Starmie (Analysis)

121.gif


[Overview]

<p>Starmie has always been able to make a splash in the standard OU environment, and DW OU is no different. Its excellent Speed, adequate Special Attack, and outstanding movepool give it a spot on many teams, as it can revenge kill many unboosted Pokemon even without a Choice Scarf. In addition, Starmie has access to Rapid Spin, enabling it to spin away hazards that cripple many dangerous sweepers, such as Dragonite and Volcarona. On top of that, Starmie's wonderful Natural Cure ability allows it to rid itself of status upon switching out, so that it can use Rapid Spin again later or just cause havoc in general. Furthermore, what differentiates Starmie from Donphan and Tentacruel as a spinner is its ability to hit spinblockers extremely hard due to its phenomenal coverage.</p>

<p>While Starmie is a fantastic Pokemon, it is not without its downfalls. Many specially defensive threats such as Ferrothorn, Gastrodon, Blissey, and Chansey cause Starmie enormous problems. Ferrothorn deserves special mention because not only can it take any of Starmie's attacks, but it also can OHKO it with Power Whip. Starmie's secondary Psychic typing is a burden as well, as it is susceptible to Pursuit and U-turn, common moves in the DW OU metagame. In general, Starmie's low defenses make it vulnerable to priority users such as Dragonite, Lucario, and Toxicroak, which can use a powerful ExtremeSpeed or Sucker Punch to quickly dispose of Starmie. However, if you're looking for a spinner with offensive presence, Starmie is the perfect Pokemon for you.</p>

[SET]
name: Standard
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Thunderbolt / Psyshock
move 4: Rapid Spin / Recover
item: Life Orb / Leftovers
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Starmie's most popular set in BW OU makes a comeback as one of the best special attackers in the tier. Its insane coverage in just three moves makes it a force to be reckoned with. Hydro Pump is Starmie's main STAB move, as—especially in the rain—it is quite powerful coming off Starmie's base 100 Special Attack stat. However, Surf can be used if one desires a more reliable STAB attack. Ice Beam and Thunderbolt are nearly unresisted together, so they are naturally placed on this moveset. However, Psyshock can be used over Thunderbolt for a secondary STAB move; it is also a better option against Fighting-types such as Breloom, Virizion, and Keldeo. Rapid Spin is the most recommended move in the final slot, as removing hazards is an asset to any team, especially ones utilizing the famed VoltTurn strategy. Alternatively, Recover improves Starmie's longevity.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread maximizes Starmie's offensive potency; however, a bulkier spread of 252 HP / 4 SpA / 252 Spe can be used if one wants Starmie to survive more hits. If such a spread is chosen, Scald can be used as the main Water-type STAB move to cut the opponent's Attack with its burn chance. However, this strategy takes away from Starmie's key advantage: its great offensive presence. Starmie can be useful on a sun team by providing Rapid Spin support; it should use Psyshock over its Water-type STAB attack. Hidden Power Grass or Hidden Power Fire can be used over Thunderbolt or Ice Beam to hit Gastrodon and Ferrothorn, respectively, but these moves provide poor coverage. Rain Dance is an option for ruining sun, sand, and hail teams, but Politoed outclasses Starmie at providing rain support. Starmie can also use an Expert Belt to bluff a Choice set, but said sets are uncommon on Starmie, and this strategy is better left to Pokemon such as Latios and Hydreigon. Finally, using both Recover and Rapid Spin on the same set is an option; however, this forces Starmie to drop either Thunderbolt or Ice Beam, which limits its coverage.</p>

<p>Drizzle Politoed is perhaps Starmie's best friend, as its rain gives an immense power buff to Starmie's Water-type attacks, as well as the option to run a perfectly accurate Thunder in place of Thunderbolt. In general, Pokemon that need Rapid Spin support, such as Dragonite, Thundurus, and Tornadus, make great partners for Starmie. Starmie also requires a little support, as it cries every time Ferrothorn is brought out to absorb one of its attacks, so Magnezone is a fantastic partner due to its ability to trap Ferrothorn with Magnet Pull. Chandelure can also switch into non-Shed Shell variants and roast Ferrothorn with its powerful Fire-type attacks. In addition, Starmie struggles with Blissey, Chansey, and Tyranitar, so a powerful Fighting-type, such as Breloom, Conkeldurr, or Terrakion, is a good teammate to it.</p>

[SET]
name: Choice Specs
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Thunderbolt
move 4: Trick / Psyshock
item: Choice Specs
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While uncommon, Choice Specs Starmie goes from troublesome to downright dangerous. To give an example of its offensive prowess, a rain- and Choice Specs-boosted Hydro Pump will 2HKO 252/0 Blissey after Stealth Rock. On top of that, Starmie isn't crippled by status as easily as other offensive Pokemon, as Natural Cure heals it of status upon switching out. Hydro Pump is obviously the STAB move of choice, but Surf can be used if you prefer accuracy. Thunderbolt and Ice Beam provide neutral coverage and are much more threatening behind Choice Specs. In the final slot, Trick is a fun move to counter walls such as Ferrothorn and Blissey by locking them into a support move. On the other hand, Psyshock is a stronger option against Gastrodon, which is immune to both Starmie's Water-type STAB move and Thunderbolt, and shrugs off Ice Beam easily.

[ADDITIONAL COMMENTS]

<p>Timid is the primary nature because quite frankly, Starmie needs all the Speed it can get. Timid also allows Starmie to outrun Jolly Garchomp. However, Modest can be used to increase Starmie's power output if that is more desirable. Modest can also turn a 3HKO to a 2HKO on standard Conkledurr. Starmie also has a few other options it can use in the fourth moveslot, but they either detract from its coverage or are outclassed. Once again, Hidden Power Fire and Hidden Power Grass can be used to hit Ferrothorn and Gastrodon, respectively. Rapid Spin is an option for getting rid of hazards. One could even run both Hydro Pump and Surf in one set for both power and reliability. However, all of these moves are inferior to Trick and Psyshock, due to their ability to screw over walls.</p>

<p>Once again, Drizzle Politoed is a wonderful partner to Starmie because the rain hugely increases Hydro Pump's power, allowing Starmie to 2HKO Blissey. Starmie also requires Fighting-type support, as Tyranitar and Ferrothorn are still common switch-ins to it, so removing these threats before firing off Starmie's powerful attacks is recommended. However, Tyranitar should take care not to switch into Hydro Pump, which is a guaranteed 2HKO. Jellicent is a much more prominent threat, as it can absorb Hydro Pump and takes little damage from Ice Beam; Rotom-W, Serperior, and Conkeldurr are all good options for disposing of it.</p>

[SET]
name: Choice Scarf
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Thunderbolt
move 4: Trick
item: Choice Scarf
ability: Natural Cure
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While Starmie's stellar Speed might make a Choice Scarf set seem overkill at first, this variant of Starmie is a great revenge killer, as it outspeeds many dangerous threats such as +2 Dragonite and Choice Scarf Chandelure. This set might appear similar to the Choice Specs set, but it plays much differently: instead of blasting through teams or severely weakening them, Choice Scarf Starmie aims to outspeed and KO many prominent threats. As you've read over and over throughout this analysis, Starmie's Water-type STAB attack and BoltBeam give it fantastic coverage, while Trick cripples walls by locking them into support moves.</p>

[ADDITIONAL COMMENTS]

<p>A key difference between this set and the others is that a Modest nature is viable; as Starmie is already extremely fast, it can use more power at a lesser cost. For example, Modest Starmie can still outrun base 100 Speed Choice Scarf users, such as Jirachi. However, a Timid nature allows Starmie to outspeed Choice Scarf Garchomp, so the choice is truly up to the user. Most of Starmie's other options are moves that counter specific Pokemon, but shouldn't generally be used due to lack of other coverage. Hidden Power Fire can be used to surprise Scizor, but Hydro Pump is much more powerful in the rain, and even with Hidden Power Fire, Starmie doesn't have a prayer against Ferrothorn in the rain. Hidden Power Grass eliminates Water / Ground type Pokemon such as Gastrodon, Quagsire, and Swampert, but such Pokemon aren't very common in the DW metagame. Rapid Spin can be used in place of Trick, but this isn't a good idea because locking Starmie into Rapid Spin is generally not advised, especially when there are Ghost-types on the opposing team.</p>

<p>Politoed is excellent as it provides rain support to power up Starmie's Hydro Pump. Pursuit users such as Tyranitar and Scizor plague Choice-locked Starmie, so one should bring along a Fighting-type to dispose of these Pokemon. Jellicent also loves switching into Choice-locked Hydro Pump and Ice Beam, so once again Rotom-W, Serperior, and Conkledurr are great counters to Jellicent.</p>

[Other Options]

<p>Starmie's movepool is fairly large, so it does have several other options. As previously mentioned, Hidden Power Fire or Hidden Power Grass can be used if Starmie would like a way around Scizor or Gastrodon, but this takes away from its incredible coverage. Starmie also has access to Psychic, which can be used over Psyshock due to its higher Base Power, but Psyshock is much better for dealing with physically weak walls. Power Gem is an option if you desire a reliable way to beat Volcarona, but Hydro Pump deals more damage to it. Starmie is capable of running a dual screens set, but it is largely outclassed by Espeon and Latias in this role because of the former's better ability and the latter's greater bulk. Blizzard is an option over Ice Beam, but it should only be used on a hail team as it has low accuracy otherwise.</p>

[Checks and Counters]

<p>Specially defensive Pokemon that resist at least two of Starmie's attacks can typically check it. Ferrothorn resists both Starmie's Water-type STAB and Thunderbolt, takes minimal damage from Ice Beam, and easily OHKOes Starmie with Power Whip. Gastrodon is immune to Hydro Pump and Thunderbolt, and can stall Starmie out since Ice Beam is only a 5HKO. Jellicent can check Choice Starmie, as it can switch into and shrug off Hydro Pump and Ice Beam. It also has the ability to spinblock, which causes problems for Rapid Spin Starmie. Jellicent must be wary of Thunderbolt, however. Blissey and Chansey can wall Starmie quite well due to their marvelous Special Defense stats. All of these Pokemon must beware of Trick, however.</p>

<p>Starmie's excellent coverage make it slightly difficult to switch into, but due to its mediocre defenses, it can be KOed rather easily. Tyranitar can take pretty much any attack—bar Life Orb- or Choice Specs-boosted Hydro Pump—and retaliate with Crunch or Pursuit. Similarly, Scizor can easily KO Starmie with U-turn, Bug Bite, or Pursuit, but must be wary of Hydro Pump. Celebi can take any attack bar Ice Beam and KO Starmie with its powerful Grass-type attacks. Latias can stomach an Ice Beam and proceed to set up with Calm Mind or directly attack Starmie. Rotom-W can cause a bit of mayhem with Volt Switch, but it must be wary of switching into Thunderbolt. Jolteon can switch into Thunderbolt, outspeed all but Choice Scarf Starmie, and KO with its own Thunderbolt.</p>
 
Thanks harsha2014 for your suggestions! I slashed Lefties on the Standard, because now that I think about it, longevity is a good idea for the set. However, I am not completely sold on the Rain Dance Starmie. I've seen it in action, and I just don't see why you wouldn't just bring in an appropriate counter against Tyranitar, Ninetales, and Abomasnow instead of trying to use Rain Dance to get around them. I will put it in OO, though.
 
Yeah, you don't need to add it unless QC tells you to. The thing that separates it though is that you don't need a counter to those Pokemon if you can use Rain Dance Starmie. However, that's not my choice, and I'm actually oblivious as to whether it is used or not because I have only seen it like twice in my time in both DW OU and BW OU.
 
I'd suggest that Psyshock goes somewhere on the standard set, probably slash it with Thunderbolt or Ice Beam (or both). Like the Lati twins, Starmie is probably one of the better offensive checks to Keldeo available, as it resists both of its STABs (still won't take it well), outspeeds and KOs with Psyshock. Unlike Lati@s however, Starmie is not easily trapped by Tyranitar.
 
I'd suggest that Psyshock goes somewhere on the standard set, probably slash it with Thunderbolt or Ice Beam (or both). Like the Lati twins, Starmie is probably one of the better offensive checks to Keldeo available, as it resists both of its STABs (still won't take it well), outspeeds and KOs with Psyshock. Unlike Lati@s however, Starmie is not easily trapped by Tyranitar.

I think I'll put Psyshock in AC, because Thunderbolt has a 91% chance to OHKO Keldeo with out any Calm Mind boosts. This also makes Starmie choose between two great coverage moves. However this is a great move against other pokes like Toxicroak, so I'll give it an AC mention.
 
I think I'll put Psyshock in AC, because Thunderbolt has a 91% chance to OHKO Keldeo with out any Calm Mind boosts. This also makes Starmie choose between two great coverage moves. However this is a great move against other pokes like Toxicroak, so I'll give it an AC mention.

What about those that have a Calm Mind up? I'm talking about using Starmie as a revenge killer to Keldeo, and that won't really help you can't kill the thing, right? You mentioned Toxicroak, but it also hits Breloom harder than Ice Beam and is pretty much Starmie's only way of killing Virizion reliably (although I guess no-one uses Virizion in DW). It also hits Terrakion harder than Surf in the sand.
 
Agreeing with shrang. Slash Psyshock please. Also mention in AC that on sun teams it can be used instead of a Water-type STAB, freeing up BoltBeam coverage or a slot for Recover.
 
Without Water-type STAB though, Starmie can be predictable and weak on some occasions. I really think it should be slashed with Thunderbolt because Keldeo is already hit by Psyshock, Gyarados is not a giant threat, and Ice Beam provides much more coverage.
 
All right I here you. Slashing Psyshock after Thunderbolt. I also added Tobes' suggestion in AC. Should I do the same on the Choice Scarf set or just slash it after Trick?
 
I apologize for the double post, but I'm posting to say that this is now written and ready for QC Approval, so if someone could look over this and approve, that would be great!
 
YOU SPIN ME RIGHT ROUND BABY RIGHT ROUND

Overview
  • This is good.

Standard Starmie
  • AC: Your description of Scald is inaccurate. It cuts the opponent's Attack, not raises Starmie's Defense.
  • AC: Specify that only non-Shed Shell Ferrothorn can be trapped. Mention Chandelure in this role as well.
  • AC: Mention HP Grass for nailing Gastrodon.
  • AC: Raind Dance is worth a mention here for messing with Ninetales and Tyranitar.

Choice Specs Starmie
  • AC: You could replace Trick or Psyshock with Hidden Power of your choice. You don't have to give up a BoltBeam component.
  • AC: Psychic is not worth an AC mention.
  • AC Mention Rapid Spin.
  • AC: Mention running Hydro Pump alongside Surf in the fourth moveslot, allowing Starmie to choose between power and accuracy when necessary.
  • AC: Clarify that Starmie only fears Tyranitar when locked into anything other than its Water-type STAB.
  • AC: None of those Pokemon are good switch-ins to Jellicent due to Will-O-Wisp (except Conkeldurr, and some of those run Iron Fist). Mention instead things like Rotom-W, Serperior, etc.

Choice Scarf Starmie
  • This looks fine, but explain what Timid outspeeds that Modest fails to (Choice Scarf Garchomp, etc). Note that Modest Scarf Starmie still outspeeds Jolly Base 100 Speed Choice Scarf Pokemon.

Other Options
  • Rain Dance should get an AC mention on Standard, so no need to mention it here.

Checks and Counters
  • This is fine.

Once these changes are made:
APPROVED
 
checking

hi i left a comment in the copy/paste version (set comments of the specs set), please make sure you address it :)

[Overview]

<p>Starmie has always been able to make a splash in the OU environment, and DW OU is no different. Starmie's excellent Speed, adequate Special Attack, and outstanding movepool give it a spot on many teams, as it can revenge kill many unboosted Pokemon even without a Choice Scarf with these traits. In addition, Starmie has access to Rapid Spin, so it can spin away hazards that cripple many dangerous sweepers such as Dragonite and Volcarona. On top of that, Starmie's wonderful ability in Natural Cure ability allows it to rid itself of status upon switching out so that it can use Rapid Spin again later or just cause havoc in general. What makes itStarmie different from Donphan and Tentacruel as a spinner is its ability to hit spinblockers extremely hard due to its phenomenal coverage.</p>

<p>While Starmie is a fantastic Pokemon, it is not without its downfalls. Many specially defensive threats such as Ferrothorn, Gastrodon, and Blissey /, and Chansey cause Starmie enormous problems due to their high Special Defense. Ferrothorn deserves special mention because not only can it take any of Starmie's attacks, but it also can OHKO it with Power Whip. Starmie's secondary Psychic-typing is a burden as well, as it is susceptible to Pursuit and U-turn, common moves in todayshe DW OU metagame. In general, Starmie's low defenses make it vulnerable to priority users likesuch as Dragonite, Lucario, and Toxicroak, whoich can use theira powerful ExtremeSpeeds or Sucker Punch to quickly dispose of Starmie. However, if your team desperately needs're looking for a spinner who hasith offensive presence, Starmie is the perfect Pokemon for you.</p>

[SET]
name: Standard
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Thunderbolt / Psyshock
move 4: Rapid Spin / Recover
item: Life Orb / Leftovers
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Starmie's most popular set ofin BW OU makes a comeback as one of the best Sspecial Aattackers in the tier. Its insane coverage in just three moves makes it a force to be reckoned with. Hydro Pump is Starmie's main STAB move, as it is quite powerful behind thatits base 100 Special Attack stat, especially in the rain. However, Surf maycan be used if one desires a more reliable STAB attack. Ice Beam and Thunderbolt are nearly unresisted together, so they eachare naturally have a slotplaced on this moveset. However, Psyshock can be used over Thunderbolt for a secondary STAB move and a better option against Fighting-types such as Breloom, Virizion, and Keldeo, to name a few. Ninety-nine percent of the time Starmie will have. Starmie usually runs Rapid Spin in the final slot, as removing hazards is an asset to any team, especially ones utilizing the famed VoltTurn strategy. However, Recover can be used if one wants to improve Starmie's longevity.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread is used to maximizes Starmie's offensive potency. H; however, a bulkier spread of 252 HP / 4 SpA / 252 Spe can be used if one wants Starmie to survive more hits. If such a spread is chosen, Scald can be used as the main Water-type STAB move to cut the opponent's Attack, due to Scald' with its burn chance. However, this strategy turns away from Starmie's key points, which is: its great offensive presence. Starmie can be useful underin a Ssun team by providing Rapid Spin support and using Psyshock over its Water STAB-type STAB attack. Hidden Power Grass or Hidden Power Fire can be used over Thunderbolt or Ice Beam to hit Gastrodon and Ferrothorn, respectively, but these moves provide unreliable coverage. Rain Dance is an option for ruining sun, sand, and hail teams, but this is an unreliable option due to Politoed being better at thisPolitoed outclasses it at providing rain support. Starmie can also use an Expert Belt to bluff a Choice set, howeverbut said sets are uncommon foron Starmie to be running, as, and this strategy is better left to Pokemon likesuch as Latios and Hydriegon. Finally, using both Recover and Rapid Spin on the same set is an option,; however this forces you to leave out Thunderbolt or Ice Beam, which limits Starmie's coverage.</p>

<p>Drizzle Politoed is perhaps Starmie's best friend, as its rain gives an immense power buff to Starmie's Water-type attacks, as well as giving the option to run a perfectly accuracyte Thunder in place of Thunderbolt. In general, Pokemon whothat need Rapid Spin support, such as Dragonite, Thundurus, and Tornadus, make great partners for Starmie. Starmie also requires a little support, as it cries every time Ferrothorn is brought out to absorb one of Starmie'its attacks, so Magnezone is a fantastic partner due to its ability to trap Ferrothorn with Magnet Pull. Chandelure can also switch into non-Shed Shell variants and roast Ferrothorn with its powerful Fire-type attacks. In addition to Ferrothorn, Starmie also struggles with Blissey, Chansey, and Tyranitar, so a powerful Fighting-type likesuch as Breloom, Conkledurr, andor Terrakion is a good teammate for Starmie. Chandelure can also switch into non Shed Shell variants and roast Ferrothorn with its power Fire-type attacks.</p>

[SET]
name: Choice Specs
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Thunderbolt
move 4: Trick / Psyshock
item: Choice Specs
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While uncommon, Starmie with a Choice Specs Starmie goes from troublesome to downright dangerous. To give an example of its offensive prowess, Hydro Pump in the rain behind a Choice Specs is an assured 2HKO with Stealth Rock on minimum Special Defense Blissey, which is an example of its offensive prowess. On top of that, Starmie isn't crippled by status as easily, (as easily as what? other Choice item users? other offensive Pokemon in general?) as Natural Cure heals the status upon switching out. Hydro Pump is obviously the STAB move of choice, howeverbut Surf can be used if you prefer accuracy. Thunderbolt and Ice Beam provide neutral coverage and are much more threatening behind a Choice Specs. In the final slot, Trick is a fun move to counter walls such as Ferrothorn and Blissey by locking them into a support move. On the other hand, Psyshock as a stronger option against Pokemon like Gastrodon, who isich immune to Starmie's STABWater-type STAB move and Thunderbolt, while Ice Beam is only a 5HKO.

[ADDITIONAL COMMENTS]

<p>Timid is the primary nature becuase quite frankly, Starmie needs all the Speed it can get. However, Modest can be used to increase theStarmie's power output if that is more desirable. Starmie also has a few other options in the move department can use in the fourth moveslot, but they either detract from its coverage or are outclassed. Move wise, a variety of options can be used in the fourth slot. Once again, Hidden Power Fire and Hidden Power Grass can be used to hit Ferrothorn and Gastrodon, respectively. Rapid Spin is an option for getting rid of hazards. One could even run both Hydro Pump withand Surf in the fourth sloone set for both power and reliability. However, all of these moves are inferior because of Trick and Psyshock's ability to screw over walls.</p>

<p>Once again, Drizzle Politoed is a wonderful partner to Starmie because the rain hugely increases Hydro Pump's power, allowing Starmie to 2HKO Blissey. Starmie also requires Fighting-type support, as Tyranitar and Ferrothorn are still common switch-ins, so removing these threats before firing off thoseStarmie's powerful attacks is recommended. However, Tyranitar should beware not to switch into Hydro Pump, as it is a guaranteed 2HKO. Jellicent is a much more prominent threat, as it can absorb both Choice-locked Hydro Pump and Ice Beam, so; Rotom-W, Serperior, and Conkledurr are all good options for disposing of Jellicenit.</p>

[SET]
name: Choice Scarf
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Thunderbolt
move 4: Trick
item: Choice Scarf
ability: Natural Cure
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While it may seem overkill at first, Choice Scarf Starmie is a great revenge killer, as it outspeeds many dangerous threats such as +2 Dragonite and Choice Scarf Chandelure. This set may appear similar to the set aboveChoice Specs set, but this plays much differently, as this seit aims to outspeed and KO many prominent threats, while the set aboveChoice Specs set is used to crush through teams or severely weaken them. As you've read over and over throughout this analysis, Starmie's Water-type STAB attack and BoltBeam give it fantastic coverage. Again, Trick is used to cripple walls by locking them into support moves. One different thing you may notice differently about this set is that Modest is the secondary slash. This is; because Starmie is already extremely fast, so more power can be used at a lesser cost. Starmie can also outspeed base 100 Choice Scarf users such as Jirachi if Modest is chosen. However, Timid allows Starmie to outspeed Choice Scarf Garchomp, so the choice is truly up to the user.</p>

[ADDITIONAL COMMENTS]

<p>Most of Starmie's other options are moves that counter specific Pokemon, but shouldn't generally be used due to lack of coverage. Hidden Power Fire can be used as a surprise against Scizor, but Hydro Pump is so much more powerful in the rain, and even with Hidden Power Fire, Starmie doesn't have a prayer against Ferrothorn in the rain. Hidden Power Grass can be used against Water / Ground type Pokemon such as Gastrodon, Quagsire, and Swampert, but such Pokemon aren't very common in the DW metagame. Rapid Spin can gobe used in place of Trick, but this isn't a good idea because it's generally not a smart idea to lock yourself into Rapid Spin, especially when there are Ghost-types on the opposing team.</p>

<p>If you've bothered to read through the two previous sets, these teammates listed are nothing new.
locking Starmie into Rapid Spin is generally not advised, especially when there are Ghost-types on the opposing team.</p>

<p>
Politoed is excellent for providing rain support to power up Starmie's Hydro Pump. Pursuit users, such as Tyranitar and Scizor, plague Choice-locked Starmie, so bringing a Fighting-type to dispose of these Pokemon is a worthwhile choice. Jellicent also loves switching into Choice-locked Hydro Pump and Ice Beam, so choosing physical Grass-, Ghost-, or Dark-type Pokemon as teammates is recommended.</p>

[Other Options]

<p>Starmie's movepool is fairly large, so there are several options available. As previously mentioned, Hidden Power Fire or Hidden Power Grass can be used if Starmie would like a way around Scizor or Gastrodon, however,but this takes away from Starmie's incredible coverage. Starmie also has access to Psychic, which can be used over Psyshock due to Psychic's 10 moreits higher Base Power,; however, Psyshock is much better for dealing with physically weak walls. Power Gem is an option if you desire a reliable way around Volcarona, howeverbut Hydro Pump deals more damage anyway. Starmie is capable of running a Ddual Sscreens set, but this is largely outclassed by Espeon and Latias for this role because of Espeonbecause of the former's better ability and Latias'the latter's greater bulk. Blizzard is an option to be used over Ice Beam, but only should be used on a hail team, due to Blizzard's low accuracy outside of hail.</p>

[Checks and Counters]

<p>Pokemon with high Special Defense andthat resist at least two of Starmie's attacks can check Starmieit. Ferrothorn resists Starmie's Water-type STAB and Thunderbolt and takes minimal damage from Ice Beam, as well as easily OHKOing Starmie with Power Whip. Gastrodon is in a similar vein, but it gets the added bonus of being immune to Hydro Pump and Thunderbolt. Jellicent can be considered a check, but more so on the to Starmie's Choice sets, as it can switch into Hydro Pump andor Ice Beam and take no or very little to no damage, respectively. It also has the ability to spinblock, which causes problems for Starmie. Jellicent must be wary of Thunderbolt, however. Blissey and Chansey can wall Starmie quite well due to their marvelous Special Defense. Each and every one of these Pokemon must beware of Trick however.</p>

<p>Starmie's excellent coverage make it slightly difficult to switch into, but due to Starmie's mediocre defenses, it can be killKOed rather easily. Tyranitar can take pretty much any attack and retaliate with Crunch or Pursuit. Scizor is similar, as it can easily KO Starmie with U-turn, Bug Bite, or Pursuit. ItHowever, Scizor must be wary of Hydro Pump however because of Scizor'its low Special Defense. Celebi can take any attack bar Ice Beam and KO Starmie with its powerful Grass-type attacks. Latias can stomach an Ice Beam and proceed to set up with Calm Mind or straight up attack Starmie. Rotom-W causes a bit of mayhem with Volt Switch, though it must be wary not to switch into Thunderbolt. Jolteon can comeswitch into Thunderbolt and, outspeed all but Choice Scarf Starmie, and KO with its own Thunderbolt.</p>

[Overview]

<p>Starmie has always been able to make a splash in the OU environment, and DW OU is no different. Starmie's excellent Speed, adequate Special Attack, and outstanding movepool give it a spot on many teams, as it can revenge kill many unboosted Pokemon even without a Choice Scarf. In addition, Starmie has access to Rapid Spin, so it can spin away hazards that cripple many dangerous sweepers such as Dragonite and Volcarona. On top of that, Starmie's wonderful Natural Cure ability allows it to rid itself of status upon switching out so that it can use Rapid Spin again later or just cause havoc in general. What makes Starmie different from Donphan and Tentacruel as a spinner is its ability to hit spinblockers extremely hard due to its phenomenal coverage.</p>

<p>While Starmie is a fantastic Pokemon, it is not without its downfalls. Many specially defensive threats such as Ferrothorn, Gastrodon, Blissey, and Chansey cause Starmie enormous problems. Ferrothorn deserves special mention because not only can it take any of Starmie's attacks, but it also can OHKO it with Power Whip. Starmie's secondary Psychic typing is a burden as well, as it is susceptible to Pursuit and U-turn, common moves in the DW OU metagame. In general, Starmie's low defenses make it vulnerable to priority users such as Dragonite, Lucario, and Toxicroak, which can use a powerful ExtremeSpeed or Sucker Punch to quickly dispose of Starmie. However, if you're looking for a spinner with offensive presence, Starmie is the perfect Pokemon for you.</p>

[SET]
name: Standard
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Thunderbolt / Psyshock
move 4: Rapid Spin / Recover
item: Life Orb / Leftovers
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Starmie's most popular set in BW OU makes a comeback as one of the best special attackers in the tier. Its insane coverage in just three moves makes it a force to be reckoned with. Hydro Pump is Starmie's main STAB move, as it is quite powerful behind its base 100 Special Attack stat, especially in the rain. However, Surf can be used if one desires a more reliable STAB attack. Ice Beam and Thunderbolt are nearly unresisted together, so they are naturally placed on this moveset. However, Psyshock can be used over Thunderbolt for a secondary STAB move and a better option against Fighting-types such as Breloom, Virizion, and Keldeo. Starmie usually runs Rapid Spin in the final slot, as removing hazards is an asset to any team, especially ones utilizing the famed VoltTurn strategy. However, Recover can be used if one wants to improve Starmie's longevity.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread maximizes Starmie's offensive potency; however, a bulkier spread of 252 HP / 4 SpA / 252 Spe can be used if one wants Starmie to survive more hits. If such a spread is chosen, Scald can be used as the main Water-type STAB move to cut the opponent's Attack with its burn chance. However, this strategy turns away from Starmie's key point: its great offensive presence. Starmie can be useful in a sun team by providing Rapid Spin support and using Psyshock over its Water-type STAB attack. Hidden Power Grass or Hidden Power Fire can be used over Thunderbolt or Ice Beam to hit Gastrodon and Ferrothorn, respectively, but these moves provide unreliable coverage. Rain Dance is an option for ruining sun, sand, and hail teams, but Politoed outclasses it at providing rain support. Starmie can also use an Expert Belt to bluff a Choice set, but said sets are uncommon on Starmie, and this strategy is better left to Pokemon such as Latios and Hydriegon. Finally, using both Recover and Rapid Spin on the same set is an option; however this forces you to leave out Thunderbolt or Ice Beam, which limits Starmie's coverage.</p>

<p>Drizzle Politoed is perhaps Starmie's best friend, as its rain gives an immense power buff to Starmie's Water-type attacks, as well as giving the option to run a perfectly accurate Thunder in place of Thunderbolt. In general, Pokemon that need Rapid Spin support, such as Dragonite, Thundurus, and Tornadus, make great partners for Starmie. Starmie also requires a little support, as it cries every time Ferrothorn is brought out to absorb one of its attacks, so Magnezone is a fantastic partner due to its ability to trap Ferrothorn with Magnet Pull. Chandelure can also switch into non-Shed Shell variants and roast Ferrothorn with its powerful Fire-type attacks. In addition to Ferrothorn, Starmie also struggles with Blissey, Chansey, and Tyranitar, so a powerful Fighting-type such as Breloom, Conkledurr, or Terrakion is a good teammate for Starmie.</p>

[SET]
name: Choice Specs
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Thunderbolt
move 4: Trick / Psyshock
item: Choice Specs
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While uncommon, Choice Specs Starmie goes from troublesome to downright dangerous. To give an example of its offensive prowess, Hydro Pump in the rain behind Choice Specs is an assured 2HKO with Stealth Rock on minimum Special Defense Blissey. On top of that, Starmie isn't crippled by status as easily, (as easily as what? other Choice item users? other offensive Pokemon in general?) as Natural Cure heals the status upon switching out. Hydro Pump is obviously the STAB move of choice, but Surf can be used if you prefer accuracy. Thunderbolt and Ice Beam provide neutral coverage and are much more threatening behind Choice Specs. In the final slot, Trick is a fun move to counter walls such as Ferrothorn and Blissey by locking them into a support move. On the other hand, Psyshock as a stronger option against Gastrodon, which immune to Starmie's Water-type STAB move and Thunderbolt, while Ice Beam is only a 5HKO.

[ADDITIONAL COMMENTS]

<p>Timid is the primary nature becuase quite frankly, Starmie needs all the Speed it can get. However, Modest can be used to increase Starmie's power output if that is more desirable. Starmie also has a few other options it can use in the fourth moveslot, but they either detract from its coverage or are outclassed. Once again, Hidden Power Fire and Hidden Power Grass can be used to hit Ferrothorn and Gastrodon, respectively. Rapid Spin is an option for getting rid of hazards. One could even run both Hydro Pump and Surf in one set for both power and reliability. However, all of these moves are inferior because of Trick and Psyshock's ability to screw over walls.</p>

<p>Once again, Drizzle Politoed is a wonderful partner to Starmie because the rain hugely increases Hydro Pump's power, allowing Starmie to 2HKO Blissey. Starmie also requires Fighting-type support, as Tyranitar and Ferrothorn are still common switch-ins, so removing these threats before firing off Starmie's powerful attacks is recommended. However, Tyranitar should beware not to switch into Hydro Pump, as it is a guaranteed 2HKO. Jellicent is a much more prominent threat, as it can absorb both Choice-locked Hydro Pump and Ice Beam; Rotom-W, Serperior, and Conkledurr are all good options for disposing of it.</p>

[SET]
name: Choice Scarf
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Thunderbolt
move 4: Trick
item: Choice Scarf
ability: Natural Cure
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While it may seem overkill at first, Choice Scarf Starmie is a great revenge killer, as it outspeeds many dangerous threats such as +2 Dragonite and Choice Scarf Chandelure. This set may appear similar to the Choice Specs set, but this plays much differently, as it aims to outspeed and KO many prominent threats, while the Choice Specs set is used to crush through teams or severely weaken them. As you've read over and over throughout this analysis, Starmie's Water-type STAB attack and BoltBeam give it fantastic coverage. Again, Trick is used to cripple walls by locking them into support moves. One different thing you may notice about this set is that Modest is the secondary slash; because Starmie is already extremely fast, more power can be used at a lesser cost. Starmie can also outspeed base 100 Choice Scarf users such as Jirachi if Modest is chosen. However, Timid allows Starmie to outspeed Choice Scarf Garchomp, so the choice is truly up to the user.</p>

[ADDITIONAL COMMENTS]

<p>Most of Starmie's other options are moves that counter specific Pokemon, but shouldn't generally be used due to lack of coverage. Hidden Power Fire can be used as a surprise against Scizor, but Hydro Pump is much more powerful in the rain, and even with Hidden Power Fire, Starmie doesn't have a prayer against Ferrothorn in the rain. Hidden Power Grass can be used against Water / Ground type Pokemon such as Gastrodon, Quagsire, and Swampert, but such Pokemon aren't very common in the DW metagame. Rapid Spin can be used in place of Trick, but this isn't a good idea because locking Starmie into Rapid Spin is generally not advised, especially when there are Ghost-types on the opposing team.</p>

<p>Politoed is excellent for providing rain support to power up Starmie's Hydro Pump. Pursuit users, such as Tyranitar and Scizor, plague Choice-locked Starmie, so bringing a Fighting-type to dispose of these Pokemon is a worthwhile choice. Jellicent also loves switching into Choice-locked Hydro Pump and Ice Beam, so choosing physical Grass-, Ghost-, or Dark-type Pokemon as teammates is recommended.</p>

[Other Options]

<p>Starmie's movepool is fairly large, so there are several options available. As previously mentioned, Hidden Power Fire or Hidden Power Grass can be used if Starmie would like a way around Scizor or Gastrodon, but this takes away from Starmie's incredible coverage. Starmie also has access to Psychic, which can be used over Psyshock due to its higher Base Power; however, Psyshock is much better for dealing with physically weak walls. Power Gem is an option if you desire a reliable way around Volcarona, but Hydro Pump deals more damage anyway. Starmie is capable of running a dual screens set, but this is largely outclassed by Espeon and Latias because of the former's better ability and the latter's greater bulk. Blizzard is an option to be used over Ice Beam, but only should be used on a hail team due to Blizzard's low accuracy outside of hail.</p>

[Checks and Counters]

<p>Pokemon with high Special Defense that resist at least two of Starmie's attacks can check it. Ferrothorn resists Starmie's Water-type STAB and Thunderbolt and takes minimal damage from Ice Beam, as well as easily OHKOing Starmie with Power Whip. Gastrodon is in a similar vein, but it gets the added bonus of being immune to Hydro Pump and Thunderbolt. Jellicent can be considered a check to Starmie's Choice sets, as it can switch into Hydro Pump or Ice Beam and take no or very little damage, respectively. It also has the ability to spinblock, which causes problems for Starmie. Jellicent must be wary of Thunderbolt, however. Blissey and Chansey can wall Starmie quite well due to their marvelous Special Defense. Each and every one of these Pokemon must beware of Trick however.</p>

<p>Starmie's excellent coverage make it slightly difficult to switch into, but due to Starmie's mediocre defenses, it can be KOed rather easily. Tyranitar can take pretty much any attack and retaliate with Crunch or Pursuit. Scizor is similar, as it can easily KO Starmie with U-turn, Bug Bite, or Pursuit. However, Scizor must be wary of Hydro Pump because of its low Special Defense. Celebi can take any attack bar Ice Beam and KO Starmie with its powerful Grass-type attacks. Latias can stomach an Ice Beam and proceed to set up with Calm Mind or straight up attack Starmie. Rotom-W causes a bit of mayhem with Volt Switch, though it must be wary not to switch into Thunderbolt. Jolteon can switch into Thunderbolt, outspeed all but Choice Scarf Starmie, and KO with its own Thunderbolt.</p>

gpstamp

GP APPROVED 1/2
 
In the Checks and Counters section, be sure to mention that the only Hydro Pump that Tyranitar can actually switch into is a Leftovers or Choice Scarf set Hydro Pump! LO and Specs will both 2HKO Tyranitar, so it is not actually always a decent counter / check.
 
In the Checks and Counters section, be sure to mention that the only Hydro Pump that Tyranitar can actually switch into is a Leftovers or Choice Scarf set Hydro Pump! LO and Specs will both 2HKO Tyranitar, so it is not actually always a decent counter / check.

Thanks for catching that! I didn't really think about that lol. Its been implemented as well as Stalfos' GP check.
 
[Overview]

<p>Starmie has always been able to make a splash in the standard OU environment, and DW OU is no different. Starmie'Its excellent Speed, adequate Special Attack, and outstanding movepool give it a spot on many teams, as it can revenge kill many unboosted Pokemon even without a Choice Scarf. In addition, Starmie has access to Rapid Spin, so it canenabling it to spin away hazards that cripple many dangerous sweepers, <or remove "many" and don't add the comma> such as Dragonite and Volcarona. On top of that, Starmie's wonderful Natural Cure ability allows it to rid itself of status upon switching out, so that it can use Rapid Spin again later or just cause havoc in general. What makFurthermore, what differentiates Starmie different from Donphan and Tentacruel as a spinner is its ability to hit spinblockers extremely hard due to its phenomenal coverage.</p>

<p>While Starmie is a fantastic Pokemon, it is not without its downfalls. Many specially defensive threats such as Ferrothorn, Gastrodon, Blissey, and Chansey cause Starmie enormous problems. Ferrothorn deserves special mention because not only can it take any of Starmie's attacks, but it also can OHKO it with Power Whip. Starmie's secondary Psychic typing is a burden as well, as it is susceptible to Pursuit and U-turn, common moves in the DW OU metagame. In general, Starmie's low defenses make it vulnerable to priority users such as Dragonite, Lucario, and Toxicroak, which can use a powerful ExtremeSpeed or Sucker Punch to quickly dispose of Starmie. However, if you're looking for a spinner with offensive presence, Starmie is the perfect Pokemon for you.</p>

[SET]
name: Standard
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Thunderbolt / Psyshock
move 4: Rapid Spin / Recover
item: Life Orb / Leftovers
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Starmie's most popular set in BW OU makes a comeback as one of the best special attackers in the tier. Its insane coverage in just three moves makes it a force to be reckoned with. Hydro Pump is Starmie's main STAB move, as it is quite powerful behind it—especially in the rain—it is quite powerful coming off Starmie's base 100 Special Attack stat, especially in the rain. However, Surf can be used if one desires a more reliable STAB attack. Ice Beam and Thunderbolt are nearly unresisted together, so they are naturally placed on this moveset. However, Psyshock can be used over Thunderbolt for a secondary STAB move and; it is also a better option against Fighting-types such as Breloom, Virizion, and Keldeo. Starmie usually runs Rapid SpinRapid Spin is the most recommended move in the final slot, as removing hazards is an asset to any team, especially ones utilizing the famed VoltTurn strategy. However, Recover can be used if one wants toAlternatively, Recover improves Starmie's longevity.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread maximizes Starmie's offensive potency; however, a bulkier spread of 252 HP / 4 SpA / 252 Spe can be used if one wants Starmie to survive more hits. If such a spread is chosen, Scald can be used as the main Water-type STAB move to cut the opponent's Attack with its burn chance. However, this strategy turnakes away from Starmie's key pointadvantage: its great offensive presence. Starmie can be useful ion a sun team by providing Rapid Spin support and using; it should use Psyshock over its Water-type STAB attack. Hidden Power Grass or Hidden Power Fire can be used over Thunderbolt or Ice Beam to hit Gastrodon and Ferrothorn, respectively, but these moves provide unreliable <weird word to use here, usually "unreliable" means low accuracy. perhaps something that more strongly emphasizes its lack of power / overly specific coverage?> coverage. Rain Dance is an option for ruining sun, sand, and hail teams, but Politoed outclasses itStarmie at providing rain support. Starmie can also use an Expert Belt to bluff a Choice set, but said sets are uncommon on Starmie, and this strategy is better left to Pokemon such as Latios and Hydrieeigon. Finally, using both Recover and Rapid Spin on the same set is an option; however, this forces you to leave outStarmie to drop either Thunderbolt or Ice Beam, which limits Starmie'its coverage.</p>

<p>Drizzle Politoed is perhaps Starmie's best friend, as its rain gives an immense power buff to Starmie's Water-type attacks, as well as giving the option to run a perfectly accurate Thunder in place of Thunderbolt. In general, Pokemon that need Rapid Spin support, such as Dragonite, Thundurus, and Tornadus, make great partners for Starmie. Starmie also requires a little support, as it cries every time Ferrothorn is brought out to absorb one of its attacks, so Magnezone is a fantastic partner due to its ability to trap Ferrothorn with Magnet Pull. Chandelure can also switch into non-Shed Shell variants and roast Ferrothorn with its powerful Fire-type attacks. In addition to Ferrothorn, Starmie also struggles with Blissey, Chansey, and Tyranitar, so a powerful Fighting-type, such as Breloom, Conkleeldurr, or Terrakion, is a good teammate for Starmieto it.</p>

[SET]
name: Choice Specs
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Thunderbolt
move 4: Trick / Psyshock
item: Choice Specs
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While uncommon, Choice Specs Starmie goes from troublesome to downright dangerous. To give an example of its offensive prowess, Hydro Pump in the rain behind Choice Specs is an assured 2HKO with Stealth Rock on minimum Special Defense Blisseya rain- and Choice Specs-boosted Hydro Pump will 2HKO 252/0 Blissey after Stealth Rock. On top of that, Starmie isn't crippled by status as easily as other offensive Pokemon, as Natural Cure heals theit of status upon switching out. Hydro Pump is obviously the STAB move of choice, but Surf can be used if you prefer accuracy. Thunderbolt and Ice Beam provide neutral coverage and are much more threatening behind Choice Specs. In the final slot, Trick is a fun move to counter walls such as Ferrothorn and Blissey by locking them into a support move. On the other hand, Psyshock ais a stronger option against Gastrodon, which is immune to both Starmie's Water-type STAB move and Thunderbolt, while Ice Beam is only a 5HKOand shrugs off Ice Beam easily.

[ADDITIONAL COMMENTS]

<p>Timid is the primary nature becuaause quite frankly, Starmie needs all the Speed it can get <who does it outrun, exactly?>. However, Modest can be used to increase Starmie's power output if that is more desirable <does it gain any extra KOs?>. Starmie also has a few other options it can use in the fourth moveslot, but they either detract from its coverage or are outclassed. Once again, Hidden Power Fire and Hidden Power Grass can be used to hit Ferrothorn and Gastrodon, respectively. Rapid Spin is an option for getting rid of hazards. One could even run both Hydro Pump and Surf in one set for both power and reliability. However, all of these moves are inferior because ofto Trick and Psyshock's, due to their ability to screw over walls.</p>

<p>Once again, Drizzle Politoed is a wonderful partner to Starmie because the rain hugely increases Hydro Pump's power, allowing Starmie to 2HKO Blissey. Starmie also requires Fighting-type support, as Tyranitar and Ferrothorn are still common switch-ins to it, so removing these threats before firing off Starmie's powerful attacks is recommended. However, Tyranitar should bewtake care not to switch into Hydro Pump, as itwhich is a guaranteed 2HKO. Jellicent is a much more prominent threat, as it can absorb both Choice-locked Hydro Pump andHydro Pump and takes little damage from Ice Beam; Rotom-W, Serperior, and Conkleeldurr are all good options for disposing of it.</p>

[SET]
name: Choice Scarf
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Thunderbolt
move 4: Trick
item: Choice Scarf
ability: Natural Cure
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While it may seem overkill at first, Choice ScarStarmie's stellar Speed might make a Choice Scarf set seem overkill at first, this variant of Starmie is a great revenge killer, as it outspeeds many dangerous threats such as +2 Dragonite and Choice Scarf Chandelure. This set mayight appear similar to the Choice Specs set, but thisit plays much differently, as it aims to outspeed and KO many prominent threats, while: instead of blasting through teams or severely weakening them, Choice Specs set is used to crush through teams or severely weakcarf Starmie aims to outspeed and KO many prominent themreats. As you've read over and over throughout this analysis, Starmie's Water-type STAB attack and BoltBeam give it fantastic coverage. Again, Trick is used to, while Trick cripples walls by locking them into support moves. One different thing you may notice about this set</p>

[ADDITIONAL COMMENTS]

<p>A key difference between this set and the others
is that a Modest is the secondary slash; because Starmie is already extremely fast, more power can be used at a lesser cost. Starmie can also outspeednature is viable; as Starmie is already extremely fast, it can use more power at a lesser cost. For example, Modest Starmie can still outrun base 100 Speed Choice Scarf users, such as Jirachi if Modest is chosen. However, a Timid nature allows Starmie to outspeed Choice Scarf Garchomp, so the choice is truly up to the user.</p>

[ADDITIONAL COMMENTS]

<p>
Most of Starmie's other options are moves that counter specific Pokemon, but shouldn't generally be used due to lack of other coverage. Hidden Power Fire can be used as ato surprise against Scizor, but Hydro Pump is much more powerful in the rain, and even with Hidden Power Fire, Starmie doesn't have a prayer against Ferrothorn in the rain. Hidden Power Grass can be used againsteliminates Water / Ground type Pokemon such as Gastrodon, Quagsire, and Swampert, but such Pokemon aren't very common in the DW metagame. Rapid Spin can be used in place of Trick, but this isn't a good idea because locking Starmie into Rapid Spin is generally not advised, especially when there are Ghost-types on the opposing team.</p>

<p>Politoed is excellent foras it providinges rain support to power up Starmie's Hydro Pump. Pursuit users, such as Tyranitar and Scizor, plague Choice-locked Starmie, so one should bringi along a Fighting-type to dispose of these Pokemon is a worthwhile choice. Jellicent also loves switching into Choice-locked Hydro Pump and Ice Beam, so choosing physical Grass-, Ghost-, or Dark-type Pokemon as teammatesphysically based <why? also clarify if physically offensive or defensive, if it isn't obvious from the examples you give> Grass-, Ghost-, or Dark-type teammates, such as <who, respectively>, is recommended.</p>

[Other Options]

<p>Starmie's movepool is fairly large, so there are several options availableit does have several other options. As previously mentioned, Hidden Power Fire or Hidden Power Grass can be used if Starmie would like a way around Scizor or Gastrodon, but this takes away from Starmie'its incredible coverage. Starmie also has access to Psychic, which can be used over Psyshock due to its higher Base Power; however,, but Psyshock is much better for dealing with physically weak walls. Power Gem is an option if you desire a reliable way aroundto beat Volcarona, but Hydro Pump deals more damage anywayto it. Starmie is capable of running a dual screens set, but thisit is largely outclassed by Espeon and Latias in this role because of the former's better ability and the latter's greater bulk. Blizzard is an option to be used over Ice Beam, but onlyit should only be used on a hail team due to Blizzard's low accuracy outside of hail.</p>

[Checks and Counters]

<p>Pokemon with high Special Defense
as it has low accuracy otherwise.</p>

[Checks and Counters]

<p>Specially defensive Pokemon
that resist at least two of Starmie's attacks can typically check it. Ferrothorn resists both Starmie's Water-type STAB and Thunderbolt and, takes minimal damage from Ice Beam, as well asnd easily OHKOinges Starmie with Power Whip. Gastrodon is in a similar vein, but it gets the added bonus of being immune to Hydro Pump and Thunderbolt. Jellicent can be considered a check to Starmie's Choice sets, as it can switch into Hydro Pump or Ice Beam and take no or very little damage, respectivelymmune to Hydro Pump and Thunderbolt, and <how does it remove starmie? or just forces it out? fwiw i don't really think they're similar!>. Jellicent can check Choice Starmie, as it can switch into and shrug off Hydro Pump and Ice Beam. It also has the ability to spinblock, which causes problems for Rapid Spin Starmie. Jellicent must be wary of Thunderbolt, however. Blissey and Chansey can wall Starmie quite well due to their marvelous Special Defense. Each and every one stats. All of these Pokemon must beware of Trick, however.</p>

<p>Starmie's excellent coverage make it slightly difficult to switch into, but due to Starmie'its mediocre defenses, it can be KOed rather easily. Tyranitar can take pretty much any attack and retaliate with Crunch or Pursuit. However the only Hydro Pump Tyranitar will be taking is from sets with Leftovers or Choice Scarf, so proceed with caution. Scizor is similar, as it—bar Life Orb- or Choice Specs-boosted Hydro Pump—and retaliate with Crunch or Pursuit. Similarly, Scizor can easily KO Starmie with U-turn, Bug Bite, or Pursuit. However, Scizor, but must be wary of Hydro Pump because of its low Special Defense. Celebi can take any attack bar Ice Beam and KO Starmie with its powerful Grass-type attacks. Latias can stomach an Ice Beam and proceed to set up with Calm Mind or straight updirectly attack Starmie. Rotom-W can causes a bit of mayhem with Volt Switch, thoughbut it must be wary not toof switching into Thunderbolt. Jolteon can switch into Thunderbolt, outspeed all but Choice Scarf Starmie, and KO with its own Thunderbolt.</p>

gpstamp


gp approved 2/2

[Overview]

<p>Starmie has always been able to make a splash in the standard OU environment, and DW OU is no different. Its excellent Speed, adequate Special Attack, and outstanding movepool give it a spot on many teams, as it can revenge kill many unboosted Pokemon even without a Choice Scarf. In addition, Starmie has access to Rapid Spin, enabling it to spin away hazards that cripple many dangerous sweepers, <or remove "many" and don't add the comma> such as Dragonite and Volcarona. On top of that, Starmie's wonderful Natural Cure ability allows it to rid itself of status upon switching out, so that it can use Rapid Spin again later or just cause havoc in general. Furthermore, what differentiates Starmie from Donphan and Tentacruel as a spinner is its ability to hit spinblockers extremely hard due to its phenomenal coverage.</p>

<p>While Starmie is a fantastic Pokemon, it is not without its downfalls. Many specially defensive threats such as Ferrothorn, Gastrodon, Blissey, and Chansey cause Starmie enormous problems. Ferrothorn deserves special mention because not only can it take any of Starmie's attacks, but it also can OHKO it with Power Whip. Starmie's secondary Psychic typing is a burden as well, as it is susceptible to Pursuit and U-turn, common moves in the DW OU metagame. In general, Starmie's low defenses make it vulnerable to priority users such as Dragonite, Lucario, and Toxicroak, which can use a powerful ExtremeSpeed or Sucker Punch to quickly dispose of Starmie. However, if you're looking for a spinner with offensive presence, Starmie is the perfect Pokemon for you.</p>

[SET]
name: Standard
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Thunderbolt / Psyshock
move 4: Rapid Spin / Recover
item: Life Orb / Leftovers
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Starmie's most popular set in BW OU makes a comeback as one of the best special attackers in the tier. Its insane coverage in just three moves makes it a force to be reckoned with. Hydro Pump is Starmie's main STAB move, as—especially in the rain—it is quite powerful coming off Starmie's base 100 Special Attack stat. However, Surf can be used if one desires a more reliable STAB attack. Ice Beam and Thunderbolt are nearly unresisted together, so they are naturally placed on this moveset. However, Psyshock can be used over Thunderbolt for a secondary STAB move; it is also a better option against Fighting-types such as Breloom, Virizion, and Keldeo. Rapid Spin is the most recommended move in the final slot, as removing hazards is an asset to any team, especially ones utilizing the famed VoltTurn strategy. Alternatively, Recover improves Starmie's longevity.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread maximizes Starmie's offensive potency; however, a bulkier spread of 252 HP / 4 SpA / 252 Spe can be used if one wants Starmie to survive more hits. If such a spread is chosen, Scald can be used as the main Water-type STAB move to cut the opponent's Attack with its burn chance. However, this strategy takes away from Starmie's key advantage: its great offensive presence. Starmie can be useful on a sun team by providing Rapid Spin support; it should use Psyshock over its Water-type STAB attack. Hidden Power Grass or Hidden Power Fire can be used over Thunderbolt or Ice Beam to hit Gastrodon and Ferrothorn, respectively, but these moves provide unreliable <weird word to use here, usually "unreliable" means low accuracy. perhaps something that more strongly emphasizes its lack of power / overly specific coverage?> coverage. Rain Dance is an option for ruining sun, sand, and hail teams, but Politoed outclasses Starmie at providing rain support. Starmie can also use an Expert Belt to bluff a Choice set, but said sets are uncommon on Starmie, and this strategy is better left to Pokemon such as Latios and Hydreigon. Finally, using both Recover and Rapid Spin on the same set is an option; however, this forces Starmie to drop either Thunderbolt or Ice Beam, which limits its coverage.</p>

<p>Drizzle Politoed is perhaps Starmie's best friend, as its rain gives an immense power buff to Starmie's Water-type attacks, as well as the option to run a perfectly accurate Thunder in place of Thunderbolt. In general, Pokemon that need Rapid Spin support, such as Dragonite, Thundurus, and Tornadus, make great partners for Starmie. Starmie also requires a little support, as it cries every time Ferrothorn is brought out to absorb one of its attacks, so Magnezone is a fantastic partner due to its ability to trap Ferrothorn with Magnet Pull. Chandelure can also switch into non-Shed Shell variants and roast Ferrothorn with its powerful Fire-type attacks. In addition, Starmie struggles with Blissey, Chansey, and Tyranitar, so a powerful Fighting-type, such as Breloom, Conkeldurr, or Terrakion, is a good teammate to it.</p>

[SET]
name: Choice Specs
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Thunderbolt
move 4: Trick / Psyshock
item: Choice Specs
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While uncommon, Choice Specs Starmie goes from troublesome to downright dangerous. To give an example of its offensive prowess, a rain- and Choice Specs-boosted Hydro Pump will 2HKO 252/0 Blissey after Stealth Rock. On top of that, Starmie isn't crippled by status as easily as other offensive Pokemon, as Natural Cure heals it of status upon switching out. Hydro Pump is obviously the STAB move of choice, but Surf can be used if you prefer accuracy. Thunderbolt and Ice Beam provide neutral coverage and are much more threatening behind Choice Specs. In the final slot, Trick is a fun move to counter walls such as Ferrothorn and Blissey by locking them into a support move. On the other hand, Psyshock is a stronger option against Gastrodon, which is immune to both Starmie's Water-type STAB move and Thunderbolt, and shrugs off Ice Beam easily.

[ADDITIONAL COMMENTS]

<p>Timid is the primary nature because quite frankly, Starmie needs all the Speed it can get <who does it outrun, exactly?>. However, Modest can be used to increase Starmie's power output if that is more desirable <does it gain any extra KOs?>. Starmie also has a few other options it can use in the fourth moveslot, but they either detract from its coverage or are outclassed. Once again, Hidden Power Fire and Hidden Power Grass can be used to hit Ferrothorn and Gastrodon, respectively. Rapid Spin is an option for getting rid of hazards. One could even run both Hydro Pump and Surf in one set for both power and reliability. However, all of these moves are inferior to Trick and Psyshock, due to their ability to screw over walls.</p>

<p>Once again, Drizzle Politoed is a wonderful partner to Starmie because the rain hugely increases Hydro Pump's power, allowing Starmie to 2HKO Blissey. Starmie also requires Fighting-type support, as Tyranitar and Ferrothorn are still common switch-ins to it, so removing these threats before firing off Starmie's powerful attacks is recommended. However, Tyranitar should take care not to switch into Hydro Pump, which is a guaranteed 2HKO. Jellicent is a much more prominent threat, as it can absorb Hydro Pump and takes little damage from Ice Beam; Rotom-W, Serperior, and Conkeldurr are all good options for disposing of it.</p>

[SET]
name: Choice Scarf
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Thunderbolt
move 4: Trick
item: Choice Scarf
ability: Natural Cure
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While Starmie's stellar Speed might make a Choice Scarf set seem overkill at first, this variant of Starmie is a great revenge killer, as it outspeeds many dangerous threats such as +2 Dragonite and Choice Scarf Chandelure. This set might appear similar to the Choice Specs set, but it plays much differently: instead of blasting through teams or severely weakening them, Choice Scarf Starmie aims to outspeed and KO many prominent threats. As you've read over and over throughout this analysis, Starmie's Water-type STAB attack and BoltBeam give it fantastic coverage, while Trick cripples walls by locking them into support moves.</p>

[ADDITIONAL COMMENTS]

<p>A key difference between this set and the others is that a Modest nature is viable; as Starmie is already extremely fast, it can use more power at a lesser cost. For example, Modest Starmie can still outrun base 100 Speed Choice Scarf users, such as Jirachi. However, a Timid nature allows Starmie to outspeed Choice Scarf Garchomp, so the choice is truly up to the user. Most of Starmie's other options are moves that counter specific Pokemon, but shouldn't generally be used due to lack of other coverage. Hidden Power Fire can be used to surprise Scizor, but Hydro Pump is much more powerful in the rain, and even with Hidden Power Fire, Starmie doesn't have a prayer against Ferrothorn in the rain. Hidden Power Grass eliminates Water / Ground type Pokemon such as Gastrodon, Quagsire, and Swampert, but such Pokemon aren't very common in the DW metagame. Rapid Spin can be used in place of Trick, but this isn't a good idea because locking Starmie into Rapid Spin is generally not advised, especially when there are Ghost-types on the opposing team.</p>

<p>Politoed is excellent as it provides rain support to power up Starmie's Hydro Pump. Pursuit users such as Tyranitar and Scizor plague Choice-locked Starmie, so one should bring along a Fighting-type to dispose of these Pokemon. Jellicent also loves switching into Choice-locked Hydro Pump and Ice Beam, so physically based <why? also clarify if physically offensive or defensive, if it isn't obvious from the examples you give> Grass-, Ghost-, or Dark-type teammates, such as <who, respectively>, is recommended.</p>

[Other Options]

<p>Starmie's movepool is fairly large, so it does have several other options. As previously mentioned, Hidden Power Fire or Hidden Power Grass can be used if Starmie would like a way around Scizor or Gastrodon, but this takes away from its incredible coverage. Starmie also has access to Psychic, which can be used over Psyshock due to its higher Base Power, but Psyshock is much better for dealing with physically weak walls. Power Gem is an option if you desire a reliable way to beat Volcarona, but Hydro Pump deals more damage to it. Starmie is capable of running a dual screens set, but it is largely outclassed by Espeon and Latias in this role because of the former's better ability and the latter's greater bulk. Blizzard is an option over Ice Beam, but it should only be used on a hail team as it has low accuracy otherwise.</p>

[Checks and Counters]

<p>Specially defensive Pokemon that resist at least two of Starmie's attacks can typically check it. Ferrothorn resists both Starmie's Water-type STAB and Thunderbolt, takes minimal damage from Ice Beam, and easily OHKOes Starmie with Power Whip. Gastrodon is immune to Hydro Pump and Thunderbolt, and <how does it remove starmie? or just forces it out? fwiw i don't really think they're similar!>. Jellicent can check Choice Starmie, as it can switch into and shrug off Hydro Pump and Ice Beam. It also has the ability to spinblock, which causes problems for Rapid Spin Starmie. Jellicent must be wary of Thunderbolt, however. Blissey and Chansey can wall Starmie quite well due to their marvelous Special Defense stats. All of these Pokemon must beware of Trick, however.</p>

<p>Starmie's excellent coverage make it slightly difficult to switch into, but due to its mediocre defenses, it can be KOed rather easily. Tyranitar can take pretty much any attack—bar Life Orb- or Choice Specs-boosted Hydro Pump—and retaliate with Crunch or Pursuit. Similarly, Scizor can easily KO Starmie with U-turn, Bug Bite, or Pursuit, but must be wary of Hydro Pump. Celebi can take any attack bar Ice Beam and KO Starmie with its powerful Grass-type attacks. Latias can stomach an Ice Beam and proceed to set up with Calm Mind or directly attack Starmie. Rotom-W can cause a bit of mayhem with Volt Switch, but it must be wary of switching into Thunderbolt. Jolteon can switch into Thunderbolt, outspeed all but Choice Scarf Starmie, and KO with its own Thunderbolt.</p>
 
Back
Top