[SET]
Sneasler @ Air Balloon
Name: Unburden (Fighting)
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Dire Claw
- Acrobatics / Throat Chop
[SET COMMENTS]
With Unburden, Sneasler becomes a devastating cleaner for Fighting teams, being able to outpace dangerous Choice Scarf threats like Flutter Mane and Greninja. Air Balloon provides Sneasler with safe entry and grants it a free turn of setup against Ground-types like Great Tusk and Landorus-T, which are forced to enable Unburden if they wish to take down Sneasler. Close Combat easily removes foes such as Ting-Lu and Archaludon after a Swords Dance. Dire Claw deals with Grass- and Fairy-types like the Ogerpon formes and Iron Valiant; at +2, Dire Claw OHKOes Hatterene and Primarina. Acrobatics, once Air Balloon is popped, enables Sneasler to deal significant damage to foes that survive Sneasler's STAB moves such as Great Tusk, Iron Moth, and Dragapult. Alternatively, Throat Chop can be used to remove bulky Ghost- and Psychic-type walls like Gholdengo and Galarian Slowking.
Sneasler greatly appreciates entry hazards to wear down foes and remove bulky Poison-types, making Great Tusk an excellent teammate, which can set Stealth Rock to chip down foes that would otherwise take on Sneasler, like Tornadus-T and Focus Sash Ceruledge, and deal with bulky Poison-types like Toxapex and Unaware Clodsire. Iron Valiant can remove physical walls such as Sableye and Hippowdon with Moonblast while dealing with Flying-types like Gyarados and Moltres with Thunderbolt. Assault Vest Gallade pressures bulky Poison- and Fighting-types like Galarian Weezing and Iron Hands along with handling special attackers like Zapdos and Tornadus-T. Keldeo and Urshifu-R can threaten Ground- and Fire-types such as the Landorus formes, Excadrill, and Ceruledge. Assault Vest Iron Hands acts as a bulky tank, capable of taking on Water- and Flying-types such as Primarina, Pelipper, and Tornadus-T, along with providing safe entry for Sneasler with its slow Volt Switch, thus giving Sneasler a chance to set up with Swords Dance. Alternatively, Swords Dance Iron Hands can eliminate bulky Water- and Flying-types like Toxapex, Pelipper, and Corviknight. Assault Vest Okidogi can complement Sneasler as a Poison-type threat, capable of handling targets such as Flutter Mane and Azumarill that Sneasler cannot set up on. In return, Sneasler's great Speed can handle foes such as Enamorus and the Ogerpon formes.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality checked by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/lustre.567354/
Grammar checked by:
https://www.smogon.com/forums/members/lustre.567354/
Sneasler @ Air Balloon
Name: Unburden (Fighting)
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Dire Claw
- Acrobatics / Throat Chop
[SET COMMENTS]
With Unburden, Sneasler becomes a devastating cleaner for Fighting teams, being able to outpace dangerous Choice Scarf threats like Flutter Mane and Greninja. Air Balloon provides Sneasler with safe entry and grants it a free turn of setup against Ground-types like Great Tusk and Landorus-T, which are forced to enable Unburden if they wish to take down Sneasler. Close Combat easily removes foes such as Ting-Lu and Archaludon after a Swords Dance. Dire Claw deals with Grass- and Fairy-types like the Ogerpon formes and Iron Valiant; at +2, Dire Claw OHKOes Hatterene and Primarina. Acrobatics, once Air Balloon is popped, enables Sneasler to deal significant damage to foes that survive Sneasler's STAB moves such as Great Tusk, Iron Moth, and Dragapult. Alternatively, Throat Chop can be used to remove bulky Ghost- and Psychic-type walls like Gholdengo and Galarian Slowking.
Sneasler greatly appreciates entry hazards to wear down foes and remove bulky Poison-types, making Great Tusk an excellent teammate, which can set Stealth Rock to chip down foes that would otherwise take on Sneasler, like Tornadus-T and Focus Sash Ceruledge, and deal with bulky Poison-types like Toxapex and Unaware Clodsire. Iron Valiant can remove physical walls such as Sableye and Hippowdon with Moonblast while dealing with Flying-types like Gyarados and Moltres with Thunderbolt. Assault Vest Gallade pressures bulky Poison- and Fighting-types like Galarian Weezing and Iron Hands along with handling special attackers like Zapdos and Tornadus-T. Keldeo and Urshifu-R can threaten Ground- and Fire-types such as the Landorus formes, Excadrill, and Ceruledge. Assault Vest Iron Hands acts as a bulky tank, capable of taking on Water- and Flying-types such as Primarina, Pelipper, and Tornadus-T, along with providing safe entry for Sneasler with its slow Volt Switch, thus giving Sneasler a chance to set up with Swords Dance. Alternatively, Swords Dance Iron Hands can eliminate bulky Water- and Flying-types like Toxapex, Pelipper, and Corviknight. Assault Vest Okidogi can complement Sneasler as a Poison-type threat, capable of handling targets such as Flutter Mane and Azumarill that Sneasler cannot set up on. In return, Sneasler's great Speed can handle foes such as Enamorus and the Ogerpon formes.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality checked by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/lustre.567354/
Grammar checked by:
https://www.smogon.com/forums/members/lustre.567354/
Last edited: