TEAM PREVIEW:
Hi everyone! My name is LOLG (who would have guessed?), and I am new to the OU tier this gen. Not that I'm bad at pokemon, but I mainly prefer RU and NU. I build 5 teams and I am most comfortable with this one. Also, since I am a noob at this tier, I copied some smogon sets because I have NO clue what to do with these pokemon. Sorry if you think it's cheap but, ey', smogon are the experts! And I'm no expert! So without further ado, here is my team
MEGA GALLADE:
This is Gallade. Apparently Gallade wanted to get a mega so bad that it had to come with a cost. A bad ability; but who the f*** cares! Mega Gallade is a definition of a wall breaker especially if it is paired with Swords Dance. A better ability would have been nice but it still does a pretty good job. As one of my favorite pokemon, I thought this would be the perfect pokemon to build my team around :D I run Close Combat for hard hitting stab, Zen Headbutt to hit harder and get the nice flinch chance, and finally knock off to hit ghosts and its just a good move in general! It' EV spread is simple making it outspeed pokemon as much as it can while still having a monstrous attack stat
Slicin'-Bananas (Gallade-Mega) (M) @ Galladite
Ability: Inner Focus
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Zen Headbutt
- Knock Off
- Close Combat
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HEATRAN:
I mainly have Heatran to wall Clefable and Talonflame (I hate bird spam). These pokemon hurt Gallade quite a bit while having a niche against other Heatran bar earth power, sylveon, hp fire venusaur, mega zard Y, life orb lati@s etc. This is actually a smogon set because I don't know how to run a heatran :p I have stealth rock support to get crucial KO's with my offensive pokemon as well as forcing them to switch out which will result in hazard damage. I also have toxic to not get completely walled by talonflame and roar to get my way around calm mind clefable and other set up sweepers. And lava plume is there for chip damage and has the same burn damage as scald.
Anti-Bird (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 216 SpD / 44 Spe
Calm Nature
IVs: 0 Atk
- Toxic
- Lava Plume
- Roar
- Stealth Rock
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KYUREM-BLACK:
Making my team I realized that I can't stop grenfrog or scarf lando. And I decided I needed another pokemon that could dent teams hard; REALLY HARD! Kyerum Black came into mind. I was originally going to run assault vest to sponge hits from greninja and dishing them back but I wanted outspeed it and kill it rather. So I decided to run scarf and this set smogon set that allows me to outspeed scarf lando itselt and KO it with Ice Beam. It KO's Keldeo with Fusion Bolt, It two hit KO's almost everything with outrage and can hit gliscor hard with ice beam.
Kyurem-Nigga (Kyurem-Black) @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 32 SpA / 224 Spe
Naive Nature
- Outrage
- Dragon Claw
- Fusion Bolt
- Ice Beam
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SLOWBRO:
Ah Slowbro! Might be derpy but it can tank hits very well. Now for the first time in forever (not really), this is NOT a smogon set. In fact it is EV'ed to live a dark pulse from a life orb greninja and take a thunderbolt from a timid scarf magnezone. My plan here is to live a dark pulse from greninja and then paralyze it so my Gallade can come at clean it up. Not only that, it can also do a fine job at checking talonflame and landorus and completely walling mega metagross and gallade and does a fine job T-Waving opposing threats like greninja (as mentioned before) and Mega Zard X at +1. This helps my Gallade to sweep better. Fire Blast also throws ferrothorn off-guard :P (ALSO, WHY THE F*** DO I KEEP SEEING A BARBIE AD EVERY TWO MINUTES????)
DUUUUUHHH..... (Slowbro) @ Leftovers
Ability: Regenerator
EVs: 252 HP / 176 Def / 80 SpD
Bold Nature
IVs: 0 Atk
- Thunder Wave
- Slack Off
- Fire Blast
- Scald
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LANDORUS-T:
Landorus-T is my defensive pivot and switch in to earthquake. I have no idea why I have two stealth rock users but it comes it handy. I can check mega pinsir by living a +1 return and following up with stone edge BARRING HAX! With this set i can comfortably switch into physical attackers (such as landorus-T itself) and forces my opponents to switch which is the point of my team really. Forcing switches can also give me initiative. Also, I can bluff the scarf by switching into it on greninja or something (which has worked a lot) and can help me later on. In summary, it is just a good pivot and can sustain in the battle field and forces switches. This EV spread allows me to gain maximum bulk while being able to live an hp ice from a mega manectric. Also the reason for 30 speed evs is too gain initiative other bulky Landorus-T than try to U-Turn. But too bad I will be slower and thus gain initiative.
GroundDoge (Landorus-Therian) (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 248 Def / 8 SpD
Impish Nature
IVs: 30 Spe
- Earthquake
- Stealth Rock
- Stone Edge
- U-turn
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CLEFABLE:
Finally. I have clefable. I cannot tell you how much this thing has saved me. It's main purpose was to wall dragons like lati@s and dark types such as sableye as well. It also checks Garchomp and Mega-Gayarados. But what I didn't realize is that it be a monster with cosmic power. So my plan is to set up on a dragon type such as lati@s (if you don't know, "lati@s represents both latias and latios ;]), and then no one can touch me aside from steel types which I hope my Gallade, heatran and landorus will be able to deal with. In the end this thing will force people to forfeit because it is so powerful once it sets up along with stored power OMG!
GG OP (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Cosmic Power
- Stored Power
- Moonblast
- Soft-Boiled
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I know my team has some holes in it but I am a beginner to this tier after all. Maybe I should change somethings here and there. What do you think?Make sure to drop a comment down below, click like and subscribe and I'll see you guys next time! Make sure to give me tips and who I should worry more about. Because I know that in the end I am going to get destroyed by one threat I did not expect. But anyways, I appreciate if you read the whole thing :) Plz rate and I'll cya later! PEACE!!!
Hi everyone! My name is LOLG (who would have guessed?), and I am new to the OU tier this gen. Not that I'm bad at pokemon, but I mainly prefer RU and NU. I build 5 teams and I am most comfortable with this one. Also, since I am a noob at this tier, I copied some smogon sets because I have NO clue what to do with these pokemon. Sorry if you think it's cheap but, ey', smogon are the experts! And I'm no expert! So without further ado, here is my team
MEGA GALLADE:
This is Gallade. Apparently Gallade wanted to get a mega so bad that it had to come with a cost. A bad ability; but who the f*** cares! Mega Gallade is a definition of a wall breaker especially if it is paired with Swords Dance. A better ability would have been nice but it still does a pretty good job. As one of my favorite pokemon, I thought this would be the perfect pokemon to build my team around :D I run Close Combat for hard hitting stab, Zen Headbutt to hit harder and get the nice flinch chance, and finally knock off to hit ghosts and its just a good move in general! It' EV spread is simple making it outspeed pokemon as much as it can while still having a monstrous attack stat
Slicin'-Bananas (Gallade-Mega) (M) @ Galladite
Ability: Inner Focus
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Zen Headbutt
- Knock Off
- Close Combat
---------------------------------------------------------------------------------------------------------------------
HEATRAN:
I mainly have Heatran to wall Clefable and Talonflame (I hate bird spam). These pokemon hurt Gallade quite a bit while having a niche against other Heatran bar earth power, sylveon, hp fire venusaur, mega zard Y, life orb lati@s etc. This is actually a smogon set because I don't know how to run a heatran :p I have stealth rock support to get crucial KO's with my offensive pokemon as well as forcing them to switch out which will result in hazard damage. I also have toxic to not get completely walled by talonflame and roar to get my way around calm mind clefable and other set up sweepers. And lava plume is there for chip damage and has the same burn damage as scald.
Anti-Bird (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 216 SpD / 44 Spe
Calm Nature
IVs: 0 Atk
- Toxic
- Lava Plume
- Roar
- Stealth Rock
---------------------------------------------------------------------------------------------------------------------
KYUREM-BLACK:
Making my team I realized that I can't stop grenfrog or scarf lando. And I decided I needed another pokemon that could dent teams hard; REALLY HARD! Kyerum Black came into mind. I was originally going to run assault vest to sponge hits from greninja and dishing them back but I wanted outspeed it and kill it rather. So I decided to run scarf and this set smogon set that allows me to outspeed scarf lando itselt and KO it with Ice Beam. It KO's Keldeo with Fusion Bolt, It two hit KO's almost everything with outrage and can hit gliscor hard with ice beam.
Kyurem-Nigga (Kyurem-Black) @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 32 SpA / 224 Spe
Naive Nature
- Outrage
- Dragon Claw
- Fusion Bolt
- Ice Beam
---------------------------------------------------------------------------------------------------------------------
SLOWBRO:
Ah Slowbro! Might be derpy but it can tank hits very well. Now for the first time in forever (not really), this is NOT a smogon set. In fact it is EV'ed to live a dark pulse from a life orb greninja and take a thunderbolt from a timid scarf magnezone. My plan here is to live a dark pulse from greninja and then paralyze it so my Gallade can come at clean it up. Not only that, it can also do a fine job at checking talonflame and landorus and completely walling mega metagross and gallade and does a fine job T-Waving opposing threats like greninja (as mentioned before) and Mega Zard X at +1. This helps my Gallade to sweep better. Fire Blast also throws ferrothorn off-guard :P (ALSO, WHY THE F*** DO I KEEP SEEING A BARBIE AD EVERY TWO MINUTES????)
DUUUUUHHH..... (Slowbro) @ Leftovers
Ability: Regenerator
EVs: 252 HP / 176 Def / 80 SpD
Bold Nature
IVs: 0 Atk
- Thunder Wave
- Slack Off
- Fire Blast
- Scald
---------------------------------------------------------------------------------------------------------------------
LANDORUS-T:
Landorus-T is my defensive pivot and switch in to earthquake. I have no idea why I have two stealth rock users but it comes it handy. I can check mega pinsir by living a +1 return and following up with stone edge BARRING HAX! With this set i can comfortably switch into physical attackers (such as landorus-T itself) and forces my opponents to switch which is the point of my team really. Forcing switches can also give me initiative. Also, I can bluff the scarf by switching into it on greninja or something (which has worked a lot) and can help me later on. In summary, it is just a good pivot and can sustain in the battle field and forces switches. This EV spread allows me to gain maximum bulk while being able to live an hp ice from a mega manectric. Also the reason for 30 speed evs is too gain initiative other bulky Landorus-T than try to U-Turn. But too bad I will be slower and thus gain initiative.
GroundDoge (Landorus-Therian) (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 248 Def / 8 SpD
Impish Nature
IVs: 30 Spe
- Earthquake
- Stealth Rock
- Stone Edge
- U-turn
---------------------------------------------------------------------------------------------------------------------
CLEFABLE:
Finally. I have clefable. I cannot tell you how much this thing has saved me. It's main purpose was to wall dragons like lati@s and dark types such as sableye as well. It also checks Garchomp and Mega-Gayarados. But what I didn't realize is that it be a monster with cosmic power. So my plan is to set up on a dragon type such as lati@s (if you don't know, "lati@s represents both latias and latios ;]), and then no one can touch me aside from steel types which I hope my Gallade, heatran and landorus will be able to deal with. In the end this thing will force people to forfeit because it is so powerful once it sets up along with stored power OMG!
GG OP (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Cosmic Power
- Stored Power
- Moonblast
- Soft-Boiled
---------------------------------------------------------------------------------------------------------------------
I know my team has some holes in it but I am a beginner to this tier after all. Maybe I should change somethings here and there. What do you think?
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