Hello everybody, if you regnoise me here, sorry for not being online lately, i've been busy with a lot of stuff but i think i will lean to Sforums again, anyways here im gonna be posting a team that i will try to ladder NatDex with, any advice / changes / improvements are always welcome! here it is:

Diana (Primarina) @ Choice Specs
Ability: Torrent
Shiny: Yes
Tera Type: Fairy
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Moonblast
- Sparkling Aria
- Energy Ball
- Ice Beam
[MAIN ATTACKER] So this Primarina set is absolutely MONSTEROUS, choice specs Tera fairy Moonblast is amazing and does insane damage, and since this is a choice specs set, i run full coverage with accurate moves, so Moonblast for Dark , Fighting , Dragon types, and Sparkling Aria as a water type move for water type stuff, Energy ball and ice beam for extra coverage in case of water absorb / sap sipper pokemon (which most of the time can get destroyed by moonblast) AND the reason i run Sparkling Aria Instead of Hydro pump is that Hydro Pump is really strong when paired with Prima, but it is inaccurate and Un-Reliable in many situations, Early Game Or Late game , i Run torrent also just because Liquid voice does not help me whatsoever with my current set so if Prima can tank and opposing Thunderbolt and stay at like 13% health, it fires back with a 120 BP STAB Boosted move, which is very very stronk (which is ironic considering this shit is a sealion mermaid hybrid)

Draccarunt (Hydreigon) @ Life Orb
Ability: Levitate
Shiny: Yes
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Dark Pulse
- Draco Meteor
- Flash Cannon
[SET-UP SWEEPER] Hydreigon Is Pretty straight forward, paired with sticky webs it becomes a BUSTED Powerhouse that can kill anything that comes it's way Draco Meteor is just for nuking everything, Dark pulse which is the most easily spammable attack ever, and FLASH CANNON for hydreigon to get rid of "Failure Syndrome" and get employed as a fairy-killer.

Harvey (Heatran) @ Leftovers
Ability: Flash Fire
Tera Type: Grass
EVs: 252 HP / 128 SpA / 128 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Lava Plume
- Flash Cannon
- Roar
[OFFENSIVE SUPPORTER] Heatran is my stealth rocker that removes threats by mostly using roar, or getting Burn-Hax using lava plume Flash cannon is just another attacking move, i invested half in special attack to deal damage and other half in spdef to tank hits, those hyrdo pumps be lethal tho, this gotta be careful of Rotom-Wash... But not with tera grass; "Oh well i will just use a fire move" nope because i have flash fire, idk who puts a flying type against heatran so with tera grass becomes a powerful hard-hitting tank, Lava Plume And Cannon Provides Good Damage Stealth Rock is important on almost any game, and roar has Game-Changing Supportive Potential (also works cool with rocks),

Gordon Ramsay (Gholdengo) @ Choice Scarf
Ability: Good as Gold
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Focus Blast
- Make It Rain
- Shadow Ball
[CHOICE SCARF ATTACKER {Speed Control Helper}] Gholdengo Is amazing for speed control and minimal hazard stacking in sticky web and stealth rocks, it also helps for speed control if SOMEHOW sticky webs are removed, Tera Fighting Powers up focus blast and covers for it's weaknesses, this is overall pretty straight forward.

A Cutie (Galvantula) @ Heavy-Duty Boots
Ability: Compound Eyes
Shiny: Yes
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Hidden Power [Ice]
- Thunder Wave
- Sticky Web
[MAIN HAZARD SETTER] This does not need a lot of explanation, just to set up sticky webs and HP ice helps kill lando and volt switch for momentum, I use heavy duty boots because volt switch chip can help a lot in so many situations and thunder wave is there for a 100% chance paralysis due to compound eyes boosting accuracy.

Lopunny-Mega @ Lopunnite
Ability: Limber
Happiness: 0
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Fake Out
- Frustration
- Triple Axel
[ALL OUT ATTACKER] Not gonna lie, Mega-Lopunny Is very strong and does not need to be explained, i can switch in into hatterene Nuzzles or opposing Thunder waves while in normal form (cuz limber) Then hit opposing ghosts with scrappy stab attack, i have frustration because when ditto transforms it does not copy Happiness so His will be 255 and have a very weak frustration, Triple Axel is just for overall Super Effective Coverage considering none of my moves have opposing immunities.
And yeah that's my team! if you have any tips , advice, OR just wanna change A SHIT Ton of stuff in the team, feel free to do so! also here is pokepaste:
https://pokepast.es/735b1da75f449e75

Diana (Primarina) @ Choice Specs
Ability: Torrent
Shiny: Yes
Tera Type: Fairy
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Moonblast
- Sparkling Aria
- Energy Ball
- Ice Beam
[MAIN ATTACKER] So this Primarina set is absolutely MONSTEROUS, choice specs Tera fairy Moonblast is amazing and does insane damage, and since this is a choice specs set, i run full coverage with accurate moves, so Moonblast for Dark , Fighting , Dragon types, and Sparkling Aria as a water type move for water type stuff, Energy ball and ice beam for extra coverage in case of water absorb / sap sipper pokemon (which most of the time can get destroyed by moonblast) AND the reason i run Sparkling Aria Instead of Hydro pump is that Hydro Pump is really strong when paired with Prima, but it is inaccurate and Un-Reliable in many situations, Early Game Or Late game , i Run torrent also just because Liquid voice does not help me whatsoever with my current set so if Prima can tank and opposing Thunderbolt and stay at like 13% health, it fires back with a 120 BP STAB Boosted move, which is very very stronk (which is ironic considering this shit is a sealion mermaid hybrid)

Draccarunt (Hydreigon) @ Life Orb
Ability: Levitate
Shiny: Yes
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Dark Pulse
- Draco Meteor
- Flash Cannon
[SET-UP SWEEPER] Hydreigon Is Pretty straight forward, paired with sticky webs it becomes a BUSTED Powerhouse that can kill anything that comes it's way Draco Meteor is just for nuking everything, Dark pulse which is the most easily spammable attack ever, and FLASH CANNON for hydreigon to get rid of "Failure Syndrome" and get employed as a fairy-killer.

Harvey (Heatran) @ Leftovers
Ability: Flash Fire
Tera Type: Grass
EVs: 252 HP / 128 SpA / 128 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Lava Plume
- Flash Cannon
- Roar
[OFFENSIVE SUPPORTER] Heatran is my stealth rocker that removes threats by mostly using roar, or getting Burn-Hax using lava plume Flash cannon is just another attacking move, i invested half in special attack to deal damage and other half in spdef to tank hits, those hyrdo pumps be lethal tho, this gotta be careful of Rotom-Wash... But not with tera grass; "Oh well i will just use a fire move" nope because i have flash fire, idk who puts a flying type against heatran so with tera grass becomes a powerful hard-hitting tank, Lava Plume And Cannon Provides Good Damage Stealth Rock is important on almost any game, and roar has Game-Changing Supportive Potential (also works cool with rocks),

Gordon Ramsay (Gholdengo) @ Choice Scarf
Ability: Good as Gold
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Focus Blast
- Make It Rain
- Shadow Ball
[CHOICE SCARF ATTACKER {Speed Control Helper}] Gholdengo Is amazing for speed control and minimal hazard stacking in sticky web and stealth rocks, it also helps for speed control if SOMEHOW sticky webs are removed, Tera Fighting Powers up focus blast and covers for it's weaknesses, this is overall pretty straight forward.

A Cutie (Galvantula) @ Heavy-Duty Boots
Ability: Compound Eyes
Shiny: Yes
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Hidden Power [Ice]
- Thunder Wave
- Sticky Web
[MAIN HAZARD SETTER] This does not need a lot of explanation, just to set up sticky webs and HP ice helps kill lando and volt switch for momentum, I use heavy duty boots because volt switch chip can help a lot in so many situations and thunder wave is there for a 100% chance paralysis due to compound eyes boosting accuracy.

Lopunny-Mega @ Lopunnite
Ability: Limber
Happiness: 0
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Fake Out
- Frustration
- Triple Axel
[ALL OUT ATTACKER] Not gonna lie, Mega-Lopunny Is very strong and does not need to be explained, i can switch in into hatterene Nuzzles or opposing Thunder waves while in normal form (cuz limber) Then hit opposing ghosts with scrappy stab attack, i have frustration because when ditto transforms it does not copy Happiness so His will be 255 and have a very weak frustration, Triple Axel is just for overall Super Effective Coverage considering none of my moves have opposing immunities.
And yeah that's my team! if you have any tips , advice, OR just wanna change A SHIT Ton of stuff in the team, feel free to do so! also here is pokepaste:
https://pokepast.es/735b1da75f449e75