Last month, I decided to play in the SM UU spotlight tours for the sake of SM nostalgia(I was into SM UU when gen 7 was current). I had a very good run , going 4-0 and only losing to PIF in the finals. This is one of the teams I used in it. It’s my first SM UU team in several years, so I’d like a few suggestions to make it better.
Pokepaste: Primarina Offense (pokepast.es)
Team-building Process
I wanted to build around offensive Primarina as I had heard that it had only 2 real counters: Blissey and Empoleon(for non Sub variants).

I added Terrakion as the second part of the offensive core as it can threaten and abuse Primarina’s only two solid answers.
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Scarf Hydreigon was chosen next as it provides speed control and provides easy entry to Primarina and Terrakion with U-Turn.
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+ :hyreigon:
Rotom-Heat was added as it provided a check to Scizor and Mega Manectric(alongside Steelix) as well a Volt Switch pivot.
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+ :hyreigon: + 
Amoongus was added as Spore gives my offensive pokemon easy switch-in opportunities.
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+ :hyreigon: +
+ :amoongus:
Mega Steelix was added to provide a much-needed Volt Switch blocker and check to Latias.
Set Descriptions
Primarina @ Leftovers
Ability: Torrent
EVs: 40 HP / 252 SpA / 216 Spe
Modest Nature
IVs: 0 Atk
- Substitute
- Hydro Pump
- Moonblast
- Psychic
Primarina: Sub 3 attacks is a reliable wall-breaker with only 1 real answer: Blissey. It helps lure in specially defensive pokemon like Empoleon and Blissey for Terrakion to take advantage of. It also provides decent defensive utility vs Hydreigon, Infernape and Specs Latias and can switch into choice-locked water and fighting moves aimed at Terrakion or Steelix. I’m also considering Specs here to give the team more immediate power.
Terrakion @ Rockium Z
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Stone Edge
- Close Combat
- Earthquake
Terrakion: It shores up this team’s otherwise bad MU into bulky. As mentioned earlier, it takes advantage of common Hydreigon and Primarina switch-ins. It’s tough to wall outright and has good bulk, sometimes forcing opponents to rely on ab-usable scarfers to RK it. Hydreigon has good defensive synergy with it.
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- U-turn
- Fire Blast
Hydreigon: Provides speed control. Chosen over other scarfers as it has a fast U-Turn to bring in my offensive pokemon. It also has good defensive synergy with Primarina. It also has decent bulk, letting it be a soft check to Chandelure and Mega Houndoom, which the team is otherwise weak to. It can switch into Fire and Ground type attacks aimed at Steelix as well. Also switches into ground moves aimed at Terrakion.
Rotom-Heat @ Wiki Berry
Ability: Levitate
EVs: 236 HP / 20 SpA / 252 Spe
Timid Nature
- Defog
- Volt Switch
- Overheat
- Toxic
Rotom-Heat: Obligatory Scizor check. Helps Mega Steelix handle Mega Manetric. Checks Mamoswine and Togekiss. Considering Firium Z here to help with Krookodile. Also provides Defog Utility, which is good for Primarina and Terrakion. It forms a Volt Turn core alongside Hydreigon, helping me immensely in maintaining momentum.
Amoonguss @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 176 Def / 80 SpD
Bold Nature
- Spore
- Giga Drain
- Hidden Power [Fire]
- Sludge Bomb
Amoongus: Generates switch-in opportunities for SD Terrakion with Spore. Helps check the very scary Specs Primarina. Gives the team a fighting, water, grass and electric resist. Also backup checks Mega Altaria and the rare Zeraora.
Steelix-Mega @ Steelixite
Ability: Sand Force
EVs: 252 HP / 208 Atk / 48 SpD
Brave Nature
IVs: 0 Spe
- Stealth Rock
- Gyro Ball
- Earthquake
- Curse
Steelix-Mega: Latias check, dragon resist and obligatory Volt Switch immunity. Sets up rocks and can threaten most defoggers and spinners 1v1. Curse helps put pressure on Gligar and other defoggers. Gyro Ball does absolutely impressive damage given Steelix’s low speed. It also has decent defensive synergy with Primarina(absorbing poison and electric moves aimed at it). Also checks fairies for Hydreigon and Terrakion.
Threatlist
Offensive Primarina: Specs becomes a huge threat with just 1 correct prediction vs Amoongus.
Infernape: Doable if you keep Primarina at high health.
Terrakion: CB can be very dangerous with good prediction. Same for SD, but not a lot of prediction required.
Nidoqueen: No real switchins.
Pokepaste: Primarina Offense (pokepast.es)
Team-building Process
I wanted to build around offensive Primarina as I had heard that it had only 2 real counters: Blissey and Empoleon(for non Sub variants).

I added Terrakion as the second part of the offensive core as it can threaten and abuse Primarina’s only two solid answers.


Scarf Hydreigon was chosen next as it provides speed control and provides easy entry to Primarina and Terrakion with U-Turn.


Rotom-Heat was added as it provided a check to Scizor and Mega Manectric(alongside Steelix) as well a Volt Switch pivot.



Amoongus was added as Spore gives my offensive pokemon easy switch-in opportunities.



Mega Steelix was added to provide a much-needed Volt Switch blocker and check to Latias.
Set Descriptions
Primarina @ Leftovers
Ability: Torrent
EVs: 40 HP / 252 SpA / 216 Spe
Modest Nature
IVs: 0 Atk
- Substitute
- Hydro Pump
- Moonblast
- Psychic
Primarina: Sub 3 attacks is a reliable wall-breaker with only 1 real answer: Blissey. It helps lure in specially defensive pokemon like Empoleon and Blissey for Terrakion to take advantage of. It also provides decent defensive utility vs Hydreigon, Infernape and Specs Latias and can switch into choice-locked water and fighting moves aimed at Terrakion or Steelix. I’m also considering Specs here to give the team more immediate power.
Terrakion @ Rockium Z
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Stone Edge
- Close Combat
- Earthquake
Terrakion: It shores up this team’s otherwise bad MU into bulky. As mentioned earlier, it takes advantage of common Hydreigon and Primarina switch-ins. It’s tough to wall outright and has good bulk, sometimes forcing opponents to rely on ab-usable scarfers to RK it. Hydreigon has good defensive synergy with it.
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- U-turn
- Fire Blast
Hydreigon: Provides speed control. Chosen over other scarfers as it has a fast U-Turn to bring in my offensive pokemon. It also has good defensive synergy with Primarina. It also has decent bulk, letting it be a soft check to Chandelure and Mega Houndoom, which the team is otherwise weak to. It can switch into Fire and Ground type attacks aimed at Steelix as well. Also switches into ground moves aimed at Terrakion.
Rotom-Heat @ Wiki Berry
Ability: Levitate
EVs: 236 HP / 20 SpA / 252 Spe
Timid Nature
- Defog
- Volt Switch
- Overheat
- Toxic
Rotom-Heat: Obligatory Scizor check. Helps Mega Steelix handle Mega Manetric. Checks Mamoswine and Togekiss. Considering Firium Z here to help with Krookodile. Also provides Defog Utility, which is good for Primarina and Terrakion. It forms a Volt Turn core alongside Hydreigon, helping me immensely in maintaining momentum.
Amoonguss @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 176 Def / 80 SpD
Bold Nature
- Spore
- Giga Drain
- Hidden Power [Fire]
- Sludge Bomb
Amoongus: Generates switch-in opportunities for SD Terrakion with Spore. Helps check the very scary Specs Primarina. Gives the team a fighting, water, grass and electric resist. Also backup checks Mega Altaria and the rare Zeraora.
Steelix-Mega @ Steelixite
Ability: Sand Force
EVs: 252 HP / 208 Atk / 48 SpD
Brave Nature
IVs: 0 Spe
- Stealth Rock
- Gyro Ball
- Earthquake
- Curse
Steelix-Mega: Latias check, dragon resist and obligatory Volt Switch immunity. Sets up rocks and can threaten most defoggers and spinners 1v1. Curse helps put pressure on Gligar and other defoggers. Gyro Ball does absolutely impressive damage given Steelix’s low speed. It also has decent defensive synergy with Primarina(absorbing poison and electric moves aimed at it). Also checks fairies for Hydreigon and Terrakion.
Threatlist
Offensive Primarina: Specs becomes a huge threat with just 1 correct prediction vs Amoongus.
Infernape: Doable if you keep Primarina at high health.
Terrakion: CB can be very dangerous with good prediction. Same for SD, but not a lot of prediction required.
Nidoqueen: No real switchins.