Completed :stopHavingAnxiety: Rhi Exposure Therapy [B3P1 Level 4]

Duo
:choice band: Choice Band
:choice specs: Choice Specs
:expert belt: Expert Belt
:shell bell: Shell Bell
:golisopod::primarina::slowbro:
:SS/Golisopod:
Gilgamesh

Species:
Golisopod, Gender: Male
Level: 4, EXP: ---
Nature: Careful (+SpD, -SpA)
Typing: Bug / Water
Abilities: Emergency Exit
Advanced Techniques: None
Profile:
Gilgamesh is in a constant state of meditation and zen, with the help of Julie, in order to keep his inner rage from bursting out and causing him to go on a rampage. As a Wimpod, Gilgamesh was (understandably) terrified of everything. He was also often picked on because of how weak he was. So, when he finally evolved into a Golisopod, the extreme change caused him to then be angry at everything around him and to want to take revenge on those that hurt him in the past.

How They Met:
Gilgamesh would have lashed out and hurt many innocent Pokemon if it weren't for Julie who intervened and then taught him about mindfulness and meditation. She helped him find peace, and Gilgamesh is a lot happier now than he was when he first evolved.

Name Origins:
Gilgamesh was a legendary hero in Mesopotamian mythology. I liked the name and it felt like it was quite fitting for a super strong armored bug.

Statistics:
HP:
90
Atk: 9
Def: 10
SpA: 4 (-)
SpD: 9 (+)
Spe: 40

Size Class: 3
Weight Class: 5
Hidden Power: Electric

Moves:

Level 0:

Aerial Ace
Aqua Jet
Brick Break
Bug Bite
Bug Buzz
Bulk Up
Dark Pulse
Facade
Focus Blast
Ice Beam
Iron Head
Liquidation
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Waterfall
X-Scissor

Level 1:
Confide
Defense Curl
Double Team
Drill Run
Dual Chop
False Swipe
Hail
Harden
Iron Defense
Metal Claw
Pain Split
Rain Dance
Rock Smash
Sand Attack
Sludge Bomb
Spikes
Sucker Punch
Swagger
Swift
Taunt
Water Pulse
Wide Guard

Level 2:
Assurance
Blizzard
Close Combat
First Impression
Payback
Pin Missile
Venoshock

Level 3:
Attract
Dive
Frost Breath
Frustration
Fury Cutter
Icy Wind
Knock Off
Laser Focus
Leech Life
Mud Shot
Muddy Water
Psych Up
Razor Shell
Return
Rock Tomb
Rollout
Scald
Skitter Smack
Sludge Wave
Snarl
Struggle Bug
Throat Chop

Level 4:
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Electric)
Hyper Beam
Spite
:SS/Primarina:
Brie

Species:
Primarina, Gender: Female
Level: 4, EXP: ---
Nature: Bold (+2 Def, -1 Atk)
Typing: Water / Fairy
Abilities: Torrent / (Unlocked) Liquid Voice
Signature Move: Sparkling Aria
Advanced Techniques: None
Profile:
Brie is proof that appearances can be deceiving. She may look sweet and alluring on the outside, but her personality is deceitful and manipulative like the sirens of yore. Most of the time, her actions are not evil, simply cold and calculated. However, if it suits her to act against her teammates, she will do so with no mercy.

How They Met:
In a town by the sea, there is told a myth about a woman with a fish's tail, a mirage, who appears to those who wait at the cliff's foot where the rocks are slippery and sharp. She serenades those who dare to venture forth with a lilting, saccharine voice, singing a melancholic ballad that compels its listeners to lose consciousness and fall into the ocean, their bodies never to be seen again...

Name Origins:
Brie from Brionne.

Statistics:
HP:
90
Atk: 4 (-)
Def: 7 (+)
SpA: 9
SpD: 8
Spe: 60

Size Class: 2
Weight Class: 3
Hidden Power: Ground

Moves:

Level 0:

Aqua Jet
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Hyper Voice
Ice Beam
Light Screen
Liquidation
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Sing
Sleep Talk
Snore
Substitute
Surf
Toxic
Uproar
Waterfall
Work Up

Level 1:
Amnesia
Aromatic Mist
Baby-Doll Eyes
Bubble Beam
Captivate
Charm
Confide
Disarming Voice
Double Team
Echoed Voice
Encore
Growl
Hail
Haze
Helping Hand
Ice Spinner
Life Dew
Misty Terrain
Pound
Rain Dance
Snowscape
Sparkling Aria (Signature)
Swagger
Swift
Water Gun
Water Pulse
Weather Ball
Whirlpool

Level 2:
Alluring Voice
Aqua Ring
Aqua Tail
Blizzard
Covet
Double Slap
Hydro Pump
Iron Tail
Misty Explosion
Triple Axel

Level 3:
Acrobatics
Attract
Body Slam
Brine
Chilling Water
Dive
Draining Kiss
Flip Turn
Frustration
Icy Wind
Moonblast
Psych Up
Psychic Noise
Return
Scald

Level 4:
Endure
Giga Impact
Hidden Power (Ground)
Hydro Cannon
Hyper Beam
Magic Coat
Perish Song
Stored Power
Tera Blast
Water Pledge
Wonder Room
:SS/Slowbro:
Sheldon

Species:
Slowbro, Gender: Male
Level: 4, EXP: ---
Nature: Calm (+2 SpD, -1 Atk)
Typing: Water / Psychic
Abilities: Oblivious / Own Tempo / (Unlocked) Regenerator
Advanced Techniques: None
Profile as a Slowpoke:
Slow and dopey, Sheldon chugs along at his own pace. He has a sturdy body, so if he was attacked, he probably wouldn't even notice. He is often caught staring blankly into space.

Changes Upon Evolving:
One day, Sheldon was sitting at the beach, staring off into space with his usual blank expression when a Shellder flipped out of the water and chomped down hard on his tail, triggering his sudden evolution! Sheldon can now sit up straight, but he still finds it difficult to focus on what's in front of him. His intelligence seems to have increased a little bit, though. Just a bit. Sheldon's body is sturdier than it was as a Slowpoke and can now launch stronger Psychic and Water attacks.

How They Met:
Sheldon's original trainer was one of Doduodrio's friends who traded him in the hopes of evolving him. Unfortunately, before the trade happened, Sheldon managed to lose his King's Rock, and couldn't evolve into Slowking. Because he was a traded Pokemon, Sheldon is one of Doduodrio's strongest team members. His original trainer insists that he doesn't want to trade back for Sheldon, so Doduodrio has been raising him ever since.

Name Origins:
Sheldon has "Shel" in it which references Slowbro's category, the "Hermit Crab" Pokemon.

Statistics:
HP:
95
Atk: 5 (-)
Def: 8
SpA: 7
SpD: 8 (+)
Spe: 30

Size Class: 3
Weight Class: 4
Hidden Power: Electric

Moves:

Level 0:

Aerial Ace
Avalanche
Brick Break
Calm Mind
Earthquake
Facade
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Wave
Toxic
Tri Attack
Waterfall
Zen Headbutt

Level 1:
Amnesia
Bubble Beam
Captivate
Confide
Confusion
Counter
Curse
Double Team
Echoed Voice
Flash
Growl
Hail
Heal Pulse
Helping Hand
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Psybeam
Psychic Terrain
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Safeguard
Seismic Toss
Slack Off
Snowscape
Sunny Day
Swagger
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Yawn

Level 2:
After You
Aqua Tail
Belch
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Expanding Force
Fire Blast
Focus Punch
Foul Play
Grass Knot
Hydro Pump
Iron Tail
Mega Kick
Nightmare
Secret Power
Skull Bash
Submission
Take Down
Zap Cannon

Level 3:
Attract
Bide
Body Slam
Brine
Bulldoze
Chilling Water
Dig
Dive
Drain Punch
Frustration
Fury Cutter
Headbutt
Icy Wind
Mud Shot
Muddy Water
Psych Up
Psychic Noise
Psyshock
Razor Shell
Return
Scald
Stomp
Telekinesis
Teleport

Level 4:
Belly Drum
Block
Body Press
Endure
Fissure
Fling
Future Sight
Giga Impact
Hidden Power (Electric)
Hyper Beam
Imprison
Magic Coat
Me First
Metronome
Mimic
Mud Sport
Natural Gift
Pay Day
Skill Swap
Stored Power
Tera Blast
Trick Room
Wonder Room


Prismat
:lucky egg: Lucky Egg
:leftovers: Leftovers
:weakness policy: Weakness Policy
:bright powder: Bright Powder
:spinda::spidops::exeggcute:
:sv/spinda:
Pandemonium (Spinda)
Level 1 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Normal
Abilities: Own Tempo, Tangled Feet Hidden Ability: Contrary (Locked)

HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 60
Size: 2
Weight: 1

Movepool
Level 0:
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Feint Attack
Fire Punch
Hyper Voice
Hypnosis
Ice Punch
Protect
Psychic
Psycho Cut
Rest
Rock Slide
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt

Level 1:
Captivate
Confide
Counter
Defense Curl
Double Team
Encore
Fake Out
Flash
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rain Dance
Rapid Spin
Recycle
Rock Smash
Role Play
Safeguard
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Teeter Dance
Trick
Water Pulse
:sv/spidops:
Spidops
Level 1 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Bug
Abilities: Insomnia Hidden Ability: Stakeout (Locked)

HP: 85
Attack: 6
Defen.: 7
Sp.Atk: 4
Sp.Def: 6
Speed: 35
Size: 3
Weight: 2

Movepool
Level 0:
Aerial Ace
Brick Break
Bug Bite
Bug Buzz
Bullet Seed
Circle Throw
Facade
Poison Jab
Protect
Rest
Shadow Claw
Sleep Talk
Substitute
Tackle
X-Scissor

Level 1:
Counter
False Swipe
Pain Split
Rain Dance
Scary Face
Silk Trap
Spikes
Sticky Web
Sucker Punch
Sunny Day
Taunt
Toxic Spikes
:sv/exeggcute:
Exeggcute
Level 0 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Grass/Psychic
Abilities: Chlorophyll Hidden Ability: Harvest (Locked)

HP: 85
Attack: 3
Defen.: 6
Sp.Atk: 5
Sp.Def: 4
Speed: 40
Size: 1
Weight: 1

Movepool
Level 0:
Bullet Seed
Energy Ball
Facade
Hypnosis
Light Screen
Poison Powder
Protect
Psychic
Reflect
Rest
Round
Sleep Powder
Sleep Talk
Snore
Strength
Stun Spore
Substitute
Swords Dance
Toxic
Uproar
Zen Headbutt

:sv/delcatty:
"Narrator War Criminal (NWC) here! There's just a bit of a level difference this battle, but it's not about the strength of your pieces-it's how you use them!"

Doduodrio sends & equips
Prismaticism sends, equips, and orders
Doduodrio orders
Ara ara~ :3​
 
Last edited:
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"When you roll up to a battle with Level 4 Pokemon and your opponent brings two Level 1s and a Level 0, you have reason to be terrified."

Sending out :slowbro: Sheldon the Slowbro holding an :expert belt: Expert Belt!

:bw/slowbro:
"...food...?"
 
Sending out :ss/spinda: Pandemonium the Spinda holding no item

Thunder Punch - Wild Charge - Wild Charge

Start of turn, if Slowbro has the Tangled Feet ability, use Role Play the first time and Aim the second time
Start of turn, if Slowbro has evasive, use Feint Attack
Start of turn, if Slowbro is to use Focus Punch and Slowbro's Accuracy stage is higher than 0, use Counter
Start of turn, if able, use Trick the first time, Toxic the second time, and Flash the third time
 
:delcatty: Round 1 :delcatty:
:slowbro: @ :expert belt:
HP: 95/95
NRG: 100/100
Oblivious / Own Tempo / Regenerator
5 / 8 / 7 / 8 / 30
Chills: 5, Recoveries: 2, Combo: 1

:spinda:@ N/A
HP: 85/85
NRG: 100/100
Own Tempo / Tangled Feet / Contrary
5 / 5 / 5 / 5 / 60
Chills: 5, Recoveries: 2, Combo: 1
-= :delcatty: :delcatty: :delcatty: =-
:spinda: Spinda uses Trick!
-7 NRG
Spinda gains an :expert belt: Expert Belt!
Slowbro gains shattered hopes and dreams!

Slowbro uses Aim
-5 NRG
Slowbro licks the ground to check the wind direction! (+2 Acc. 6T)
-= :delcatty: :delcatty: :delcatty: =-
Slowbro uses Focus Punch!
-10 NRG
That shit be chargin'...

Slowbro... actually now uses Focus Punch!
Crit: [1-25] 216
Damage: (15+5-5)*1.5 = 23 KABOOOM

Spinda uses Counter!
-18 NRG
Damage: 23*1.5 = 35 YOUCHIES

-= :delcatty: :delcatty: :delcatty: =-

Slowbro uses Focus Punch!
-10 NRG
That shit be chargin' again...

BUT HERE COMES SHELDON WITH A RIGHT HOOK!
Crit: [1-25] 370
Damage: (15+5-5)*1.5 = 23 KAPOOOWW!

Spinda uses Counter!
-18 NRG
Damage: 23*1.5 = 35 BONK!

-= :delcatty: :delcatty: :delcatty: =-

Sheldon's Poison worsened (4)

:slowbro: @ N/A
HP: 25/95
NRG: 75/100
Oblivious / Own Tempo / Regenerator
5 / 8 / 7 / 8 / 30
Chills: 5, Recoveries: 2, Combo: 1
+1 Acc (4t)

:spinda:@ :expert belt:
HP: 39/85
NRG: 57/100
Own Tempo / Tangled Feet / Contrary
5 / 5 / 5 / 5 / 60
Chills: 5, Recoveries: 2, Combo: 1​

Doduodrio orders
Prismaticism orders
Ara ara~ :3​
 
Last edited:
:bw/slowbro:
"......"

Protect + Reflect - Focus Blast - Focus Blast
At the start of your turn, IF Spinda is under Protection, THEN use Slack Off and push back
At the start of your turn, IF Spinda has a Substitute, THEN use Earthquake and push back
 
:delcatty: Round 2 :delcatty:

:slowbro: @ N/A
HP: 25/95
NRG: 75/100
Oblivious / Own Tempo / Regenerator
5 / 8 / 7 / 8 / 30
Chills: 5, Recoveries: 2, Combo: 1
+1 Acc (4t)

:spinda:@ :expert belt:
HP: 39/85
NRG: 57/100
Own Tempo / Tangled Feet / Contrary
5 / 5 / 5 / 5 / 60
Chills: 5, Recoveries: 2, Combo: 1​

-= :delcatty: :delcatty: :delcatty: =-
Slowbro uses Protect+Reflect!
-44 NRG
Slowbro protected itself, set up a barrier (8T)

Spinda uses Double Team!
-8 NRG
+1 Evasion (4T)

-= :delcatty: :delcatty: :delcatty: =-

Spinda uses Seismic Toss!
-5 NRG
Damage: 10+4 = 14

Slowbro uses Focus Blast!
-8 NRG
Hit: [1-316] 589, 87
Focus Miss is real!

-= :delcatty: :delcatty: :delcatty: =-

Spinda uses Seismic Toss!
-5 NRG
Damage: 10+4 = 14

:slowbro: Slowbro fainted!
-= :delcatty: :delcatty: :delcatty: =-

:slowbro: @ N/A
HP: 0/95
NRG: 23/100
Oblivious / Own Tempo / Regenerator
5 / 8 / 7 / 8 / 30
Chills: 5, Recoveries: 2, Combo: 0
+1 Acc (1T)

:spinda:@ :expert belt:
HP: 39/85
NRG: 39/100
Own Tempo / Tangled Feet / Contrary
5 / 5 / 5 / 5 / 60
Chills: 5, Recoveries: 2, Combo: 1
+2 EVA
+1 EVA (2T)
Prismaticism won!
Prismaticism | 3 TC, 4 RC, -2 JC
Doduodrio | 3 TC, 4 RC, -2 JC
Me :3 | 4 RC, 4 JC​
 
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