
Gouging Fire has an incredible typing, great ability, a fantastic moveset, and natural bulk allowing it to easily fulfill a variety of roles such as offensive setup sweeper, a sun boosted revenge killer, and just an overall sponge being able to switch into attacks through the game. Dragon teams Gouging Fire has great defensive support between the Steel-types, Levitate users, and Fighting immunity in Dragapult; allowing Gouging Fire to easily switch between itself and its teammates through the game, forming a core with crazy defensive synergy. This allows Gouging Fire ample opportunities to setup Dragon Dance and sweep through the whole team. This is especially dangerous when you consider that Gouging Fire can easily snowball games with Dragon Dance if the opponent does not play around it perfectly and can end the game on the spot. Gouging Fire also provides invaluable offensive pressure the types Dragon is weak to in Ice and Fairy. This allows Dragon teams to be used with virtually no drawback, pushing them to the forefront of the metagame, as seen in MWP. On Fire it plays completely differently, it is a sun abuser. Its main set is a Choice Band user that activates Protosynthesis to increase its Speed stat allowing it to spam Raging Fury which 2HKOs a majority of the metagame and is extremely difficult to revenge kill thanks to the Speed boost Protosynthesis gives it. Both types also give it access to Healing Wish, allowing it to rip through teams a second time. Due to all these great qualities and team support, Gouging Fire remains a prominent threat and the forefront of the metagame.
While Gouging Fire has all these great qualities, usually its role is fairly obvious from team preview and the player can plan on how to manage it accordingly. This can come through paralyzing it to allow a faster Pokemon to revenge kill it, remove its Heavy-Duty Boots with Knock Off to prevent it from being able to switch in so freely, change the weather while its locked into a move to deactivate protosynthesis, and many more. A majority of types also have their own answers to Gouging Fire, such as Dark using physically defensive Ting-Lu, switch weather conditions while its locked into an attack, and opposing Dragon teams have access to Pokemon that can OHKO bulky Gouging Fire after it uses Dragon Dance twice.
The metagame has adapted to Gouging Fire in many ways, however it still prevails as a Pokemon that can easily run away with games if mismanaged. So the council would like to let the community decide its fate!
Rio Vidal said:on fire teams with access to sun, gouging fire can rip through teams with choice band raging fury+a speed boost. this makes it both incredibly difficult to tank an attack or outspeed it to threaten a ko inside the sun. on dragon teams, it has access to incredible defensive synergy with its teammates allowing it to switch out of threats safely with ease and setup dragon dance at the most opportune times. both types also provide it access to healing wish, which allow it to do the same thing all over again. definitely a powerful pokemon deserving of a suspect.
Floss said:Gouging Fire has been a threatening presence in the meta for a while, picking up a suspect near the start of the year which ended in it staying in the meta. Since then, it has maintained a similar role in the meta, although with some slight differences. Physically Defensive sets are more common on Dragon, and double Steel builds are a lot more common, ensuring that Gouging does not have as much of a burden in being forced to check the prominent Fairy types. This freedom has ensured that it has maintained its danger despite the various fluctuations in the meta since, and the reason that I have voted for it to be suspected once more.
ken said:Hopefully we don't derail like Gouging Suspect #1... On Fire it's pretty easy to see what Gouging is doing: hammer time. The support and sun-boosted damage can be overwhelming despite how predictably it is used on the type. However, mispredictions in what set Gouging is running on Dragon can make playing around it punishing while simultaneously chipping down or losing your defensive core. Do I think Gouging is broken? No. Do I think it has enough support that it is considerably problematic? Perhaps. With its access to recovery on top of the setup and coverage moves, it has extremely good potential, but when laddering, more often than not I encounter players who let it get chipped early and ruin its ability to set up or do more serious damage mid-to-end game or end up sacking it altogether unless I'm using Steel, which pragmatically it should have an advantage over given its bulk + coverage anyway. In MWP it wasn't usually the case that singlehandedly won Dragon teams games either. I've had ever-so-slightly more trouble against it with Fighting now that Zama is gone, but if a Dragon team is letting me Bulk Up with Scrafty, it's not doing so hot in the 1v1 and swapping anything else into a Knock Off is unideal for them, and I've had some fun with other weird sets that it doesn't present too much of an added difficulty in the MU. I think Gouging could probably be replaced for the purpose it fulfills on most Dragon teams, and even with the STAB Fire coverage being sorely missed, Dragon has enough support options to cover the bulky offense provided by Gouging Fire.
azick said:Unmatched breaker on fire in the sun that can plow through defensive cores and has few natural checks, simply uncompetitive in my eyes. Not as absurd on Dragon but excellent bulk makes it one of the biggest set up threats in the tier.
Cielau said:Having the perfect role of defenvise support and viable win condition in a plethory of mu make me feel like this should be ban from a long time ago. I can also mention the fire problem, sun makes him really unstopable against types who don't have access to a lot of fire resist. I feel like we really underestimate the problem of this pokemon in the metagame, but 1 year after things doesn't really evolve despite many action of the council, imo it's a sign another sign an action required. I think u understand it, but I will vote ban
style.css said:Gouging Fire stands out because of it's great stat spread, nearly perfect coverage, set up ability and recovery combined with great team support on both Dragon and Fire. On Dragon, the variety of sets, spreads and coverage make early defensive plays difficult to make a potentially punishing. While Fire might only use Choice Band as a set, the raw power and support from Sun (both for Fire STAB and Protosynthesis boosts) there is only so much some types can do to check Gouging Fire.
Scarfire said:I believe Gouging restrains gameplay in irritating ways, especially on Dragon teams. It shuts down a good bit of otherwise solid ways to punch through and sweep dragon, while simultaneously threatening to setup and sweep in return. Its far from the game-ender offensive mons we have suspected in the past, but I find its ability to prevent dragon from losing to be a hinderance on the meta.
Leafium Z said:I have the impression that Gouging Fire lost traction since it's first suspect, either by metagame naturally adapting to it or by people eventually realizing that the dog is not the threat that they think it is. However, with the Zamazenta ban, it would be natural to think that the Dog would be able to run rampant again, since one of its most reliable checks would be out of the game. Except it didn't. Most recent tournaments showed Band on Sun being questionable at most, with Fire being in an all-time low since the start of the gen; while on Dragon it still shines with the role of a great defensive mon, but it stops at there. A great defensive mon, not broken or uncompetitive by any means.
Feel free to post in this thread with your thoughts on Gouging Fire in Monotype. You are encouraged to post replays to prove your point.
You have to reach a COIL of 3170 in order to get reqs. For reference, the B-value for this suspect will be 2. The suspect test will last two weeks until Thursday March 6th @ 11:59 PM EDT (GMT -5). You will then have three days to cast your vote. Gouging Fire will require a 60% majority of voters in favor of banning it in order for it to be banned from Monotype.
NOTE: THIS TEST WILL BE USING A NEW SUSPECT PROCESS!
The instructions to participate in this retest are as follows:
- Create a new account on PS. You do not have to follow any specific naming convention (however if you want to GFDD is a suggested prefix), your suspect account must have never played a game in Monotype before this suspect test went up (we will know) or you will not receive valid requirements (resetting W-L does not count for this -- the account you use must never have played Monotype before the test, full stop.)
- You can use /rank to check if your alt is allowed to get requirements. Whenever in doubt, type /rank and it will tell confirm if you are eligible or not
- At any point on your new account, use the command /linksmogon on Pokemon Showdown! You will receive instructions on what to do once you run this command
- Double check that you're listed as a voter here! If you aren't listed as a voter despite having valid reqs, please contact Rio Vidal, ken, or Floss
- If you have any questions about this new process, feel free to PM Rio Vidal

You may use this thread to discuss this Gouging Fire suspect or ask for clarification for any questions you may have. You may not use this thread to post one-liners or discuss topics unrelated to this specific suspect, such as possible future suspects. Please stay respectful when you post and follow all Monotype forum rules. Please also make sure to follow the Monotype tiering philosophy found here.