[SET]
name: Specially Offensive
move 1: Dark Pulse
move 2: Oblivion Wing
move 3: Taunt
move 4: Sucker Punch / Knock Off / Heat Wave
item: Life Orb
ability: Dark Aura
nature: Naive / Timid
evs: 4 Atk / 252 SpA / 252 Spe or 32 HP / 8 Def / 236 SpA / 8 SpD / 224 Spe
tera type: Dark / Flying / Fire
[SET COMMENTS]
* Yveltal's amazing STAB combination, which is only resisted by Zacian-C and niche Pokemon like Mega Diancie, in conjunction with Life Orb makes it a potent wallbreaker and stallbreaker for balance, bulky offense, and hyper offense teams alike. This is to the point where it is deemed mandatory on Sticky Web teams due to its efficiency and role compression as a source of priority and strong damage dealer as well as its sheer versatility with its movepool and Terastallization options. Yveltal's Speed tier outside of Sticky Web is also fantastic, outspeeding the majority of the defensive metagame including Pokemon such as Primal Groudon, Zygarde, and Ho-Oh and only being outsped by Calm Mind Arceus formes and Eternatus. It also carries useful defensive traits against Pokemon such as Ultra Necrozma, Deoxys-A, and Marshadow, despite it being weak to Stealth Rock. This makes it more flexible compared to other wallbreakers like Rayquaza and the aforementioned Deoxys-A, which rely much more on pivot support and revenge killing opportunities; this is all while simultaneously being good against opposing offense teams and not being prediction reliant.
* Oblivion Wing provides Yveltal with a source of longevity, making up for its Stealth Rock weakness and the Life Orb recoil it takes while being useful against foes such as Marshadow, Alomomola, Arceus-Fairy, and Arceus-Dark, with Oblivion Wing being needed to beat the latter two under Sticky Web.
* Taunt is mandatory on Yveltal, since it allows it to make progress much more easily by punishing more passive Pokemon such as Coil Zygarde, Ferrothorn, and Alomomola. This lets it avoid status conditions such as paralysis and Toxic poison while preventing any setup opportunities from Zygarde, Necrozma-DM, Arceus-Ground, and Zacian-C. It also ensures that entry hazards such as Sticky Web stay up against common Defog users such as defensive Ho-Oh and Giratina-O, especially with Tera Fire for the former to resist Sacred Fire.
* Sucker Punch allows Yveltal to revenge kill Ultra Necrozma after a single layer of Spikes, Deoxys-A, and Mega Mewtwo Y, making Yveltal good at handling opposing offense teams. Knock Off allows for better wallbreaking against balance and stall teams, notably removing Heavy-Duty Boots from Ho-Oh and opposing defensive Yveltal alongside removing Eviolite from Chansey, all of which Yveltal's teammates can take advantage of. Heat Wave should only be used with Tera Fire and on Sticky Web teams, but it allows Yveltal to snipe Zacian-C, removing one of Yveltal's sturdy checks, and it is significantly less useful than the other two options.
* A Naive nature is preferred over Hasty on the first EV spread, since it allows Yveltal to withstand pressure from Marshadow more reliably. It also allows Yveltal to avoid an OHKO from Deoxys-A's Rock Slide even after Stealth Rock chip damage. The secondary EV spread allows Yveltal to avoid several OHKO rolls including Choice Band Rayquaza's Dragon Ascent, Zacian-C's Wild Charge, and Choice Specs Lunala's Moonblast; uninvested Arceus-Fairy's Judgment and defensive Primal Groudon's Overheat after one round of Life Orb recoil; and defensive Primal Kyogre's Ice Beam after Stealth Rock chip damage and one round of Life Orb recoil. This is all while still outspeeding base-95 Speed Pokemon such as Rayquaza and Kyurem-B with a Timid nature, at the cost of not outspeeding Lunala anymore. A Modest nature is not encouraged since outspeeding Rayquaza on Sticky Web teams, as well as maximum Speed Primal Groudon and Primal Kyogre, Kyurem-B, and Zekrom outside of Sticky Web, is heavily important for Yveltal's effectiveness as a wallbreaker.
* Tera Dark is the primary Tera type on Yveltal, bringing its damage to all new heights. It notably lets Yveltal OHKO Eruption Primal Groudon and Rayquaza and 2HKO defensive Primal Kyogre and Ho-Oh, all with Dark Pulse. It also lets Yveltal more reliably OHKO Ultra Necrozma with Sucker Punch, which is necessary for the second EV spread, as it runs a Timid nature. Tera Dark also removes Yveltal's weakness to Stealth Rock, giving it more longevity despite struggling slightly more against Marshadow, since it no longer takes neutral damage from Low Kick.
* Tera Flying boosts the power of Oblivion Wing, letting Yveltal 2HKO Arceus-Fairy after Stealth Rock and defensive Yveltal as well as have a small chance to 2HKO Calm Mind Arceus-Dark after Stealth Rock, thus allowing it to muscle through these Arceus formes under Sticky Web. Removing the Dark-type from Yveltal is especially useful to punish Arceus-Fairy harder, although Yveltal no longer resists Ghost-type attacks from Marshadow and Lunala. Tera Fire lets Heat Wave OHKO Zacian-C while letting Yveltal more safely deal with defensive Ho-Oh and the aforementioned Arceus-Fairy. This arguably makes Tera Fire the best Terastallization option for Sticky Web teams, since Yveltal is strong enough without Tera Dark, although it does not let Yveltal quickly muscle through Arceus-Fairy like Tera Flying does. Tera Fire must only be used on Sticky Web teams, however, since that's the only situation where Heat Wave is useful, and beating Ho-Oh and Arceus-Fairy is only worth exhausting Terastallization for when Yveltal is encouraged to use Taunt to maintain Sticky Web against the former and it is able to outspeed and use Taunt against the latter to win the one-on-one.
* It is ideal to avoid status conditions as much as possible, especially since Yveltal has poor longevity. Toxic from Eternatus and defensive Arceus-Dark reduces Yveltal's longevity drastically, while Oblivion Wing struggles to make up for it. Paralysis from Zygarde and Giratina-O means Yveltal cannot outspeed bulky targets anymore, notably Primal Groudon, Ho-Oh, and Zygarde. Burns from Ho-Oh and Giratina-O drastically weaken Sucker Punch, notably preventing it from OHKOing Mega Mewtwo Y and Ultra Necrozma, even with Tera Dark, although this weakness is heavily mitigated for Tera Fire variants.
* Outside of hyper offense teams, Yveltal works best early-to-mid game, where it is able to break through physically defensive walls such as Primal Groudon and Zygarde for its teammates. While it appreciates pivot support from Pokemon such as Alomomola and Landorus-T, Yveltal can be used aggressively against moves it is immune to, such as Primal Groudon's Precipice Blades and Lunala's Psyshock; this is extremely risky, however, and it is not ideal to do this frequently since Yveltal is easy to KO with Overheat from Primal Groudon or Moonblast from Lunala, with both OHKOing after one round of Life Orb damage.
* On Sticky Web teams, wallbreaking is Yveltal's main purpose, and so it should be used early-game to break through physically defensive walls such as Primal Groudon and Zygarde while maintaining Sticky Web and other hazards against Defog users such as Giratina-O and Ho-Oh with Taunt.
* Against teams with Ultra Necrozma, Deoxys-A, and Mega Mewtwo Y, it is necessary to preserve Sucker Punch Yveltal in order to revenge kill these threats and prevent them from getting out of hand. If Yveltal is running Knock Off instead, not only is it important to run another form of priority, such as Marshadow's Shadow Sneak, but Yveltal may want to play more aggressively with double switches to stop these threats from setting up safely as well as to wallbreak harder against defensive cores including Ho-Oh, Eternatus, and Zygarde.
* Yveltal is walled by Calm Mind Arceus-Dark, Arceus-Fairy, defensive Eternatus, and Fezandipiti. On hyper offense and bulky offense teams, Behemoth Blade Zacian-C handles all four of these and checks Extreme Killer Arceus, which would otherwise easily revenge kill Yveltal after Life Orb chip damage. Zacian-C appreciates Yveltal breaking through Primal Groudon and Dondozo for it in return. Sticky Web support from Smeargle or Shuckle helps Yveltal prevent Calm Mind Arceus-Dark from setting up on it, letting Yveltal beat it and even Arceus-Fairy with Tera Flying or Fire one-on-one. Smeargle also removes Stealth Rock with Mortal Spin, assisting in Yveltal's longevity. Meteor Beam Eternatus is able to break past Arceus-Fairy and opposing Eternatus and snipe Ho-Oh with Meteor Beam while appreciating Yveltal breaking through Necrozma-DM. Finally, Chi-Yu can help overwhelm common checks with Yveltal, such as Arceus-Fairy and Eternatus; it too has Taunt to maintain Sticky Web.
* On bulky offense and balance teams, Primal Groudon is a great partner, since it appreciates Yveltal breaking past Zygarde and Giratina-O for it and Primal Groudon can check Arceus-Fairy, Zacian-C, and defensive Primal Kyogre while supporting Yveltal with entry hazards. Offensive Ho-Oh is a similar case, checking Arceus-Fairy and Arceus-Dark, and it helps deal with Yveltal's weakness to Stealth Rock with Defog support while potentially weakening foes such as Eternatus with Thunder Wave for Yveltal to punish later. Dragon Dance Necrozma-DM and Dragon Dance Zygarde appreciate Yveltal breaking through common defensive walls such as Primal Groudon, Coil Zygarde, and Giratina-O for their late-game sweeps, while Coil Zygarde is useful for paralysis support and as a blanket check to physical threats such as Primal Groudon and offensive Ho-Oh that may want to trade with Yveltal.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sami.604820/
Quality checked by:
https://www.smogon.com/forums/members/anchor9.652323/
https://www.smogon.com/forums/members/bumboclaat.523420/
https://www.smogon.com/forums/members/bobsican.434487/
Set(s) by:
https://www.smogon.com/forums/members/bumboclaat.523420/
Grammar checked by:
https://www.smogon.com/forums/members/sunny004.197240/
name: Specially Offensive
move 1: Dark Pulse
move 2: Oblivion Wing
move 3: Taunt
move 4: Sucker Punch / Knock Off / Heat Wave
item: Life Orb
ability: Dark Aura
nature: Naive / Timid
evs: 4 Atk / 252 SpA / 252 Spe or 32 HP / 8 Def / 236 SpA / 8 SpD / 224 Spe
tera type: Dark / Flying / Fire
[SET COMMENTS]
* Yveltal's amazing STAB combination, which is only resisted by Zacian-C and niche Pokemon like Mega Diancie, in conjunction with Life Orb makes it a potent wallbreaker and stallbreaker for balance, bulky offense, and hyper offense teams alike. This is to the point where it is deemed mandatory on Sticky Web teams due to its efficiency and role compression as a source of priority and strong damage dealer as well as its sheer versatility with its movepool and Terastallization options. Yveltal's Speed tier outside of Sticky Web is also fantastic, outspeeding the majority of the defensive metagame including Pokemon such as Primal Groudon, Zygarde, and Ho-Oh and only being outsped by Calm Mind Arceus formes and Eternatus. It also carries useful defensive traits against Pokemon such as Ultra Necrozma, Deoxys-A, and Marshadow, despite it being weak to Stealth Rock. This makes it more flexible compared to other wallbreakers like Rayquaza and the aforementioned Deoxys-A, which rely much more on pivot support and revenge killing opportunities; this is all while simultaneously being good against opposing offense teams and not being prediction reliant.
* Oblivion Wing provides Yveltal with a source of longevity, making up for its Stealth Rock weakness and the Life Orb recoil it takes while being useful against foes such as Marshadow, Alomomola, Arceus-Fairy, and Arceus-Dark, with Oblivion Wing being needed to beat the latter two under Sticky Web.
* Taunt is mandatory on Yveltal, since it allows it to make progress much more easily by punishing more passive Pokemon such as Coil Zygarde, Ferrothorn, and Alomomola. This lets it avoid status conditions such as paralysis and Toxic poison while preventing any setup opportunities from Zygarde, Necrozma-DM, Arceus-Ground, and Zacian-C. It also ensures that entry hazards such as Sticky Web stay up against common Defog users such as defensive Ho-Oh and Giratina-O, especially with Tera Fire for the former to resist Sacred Fire.
* Sucker Punch allows Yveltal to revenge kill Ultra Necrozma after a single layer of Spikes, Deoxys-A, and Mega Mewtwo Y, making Yveltal good at handling opposing offense teams. Knock Off allows for better wallbreaking against balance and stall teams, notably removing Heavy-Duty Boots from Ho-Oh and opposing defensive Yveltal alongside removing Eviolite from Chansey, all of which Yveltal's teammates can take advantage of. Heat Wave should only be used with Tera Fire and on Sticky Web teams, but it allows Yveltal to snipe Zacian-C, removing one of Yveltal's sturdy checks, and it is significantly less useful than the other two options.
* A Naive nature is preferred over Hasty on the first EV spread, since it allows Yveltal to withstand pressure from Marshadow more reliably. It also allows Yveltal to avoid an OHKO from Deoxys-A's Rock Slide even after Stealth Rock chip damage. The secondary EV spread allows Yveltal to avoid several OHKO rolls including Choice Band Rayquaza's Dragon Ascent, Zacian-C's Wild Charge, and Choice Specs Lunala's Moonblast; uninvested Arceus-Fairy's Judgment and defensive Primal Groudon's Overheat after one round of Life Orb recoil; and defensive Primal Kyogre's Ice Beam after Stealth Rock chip damage and one round of Life Orb recoil. This is all while still outspeeding base-95 Speed Pokemon such as Rayquaza and Kyurem-B with a Timid nature, at the cost of not outspeeding Lunala anymore. A Modest nature is not encouraged since outspeeding Rayquaza on Sticky Web teams, as well as maximum Speed Primal Groudon and Primal Kyogre, Kyurem-B, and Zekrom outside of Sticky Web, is heavily important for Yveltal's effectiveness as a wallbreaker.
* Tera Dark is the primary Tera type on Yveltal, bringing its damage to all new heights. It notably lets Yveltal OHKO Eruption Primal Groudon and Rayquaza and 2HKO defensive Primal Kyogre and Ho-Oh, all with Dark Pulse. It also lets Yveltal more reliably OHKO Ultra Necrozma with Sucker Punch, which is necessary for the second EV spread, as it runs a Timid nature. Tera Dark also removes Yveltal's weakness to Stealth Rock, giving it more longevity despite struggling slightly more against Marshadow, since it no longer takes neutral damage from Low Kick.
* Tera Flying boosts the power of Oblivion Wing, letting Yveltal 2HKO Arceus-Fairy after Stealth Rock and defensive Yveltal as well as have a small chance to 2HKO Calm Mind Arceus-Dark after Stealth Rock, thus allowing it to muscle through these Arceus formes under Sticky Web. Removing the Dark-type from Yveltal is especially useful to punish Arceus-Fairy harder, although Yveltal no longer resists Ghost-type attacks from Marshadow and Lunala. Tera Fire lets Heat Wave OHKO Zacian-C while letting Yveltal more safely deal with defensive Ho-Oh and the aforementioned Arceus-Fairy. This arguably makes Tera Fire the best Terastallization option for Sticky Web teams, since Yveltal is strong enough without Tera Dark, although it does not let Yveltal quickly muscle through Arceus-Fairy like Tera Flying does. Tera Fire must only be used on Sticky Web teams, however, since that's the only situation where Heat Wave is useful, and beating Ho-Oh and Arceus-Fairy is only worth exhausting Terastallization for when Yveltal is encouraged to use Taunt to maintain Sticky Web against the former and it is able to outspeed and use Taunt against the latter to win the one-on-one.
* It is ideal to avoid status conditions as much as possible, especially since Yveltal has poor longevity. Toxic from Eternatus and defensive Arceus-Dark reduces Yveltal's longevity drastically, while Oblivion Wing struggles to make up for it. Paralysis from Zygarde and Giratina-O means Yveltal cannot outspeed bulky targets anymore, notably Primal Groudon, Ho-Oh, and Zygarde. Burns from Ho-Oh and Giratina-O drastically weaken Sucker Punch, notably preventing it from OHKOing Mega Mewtwo Y and Ultra Necrozma, even with Tera Dark, although this weakness is heavily mitigated for Tera Fire variants.
* Outside of hyper offense teams, Yveltal works best early-to-mid game, where it is able to break through physically defensive walls such as Primal Groudon and Zygarde for its teammates. While it appreciates pivot support from Pokemon such as Alomomola and Landorus-T, Yveltal can be used aggressively against moves it is immune to, such as Primal Groudon's Precipice Blades and Lunala's Psyshock; this is extremely risky, however, and it is not ideal to do this frequently since Yveltal is easy to KO with Overheat from Primal Groudon or Moonblast from Lunala, with both OHKOing after one round of Life Orb damage.
* On Sticky Web teams, wallbreaking is Yveltal's main purpose, and so it should be used early-game to break through physically defensive walls such as Primal Groudon and Zygarde while maintaining Sticky Web and other hazards against Defog users such as Giratina-O and Ho-Oh with Taunt.
* Against teams with Ultra Necrozma, Deoxys-A, and Mega Mewtwo Y, it is necessary to preserve Sucker Punch Yveltal in order to revenge kill these threats and prevent them from getting out of hand. If Yveltal is running Knock Off instead, not only is it important to run another form of priority, such as Marshadow's Shadow Sneak, but Yveltal may want to play more aggressively with double switches to stop these threats from setting up safely as well as to wallbreak harder against defensive cores including Ho-Oh, Eternatus, and Zygarde.
* Yveltal is walled by Calm Mind Arceus-Dark, Arceus-Fairy, defensive Eternatus, and Fezandipiti. On hyper offense and bulky offense teams, Behemoth Blade Zacian-C handles all four of these and checks Extreme Killer Arceus, which would otherwise easily revenge kill Yveltal after Life Orb chip damage. Zacian-C appreciates Yveltal breaking through Primal Groudon and Dondozo for it in return. Sticky Web support from Smeargle or Shuckle helps Yveltal prevent Calm Mind Arceus-Dark from setting up on it, letting Yveltal beat it and even Arceus-Fairy with Tera Flying or Fire one-on-one. Smeargle also removes Stealth Rock with Mortal Spin, assisting in Yveltal's longevity. Meteor Beam Eternatus is able to break past Arceus-Fairy and opposing Eternatus and snipe Ho-Oh with Meteor Beam while appreciating Yveltal breaking through Necrozma-DM. Finally, Chi-Yu can help overwhelm common checks with Yveltal, such as Arceus-Fairy and Eternatus; it too has Taunt to maintain Sticky Web.
* On bulky offense and balance teams, Primal Groudon is a great partner, since it appreciates Yveltal breaking past Zygarde and Giratina-O for it and Primal Groudon can check Arceus-Fairy, Zacian-C, and defensive Primal Kyogre while supporting Yveltal with entry hazards. Offensive Ho-Oh is a similar case, checking Arceus-Fairy and Arceus-Dark, and it helps deal with Yveltal's weakness to Stealth Rock with Defog support while potentially weakening foes such as Eternatus with Thunder Wave for Yveltal to punish later. Dragon Dance Necrozma-DM and Dragon Dance Zygarde appreciate Yveltal breaking through common defensive walls such as Primal Groudon, Coil Zygarde, and Giratina-O for their late-game sweeps, while Coil Zygarde is useful for paralysis support and as a blanket check to physical threats such as Primal Groudon and offensive Ho-Oh that may want to trade with Yveltal.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sami.604820/
Quality checked by:
https://www.smogon.com/forums/members/anchor9.652323/
https://www.smogon.com/forums/members/bumboclaat.523420/
https://www.smogon.com/forums/members/bobsican.434487/
Set(s) by:
https://www.smogon.com/forums/members/bumboclaat.523420/
Grammar checked by:
https://www.smogon.com/forums/members/sunny004.197240/
Last edited: