
Suicune
Typing: Water type
Base Stats: 100 HP | 75 Atk | 115 Def | 90 SpA | 115 SpD | 85 Spe
Ability: Inner Focus / Pressure
[Newly Obtainable Moves]
- Agility
- Crunch
- Liquidation
- Weather Ball
[Notable Moves]
- Scald
- Calm Mind
- Toxic
- Substitute
- Rest
- Sleep Talk
- Roar
- Ice Beam
- Curse
- Liquidation
- Tailwind
- Extrasensory
- Body Slam
- Mirror Coat
[Pros]
- Water is a decent defensive typing resists types like Fire / Ice / Water / Steel, with only 2 weaknesses
- Pressure allows this thing to stall out vital PP from the opponent
- Access to solid support options in the form of phasing (Roar), Tailwind, Reflect and Toxic
- Provides many opportunities for Scald rng to go your way, making this thing a fairly consistent status spreader
- Calm Mind sets can singlehandedly win games
- Is a very good boi
[Cons]
- Weak to Grass types and Electric types, which are both not uncommon
- Limited offensive movepool
- Requires setup to be threatening
- Vulnerable to haze / clear smog
- Can be taken advantage of by some setup mons
- Vulnerable to status if not running rest
- Rest / Sleep Talk sets rely on chance
- Countered by pokemon immune to water, e.g. Water Absorb / Storm Drain users
- Relies on Leftovers pretty heavily for recovery
[Potential Movesets]
Sub + Calm Mind
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 40 SpD / 216 Spe
Timid Nature
- Scald
- Substitute
- Calm Mind
- Protect
CroCune
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Rest
- Sleep Talk
- Scald
RoarCune
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Roar
- Scald
- Rest
- Sleep Talk / Calm Mind
Offensive
Suicune @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Hydro Pump
- Ice Beam / Extrasensory
- Tailwind / Agility / Extrasensory
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