So this team originally started as a joke team that I played on an alt account. I decided that I wanted to basically take an E4 champion from in-game and upgrade them for today's metagame. I chose Steven (from RSE), because on his team were a lot of...well... interesting sets. The team started out pretty unsuccessful, but after I made a few changes, it became an excellent team that's about halfway between balanced and hardcore stall, in keeping with my flexible playstyle.
Team Building Process
And now, without further to do, the rest of the team:
Team Building Process
I began with Steven's team from the end of Emerald, leveled up to level 100 and with perfect IVs.
At this point, I realized that using the original sets wouldn't do me any good, since Steven's Aggron had Thunder, Double Edge, Solarbeam, and Earthquake (lol). I created movesets for the pokemon that were more useful then the originals. However, the team was still losing. Therefore, I took the liberty of removing Armaldo for a Hippowdon, to give the team a supporting weather.
Suddenly, the team took off. I was winning matches, possibly more then I did when I was using my main team (which I still use). I stopped using the team on the alt and moved its use to my main account. It boosted my rating from 900 something to around 1050 in a few days.






At this point, I realized that using the original sets wouldn't do me any good, since Steven's Aggron had Thunder, Double Edge, Solarbeam, and Earthquake (lol). I created movesets for the pokemon that were more useful then the originals. However, the team was still losing. Therefore, I took the liberty of removing Armaldo for a Hippowdon, to give the team a supporting weather.






Suddenly, the team took off. I was winning matches, possibly more then I did when I was using my main team (which I still use). I stopped using the team on the alt and moved its use to my main account. It boosted my rating from 900 something to around 1050 in a few days.
The Team: In Depth
The Lead (s)
Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 176 Def / 80 Spd
Impish Nature (+Def, -SAtk)
- Sky Drop
- Toxic
- Spikes
- Protect
Trait: Sand Stream
EVs: 252 HP / 252 Atk / 4 Spd
Hardy Nature
- Slack Off
- Stealth Rock
- Earthquake
- Stone Edge
Trait: Storm Drain
EVs: 252 HP / 96 Def / 160 SDef
Bold Nature (+Def -Atk)
- Toxic
- Energy Ball
- Recover
- AncientPower
Claydol @ Leftovers
Trait: Levitate
EVs: 252 HP / 144 Def / 112 SAtk
Bold Nature (+Def, -Atk)
- Rapid Spin
- Toxic
- Earth Power
- Ice Beam
Trait: Clear Body
EVs: 80 HP / 124 Atk / 252 SAtk / 52 Spd
Hardy Nature
- Bullet Punch
- Meteor Mash
- Psychic
- Hidden Power [Fire]
Trait: Rock Head
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Head Smash
- Earthquake
- Autotomize
- Low Kick

Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 176 Def / 80 Spd
Impish Nature (+Def, -SAtk)
- Sky Drop
- Toxic
- Spikes
- Protect
For some reason, every serious OU team I've made has had a Skarmory in it. The set is always different, but the result is the same: an effective, if predictable, lead and physical wall that can easily get entry hazards up. This particular set is designed to set up as many layers of spikes as it can before switching out to return later. Toxic, Protect, and Sky Drop are used to stall extremely effectively under Hippowdon's sandstorm, because when I use Sky Drop, the pokemon in Skarmory's claws can't switch out or attack, leaving it to take two turns of toxic+sandstorm damage for free. Skarmory also recovers HP during this time, making it great for stall.
I was considering replacing Protect with Roost or Whirlwind. Other then that, I'm very pleased with this set.
Synergy
Fire: Hippowdon->Cradily->Claydol
Electric: Hippowdon->Claydol->Cradily
Special: Cradily->Claydol->Hippowdon
Hippowdon (M) @ LeftoversI was considering replacing Protect with Roost or Whirlwind. Other then that, I'm very pleased with this set.
Synergy
Fire: Hippowdon->Cradily->Claydol
Electric: Hippowdon->Claydol->Cradily
Special: Cradily->Claydol->Hippowdon
Trait: Sand Stream
EVs: 252 HP / 252 Atk / 4 Spd
Hardy Nature
- Slack Off
- Stealth Rock
- Earthquake
- Stone Edge
The only pokemon on the team who wasn't on Steven's team in Emerald. Hippowdon was the addition that really kicked this team off. It is designed to work with Skarmory to set up entry hazards and Sandstorm. It can also serve in mid to late game as a tank and cleaner. I chose Hippowdon over Tyranitar to help overcome my team's ridiculous fighting weakness.
Synergy
Water: Cradily->Skarmory->Metagross
Grass: Skarmory->Cradily->Metagross
Ice: Skarmory->Cradily->Metagross
Cradily (M) @ LeftoversSynergy
Water: Cradily->Skarmory->Metagross
Grass: Skarmory->Cradily->Metagross
Ice: Skarmory->Cradily->Metagross
The Supporters
Trait: Storm Drain
EVs: 252 HP / 96 Def / 160 SDef
Bold Nature (+Def -Atk)
- Toxic
- Energy Ball
- Recover
- AncientPower
Wow. Right now, Cradily is the MVP of this team. Under Hippowdon's Sandstorm, it can take so many special hits that it has no right to take. As just an example, Scarf Latios does less than 50% with Draco Meteor under sandstorm. Cradily also helps the team by dishing out toxic to anything within stem's reach, and by having a little special attacking punch. Storm Drain allows Cradily to fearlessly switch into Rotom-W, Politoed, and Vaporeon.
Synergy
Fighting: Skarmory->Claydol->Hippowdon
Steel: Claydol->Hippowdon->Skarmory
Ice: Skarmory->Metagross
Synergy
Fighting: Skarmory->Claydol->Hippowdon
Steel: Claydol->Hippowdon->Skarmory
Ice: Skarmory->Metagross
Claydol @ Leftovers
Trait: Levitate
EVs: 252 HP / 144 Def / 112 SAtk
Bold Nature (+Def, -Atk)
- Rapid Spin
- Toxic
- Earth Power
- Ice Beam
Claydol, like Armaldo, was a pokemon in Steven's team that I didn't have much confidence in using successfully. However, unlike Armaldo, it was at least somewhat successful when I used the first iteration of the team, so it stayed. Claydol is my counter for all manner of Gliscor and physical Dragons, as they usually don't like or expect an Ice Beam to the face. Earth Power gives reliable STAB, Rapid Spin clears away annoying entry hazards, and Toxic helps to spread status around the opposing team.
Claydol has been a mixed bag for me; it's worked fine at countering Gliscor and rapid spinning, but it doesn't really have any other use on the team. A replacement that still fits within the theme of the team would be great.
Synergy
Water: Cradily->Skarmory->Metagross
Ice: Skarmory->Cradily->Metagross
Grass: Cradily->Skarmory->Metagross
Dark: Skarmory->Cradily->Aggron
Ghost: Skarmory->Cradily->Hippowdon
Bug: Skarmory->Cradily->Hippowdon
Metagross @ Expert BeltClaydol has been a mixed bag for me; it's worked fine at countering Gliscor and rapid spinning, but it doesn't really have any other use on the team. A replacement that still fits within the theme of the team would be great.
Synergy
Water: Cradily->Skarmory->Metagross
Ice: Skarmory->Cradily->Metagross
Grass: Cradily->Skarmory->Metagross
Dark: Skarmory->Cradily->Aggron
Ghost: Skarmory->Cradily->Hippowdon
Bug: Skarmory->Cradily->Hippowdon
The Cleaners
Trait: Clear Body
EVs: 80 HP / 124 Atk / 252 SAtk / 52 Spd
Hardy Nature
- Bullet Punch
- Meteor Mash
- Psychic
- Hidden Power [Fire]
Metagross is a great pokemon, but it hasn't been working on this team. For one thing, the only thing it can really do is roasting Ferrothorn and revenge killing. I do, however, wish it could do more, considering how much of a beast it is in-game.
Synergy
Fire: Hippowdon->Claydol->Cradily
Ground: Claydol->Skarmory->Hippowdon
Fighting: Skarmory->Claydol->Hippowdon
Aggron (M) @ Life OrbSynergy
Fire: Hippowdon->Claydol->Cradily
Ground: Claydol->Skarmory->Hippowdon
Fighting: Skarmory->Claydol->Hippowdon
Trait: Rock Head
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Head Smash
- Earthquake
- Autotomize
- Low Kick
Steven's Aggron set had Solarbeam (wtf?), Thunder (WTF?!), Metal Burst, and Earthquake. I, obviously disliking a Special Attacking Aggron, switched it to a Autotomize Aggron. After one boost, Aggron reaches 396 speed, making it very difficult to defeat. I switch Aggron in on something it forces out, use Autotomize on the switch, and then Head Smash until it faints.
Aggron is also a mixed bag, because I don't often get chances to use him without Skarmory, Jellicent, or Ferrothorn in the way. But once they're gone, Aggron can destroy whatever remains.
Synergy
Fighting: Skarmory->Claydol->Hippowdon
Ground: Claydol->Skarmory->Hippowdon
Fire: Hippowdon->Claydol->Cradily
Water: Cradily->Skarmory->Metagross
Aggron is also a mixed bag, because I don't often get chances to use him without Skarmory, Jellicent, or Ferrothorn in the way. But once they're gone, Aggron can destroy whatever remains.
Synergy
Fighting: Skarmory->Claydol->Hippowdon
Ground: Claydol->Skarmory->Hippowdon
Fire: Hippowdon->Claydol->Cradily
Water: Cradily->Skarmory->Metagross
This team has surprised me already. I hope you can help me improve it even more.
EDIT: Fixed images for Metagross and Aggron, plus adding Synergy and more detail.
EDIT: Fixed images for Metagross and Aggron, plus adding Synergy and more detail.