So this is my second team I've posted here. I made this team to really just test out a few things I have never used before, and, as with most of my
teams, experiment with a lesser used poke (Skuntank) to see how capable it is in OU.
Roserade (M) @ Focus Sash
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Sleep Powder
- Leaf Storm
- Hidden Power [Fire]
- Toxic Spikes
Pretty common lead these days (#18 for April). Sleep--->T-Spike--->??---->Profit. Can occasionally come back
in to fire off Leaf Storms but really, the point of her is to just set up T-spikes from the start. Can definelty be replaced with a studrier T-spiker since I have had a good number of Starmies kill this thing when its down to 1 HP with a rapid spin, thus ruining a pretty important set up.
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Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/6 SDef
Bold nature (+Def, -Atk)
- Calm Mind
- Surf
- Hidden Power [Electric]
- Roar
Again, a pretty standard Suicune. I know without rest he doesn't last that long, but theres just so many nasty sweepers being used right now
that only need 1 turn to set up.
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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 148 HP/252 Def/4 Spd/104 SAtk
Bold nature (+Def, -Atk)
- Wish
- Protect
- Flamethrower
- Seismic Toss
Blissey was added to this team since I couldnt really think of something else to add in her spot. I have no clue if this Blissey is legal or not. If it is I would consider either chainging the set around to use Aromatherapy or adding a Cleric in it's place. Anyways, Toxic on the standard Wishbliss is replaced with Protect since I have T-spikes.
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Skuntank (F) @ Leftovers
Ability: Aftermath
EVs: 228 HP/160 Atk/122 SDef
Adamant nature (+Atk, -SAtk)
- Pursuit
- Explosion
- Poison Jab
- Taunt
I love Skuntank. For a while I was considering dropping Skuntank and Roserade and adding a T-spiking Drapion and a new starter, but
after using him for a good number I matches I decided to keep him. This is more bulky set that allows him to switch in with ease on a good number of pokemon. Taunt+Pursuit is just a nice combo and Explosion can usually take something out. What I really like about Skuntank though is Aftermath.
Killing off a physical sweeper with less then 25% health (or 35% with life orb *cough* SD Lucario) can really be a godsend. If only Earthquake was a contact move.
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Garchomp (M) @ Choice Band
Ability: Sand Veil
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Claw
- Earthquake
- Fire Blast
- Crunch
This spot was once Gliscor, but he ended up not doing a whole lot for the team and I was severely lacking a good physical sweeper so It was changed. I've never used Garchomp before this team, and I rarely see CD chomps but it always seemed like a dangerous set to me. So far its been working out
very well.
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Zapdos @ Life Orb
Ability: Pressure
EVs: 6 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Thunderbolt
- Hidden Power [Ice]
- U-turn
- Roost
Kind of unconventional but can really do massive damage. I went with a Naive on this one since I didnt want to loose out on power for U-turn.
Rip it apart.
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teams, experiment with a lesser used poke (Skuntank) to see how capable it is in OU.

Roserade (M) @ Focus Sash
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Sleep Powder
- Leaf Storm
- Hidden Power [Fire]
- Toxic Spikes
Pretty common lead these days (#18 for April). Sleep--->T-Spike--->??---->Profit. Can occasionally come back
in to fire off Leaf Storms but really, the point of her is to just set up T-spikes from the start. Can definelty be replaced with a studrier T-spiker since I have had a good number of Starmies kill this thing when its down to 1 HP with a rapid spin, thus ruining a pretty important set up.
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Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/6 SDef
Bold nature (+Def, -Atk)
- Calm Mind
- Surf
- Hidden Power [Electric]
- Roar
Again, a pretty standard Suicune. I know without rest he doesn't last that long, but theres just so many nasty sweepers being used right now
that only need 1 turn to set up.
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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 148 HP/252 Def/4 Spd/104 SAtk
Bold nature (+Def, -Atk)
- Wish
- Protect
- Flamethrower
- Seismic Toss
Blissey was added to this team since I couldnt really think of something else to add in her spot. I have no clue if this Blissey is legal or not. If it is I would consider either chainging the set around to use Aromatherapy or adding a Cleric in it's place. Anyways, Toxic on the standard Wishbliss is replaced with Protect since I have T-spikes.
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Skuntank (F) @ Leftovers
Ability: Aftermath
EVs: 228 HP/160 Atk/122 SDef
Adamant nature (+Atk, -SAtk)
- Pursuit
- Explosion
- Poison Jab
- Taunt
I love Skuntank. For a while I was considering dropping Skuntank and Roserade and adding a T-spiking Drapion and a new starter, but
after using him for a good number I matches I decided to keep him. This is more bulky set that allows him to switch in with ease on a good number of pokemon. Taunt+Pursuit is just a nice combo and Explosion can usually take something out. What I really like about Skuntank though is Aftermath.
Killing off a physical sweeper with less then 25% health (or 35% with life orb *cough* SD Lucario) can really be a godsend. If only Earthquake was a contact move.
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Garchomp (M) @ Choice Band
Ability: Sand Veil
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Claw
- Earthquake
- Fire Blast
- Crunch
This spot was once Gliscor, but he ended up not doing a whole lot for the team and I was severely lacking a good physical sweeper so It was changed. I've never used Garchomp before this team, and I rarely see CD chomps but it always seemed like a dangerous set to me. So far its been working out
very well.
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Zapdos @ Life Orb
Ability: Pressure
EVs: 6 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Thunderbolt
- Hidden Power [Ice]
- U-turn
- Roost
Kind of unconventional but can really do massive damage. I went with a Naive on this one since I didnt want to loose out on power for U-turn.
Rip it apart.
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