
QC: Colonel M / PK Gaming / Hootie
GP: P Squared / Fireflame479
[OVERVIEW]
Smeargle carves a notable niche in the OU metagame by being the fastest setter of both Sticky Web and Stealth Rock in the tier. It has access to nearly every move in the entire game, which allows it to serve as a great support Pokemon and suicide lead for offensive teams, although its very poor offensive stats and bulk don't allow Smeargle to do to much with its expansive movepool. Also, Smeargle's low Speed hurts it as a suicide lead, making it susceptible to faster Taunt users such as Heatran, Tapu Lele, and Azelf if it is not running Magic Coat.
[SET]
name: Hazard Lead
move 1: Sticky Web
move 2: Stealth Rock
move 3: Skill Swap
move 4: Taunt / Memento
item: Focus Sash
ability: Own Tempo
nature: Timid
evs: 252 HP / 4 Def / 252 Spe
[SET COMMENTS]
Moves
========
Sticky Web is Smeargle's main niche and primary move on this set, as it reduces a grounded foe's Speed by one stage, which is useful for wallbreakers on the team to take advantage of. Stealth Rock helps wear down the enemy team, which is useful for teammates to punch holes in opposing teams more easily. Skill Swap lets Smeargle take on Mega Sableye and set up Stealth Rock against stall builds so that its partners can take better advantage of threats on stall such as Chansey, and it can also take useful abilities from specific threats, such as Sturdy from Skarmory, which a teammate can take advantage of if Smeargle is running Memento. Taunt allows Smeargle to handle slower Stealth Rock setters and Defoggers attempting to get rid of Smeargle's entry hazards such as Tapu Fini, Zapdos, and Skarmory. Memento lowers the foe's offensive stats by 2, which allows a partner such as Swords Dance Mimikyu to come in on a weakened foe and start setting up at the cost of Smeargle itself. Magic Coat is another option similar to Taunt that lets Smeargle take on faster Stealth Rock and Taunt users by bouncing their hazards or Taunt back. Explosion allows Smeargle to retain momentum after setting up hazards by getting around potential Defog or Rapid Spin users and gives one of its teammates a free switch in.
Set Details
========
Maximum Speed investment with a Timid nature is used so Smeargle outspeeds threats up to Jolly Bisharp and Jolly Breloom and Speed ties with Jolly Tapu Bulu, while maximum HP investment is used for some extra bulk. However, if Smeargle is running Explosion, you may use a spread of 252 Atk / 4 Def / 252 Spe with a Jolly nature instead if you desire extra power on Explosion. Own Tempo is the only ability Smeargle can get some minor use out of, allowing it to avoid confusion from the likes of Tornadus-T's Hurricane or the rare Swagger. Focus Sash lets Smeargle take one hit and guarantees that it will get up one set of entry hazards.
Usage Tips
========
Smeargle should nearly always be led with in order to set up entry hazards, except against specific leads such as Taunt Tapu Koko that can take advantage of a Smeargle lead and gain momentum off of it. If there is a Magic Bounce user on the opposing team such as Mega Sableye, try to predict what the opponent will do against Smeargle. For example, Sableye may not Mega Evolve, in which case Smeargle gains Prankster when using Skill Swap and cannot use Taunt or Memento against Mega Sableye due to it being a Dark-type. Also, try to avoid leading against faster Pokemon that may carry Taunt such as Heatran and Azelf, since they will prevent Smeargle from setting up any hazards. Make sure to always look at the enemy team and think about what type of hazard is more beneficial to set up first, since Smeargle may not get the opportunity to set up both hazards in a game. Since the Sticky Web strategy is primarily based around supporting Smeargle's teammates with the momentum that Sticky Web brings, prioritize setting it up over Stealth Rock if a wincon on Smeargle's team needs an opposing threat slowed down in order to sweep. Dragon Dance Salamence, for example, greatly benefits from Sticky Web slowing down opposing Choice Scarf Garchomp, so prioritize setting up Sticky Web in these sorts of matchups. On the other hand, setting up Sticky Web against teams with numerous slower threats or against teams with a number of Ground-immune Pokemon is probably not as beneficial as setting up Stealth Rock. If a slower Stealth Rock or Defog user is lead against Smeargle, using Taunt against them is a good idea so that they cannot set up hazards against Smeargle or Defog the ones that it set up already. Also, beware of opposing Defiant users like Bisharp that can take advantage of Sticky Web and threaten Smeargle's team with its strong +2 hits.
Team Options
========
Wallbreakers that appreciate either Sticky Web or Stealth Rock support greatly benefit from having Smeargle as a teammate. Mega Metagross appreciates being faster than attackers such as Tapu Koko, Greninja, non-Choice Scarf Pheromosa, and Choice Scarf Garchomp if Sticky Web is up. There are many other teammates that benefit from Sticky Web, such as Xurkitree, Swords Dance Kartana, Gengar, Porygon-Z, and Tapu Bulu. Other slower wallbreakers such as Hoopa-U, non-Choice Scarf Tapu Lele, and Kyurem-B like Sticky Web support as well as Stealth Rock support. Greninja and Ash-Greninja both serve great roles on Sticky Web teams; both can outspeed the majority of Choice Scarf users and non-Choice Scarf Tapu Koko and Pheromosa, allowing them to perform excellently against many offensive builds that rely on these fast grounded threats. Protean Greninja, in particular, has a great matchup against common entry hazard removers such as Tapu Fini, making it harder for the opponent to get rid of hazards. Partners that can deter the enemy team from getting rid of hazards, such as Defiant users like Thundurus and Bisharp, or spinblockers like Mimikyu and Gengar that can take on Rapid Spin Pheromosa, can assist Smeargle; they also benefit from the effects of Sticky Web on the opposing team. If you wish to combat opposing hazard stacking, you can choose to run a Rapid Spin user such as Pheromosa or Choice Scarf Excadrill so you can remove hazards just from your side of the field. Defog is not recommended on teams that Smeargle is on for this reason, although this is not required on the offensive builds Smeargle finds itself on. Having partners that lead well against opposing hazard leads or Mega Sableye is very beneficial so that you do not lose momentum against stall or opposing offense builds if Sticky Web is not being used; Taunt Tapu Koko and Tapu Lele perform these roles very well. In addition to helping against opposing hazard setters, faster Taunt users also help against hazard removers; Tornadus-T, Tapu Koko, Gyarados, Gengar, Mega Alakazam, and Pheromosa are all fast Taunt users that can retain momentum for Smeargle's teammates.
[STRATEGY COMMENTS]
Other Options
=============
Spikes can be run in place of Stealth Rock, although this will require you to run another Stealth Rock user on your team. Spore can be used to put the foe to sleep so Smeargle can get up more entry hazards, but you should beware Misty Terrain or Electric Terrain being on the field, which prevents Spore from working. Encore allows Smeargle to take advantage of an enemy setting up hazards or using a status move so that it can set up Sticky Web and Stealth Rock and then use Explosion or Memento. Nuzzle allows Smeargle to paralyze an enemy for partners to take advantage of, and it is not affected by Taunt due to being an offensive move. Endeavor can bring the foe down to 1 HP after using up Smeargle's Focus Sash, but Smeargle is strapped for moveslots as it is. Baton Pass allows Smeargle to safely switch into a teammate while preserving it as fodder later on in a match. Mental Herb may seem like a good option to take on Taunt users better; however, Shuckle uses this item better due to Sturdy, and losing Focus Sash means Smeargle now has issues setting up hazards against many threats due to its very poor bulk.
Checks and Counters
===================
**Mega Sableye**: Although it must watch out for Skill Swap, Mega Sableye can easily prevent Smeargle from setting up entry hazards and can lead against it with ease due to Magic Bounce making it immune to Taunt.
**Faster Taunt Users**: Faster Taunt users like Azelf, Heatran, and Tapu Koko can lead against Smeargle with ease and prevent it from setting up hazards, and Azelf and Heatran can set up their own Stealth Rock. Heatran is also a notable threat because it can break Smeargle's Focus Sash and take it down in one turn due to Magma Storm.
**Hazard Removers**: Opposing hazard removers such as Tapu Fini, Rapid Spin Pheromosa, Latios, Zapdos, and Skarmory can serve as huge threats to Sticky Web teams by removing Smeargle's entry hazards and therefore removing the effect it has on the battle. Latios, Zapdos, and Skarmory are notable because they are all immune to Sticky Web. Defog Kartana is immune to Spore due to its Grass typing. Focus Sash Excadrill can set up Stealth Rock against Smeargle and Rapid Spin away any hazards that were set against it.
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