so far not really. Ogerpon-W is a fantastic Pokemon. Easily one of the best Wallbreakers in the Tier thanks to a variety of factors. Though I have often found that outside of threating slow, defensive Pokemon there isn't a whole lot going for it. 110 was fast 10 years ago let's be real. By current standards 110 speed sits in this awkward spot where yes it's faster than pretty much every Pokemon it wants to whack, but is still so much slower than a good amount of the other offensive threats of the tier. All of whom threaten to KO poor little Pon with even the slightest amount of chip. Which isn't hard since the poor gal can't even wear some Boots, and is constantly wore down by hazards. There's also the fact that Dragon Types are everywhere. Raging Bolt, Kyurem, Roaring Moon, Dragapult, Dragonite all resist both of her Stabs, and threaten her with the immediate clap back. Meaning often times it feels like you have to run Play Rough or U-Turn to either clap back, or not be such a momentum drain. Though in doing so it just makes your fat match up worst by foregoing Encore, Taunt, or Knock Off. How does a supposedly broken Mon with pretty much a guaranteed 3MS have 4MSS? I love the girl to death, but she just ain't all that.
Roaring Moon on the other hand feels like Match Up Moth 2.0 despite having a grand total of one set with slight movepool variety. There are just some Team Structures that crumble to Roaring Moon, and effectively lose on preview. Others feel like they have a chance only for the Roaring Moon to whip it out, and Taunt the opponent. You really have to play well from both a team building perspective, and in game gameplay angle to deal with Roaring Moon effectively. The worst part of it all unlike Volc, which was a pretty feast or famine type of Pokemon, Roaring Moon can just be content with Knocking Off, and playing the support role. Does your counterplay really matter when the Pokemon in question just Knocks you Off, Taunts to prevent recovery/status, and switches? Much like Ogerpon-W, Roaring Moon, to me at least, feels the worst going into Offense since unboosted Roaring Moon isn't grabbing to many KOs, and has limited set-up opportunities. Though still 119 Speed is no joke, and as I said Roaring Moon is pretty content going 1 for 1 then slapping the switch in the face. I think this Mon definitely needs a suspect test at the very least.
Zamazenta is also stupid, cheesy broken. Why is this dog still here? Put It Down! Any ways those are my current feelings of the meta, and thanks for reading <3!
If Zama is broken it's broken. Doesn't matter if it is soft checks/ checks threats. End of the day if it's unhealthy to the metagame, we have to rid of it. We will deal with the consequences of it from there. Just like how we had to get rid of Archuladon for the health of the metagame, but as a consequence, it made ogerpon a lot more busted. Again I'm still trying to form my opinion on Zama, but day by day I am starting to see how it could be a problem for the overall metagame. ID +bodypress sets being checked by pult and Gholdengo is sort of a lie. Pult cannot tank one crunch meaning it won't be around for the long game, and Gholdengo is forced to be defensive with recovery to check crunch. Other answers like Lando are forced to commonly trade against iron defense sets, and Gliscor becomes set up fodder to tera steel/poison to stop toxic. Zama always has a way of checking it counters in some way in some way or another. It can adapt to its checks. This does mean it loses out on something, however, which is why I'm not sure if I want it banned. If you run 4 attacks boots, you aren't a potent end-game breaker. If you are id body press, you may lose to intimidate + glowking core or ghost types if you pray for no crunch when switching. If you run no heavy slam, every fairy type in the world is saying fuck you and destroying your ass. Zama is def busted but can be answered on most teams. But does this diversity make in unhealthy? Does it variability make it suspect worthy? Idk, I'm still trying to form my thoughts on it and will continue to in the foreseeable future.Zamazenta would not even be in the first five things I would look at addressing in the tier. IDBP is strong and certainly can sweep unprepared teams, but at this point if you are not building your HO team with a check to IDBP Zama in mind you deserve to lose. Its hard to see IDBP as super broken when you can easily fit Gholdengo or Dragapult on your team which already puts IDBP on the backfoot. Even without those, IDBP isn't that hard to defensively or offensively handle. It also is a bit of a Tera hog with IDBP. This is ignoring its other sets that offer a ton of utility in the tier and are overall healthy presences. Boots Zama imo is one of the most useful forms of speed control in the tier and helps keep a lot of stuff in line. It is one of the best glue mons in the tier right now as well, being a blessing in builder to work with with how much it checks. Zama would be a terrible candidate for a suspect right now. Without Zamazenta, the tier would be in a worse spot overall.
Thanks for your opinion. I definitely agree with you in some regards, but I also think that this tier is held up by rubber bands and chewing gum. If this tier is only "stable" because we feel the need to keep one unhealthy mon or else we'd actually have to deal with the plague of Dark Types in the tier is indicative of an overarching problem. In the short term, yes, the Tier would be worst off without Zamazenta, but I'd argue it'd open room for long term growth of the Tier by actually addressing problem elements within it rather than saying "here is dog everything fine."Zamazenta would not even be in the first five things I would look at addressing in the tier. IDBP is strong and certainly can sweep unprepared teams, but at this point if you are not building your HO team with a check to IDBP Zama in mind you deserve to lose. Its hard to see IDBP as super broken when you can easily fit Gholdengo or Dragapult on your team which already puts IDBP on the backfoot. Even without those, IDBP isn't that hard to defensively or offensively handle. It also is a bit of a Tera hog with IDBP. This is ignoring its other sets that offer a ton of utility in the tier and are overall healthy presences. Boots Zama imo is one of the most useful forms of speed control in the tier and helps keep a lot of stuff in line. It is one of the best glue mons in the tier right now as well, being a blessing in builder to work with with how much it checks. Zama would be a terrible candidate for a suspect right now. Without Zamazenta, the tier would be in a worse spot overall.
Well I mean you guys chose to keep tera, so that might be the issue.Took a break, and Im so happy to see things I've complained about finally got the boot or are getting looked at again. Ive hated Zama for ages and am so glad people re-wised up on Volcarona.
I'm convinced a balanced gen 9 OU is like some sort of mythical amulet that only questionably exists. I hope we find it. Maybe our balanced OU is just named UU with like only half of the existing OU mons lmao.
I fucking hate this shit honestly. If a single mon is the only thing preventing others from running rampant then simply remove it so we can remove the other mons after it in succession. I rather the whole rogues gallery be expedited out of the tier than be forced to live with "well, why improve things when we can wallow in the sewers covered in our own filth?"As well, i've commonly heard from people that they KNOW waterpon is broken and that its bullshit, but that they don't want it to go because it stops 'degenerate strategies',
Yeah they are like at the top of my list.i wanted to write about what i think should be one of the next two suspects now that volcarona has been banned for awhile, namely either Kyurem or Waterpon. I think both of these mons are largely similar in their negative impact and their effect on building: They both exert large pressure on anything remotely fat and largely need to be out-offensed; defensive counterplay to these mons is largely flawed and temporary at best. Balance often needs at least 1 and usually 2 slots dedicated to outspeeding/outoffensing these mons.
Kyurem has easier stopgaps, but is still very hard to wall. Freeze dry is one of the dumbest moves in the game on a mon that strong, and largely forces a freeze dry resist on teams that want to be defensively sound into it or else any set (but especially specs) has a field day into that team. The issue is that with the dissapearance of volc, it's gotten much harder to fit these. Freeze dry is only resisted by fire, steel and ice; ice is a dogshit defensive typing and weavile (the only real option) is switching into a specs ice beam once max because of how frail it is. Steel is obviously good, and options like kingambit and gholdengo are good switchins, but they need to be scouted for unless its earth power and they get chunked. Heatran is even worse, as not only does itsuckstruggle into the metagame right now, its 4x weak to earth power. Similarly, volc used to be a great freeze dry resist that wasn't weak to earth power, but since it's left, the only non-HO options for a fire type freeze dry resist are Skeledirge and Cinderace; these two mons aren't bad, but Cinderace (arguably the better one) is like Weavile in its frailty and still gets blown up by EP on a wrong predict. Skeledirge is more bulky imo isn't great right now and is similarly blown up on a wrong guess. And none of these mons are sufficient at stopping Kyurem. To be defensively sound into all kyurem sets, you largely need one of 3 defensive structures: Gking + freeze-dry resist, spdef garg + freeze dry resist, and mola + sturdy freeze-dry resist. SpDef Clef is an option but tbh making your knock absorber unable to take physical hits is really bad. This forces really awkward scenarios where, without these structures your defensive structure can be just blown up by Kyurem, and even with them it can still get broken through. Non-gking structures often rely on protect to scout out specs, but if it comes in on something without protect then Kyurem has the opportunity to throw out extremely strong stab attacks or EP. Thats forgetting that Kyurem can tera to either get stab EP or even stronger ice stab. Let's say you have a Gking team with Weavile as your freeze dry resist, and as you switch in your Gking to specs Kyurem, it tera ices and does (51.2 - 60.4%); now your only option is to switch in is Weavile, which takes even more damage from that specs ice beam (59.7 - 70.4%) or just sacking something. And while yes, Weavile is a frail freeze dry resist, there are maybe 4 viable bulky freeze dry resists, and 2 of them (Heatran and Skeledirge) are not that good or splashable. And obviously, specs kyurem has counterplay; its very hazard weak and can be outsped; however, specs kyurem is always paired with removal, so there's no guarantee rocks stays up when it comes in, it can get access to the snow defense boost to make it harder to take down, but also its speed tier largely constrains building; it forces fat teams to have at least a couple mons that can revenge it, otherwise it iwll shred through those teams even more. As well, it's not like its that slow; it outspeeds key threats like Great Tusk, Landorus and Gholdengo, so its able to force switches on them. That's forgetting the freeze chance it has on its moves; often Kyurem just spams its ice attacks, and the freeze chance will proc eventually and can create a much more favourable position for it. And while it can be awkward defensively, its offensively too threatening in my opinion and doesnt deserve a place in the tier.
Waterpon is in some ways worse; while kyurem at least can be held off defensively, Waterpon is faster (so its harder to outoffense) and ironically HARDER to stop defensively despite its seemingly worse offensive coverage. Switchins to Waterpon are really limited to Pult (kinda/not really), dragonite (kinda/not really), grasspon (kinda), rillaboom (kinda), serp (garbage), meow (kinda), sinistcha (kinda), amoonguss (very hard to fit), kingambit (not really) and tera grass mons (usually not good). Notice how I say 'kinda' because none of these can consistently withstand Waterpon; it either has the coverage to cripple or break through it, or they're just too frail to withstand more then one or two hits. Sinistcha is theoretically the best of these; it resists both its stabs and gets access to strength sap to restore its health, and I would argue Sinistcha actually has a lot of use outside this match up (ironically I think waterpon makes sini worse). However, if Waterpon has encore, it can punish strength sap and start setting up. If it has knock off, it just wins, straight up. Even without these tools, Sini can get mostly worn down by Waterpon anyways, and doesnt want to click strength sap in case Waterpon is an encore variant, and if its a knock variant instead you're even more screwed. PR variants it does well into. Its often touted as a check, but to be honest Sini is best as a spinblocker and wincon, and Waterpon can wear it down to the point where it can no longer spin block effectively. All the other grasses bar amoonguss are often too frail to take more then a couple hits, or get crippled by knock off. Rillaboom can theoretically eat more hits, but it activates grassy terrain and so can ironically power up Waterpon's power whips, and after an SD waterpon has a 50% chance to OHKO rillaboom. Pult similarly can switch in once but is not that bulky and can get screwed by potential knock off or play rough. Dragonite is very sturdy but ironically only really fits on offense anyways and never runs roost, so its often also liable to getting punished by knock off or play rough. Kingambit also gets hard punished if its an encore set, as well as getting chunked by Waterpon's Ivy Cudgel in general. While these require Waterpon to pick and choose what it cripples, notice that knock is extremely consistent at stopping any defensive counterplay, and that you don't know Waterpon's last move until it uses it on you, at which point it can likely take a kill if you've guessed wrong. As well, Ivy Cudgel is a notoriously insane move that has a high crit chance, so there's a fairly high chance where it clicks it after a swords dance and does way more damage then it should; as well, like with Kyurem, its speed tier is high enough that it forces offensive counterplay; nothing can wall it and it threatens out anything defensive, so it either forces frail offensive mons to eat a hit or just gets a kill on a fat mon. This thing has no defensive counterplay, to the point where 658Greninja made a guide on Rotom-mow, a mon that has been OU viable maybe once, because of its ability to resist Waterpon's stabs. This is also forgetting that it can tera to switch up its weaknesses and power up its already insane Ivy Cudgel.
As well, i've commonly heard from people that they KNOW waterpon is broken and that its bullshit, but that they don't want it to go because it stops 'degenerate strategies', and I feel sometimes like this community doesn't learn from its own mistakes or has amnesia. This fearmongering often happens literally ANY TIME a dominant mon is suspected, where someone admits its bullshit but doesnt want it gone because the tier might be gone without it, and honestly its repeatedly been shown to be a shitty argument. If something is broken without Waterpon (or Volcarona, or Archaludon, or Chien-Pao, or Gliscor...) then it will get looked into after. If you have to admit that a mon is broken before saying that its necessary, you've admitted that the right course is that it should be banned. It's a bad argument and if people REALLY think Waterpon isn't broken, i would much rather here them argue that on its own merits then admit its brokenness but just not want change in the tier because its scary.
I agree. I want the scum of the earth roaring moon to be suspected. Kyurem is def another. I actually don't hate ogerpon as much as other people. It is not healthy for the metagame at all, but my hatred for roaring moon is even more. I mainly just find myself using choiced pokemon to destroy ogerpon hopes and dreams like Specs Val.Yeah they are like at the top of my list.
Waterpon and Kyurem gotta go
Idk what the other three are, Ghold I think would be like 4 not because it's broken but because it is inherently unhealthy and it going would allow spinners to actually work since
3 Is like moon, it's an annoying matchup fish but like Ghold not urgent
Hi what set were u using on the ladder w ogerpon?This is the ladder terrorist setBeen Playing with Roaring Moon and Ogerpon-W for a couple of days now to see if my opinion on them would change, and so far not really. Ogerpon-W is a fantastic Pokemon. Easily one of the best Wallbreakers in the Tier thanks to a variety of factors. Though I have often found that outside of threating slow, defensive Pokemon there isn't a whole lot going for it. 110 was fast 10 years ago let's be real. By current standards 110 speed sits in this awkward spot where yes it's faster than pretty much every Pokemon it wants to whack, but is still so much slower than a good amount of the other offensive threats of the tier. All of whom threaten to KO poor little Pon with even the slightest amount of chip. Which isn't hard since the poor gal can't even wear some Boots, and is constantly wore down by hazards. There's also the fact that Dragon Types are everywhere. Raging Bolt, Kyurem, Roaring Moon, Dragapult, Dragonite all resist both of her Stabs, and threaten her with the immediate clap back. Meaning often times it feels like you have to run Play Rough or U-Turn to either clap back, or not be such a momentum drain. Though in doing so it just makes your fat match up worst by foregoing Encore, Taunt, or Knock Off. How does a supposedly broken Mon with pretty much a guaranteed 3MS have 4MSS? I love the girl to death, but she just ain't all that.
Roaring Moon on the other hand feels like Match Up Moth 2.0 despite having a grand total of one set with slight movepool variety. There are just some Team Structures that crumble to Roaring Moon, and effectively lose on preview. Others feel like they have a chance only for the Roaring Moon to whip it out, and Taunt the opponent. You really have to play well from both a team building perspective, and in game gameplay angle to deal with Roaring Moon effectively. The worst part of it all unlike Volc, which was a pretty feast or famine type of Pokemon, Roaring Moon can just be content with Knocking Off, and playing the support role. Does your counterplay really matter when the Pokemon in question just Knocks you Off, Taunts to prevent recovery/status, and switches? Much like Ogerpon-W, Roaring Moon, to me at least, feels the worst going into Offense since unboosted Roaring Moon isn't grabbing to many KOs, and has limited set-up opportunities. Though still 119 Speed is no joke, and as I said Roaring Moon is pretty content going 1 for 1 then slapping the switch in the face. I think this Mon definitely needs a suspect test at the very least.
Zamazenta is also stupid, cheesy broken. Why is this dog still here? Put It Down! Any ways those are my current feelings of the meta, and thanks for reading <3!
and if people REALLY think Waterpon isn't broken, i would much rather here them argue that on its own merits then admit its brokenness but just not want change in the tier because its scary.
The issue is Zamazenta isn't really that broken right now. I think the level at which something is banworthy is pretty high this generation. This is just a high power level meta. Zamazenta is obviously a strong mon, its in contention for a top five mon in the meta (this does not mean the top five mons are the most banworthy). But this meta is at a very high power level. While Zama can weasel its way past some of its checks, it still has the issue of losing to common things one way or another. IDBP can sneak its way past some counters with the right tera, sure, but so can a lot of the iter. IDBP also has pretty bad 4MSS. You want to run all of Crunch, Roar, and Heavy Slam to help ease your way through your checks, but you cant afford all three. This also ignores how Bulkier teams tend to do better on average into IDBP.If Zama is broken it's broken. Doesn't matter if it is soft checks/ checks threats. End of the day if it's unhealthy to the metagame, we have to rid of it. We will deal with the consequences of it from there. Just like how we had to get rid of Archuladon for the health of the metagame, but as a consequence, it made ogerpon a lot more busted. Again I'm still trying to form my opinion on Zama, but day by day I am starting to see how it could be a problem for the overall metagame. ID +bodypress sets being checked by pult and Gholdengo is sort of a lie. Pult cannot tank one crunch meaning it won't be around for the long game, and Gholdengo is forced to be defensive with recovery to check crunch. Other answers like Lando are forced to commonly trade against iron defense sets, and Gliscor becomes set up fodder to tera steel/poison to stop toxic. Zama always has a way of checking it counters in some way in some way or another. It can adapt to its checks. This does mean it loses out on something, however, which is why I'm not sure if I want it banned. If you run 4 attacks boots, you aren't a potent end-game breaker. If you are id body press, you may lose to intimidate + glowking core or ghost types if you pray for no crunch when switching. If you run no heavy slam, every fairy type in the world is saying fuck you and destroying your ass. Zama is def busted but can be answered on most teams. But does this diversity make in unhealthy? Does it variability make it suspect worthy? Idk, I'm still trying to form my thoughts on it and will continue to in the foreseeable future.
The volc ban was a bit over two weeks ago, def not enough time to have another suspect test (though I do wish it was earlier). I'd say give it a week, release a survey and go from there. Of course, the council should do as it pleases, I am in no way qualified enough to tell them to do their job (nor should I even if I was qualified since that just kind off a ass move and they have been doing a good job)The issue is Zamazenta isn't really that broken right now. I think the level at which something is banworthy is pretty high this generation. This is just a high power level meta. Zamazenta is obviously a strong mon, its in contention for a top five mon in the meta (this does not mean the top five mons are the most banworthy). But this meta is at a very high power level. While Zama can weasel its way past some of its checks, it still has the issue of losing to common things one way or another. IDBP can sneak its way past some counters with the right tera, sure, but so can a lot of the iter. IDBP also has pretty bad 4MSS. You want to run all of Crunch, Roar, and Heavy Slam to help ease your way through your checks, but you cant afford all three. This also ignores how Bulkier teams tend to do better on average into IDBP.
TBH, I think it is way too soon to even discuss suspects anyway. Volc got banned very recently and the meta is going to take time to settle. If you want to look at candidates, I doubt Zamazenta would hit 60% right now at all, nor would it score exceptionally high if we did do another metagame survey. Most people have their eyes on Waterpon, Roaring Moon, and Kyurem. I think after what happened with Kyurem and Gouging Fire, the main focus should be on finding test subjects that have more of a consensus behind them. If Zamazenta was the next test, it likely would not be banned and would stick around in the metagame for the forseeable future, potentially for the rest of the gen. If you do dislike Zamazenta, that's fine, but public opinion does not seem to be behind banning it. Many folks want Ogerpon Wellspring to go, but many said they do not want to test it until they know it can get above a 60%. The worst case scenario would be a test like Kyurem's where you get a close vote for it to stay.
Hi what set were u using on the ladder w ogerpon?This is the ladder terrorist set
Ogerpon-Wellspring (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Trailblaze
- Play Rough
Still sucks cos valiant with booster can revenge kill u but its the better set in general for the ladder to stomp other hos which is probably the most common style
The issue is Zamazenta isn't really that broken right now. I think the level at which something is banworthy is pretty high this generation. This is just a high power level meta. Zamazenta is obviously a strong mon, its in contention for a top five mon in the meta (this does not mean the top five mons are the most banworthy). But this meta is at a very high power level. While Zama can weasel its way past some of its checks, it still has the issue of losing to common things one way or another. IDBP can sneak its way past some counters with the right tera, sure, but so can a lot of the iter. IDBP also has pretty bad 4MSS. You want to run all of Crunch, Roar, and Heavy Slam to help ease your way through your checks, but you cant afford all three. This also ignores how Bulkier teams tend to do better on average into IDBP.
TBH, I think it is way too soon to even discuss suspects anyway. Volc got banned very recently and the meta is going to take time to settle. If you want to look at candidates, I doubt Zamazenta would hit 60% right now at all, nor would it score exceptionally high if we did do another metagame survey. Most people have their eyes on Waterpon, Roaring Moon, and Kyurem. I think after what happened with Kyurem and Gouging Fire, the main focus should be on finding test subjects that have more of a consensus behind them. If Zamazenta was the next test, it likely would not be banned and would stick around in the metagame for the forseeable future, potentially for the rest of the gen. If you do dislike Zamazenta, that's fine, but public opinion does not seem to be behind banning it. Many folks want Ogerpon Wellspring to go, but many said they do not want to test it until they know it can get above a 60%. The worst case scenario would be a test like Kyurem's where you get a close vote for it to stay.
I’m just gonna start off by saying I’m very disappointed that no one gave me 5 mons they think should go. We’ll look past it though.