Well my health has been terrible and I keep having to make trips to the emergency room, so sorry for my stuff being super uber late! My plan here is to make this my SHORTEST ANALYSIS EVER, but first its time to jump through the hoops with the QC stuff by making a quick and dirty skeleton!
Solosis
[Overview]
[SET]
name: Ubers Level 1 Trick Room
move 1: Trick Room
move 2: Endeavor
move 3: Toxic / Pain Split
move 4: Protect / Pain Split
item: Focus Sash
evs: 36 Atk
IVs:0-9 HP (an IV of 9 is the highest IV you can get away with to have the lowest HP)
[SET COMMENTS]
[ADDITIONAL COMMENTS]
[Other Options]
[Checks and Counters]
[Dream World]
STUFF TO TEST
I'll test Aron with Solosis as gimicky as that sounds.
Solosis
[Overview]
- Solosis might seem like a silly gimmick, but Magic Guard plus Trick Room makes it much more of a threat than silly shit like FEAR rattata.
- Its not gonna be sweeping, but the reason this mon works is because when played well on Trick Room teams, Endeavor can make it a real game changer.
- Should only be used on Trick Room teams.
[SET]
name: Ubers Level 1 Trick Room
move 1: Trick Room
move 2: Endeavor
move 3: Toxic / Pain Split
move 4: Protect / Pain Split
item: Focus Sash
evs: 36 Atk
IVs:0-9 HP (an IV of 9 is the highest IV you can get away with to have the lowest HP)
[SET COMMENTS]
- The concept is as simple as numel: set up Trick Room, then Endeavor anything that isn't a ghost.
- The easiest way is to come in on a set up move / after a kill, set up Trick Room, then commit seppuku by using Endeavor. Only do this when the opponent doesn't have priority.
- Makes a great emergency revenge killer against a wide varaity of sweepers.
- Toxic is for Giratina-O and Ghost Arceus. Protect is there to attempt to "stall" them out. I'll slash some stuff from optional changes here if enough people want me to.
- The evs are silly but there is a small reason for them: 36 Atk lets you 4HKO all Solosis with Struggle assuming a 31 Attack IV, thus in a rare Solosis vs Solosis last mon match, it will end in a tie unless you use an atk reducing nature (so dont) or crits happen. Silly, but might as well be a perfectionist since the evs won't do anything else useful!
[ADDITIONAL COMMENTS]
- You'll want entry hazards of some sort so a mon switching out after endeavor is screwed. If you can fit it in, Toxic Spikes are ESPECIALLY nasty. If going the Toxic Spikes route, use Forretress.
- Tyranitar can be an awesome teammate because of the sand. Yes Groudon and Kyogre will ruin the sand, but once they are gone, if TTar is still around then Solosis becomes a bitch! Abomasnow isn't as good under Trick Room as Tyranitar is, but Hail lets you give Dialga and other steel fiends the middle finger.
- The usual Trick Room suspects are the best teammates. so Dialga, Palkia, LO Bronzong, and Victini. Non TRers that are slow such as Groudon and Kyogre are also nice teammates.
- Wobbuffet is a pretty good teammate. It likes Trickroom, and can use Encore to let Solosis get a free turn to cause mayhem.
- GHOSTS ARE A FUCKING BITCH! Make it your priority to take out these bastards to maximize Solosis's effectiveness. Mainly Giratina-O, Giratina-A, and Ghost Arceus. Dialga is a must here because it can tell the Giratinas to fuck off with Draco Meteor. Haban Palkia is also pretty cool for that. Pursuit TTar also fucks up Giratina-O. Ghost Arceus is trickier, I'll update this post later for tactics against that asshole and the other two ghosts.
[Other Options]
- Reflect or Light Screen make decent replacements over Protect.
- If you REALLY want a damaging attack to say "fuck off 1 HP mons", the best bets are HP Flying and Rock Slide. Rock Slide for "lol flinch" and hitting everything, and HP Flying because it hits everything.
- Maybe I'll put Explosion here for "FREE SWITCH IN", but I didn't like it much at all outside of that.
- It doesn't jive well with Trick Room, but I have to admit that Thunder Wave can be helpful for when Trick Room runs out.
- Confuse Ray is situational, but the 50% chance to fuck up a mon is pretty nice
[Checks and Counters]
- GHOSTS! Giratina-A in particular is a fucking asshole because it can just rest off the Toxic. Ghost Arceus is also a bitch to counter so it works well. Just make sure to watch out for Toxic when using Ghost Arceus / Giratina-O.
- Priority users such as Normal Arceus are always a help against Solosis.
- There actually isn't much else that checks Solosis besides smart playing!
[Dream World]
- lol do I really need this section...
STUFF TO TEST
I'll test Aron with Solosis as gimicky as that sounds.