A few questions regarding Balance and the like:
1) How does Hatterene perform on Balance teams in general? What set works best for it?
The hazard denial and near perfect, Glare-like paralysis are really attractive. Hopefully one that doesn't rely on Calm Mind, though if that's the best set for the meta regarding its place on balance, I'm not mad.
For once, I DON'T want to use her in Grassy Terrain teams - hard to justify Rilla, Meow and Plume on one team, so I'm not going the Grassy Terrain route this team.
2) Is Semi stall still a thing? Why is it different from balance? My understanding of semi stall makes it basically like hazard stacking, so I may be missing something here.
3) Going back to Hatt, I enjoyed Trick Room to flip the script after a boost or two when she was the sole recipient of the move. Does Trick Room work decent with only a handful of abusers on the team, as opposed to something to make Torkoal or Ursaluna shine?