Welcome to ZU Sample Teams! Here you will find a collection of solid, successful teams intended to help new players get acclimated to the metagame and different playstyles found within the tier. Everyone is welcome to submit a team, but in order to maintain a good quality archive, your team will be subject to approval from the council before its addition. You may use any team in this archive as you see fit. Teams are updated in the OP.
An Importable of the team is required.
A brief explanation of how the team works and what each member does. You may also include any success the team had on ladder or in tournament play, and if you want, some replays.
Teams must be tested and fine tuned as much as possible. If your team has glaring flaws and has to be touched up, it likely will not be added.
A submitted team will be added if deemed up to par.
In the same vein, teams should utilize Pokemon mostly from S to B+ to better reflect the metagame. Teams may showcase lower-ranked Pokemon, so just be mindful that the goal of this thread is to show newer players what's most common and effective in ZU. Also, we encourage you to submit teams you've build on your own.
No memes
(optional but helpful) mini sprites
A brief explanation of how the team works and what each member does. You may also include any success the team had on ladder or in tournament play, and if you want, some replays.
Teams must be tested and fine tuned as much as possible. If your team has glaring flaws and has to be touched up, it likely will not be added.
A submitted team will be added if deemed up to par.
In the same vein, teams should utilize Pokemon mostly from S to B+ to better reflect the metagame. Teams may showcase lower-ranked Pokemon, so just be mindful that the goal of this thread is to show newer players what's most common and effective in ZU. Also, we encourage you to submit teams you've build on your own.
No memes
(optional but helpful) mini sprites
After you’ve submitted your team, the council will look it over and either add it or post here explaining why we will not.
Sample Teams:
(click on sprites for the Pokepaste)
TangDash Balance 2.0 by Corthius

Sableye Semistall by 5Dots

CB Klinklang + DoubleDance Alcremie by Tuthur


Sun HO by Tuthur + Corthius

Stall 3.0 by kay

(click on sprites for the Pokepaste)
TangDash Balance 2.0 by Corthius






Sableye Semistall by 5Dots






CB Klinklang + DoubleDance Alcremie by Tuthur






Sun HO by Tuthur + Corthius






Stall 3.0 by kay






NP Skuntank+Hex Rotom Offense by hiss






Thievul VoltTurn by S1nn0hC0nfirm3d
(Poison)
TangDash Balance by S1nn0hC0nfirm3d

KangaSpikes 2.0 by S1nn0hC0nfirm3d

Stall 2.0 by kay

ThwackTank by czim

NP Frostom BO by Tuthur
(Poison)
Future Sight VoltTurn by S1nn0hC0nfirm3d
(Ground)
Kanga Haz Stack by czim

Rain by kay

Frosmoth VoltTurn by S1nn0hC0nfirm3d
(Ground)
Mawile Stall by kay

Ninetales Balance by S1nn0hC0nfirm3d







Skuntank's stallbreaking capabilities with Corrosive Gas, Nasty Plot, and a fantastic dual STAB, make it a top tier threat. While it typically runs Taunt, Corrosive Gas is a fantastic way to cripple defensive switch-ins like Rhydon and Stunfisk. Although it has some notable checks and counters, major assistance is provided to Skuntank via its teammates. Rotom is an offensive pivot that lures in Ground-types like Rhydon and Piloswine, just to cripple them with Wisp and Hex. Thwackey not only revenge kills faster opponents, but Grassy Terrain provides recovery alongside a weakening of Earthquake for Skuntank. Rhydon blocks Volt Switch and sets up hazards, and has the bulk & firepower to check otherwise troublesome Pokémon like Altaria, Stunfisk, and Rapidash. Wishiwashi is a defensive teammate that soft checks a lot of threats, and its slow U-Turn lets Skuntank or another Pokémon come in safely. Rapidash is also a generally good check to many Pokémon, and its easily-spammed Toxic allows Skuntank's checks to be worn down.






Thievul is a great special wallbreaker on VoltTurn because it gets in on slower, vulnerable targets to punish them or switch-ins with Stakeout-Choice Specs boosted attacks. Thwackey, Silvally-Poison, and Uxie, and Wishiwashi all help get Thievul in and form the defensive backbone of the team. Rotom is the revenge killer and completes the team as all 6 Pokemon are able to pivot and get eachother in. Use Thwackey as a Volt Switch check, and even though Thwackey won't stop pivoting, there's enough support on the team to regain that momentum later. Also, watch out for
TangDash Balance by S1nn0hC0nfirm3d






Tangela + Rapidash is a well known defensive core capable of checking virtually every physical attacker with the combination of resistances, recovery, and multiple status options. For example, even wallbreakers like Centiskorch and Choice Band Sawk cannot break this core on their own thanks to Toxic, Sleep Powder, and Knock Off making it too hard for them to consistently wallbreak. On the specially defensive side of things, there's Rhydon and Articuno. They handle both setting and removing entry hazards, and Swords Dance Rhydon is especially notable for stallbreaking and blocking Volt Switch. Nasty Plot Rotom is the better stallbreaker, though, and is a viable wincon versus defensive teams. Against offensive teams, there's arguably the best Choice Scarfer for the matchup in Cinccino, which also is utilized as a Ghost switch-in. Watch pout for Knock Off; while Tangela often makes a good switch-in, it loses its Eviolite in the process and jeopardizes some of its sizable bulk. More so, it's the only teammate that can afford Knock Off usually, unless you pressure the opposing entry hazard setters well enough-Freeze-Dry Articuno somewhat does this well vs Qwilfish, at least.






Kangaskhan is always a great offensive threat to pair with Spikes. Fake Out + Spikes chip damage adds up so that Kangaskhan take out more walls with Double-Edge or revenge kill offensive threats by following with Sucker Punch. Qwilfish provides Spikes, and Alolan Sandslash is a great defensive partner that also adds Stealth Rock. For both removal and for a Ground-type switch-in, there's Eldegoss. Throh completes the defensive core as a much needed special wall with recovery, and its Knock Off + Circle Throw combo is also awesome here. Rotom finally is a spinblocker and it uses its extra speed as a Choice Scarf user to clean.






NA
ThwackTank by czim






NA
NP Frostom BO by Tuthur






NA






VoltTurn is a dominate playstyle in the current metagame. The simple strategy of 2 defensive pivoting cores, 2 offensive pivoting cores, and 2 revenge killers goes a long way for a good mix of offensive and defensive pressure. The defensive core of Uxie + Wishiwashi handles most threats together with their huge bulk. Silvally-Ground and Rotom-S are the offensive examples, with again more pivoting and complementing eachother with decent Speed tiers and nailing eachother's checks. Lastly, Choice Scarf Sawk and Kangaskhan are the revenge killers, which use the constant pivoting to get in safely and offensively check a ton of threats. As the name of the team implies, Future Sight is ran on Uxie, and it's a great compliment for the offensive teammates. For example, Sawk's Close Combat is hard to check if the opposing Garbodor or Qwilfish can't afford to take a Future Sight, as well as Silvally-Ground's Multi-Attack to specially frail walls like Tangela and Gurdurr. So wall the VoltTurn lacks a traditional Choice Specs / Choice Band wallbreaker, Uxie's support goes a long way to make up for the missing damage output.
Kanga Haz Stack by czim






This team aims to wear the opponent down with residual damage from hazards and the contact chip from Ferroseed and Qwilfish while paving the way for a Kangaskhan sweep. Centiskorch and Kangaskhan complement each other well with Kangaskhan pressuring common Centiskorch checks like Qwilfish and Garbodor while Centi pressures other physical blanket checks like Tangela and Palossand for Kang, while also removing boots from Pokemon like Altaria and Rotom-fan, helping to keep hazards up. Rotom is a spinblocker and revenge killer and helps Kang revenge faster threats and helps stallbreak with Trick.
Rain by kay






Rain is a pretty straightforward play style so the team ends up being very straight forward. Uxie and Liepard are the best rain setters in the tier because of the speed at which they're able to set rain on top of their added utility such as rocks and u-turn in Uxie's case or priority rain/encore in Liepards. Ludicolo is the teams go to breaker and win condition for when rains up because its stab + coverage can break almost any cores and its speed tier in unmatched in rain. Qwilfish was chosen next for its ability to win the stall match ups that might otherwise wall out the team which gives you a much better overall match up spread into the meta. Kabutops was chosen as the last rain abuser as it can lure in things like Feroseed and nail them with a super power to clear the way for Ludicolo to sweep later as well as just being a general menace. Garbodor was picked up for the last glue slot as its able to punish priority users like Kangaskan that might otherwise try to pick off your rain sweepers. Spikes are also a huge benefit to rain and greatly increases your ability to clean sweep teams.
Frosmoth VoltTurn by S1nn0hC0nfirm3d






Another perk of VoltTurn that was missing in the previous team but present here is bringing in setup sweepers. Frosmoth needs a safe opportunity to Quiver Dance and Substitute, so pivots can be a great way to facilitate setup opportunities for it. More so, the constant pivoting and residual damage this team offers is a great way for Frosmoth's checks to be worn down so that it is much more likely to pull off a sweep. Alolan Persian and Clefairy are a good defensive core wearing down targets. Clefairy is the main special wall but has 96 Defense EVs to avoid a 2HKO from Choice Band Sawk's Close Combat. Choice Specs Basculin is the wallbreaker + another offensive pivot, and Choice Scarf Cinccino is a perfect revenge killer, especially against playstyles like rain and HO. Silvally-Ground is again a great offensive pivot, although its sweeping potential is forfeited for Defog; half of the team is already immune to entry hazards, but a Defogger + Electric immunity is still warranted on VoltTurn. The main goal of the team is to sweep with Frosmoth, so take trades when appropriate. Clefairy and Alolan Persian can take attacks from Centiskorch and Magneton if it means they by Toxic or Knock Off, respectively, in the process.
Mawile Stall by kay






Audino and Pyukumuku make up the classic stall cores you see on most stall teams. Audino providing a special pivot, wish, and heal bell helps keep your team from being broken down. Pyukumuku offers the role of blanket set up sweeper answer with unaware and Spite to drain out the PP of sub set up sweepers. Tangela combos well with Audino to make up a regen core as well as giving your team a blanket answer to most physical threats. Altaria is the team status sponge, defogger, and answer to Centiskorch and Rapidash who can otherwise break the rest of the team. Spiritomb offers the role of main fighting resist and Cofa answer while also being the teams main win condition be it through pressure stalling or just by CM sweeping. Mawile ends up rounding out the team by offering rocks as well as answers back a few key stall breakers such as Shiftry, draco Flapple, taunt NP skuntank, and Appletun
Ninetales Balance by S1nn0hC0nfirm3d






Ninetales is the star sweeper of this Fire-Water-Grass balance. It's decently fast with good good coverage to offensively pressure checks + wallbreak / clean after the rest of the balance wears down checks or gets Ninetales in safely. Tangela + Wishiwashi work great together as a physical-special wall core. Tangela sponges attacks and spreads Knock Off + status, while Wishiwashi may absorb status thanks to rest and use its U-turn helps proc Tangela's Regenerator. Rhydon completes the defensive core as a Normal resistance and Electric immunity while also providing Stealth Rock. Rotom-S is a needed Fighting resistance and Defogger, and Choice Scarf Sawk is a great revenge killer in this meta. The team revolves heavily around spreading status and wearing down opposing teams for Ninetales and / or Sawk to clean, but it's also entirely possible that the reverse is true and the offensive support breaks down teams so it's easier for Tangela + Wishiwashi to outstall.
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