Soft Resetting Guide for flawless Legendary Pokémon in Sun and Moon!
Approved by the lovely moderators DHR-107, Jellicent and anto for the possibility to make an article about this!Also shoutout to Max. Optimizer for correcting my grammar.
I am currently also looking for someone who is willing to make an epic banner for this thread! Please contact me if you want to!
Hi guys! Since my previous guide for soft-resetting Legendaries in Gen 6 was a resounding success, I figured I should write one for Gen 7 as well. Smogon caters to a lot of different kinds of Pokémon trainers and collectors, so this guide is targeted towards the collectors that want to soft-reset flawless Legendaries without having to use Hyper-Training or don't have access to RNG abuse (yet).
I'm also very well aware that these Monsters can also be obtained via RNG abuse. Even if you're certain that you've soft-resetted for the right Pokémon, you'll still have to put it to sleep and reduce its HP to 1 in order to facilitate the capturing process. This guide'll demonstrate which Utility Pokémon are the best to get this job done.
The stationary Pokémon have 3 fixed IV's, which are always 31. Which stats get the 31 is always random. This thread is meant to give you information about which Pokémon you should be using for Soft Resetting (or RNG abusing) for your Pokémon. There's also room for discussion, because people always seem to find ways to make things even easier.
I wrote this guide so people can capture stationary Pokémon with 4, 5 or even 6IV in a Matching Ball, because a Master Ball is so meh. It will also prevent you from capturing totally useless spreads. (0/31/0/0/31/31 Quiet, right..) I hope you all enjoy this guide! Currently still adding info, if you have suggestions or questions, feel free to ask.
FAQ
Q: Do you have all these Smeargles and Staraptors?
A: Nope.
Q: Do I have a flawless Pokémon after I capture it using this guide?
A: No, you have confirmed the HP and Speed stat.
Q: Why did you make this guide? We can just throw a Master Ball everytime we encounter a Pokémon.
A: Because a Master Ball looks silly. Besides that, using this Smeargle and Staraptor will show you if the Pokémon has 31 HP and Speed. Just throwing a Master Ball will let you capture useless ones too.
Q: Why are you saying Pokémon will have 31IV in a stat, if 30 gives exactly the same?
A: If the method I describe works, the Pokémon will have either 30 or 31 in that stat. It's always better than not knowing the Speed stat.
A: Nope.
Q: Do I have a flawless Pokémon after I capture it using this guide?
A: No, you have confirmed the HP and Speed stat.
Q: Why did you make this guide? We can just throw a Master Ball everytime we encounter a Pokémon.
A: Because a Master Ball looks silly. Besides that, using this Smeargle and Staraptor will show you if the Pokémon has 31 HP and Speed. Just throwing a Master Ball will let you capture useless ones too.
Q: Why are you saying Pokémon will have 31IV in a stat, if 30 gives exactly the same?
A: If the method I describe works, the Pokémon will have either 30 or 31 in that stat. It's always better than not knowing the Speed stat.
What do you need?
- A Pokémon with the ability Synchronize. This Pokémon should have the nature you want for your Legendary Pokémon,
- 100+ of all Pokéballs, just in case,
- 25 Max Revives, just in case,
- Staraptor,
- Pokédex Data of the Pokémon you're going for,
- Switched OFF Battle Animations,
- At least 600 Pokémon in your Pokédex; highest chance on Critical Capture,
- One free spot in your party to check the newly caught Pokémon.
How does it work?
Before you start off, make sure you finished the story mode. In SM, you have to capture Solgaleo and Lunala, so that's not an option. For all other Pokémon, make sure the story is finished and you have access to the IV checking guy. (Battle Tree, make sure you hatched at least 20 eggs.)
First, I will explain how this method works. We should start of by looking at the Pokémon we want to capture.
Get a Synchronizer with the right nature. This will give you a 50% chance the Pokémon you’re going to capture have the same nature. Make sure this synchronizer is fainted before you start the battle. By doing this, you don’t have to switch to Staraptor and waste one turn.
Next up, Staraptor. Staraptor is a fast Pokémon, capable of learning the move Final Gambit. Final Gambit does damage to the opponent equal to the amount of lost HP on the user. Staraptor is desgined to check the IV Stat of the stationary Pokémon. If the stationary Pokémon faints, you reset. If it survives, it will have 1 HP left, and you’re sure it has 31IV in HP. In most cases, stats are the same for 30IV and 31IV.
After this, you’ll switch to Smeargle. Smeargle is designed to check the Speed IV as well as putting it to sleep. Just check what base Speed your stationary has at that level with wanted nature. Smeargle will have a Speed stat 1 point less. When Staraptor faints, you’ll get a free switch to Smeargle. Use Spore with Smeargle. If you move first, the stationary Pokémon does not have 31IV in Speed, so you’ll reset. If the stationary moves first, it’ll have 31IV in Speed. Again, Spe could also be 30. Now you know the Pokémon you want to capture atleast has 31/xx/xx/xx/xx/31, and there's a high chance that it has the nature you wanted!
Additional Info
The IV's:
For all Pokémon mentioned in this guide, the stats are exactly the same for IV 30 or 31. ~Add info if IV can be 29~.
Neutral Speed natures:
Quoting cant say here: "If going for a neutral speed nature and the Pokemon outspeeds you I would say it's still safe to assume your Sync worked as it's only a 16% chance to get a +speed nature if Sync fails (so really it's 8%)." You can always decide to skip the Speed check and just switch to a lvl 100 Smeargle.
The Synchronizer:
When you're going for a +Spe nature, and the Pokémon is outspeding Smeargle, there still is a small chance it got a different +Spe nature. Nothing can be controlled in generation 6. The chance of having the right nature when using the synchronizer is 50%. If it didn't work, it could have any of the other 24 natures. 3 of those are +Spe as well. Do the math. :)
The next part of this guide will closely analyze every stationary Pokémon individually as well as the respective necessary preparations.
Last edited: