Team Focus
This team focuses on a very special Pokémon: Shedinja. As all of you know, Shedinja's ability is Wonder Guard, which makes him immune to every attack not Flying, Rock, Ghost, Fire or Dark type. There's a lot of work to be done though, as Sandstorm, Hail, Stealth Rock or Spikes completely ruin Shedinja. All of this team's members work together to keep Shedinja alive the best they can. Especially the first four members provide excellent support, and I doubt if I'll ever replace these. The last two members are more replacable, and I would like to hear your opinion about them. Read on and rate if you like.
Team at a Glance
On to the Team
Swampert @ Leftovers
Relaxed : Torrent
252 HP, 252 DF, 6 SD
- Earthquake
- Ice Beam
- Stealth Rock
- Roar
Swampert leads this team. A quick Stealth Rock is huge, and Swampert pulls it off with great success. Earthquake and Ice Beam provide great coverage and help me counter threats like Tyranitar and Garchomp which are quite common in today's metagame. A key rock resist really backs Shedinja up as well. I've chosen Roar in the last slot, as it helps against Ninjask or anything else that want to set up.
Starmie @ Leftovers
Timid : Natural Cure
160 HP, 132 SA, 216 SP
- Surf
- Thunderbolt
- Recover
- Rapid Spin
Starmie is really an all-star to this team. On top of spinning Stealth Rock and Spikes away, it switches in against threats like Gyarados or Mixape and fends them off with ease.
Shedinja @ Focus Sash
Adamant : Wonder Guard
255 AT, 255 SP
- Shadow Sneak
- X-Scissor
- Swords Dance
- Sunny Day
The reason why the others exist. This little bug often has the opponent with his back against the wall, as your everyday team only has about three ways of dealing with Shedinja. When those ways are dealt with, nothing keeps Shedinja from sweeping. Sunny Day helps clear the Sandstorm, and aids Heatran in sweeping as a bonus.
Heatran @ Choice Scarf
Modest : Flash Fire
6 HP, 252 SA, 252 SP
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Explosion
This team's proper revenge killer and Ghost / Dark / Flying / Fire resist. He can be a direct threat to any team without a Blissey or a heavy Fire resist. Shedinja sets up Sunny Day to help Heatran's sweep, and ruthlessy destroys all Bulky Waters trying to stop him.
Machamp @ Leftovers
Impish : No Guard
252 HP, 12 AT, 236 DF, 8 SP
- DynamicPunch
- Ice Punch
- Rest
- Sleep Talk
This guy does so much. He makes a very good Blissey switch in, and absorbs all kinds of status. He also counters two top threats to Shedinja in Tyranitar and Weavile with a very important Dark resist. The chaos DynamicPunch's 100% confusion rate causes totally finishes it.
Blissey @ Leftovers
Calm : Natural Cure
188 HP, 252 HP, 76 SA
- Thunder Wave
- Seismic Toss
- Ice Beam
- Softboiled
My special wall. Greatly helps against Togekiss and Gengar and Salamence. Slows the opponent's team down as well. I'm looking for a different EV spread with more Special defense.
No time now, threat list coming soon.
This team focuses on a very special Pokémon: Shedinja. As all of you know, Shedinja's ability is Wonder Guard, which makes him immune to every attack not Flying, Rock, Ghost, Fire or Dark type. There's a lot of work to be done though, as Sandstorm, Hail, Stealth Rock or Spikes completely ruin Shedinja. All of this team's members work together to keep Shedinja alive the best they can. Especially the first four members provide excellent support, and I doubt if I'll ever replace these. The last two members are more replacable, and I would like to hear your opinion about them. Read on and rate if you like.
Team at a Glance






On to the Team

Swampert @ Leftovers
Relaxed : Torrent
252 HP, 252 DF, 6 SD
- Earthquake
- Ice Beam
- Stealth Rock
- Roar
Swampert leads this team. A quick Stealth Rock is huge, and Swampert pulls it off with great success. Earthquake and Ice Beam provide great coverage and help me counter threats like Tyranitar and Garchomp which are quite common in today's metagame. A key rock resist really backs Shedinja up as well. I've chosen Roar in the last slot, as it helps against Ninjask or anything else that want to set up.

Starmie @ Leftovers
Timid : Natural Cure
160 HP, 132 SA, 216 SP
- Surf
- Thunderbolt
- Recover
- Rapid Spin
Starmie is really an all-star to this team. On top of spinning Stealth Rock and Spikes away, it switches in against threats like Gyarados or Mixape and fends them off with ease.

Shedinja @ Focus Sash
Adamant : Wonder Guard
255 AT, 255 SP
- Shadow Sneak
- X-Scissor
- Swords Dance
- Sunny Day
The reason why the others exist. This little bug often has the opponent with his back against the wall, as your everyday team only has about three ways of dealing with Shedinja. When those ways are dealt with, nothing keeps Shedinja from sweeping. Sunny Day helps clear the Sandstorm, and aids Heatran in sweeping as a bonus.

Heatran @ Choice Scarf
Modest : Flash Fire
6 HP, 252 SA, 252 SP
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Explosion
This team's proper revenge killer and Ghost / Dark / Flying / Fire resist. He can be a direct threat to any team without a Blissey or a heavy Fire resist. Shedinja sets up Sunny Day to help Heatran's sweep, and ruthlessy destroys all Bulky Waters trying to stop him.

Machamp @ Leftovers
Impish : No Guard
252 HP, 12 AT, 236 DF, 8 SP
- DynamicPunch
- Ice Punch
- Rest
- Sleep Talk
This guy does so much. He makes a very good Blissey switch in, and absorbs all kinds of status. He also counters two top threats to Shedinja in Tyranitar and Weavile with a very important Dark resist. The chaos DynamicPunch's 100% confusion rate causes totally finishes it.

Blissey @ Leftovers
Calm : Natural Cure
188 HP, 252 HP, 76 SA
- Thunder Wave
- Seismic Toss
- Ice Beam
- Softboiled
My special wall. Greatly helps against Togekiss and Gengar and Salamence. Slows the opponent's team down as well. I'm looking for a different EV spread with more Special defense.
No time now, threat list coming soon.