uploaded- TONE
[OVERVIEW]
A decent and unique defensive typing along with fairly good stats allows Stunfisk to act as a check to several offensive threats like Skuntank, Dodrio, Lycanroc, Aggron, and Scyther. Access to Stealth Rock allows Stunfisk to also provide entry hazard support, slowly chipping away at the opposing team. Static is also a good ability for a defensive Pokemon, spreading paralysis to further help out teammates. However, lack of reliable recovery is unhelpful for a defensive Pokemon like Stunfisk and leaves it open to being worn down quickly by status and chip damage. Its typing, while being great for checking many physical threats, unfortunately leaves Stunfisk weak to predominately specially based types like Ice, Grass, and Water from Pokemon such as Jellicent and Aurorus as well as giving it a weakness to Earthquake and other Ground-type attacks including those from the likes of Mudsdale and Kangaskhan. Stunfisk also faces heavy competition from other Stealth Rock setters, mainly Mudsdale, which can check most of the same Pokemon and has better overall utility.
[SET]
name: Defensive Stealth Rock
move 1: Stealth Rock
move 2: Discharge
move 3: Earth Power
move 4: Toxic / Protect
item: Leftovers
ability: Static
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Moves
========
Discharge is used to hit Flying-type foes like Oricorio-G and Swanna that may be tempted to either set up or remove Stealth Rock right away with Defog. It also helps spread paralysis if the foe doesn't make contact. Earth Power is useful for beating many of the Pokemon that Stunfisk checks like Skuntank and Lycanroc as well as opposing Stealth Rock setters like Regirock and Aggron. Toxic helps wear down bulkier Pokemon like Mudsdale and Assault Vest Lanturn, setup sweepers like Lilligant and Calm Mind Mesprit that try to switch in and take advantage of Stunfisk, and Pokemon like Eelektross and Rotom-F that resist or are immune to Stunfisk's STAB attacks. Protect is an option to scout Choice-locked foes like Choice Specs Jellicent and Choice Scarf Primeape and better assess what to switch in while also healing more with Leftovers.
Set Details
========
Leftovers gives Stunfisk passive recovery and allows it to stay in and check more foes. Static is Stunfisk's most viable ability, having a chance to paralyze Pokemon that make contact. A physically defensive spread works best with Stunfisk's typing, as many of the types that it resists are primarily physically based such as Flying and Rock, while most types that it's weak to are primarily specially based like Ice and Water.
Usage Tips
========
Stunfisk is best switched in on attackers that can't do much damage to it and are threatened by paralysis like Scyther. It can then use this pressure to set up Stealth Rock. It is used as a physical sponge with its decent resistances and should be kept healthy so it can check Pokemon like Dodrio. Stunfisk should avoid switching into status, especially Toxic, that can wear it down. Stunfisk should usually use Discharge, as paralysis can be detrimental to almost anything in the metagame by slowing it down. Protect should be used to scout the opponent's moves and can also be used to stall out field effects like rain and Trick Room. Toxic should be used when the opponent has Pokemon that don't mind being paralyzed. Assault Vest Crabominable and Audino are much more threatened by poison.
Team Options
========
Specially defensive Pokemon that can tank attacks from Jellicent and Aurorus help Stunfisk remain able to check physical threats. Lanturn, Articuno, and specially defensive Alolan Sandslash are all good examples of this and appreciate Stunfisk's ability to check physical Pokemon like Primeape. Clerics like Lanturn, Altaria, and Audino help Stunfisk stay healthy via Heal Bell, with Audino in particular providing great Wish support. Strong attackers like Choice Specs Mesprit, Choice Specs Jellicent, and Stoutland appreciate Stunfisk's ability to slow down faster threats. Scyther in particular appreciates the Rock-type resistance and Electric-type immunity that Stunfisk provides, while Stunfisk appreciates a good Grass-type check. Roselia is a great partner for Stunfisk, checking Water- and Grass-types like Jellicent and Lilligant while also providing Spikes support to form an entry hazard stacking core. In return, Stunfisk also checks physical attackers like Skuntank that threaten Roselia.
[STRATEGY COMMENTS]
Other Options
=============
Scald can be used to spread burns instead of paralysis, though it lacks the ability to wear down threats as much as Toxic and doesn't cripple special attackers as much as paralysis. An offensive set with Sludge Wave and Scald can be used with Choice Specs as a lure, but other than surprise factor, it is greatly outclassed by other special attackers. Rocky Helmet can be used to further punish physical attackers, but the passive recovery of Leftovers is hard to pass up on, as it is Stunfisk's only form of recovery outside of Rest.
Checks and Counters
===================
**Special Attackers**: Jellicent, Aurorus, Lilligant, and Omastar can all threaten Stunfisk with their STAB attacks, though Stunfisk threatens them all with paralysis if they switch in.
**Ground-types**: Pokemon like Alolan Dugtrio and Mudsdale are immune to Stunfisk's Discharge and can easily threaten it with strong Earthquakes.
**Grass-types**: Lilligant and Lurantis, while annoyed by paralysis, aren't threatened by either of Stunfisk's STAB moves and can either threaten it or use the opportunity to set up or Defog, respectively. Roselia also doesn't mind Stunfisk and can set up Spikes on it, damage it with Giga Drain, and utilize Natural Cure to get rid of paralysis.
**Bulky Setup Pokemon**: Pokemon like Calm Mind Mesprit and Drampa as well Gurdurr can set up on Stunfisk if not running Toxic and proceed to start a sweep.
**Residual Damage**: Spikes, Stealth Rock, and general chip damage from switching into attacks can limit Stunfisk's survivability during a game and can eventually leave it threatened by Pokemon that it is supposed to check.
[CREDITS]
- Written by: [[SergioRules, 265399]]
- Quality checked by: [[Akir, 231726], [TJ, 331583], [Megazard, 202117]]
- Grammar checked by: [[Estronic, 240732], [The Dutch Plumberjack, 232216]]
[OVERVIEW]
A decent and unique defensive typing along with fairly good stats allows Stunfisk to act as a check to several offensive threats like Skuntank, Dodrio, Lycanroc, Aggron, and Scyther. Access to Stealth Rock allows Stunfisk to also provide entry hazard support, slowly chipping away at the opposing team. Static is also a good ability for a defensive Pokemon, spreading paralysis to further help out teammates. However, lack of reliable recovery is unhelpful for a defensive Pokemon like Stunfisk and leaves it open to being worn down quickly by status and chip damage. Its typing, while being great for checking many physical threats, unfortunately leaves Stunfisk weak to predominately specially based types like Ice, Grass, and Water from Pokemon such as Jellicent and Aurorus as well as giving it a weakness to Earthquake and other Ground-type attacks including those from the likes of Mudsdale and Kangaskhan. Stunfisk also faces heavy competition from other Stealth Rock setters, mainly Mudsdale, which can check most of the same Pokemon and has better overall utility.
[SET]
name: Defensive Stealth Rock
move 1: Stealth Rock
move 2: Discharge
move 3: Earth Power
move 4: Toxic / Protect
item: Leftovers
ability: Static
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Moves
========
Discharge is used to hit Flying-type foes like Oricorio-G and Swanna that may be tempted to either set up or remove Stealth Rock right away with Defog. It also helps spread paralysis if the foe doesn't make contact. Earth Power is useful for beating many of the Pokemon that Stunfisk checks like Skuntank and Lycanroc as well as opposing Stealth Rock setters like Regirock and Aggron. Toxic helps wear down bulkier Pokemon like Mudsdale and Assault Vest Lanturn, setup sweepers like Lilligant and Calm Mind Mesprit that try to switch in and take advantage of Stunfisk, and Pokemon like Eelektross and Rotom-F that resist or are immune to Stunfisk's STAB attacks. Protect is an option to scout Choice-locked foes like Choice Specs Jellicent and Choice Scarf Primeape and better assess what to switch in while also healing more with Leftovers.
Set Details
========
Leftovers gives Stunfisk passive recovery and allows it to stay in and check more foes. Static is Stunfisk's most viable ability, having a chance to paralyze Pokemon that make contact. A physically defensive spread works best with Stunfisk's typing, as many of the types that it resists are primarily physically based such as Flying and Rock, while most types that it's weak to are primarily specially based like Ice and Water.
Usage Tips
========
Stunfisk is best switched in on attackers that can't do much damage to it and are threatened by paralysis like Scyther. It can then use this pressure to set up Stealth Rock. It is used as a physical sponge with its decent resistances and should be kept healthy so it can check Pokemon like Dodrio. Stunfisk should avoid switching into status, especially Toxic, that can wear it down. Stunfisk should usually use Discharge, as paralysis can be detrimental to almost anything in the metagame by slowing it down. Protect should be used to scout the opponent's moves and can also be used to stall out field effects like rain and Trick Room. Toxic should be used when the opponent has Pokemon that don't mind being paralyzed. Assault Vest Crabominable and Audino are much more threatened by poison.
Team Options
========
Specially defensive Pokemon that can tank attacks from Jellicent and Aurorus help Stunfisk remain able to check physical threats. Lanturn, Articuno, and specially defensive Alolan Sandslash are all good examples of this and appreciate Stunfisk's ability to check physical Pokemon like Primeape. Clerics like Lanturn, Altaria, and Audino help Stunfisk stay healthy via Heal Bell, with Audino in particular providing great Wish support. Strong attackers like Choice Specs Mesprit, Choice Specs Jellicent, and Stoutland appreciate Stunfisk's ability to slow down faster threats. Scyther in particular appreciates the Rock-type resistance and Electric-type immunity that Stunfisk provides, while Stunfisk appreciates a good Grass-type check. Roselia is a great partner for Stunfisk, checking Water- and Grass-types like Jellicent and Lilligant while also providing Spikes support to form an entry hazard stacking core. In return, Stunfisk also checks physical attackers like Skuntank that threaten Roselia.
[STRATEGY COMMENTS]
Other Options
=============
Scald can be used to spread burns instead of paralysis, though it lacks the ability to wear down threats as much as Toxic and doesn't cripple special attackers as much as paralysis. An offensive set with Sludge Wave and Scald can be used with Choice Specs as a lure, but other than surprise factor, it is greatly outclassed by other special attackers. Rocky Helmet can be used to further punish physical attackers, but the passive recovery of Leftovers is hard to pass up on, as it is Stunfisk's only form of recovery outside of Rest.
Checks and Counters
===================
**Special Attackers**: Jellicent, Aurorus, Lilligant, and Omastar can all threaten Stunfisk with their STAB attacks, though Stunfisk threatens them all with paralysis if they switch in.
**Ground-types**: Pokemon like Alolan Dugtrio and Mudsdale are immune to Stunfisk's Discharge and can easily threaten it with strong Earthquakes.
**Grass-types**: Lilligant and Lurantis, while annoyed by paralysis, aren't threatened by either of Stunfisk's STAB moves and can either threaten it or use the opportunity to set up or Defog, respectively. Roselia also doesn't mind Stunfisk and can set up Spikes on it, damage it with Giga Drain, and utilize Natural Cure to get rid of paralysis.
**Bulky Setup Pokemon**: Pokemon like Calm Mind Mesprit and Drampa as well Gurdurr can set up on Stunfisk if not running Toxic and proceed to start a sweep.
**Residual Damage**: Spikes, Stealth Rock, and general chip damage from switching into attacks can limit Stunfisk's survivability during a game and can eventually leave it threatened by Pokemon that it is supposed to check.
[CREDITS]
- Written by: [[SergioRules, 265399]]
- Quality checked by: [[Akir, 231726], [TJ, 331583], [Megazard, 202117]]
- Grammar checked by: [[Estronic, 240732], [The Dutch Plumberjack, 232216]]
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