[OVERVIEW]
name: Professional Curler
move 1: Defense Curl
move 2: Toxic / Encore
move 3: Flash / Wrap
move 4: Rest
item: Leftovers
[SET COMMENTS]
Set Description
=========
========
Other Options
=============
===================
**Steel-types**: Steel-types such as Steelix, Skarmory, and Forretress have insane Defense, resist Wrap, are immune to Toxic, and can take advantage of Shuckle's passivity to set up with Curse or Spikes, respectively, although they must watch out for Encore.
**Ghost-types**: Gengar and Misdreavus cannot be trapped by Shuckle due to their immunity to Wrap and can easily trap Shuckle themselves with the combination of Mean Look and Perish Song, although again they must be wary of Encore. In addition, Gengar is also immune to Toxic due to its secondary Poison typing.
**RestTalk Users**: RestTalk users such as Zapdos, Raikou, and Suicune are all unfazed by Toxic and can restore all the health they lose from Wrap recoil. However, they don't appreciate being locked into Rest by Encore, meaning they have to almost immediately switch out against Shuckle after they Rest.
**Poison-types**: Poison-types such as Tentacruel and the aforementioned Gengar are immune to Toxic and take very little from Wrap. Tentacruel in particular has to be careful though about being locked into Substitute or Swords Dance with Encore if it attempts to set up on Shuckle.
**Water-types**: Water-types such as Starmie and the aforementioned Suicune can 3HKO Shuckle with STAB Surf. Starmie doesn't like being badly poisoned, however.
**Tyrantiar**: Tyranitar threatens to 3HKO Shuckle with Rock Slide and can usually get a Curse off while scaring Shuckle away. Offensive Tyranitar doesn't appreciate being induced with Toxic status.
[CREDITS]
- Written by: [[Aaronboyer, 239454]]
- Quality checked by: [[, ], [, ]]
- Grammar checked by: [[, ], [, ]]
- At first glance, Shuckle seems like the ultimate wall with its gargantuan defenses and decent defensive typing, giving it a key resistance to Normal. Upon second inspection, however, Shuckle falters as a wall due to its pitiful HP and lack of reliable recovery options outside of Rest. Shuckle is also susceptible to Water- and Rock-types such as Starmie, Suicune, Vaporeon, Tyranitar, and Golem, forcing Shuckle out.
- While Shuckle has some unique support option such as Wrap and Encore, its pitiful Speed means Shuckle is extremely reliant on predicting correctly to make use of them.
- Most of all, Shuckle requires an immense amount of team support to fully function, and when its fully functioning, it's still relying on stall tactics, whereas most other defensive Pokemon such as Skarmory and Umbreon are self-sufficient.
- Nevertheless, Shuckle is still a fantastic check to Curse Snorlax, one of the tier's most threatening Pokemon.
name: Professional Curler
move 1: Defense Curl
move 2: Toxic / Encore
move 3: Flash / Wrap
move 4: Rest
item: Leftovers
[SET COMMENTS]
Set Description
=========
- Defense Curl can be used to boost Shuckle's Defense stat twice before maximizing out and allows Shuckle to take on offensive behemoths such as Snorlax and Heracross
- Toxic badly poisons foes such as Exeggutor and Rhydon as they switch in.
- Encore locks Shuckle's foes such as Rest Raikou and Blissey into their non-attacking moves, allowing Shuckle to switch out freely without fear of its incoming teammate taking a hit.
- Flash lowers Shuckle's foes' accuracy, potentially generating free turns for Shuckle while its foes repeatedly miss and cannot switch out due to Wrap.
- Wrap traps Shuckle's foes and inflicts residual damage against them, and even works well in tandem with Toxic to slowly but surely whittle away at its foes.
- Rest restores Shuckle's health and makes it fall fast asleep, allowing it to continue checking Pokemon such as Exeggutor.
- Leftovers gradually restores Shuckle's health over time, preventing Shuckle from having to use Rest as often, which may otherwise incapacitate it.
- Shuckle's primary purpose is to trap its foes, inflict them with Wrap and Toxic recoil, and restore its health with Rest. Shuckle should avoid conflicts with Pokemon that have Toxic immunities, commonly run Heal Bell, or commonly utilize RestTalk.
========
- Shuckle fits on more defensively-inclined teams, so having dedicated physical and special walls such as Skarmory and Raikou can ease pressure off of Shuckle to check all of its foes.
- Heal Bell support from either Blissey or Miltank is important for alleviating the Sleep status from Shuckle and its teammates after they've used Rest.
- Spikes and Rapid Spin support from Pokemon such as Cloyster and Forretress can give Shuckle's team a leg up trying to wear the opposition down.
- Bulky win-cons such as Curse Steelix or Snorlax can take advantage of Shuckle wearing down the opposition to set up and sweep.
Other Options
=============
- Protect could be utilized to further inflict Toxic recoil on opponents and gain additional Leftovers recovery, but Shuckle doesn't have room on its moveset for it.
- A set consisting of Rollout, Defense Curl, Rest, and Sleep Talk could be utilized, but it takes an extremely long amount of time to get the ball rolling, and being locked into Rollout leaves Shuckle open to attacks and getting worn down too quickly.
- Sleep Talk could also theoretically be utilized in combination with Rest, but again Shuckle is already quite strapped for moves as it is.
- A Miracle Berry could alleviate Shuckle from its Sleep status after using Rest, but it only works once, and Shuckle will likely have to Rest multiple times per game. Furthermore, Shuckle would miss the gradual recovery it receives from Leftovers, and it would have to Rest even more often.
===================
**Steel-types**: Steel-types such as Steelix, Skarmory, and Forretress have insane Defense, resist Wrap, are immune to Toxic, and can take advantage of Shuckle's passivity to set up with Curse or Spikes, respectively, although they must watch out for Encore.
**Ghost-types**: Gengar and Misdreavus cannot be trapped by Shuckle due to their immunity to Wrap and can easily trap Shuckle themselves with the combination of Mean Look and Perish Song, although again they must be wary of Encore. In addition, Gengar is also immune to Toxic due to its secondary Poison typing.
**RestTalk Users**: RestTalk users such as Zapdos, Raikou, and Suicune are all unfazed by Toxic and can restore all the health they lose from Wrap recoil. However, they don't appreciate being locked into Rest by Encore, meaning they have to almost immediately switch out against Shuckle after they Rest.
**Poison-types**: Poison-types such as Tentacruel and the aforementioned Gengar are immune to Toxic and take very little from Wrap. Tentacruel in particular has to be careful though about being locked into Substitute or Swords Dance with Encore if it attempts to set up on Shuckle.
**Water-types**: Water-types such as Starmie and the aforementioned Suicune can 3HKO Shuckle with STAB Surf. Starmie doesn't like being badly poisoned, however.
**Tyrantiar**: Tyranitar threatens to 3HKO Shuckle with Rock Slide and can usually get a Curse off while scaring Shuckle away. Offensive Tyranitar doesn't appreciate being induced with Toxic status.
[CREDITS]
- Written by: [[Aaronboyer, 239454]]
- Quality checked by: [[, ], [, ]]
- Grammar checked by: [[, ], [, ]]
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