SS OU Sirfetch'd Balanced

INTRODUCTION

Hello! Today I'd like to present a fun team built around Sirfetch'd. I originally got the idea from one of Finchinator 's videos on youtube and I thought it would be fun to have my take on the mon.

:ss/sirfetch


Sirfetch’d @ Choice Band
Ability: Scrappy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Brave Bird
- Close Combat
- Knock Off
- First Impression

The star of the team and the main breaker. Sirfetch'd has a high attack stat and once its banded it would be really hard to wall. Although it can be quite prediction based when you get a correct predict it rewards greatly.

:ss/urshifu_rapid_strike:

Urshifu-Rapid-Strike @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Surging Strikes
- Aqua Jet
- Close Combat
- U-turn

Urshifu-RS is a really great breaker along with Sirfetch'd... apart from Toxapex. Surging Strikes is in my opinion the best physical water type move. Apart from that there isn't much more to say about this great mon.

:ss/heatran:

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 136 SpD / 120 Spe
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock

Heatran walls a good amount of the psychic types in the tier and DESTROYS the fairy types in the tiers as well. Earth power for opposing trans and taunt over toxic to shut down teleporters, especially slowking. Heatran also acts as the rocks setter and the trapper of the team.

:ss/landorus-t:

Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- U-turn
- Stone Edge

The speed control of the team. It also is a great pivot and provides knock support to open up more offensive opportunities for the rest of the team. it's earthquake is one of the strongest in the tier and stone edge hits the flying types in the tier more importantly Zapdos.

:ss/zapdos:

Zapdos @ Heavy-Duty Boots
Ability: Static
EVs: 248 HP / 220 SpA / 40 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Heat Wave
- Roost
- Defog

The defogger of the team. volt switch for the pivot and heat wave to hit Ferrothorn and Kartana. Roost is instant recovery which is essential.

:ss/clefable:

Clefable @ Sticky Barb
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Trick
- Moonblast
- Soft-Boiled
- Thunder Wave

Clefable is here to help chip off mons as well as spreading paralysis using thunder wave. Clef also makes up a defensive core with Heatran. They both compliment each other well as it slows down most offensive cores.

Pokepaste: sirfetch'd balance (pokepast.es)

Anyways that's the team! I'm open to any sort of criticism in the comment section.

AND OF COURSE, HAPPY LADDERING!S
 
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