National Dex SD Sneasler

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[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Close Combat
move 3: Dire Claw / Gunk Shot
move 4: Acrobatics / Tera Blast
item: Electric Seed / Psychic Seed
ability: Unburden
nature: Adamant
tera type: Flying / Ground
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Sneasler is a deadly sweeper with its high Attack stat in conjunction with Swords Dance and Unburden. Dire Claw is generally preferred over Gunk Shot for its perfect accuracy and a high chance to cripple the target with status. However, Gunk Shot has considerably more power, allowing Sneasler to OHKO most Zapdos at +2. Acrobatics is Sneasler's most spammable attack, especially if it has Terastallized, as it hits many neutral targets such as Tornadus, Dragapult, and Toxapex for high damage. Sneasler should be brought out when the Terrain matching its item is active, consuming its item and boosting Acrobatics. Alternatively, Tera Ground with Tera Blast can be used to deal massive damage to Gholdengo, Toxapex, and Skeledirge. An Electric Seed or Psychic Seed is recommended to instantly activate Unburden, and the boost to Sneasler's otherwise poor defenses may also facilitate setup. Tera Flying turns Sneasler's Ground weakness into an immunity, which often buys it a turn to set up. Tera Flying also grants STAB on Acrobatics, allowing Sneasler to OHKO Dragapult and physically defensive Great Tusk with Acrobatics after a Swords Dance.

Sneasler serves as an excellent late-game cleaner on hyper offense teams. Entry hazard setters such as Mega Diancie or Landorus-T are useful teammates to help wear down Snealser's checks, such as Toxapex and opposing Landorus-T, into KO range for its attacks. Given Sneasler's item, a Terrain-setting partner such as Tapu Koko or Tapu Lele is mandatory. Tapu Koko provides entry opporunities with Volt Switch and U-turn while also setting Reflect and Light Screen, which facilitates setup. Tapu Lele pressures Toxapex, and its Psychic Terrain blocks priority attacks such as Bullet Punch from Mega Scizor, Fake Out from Mega Lopunny, and Sucker Punch from Kingambit, all of which can otherwise pick off a weakened Sneasler. However, one should be aware that Psychic Terrain will no longer block priority moves against a Tera Flying Snealser that has Terastallized. Other offensive partners that synergize well with Sneasler include Kingambit, Dragonite, and Volcarona, all of which can either assist in breaking through Sneasler's checks, such as Landorus-T, Gliscor, or Toxapex, or finish off a team weakened by Sneasler.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/nimzowitsch.272785/
Quality checked by:
https://www.smogon.com/forums/members/adem.529732/
https://www.smogon.com/forums/members/chrispbacon.544502/
Grammar checked by:
https://www.smogon.com/forums/members/adeleine.517429/
 
Last edited:
A quick question about the set: would it be worth mentioning other coverage options such as Night Slash/Shadow Claw for Gholdengo, or Tera Ground Tera Blast (which is used in SV OU)?

hidin edit: the latter sounds good
 
Last edited by a moderator:
QC ready, but a few questions:

Do you think Tera Ice is worth a mention to hit Lando-T, Garchomp, Dnite, and Pult at +0? On the preliminary set on the dex I see that Tera Ice is actually an option (and so is Tera Electric, but I don't think that's very good compared to Ground or Ice, as it barely 3HKOes Dondozo)

What do you think of using White Herb on teams without terrain setters? I made a brief mention in the comments but I didn't include it in the set since I think it's a lot worse than simply using a seed
 
nuke terablast nuke grassy seed use this ev spread: 16 HP 252 Atk 240 Spe nuke tera ground from the set

all of these r awful options and dont serve a relevant purpose, u beat pex anyways, and u 2hko ghold, is not worth it to sacrifice missing out on literally everything else.

tapu fini and pelliper calcs are irrelevant, the main one is zapdos that i can think of

Acrobatics doubles in power when Snealser's item is consumed, and hits targets that resist the combination of Fighting and Poison, such as Landorus-T and Dragapult. An itemless Acrobatics also deals heavy damage to Great Tusk and crucially lets Snealser revenge kill a Volcarona that has boosted as many as two times.

these lines are major fluff, u would know all of this already with a type chart, mention that it is its most spammable move and makes up for its poor stab type combo, mention that with tera flying acro hits even neutrals extremely hard. it does not have to be mons that resist both, just in general pex torn whatever. psychic seed and electric seed are the only relevant ones since bulu and rilla suck, do not mention herb at all it is awful, nuke the entire tera ground line

for reference analyses are generally 1 para in nd, so please merge. for the entry hazard setters keep it to just lando and dia, nuke the rest, glimm sucks ur not running rocks chomp on ho and same w tusk. nuke all the rillaboom mentions, add that koko also sets screens, and a reminder that lele terrain doesnt block prio post tera, so please specify.

this needs a major overhaul, tag me when ur done so i can have another look

also
Do you think Tera Ice is worth a mention to hit Lando-T, Garchomp, Dnite, and Pult at +0? On the preliminary set on the dex I see that Tera Ice is actually an option (and so is Tera Electric, but I don't think that's very good compared to Ground or Ice, as it barely 3HKOes Dondozo)
no
 
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nuke terablast nuke grassy seed use this ev spread: 16 HP 252 Atk 240 Spe nuke tera ground from the set

all of these r awful options and dont serve a relevant purpose, u beat pex anyways, and u 2hko ghold, is not worth it to sacrifice missing out on literally everything else.

tapu fini and pelliper calcs are irrelevant, the main one is zapdos that i can think of



these lines are major fluff, u would know all of this already with a type chart, mention that it is its most spammable move and makes up for its poor stab type combo, mention that with tera flying acro hits even neutrals extremely hard. it does not have to be mons that resist both, just in general pex torn whatever. psychic seed and electric seed are the only relevant ones since bulu and rilla suck, do not mention herb at all it is awful, nuke the entire tera ground line

for reference analyses are generally 1 para in nd, so please merge. for the entry hazard setters keep it to just lando and dia, nuke the rest, glimm sucks ur not running rocks chomp on ho and same w tusk. nuke all the rillaboom mentions, add that koko also sets screens, and a reminder that lele terrain doesnt block prio post tera, so please specify.

this needs a major overhaul, tag me when ur done so i can have another look

also

no

Do you want to take another look?
 
i can take another look
add remove comment

[SET COMMENTS]
Sneasler is a deadly sweeper with its high Attack stat in conjunction with Swords Dance and Unburden. Close Combat is Sneasler's most powerful move, and can at +2 OHKOes physically defensive Rotom-W after Stealth Rock. filler Dire Claw is generally preferred over Gunk Shot for its perfect accuracy and high chance to cripple the target with status. However, Gunk Shot has considerably more power, allowing Sneasler to OHKO most Zapdos at +2. Acrobatics is Sneasler's most spammable attack, especially if it has used Tera Flying, as it hits many neutral targets, such as Tornadus, Dragapult, and Toxapex for high damage. An Electric Seed or Psychic Seed is recommended to activate Unburden, and the boost to Sneasler's otherwise poor defenses may also facilitate setup. Tera Flying turns Sneasler's Ground weakness into an immunity, which often buys it a turn to set up. Tera Flying also grants STAB on Acrobatics, allowing Sneasler to OHKO Dragapult and physically defensive Great Tusk with Acrobatics after a Swords Dance. The given EV spread ensures Sneasler outspeeds Adamant Hawlucha. Sneasler serves as an excellent late-game cleaner on hyper offense teams. Entry hazard setters such as Mega Diancie or Landorus-T are useful teammates to help wear down Snealser's checks, such as Toxapex and opposing Landorus-T, into range for its attacks. Since Sneasler relies on consuming its seed to activate Unburden, a terrain-setting partner such as Tapu Koko or Tapu Lele is mandatory. Tapu Koko provides entry opporunities with Volt Switch and U-turn while also setting Reflect and Light Screen, which faciliates setup. Tapu Lele pressures Toxapex, and its Psychic Terrain blocks priority attacks such as Bullet Punch from Mega Scizor, Fake Out from Mega Lopunny, and Sucker Punch from Kingambit, all of which can otherwise pick off a weakened Sneasler. However, one should be aware that Tapu Lele's Psychic Terrain will no longer block priority moves against a Snealser that has used Tera Flying. Other offensive partners that synergize well with Sneasler include Kingambit, Dragonite, and Volcarona, all of which can assist in breaking through Sneasler's checks mention them here (lando, glisc, pex) or finish off a team weakened by Sneasler.


nice 1/2
ChrisPBacon_Small.gif
 
i can take another look
add remove comment

[SET COMMENTS]
Sneasler is a deadly sweeper with its high Attack stat in conjunction with Swords Dance and Unburden. Close Combat is Sneasler's most powerful move, and can at +2 OHKOes physically defensive Rotom-W after Stealth Rock. filler Dire Claw is generally preferred over Gunk Shot for its perfect accuracy and high chance to cripple the target with status. However, Gunk Shot has considerably more power, allowing Sneasler to OHKO most Zapdos at +2. Acrobatics is Sneasler's most spammable attack, especially if it has used Tera Flying, as it hits many neutral targets, such as Tornadus, Dragapult, and Toxapex for high damage. An Electric Seed or Psychic Seed is recommended to activate Unburden, and the boost to Sneasler's otherwise poor defenses may also facilitate setup. Tera Flying turns Sneasler's Ground weakness into an immunity, which often buys it a turn to set up. Tera Flying also grants STAB on Acrobatics, allowing Sneasler to OHKO Dragapult and physically defensive Great Tusk with Acrobatics after a Swords Dance. The given EV spread ensures Sneasler outspeeds Adamant Hawlucha. Sneasler serves as an excellent late-game cleaner on hyper offense teams. Entry hazard setters such as Mega Diancie or Landorus-T are useful teammates to help wear down Snealser's checks, such as Toxapex and opposing Landorus-T, into range for its attacks. Since Sneasler relies on consuming its seed to activate Unburden, a terrain-setting partner such as Tapu Koko or Tapu Lele is mandatory. Tapu Koko provides entry opporunities with Volt Switch and U-turn while also setting Reflect and Light Screen, which faciliates setup. Tapu Lele pressures Toxapex, and its Psychic Terrain blocks priority attacks such as Bullet Punch from Mega Scizor, Fake Out from Mega Lopunny, and Sucker Punch from Kingambit, all of which can otherwise pick off a weakened Sneasler. However, one should be aware that Tapu Lele's Psychic Terrain will no longer block priority moves against a Snealser that has used Tera Flying. Other offensive partners that synergize well with Sneasler include Kingambit, Dragonite, and Volcarona, all of which can assist in breaking through Sneasler's checks mention them here (lando, glisc, pex) or finish off a team weakened by Sneasler.

nice 1/2
View attachment 529863

Implemented! Is this QC 1/2 now?
 
Couple of things before I start, tera ground is more than decent bc of these calls:
+2 252+ Atk Tera Flying Sneasler Acrobatics (110 BP) vs. 252 HP / 212+ Def Toxapex: 216-255 (71 - 83.8%) -- guaranteed 2HKO
+2 252+ Atk Tera Ground Sneasler Tera Blast vs. 252 HP / 212+ Def Toxapex: 314-372 (103.2 - 122.3%) -- guaranteed OHKO
so maybe you do beat pex on paper but in truth you don't, cuz you get hazed a lose a shit ton of momentum. Tera Ground also allows you to bypass Skeledirge pre tera and Gholdengo.
the spread is also wrong, just put max max w ada, lucha isn't even that used and on top of that it's never played max max.

add remove comment

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Close Combat
move 3: Dire Claw / Gunk Shot
move 4: Acrobatics / Tera Blast
item: Electric Seed / Psychic Seed
ability: Unburden
nature: Jolly Adamant
tera type: Flying / Ground
evs: 16 HP / 252 Atk / 240 Spe

[SET COMMENTS]
Sneasler is a deadly sweeper with its high Attack stat in conjunction with Swords Dance and Unburden. Dire Claw is generally preferred over Gunk Shot for its perfect accuracy and a high chance to cripple the target with status. However, Gunk Shot has considerably more power, allowing Sneasler to OHKO most Zapdos at +2. Acrobatics is Sneasler's most spammable attack, especially if it has used Tera Flying, as it hits many neutral targets, such as Tornadus, Dragapult, and Toxapex for high damage insert here tera ground explanation. An Electric Seed or Psychic Seed is recommended to activate Unburden, and the boost to Sneasler's otherwise poor defenses may also facilitate setup. Tera Flying turns Sneasler's Ground weakness into an immunity, which often buys it a turn to set up. Tera Flying also grants STAB on Acrobatics, allowing Sneasler to OHKO Dragapult and physically defensive Great Tusk with Acrobatics after a Swords Dance. The given EV spread ensures Sneasler outspeeds Adamant Hawlucha. Sneasler serves as an excellent late-game cleaner on hyper offense teams. Entry hazard setters such as Mega Diancie or Landorus-T are useful teammates to help wear down Snealser's checks, such as Toxapex and opposing Landorus-T, into range for its attacks. Since Sneasler relies on consuming its seed to activate Unburden, a terrain-setting partner such as Tapu Koko or Tapu Lele is mandatory. Tapu Koko provides entry opporunities with Volt Switch and U-turn while also setting Reflect and Light Screen, which faciliates facilitates setup. Tapu Lele pressures Toxapex, and its Psychic Terrain blocks priority attacks such as Bullet Punch from Mega Scizor, Fake Out from Mega Lopunny, and Sucker Punch from Kingambit, all of which can otherwise pick off a weakened Sneasler. However, one should be aware that Tapu Lele's Psychic Terrain will no longer block priority moves against a Snealser that has used Tera Flying. Other offensive partners that synergize well with Sneasler include Kingambit, Dragonite, and Volcarona, all of which can either assist in breaking through Sneasler's checks such as Landorus-T, Gliscor, or Toxapex, or finish off a team weakened by Sneasler.
will check one more time before 2/2
 
Couple of things before I start, tera ground is more than decent bc of these calls:
+2 252+ Atk Tera Flying Sneasler Acrobatics (110 BP) vs. 252 HP / 212+ Def Toxapex: 216-255 (71 - 83.8%) -- guaranteed 2HKO
+2 252+ Atk Tera Ground Sneasler Tera Blast vs. 252 HP / 212+ Def Toxapex: 314-372 (103.2 - 122.3%) -- guaranteed OHKO
so maybe you do beat pex on paper but in truth you don't, cuz you get hazed a lose a shit ton of momentum. Tera Ground also allows you to bypass Skeledirge pre tera and Gholdengo.
the spread is also wrong, just put max max w ada, lucha isn't even that used and on top of that it's never played max max.

add remove comment

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Close Combat
move 3: Dire Claw / Gunk Shot
move 4: Acrobatics / Tera Blast
item: Electric Seed / Psychic Seed
ability: Unburden
nature: Jolly Adamant
tera type: Flying / Ground
evs: 16 HP / 252 Atk / 240 Spe

[SET COMMENTS]
Sneasler is a deadly sweeper with its high Attack stat in conjunction with Swords Dance and Unburden. Dire Claw is generally preferred over Gunk Shot for its perfect accuracy and a high chance to cripple the target with status. However, Gunk Shot has considerably more power, allowing Sneasler to OHKO most Zapdos at +2. Acrobatics is Sneasler's most spammable attack, especially if it has used Tera Flying, as it hits many neutral targets, such as Tornadus, Dragapult, and Toxapex for high damage insert here tera ground explanation. An Electric Seed or Psychic Seed is recommended to activate Unburden, and the boost to Sneasler's otherwise poor defenses may also facilitate setup. Tera Flying turns Sneasler's Ground weakness into an immunity, which often buys it a turn to set up. Tera Flying also grants STAB on Acrobatics, allowing Sneasler to OHKO Dragapult and physically defensive Great Tusk with Acrobatics after a Swords Dance. The given EV spread ensures Sneasler outspeeds Adamant Hawlucha. Sneasler serves as an excellent late-game cleaner on hyper offense teams. Entry hazard setters such as Mega Diancie or Landorus-T are useful teammates to help wear down Snealser's checks, such as Toxapex and opposing Landorus-T, into range for its attacks. Since Sneasler relies on consuming its seed to activate Unburden, a terrain-setting partner such as Tapu Koko or Tapu Lele is mandatory. Tapu Koko provides entry opporunities with Volt Switch and U-turn while also setting Reflect and Light Screen, which faciliates facilitates setup. Tapu Lele pressures Toxapex, and its Psychic Terrain blocks priority attacks such as Bullet Punch from Mega Scizor, Fake Out from Mega Lopunny, and Sucker Punch from Kingambit, all of which can otherwise pick off a weakened Sneasler. However, one should be aware that Tapu Lele's Psychic Terrain will no longer block priority moves against a Snealser that has used Tera Flying. Other offensive partners that synergize well with Sneasler include Kingambit, Dragonite, and Volcarona, all of which can either assist in breaking through Sneasler's checks such as Landorus-T, Gliscor, or Toxapex, or finish off a team weakened by Sneasler.
will check one more time before 2/2

Implemented, do you want to take one last look? Also do you think it's worth slashing Jolly on the natures since it gets the jump on opposing Sneasler and there are a few things that you might want to outspeed pre-seed activation
 
Add/Fix Remove Comment (AC)/(RC): Add/Remove Comma
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Close Combat
move 3: Dire Claw / Gunk Shot
move 4: Acrobatics / Tera Blast
item: Electric Seed / Psychic Seed
ability: Unburden
nature: Adamant
tera type: Flying / Ground
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Sneasler is a deadly sweeper with its high Attack stat in conjunction with Swords Dance and Unburden. Dire Claw is generally preferred over Gunk Shot for its perfect accuracy and a high chance to cripple the target with status. However, Gunk Shot has considerably more power, allowing Sneasler to OHKO most Zapdos at +2. Acrobatics is Sneasler's most spammable attack, especially if it has used Tera Flying, Terastallized, as it hits many neutral targets (RC) such as Tornadus, Dragapult, and Toxapex for high damage. Sneasler should be brought out when the Terrain matching its item is active, consuming its item and boosting Acrobatics. (i imagine something like this works? changeable) Alternatively, Tera Ground with Tera Blast can be used to deal massive damage to Gholdengo, Toxapex, and Skeledirge. An Electric Seed or Psychic Seed is recommended to easily (I imagine this works? changeable, eg 'instantly' if desired) activate Unburden, and the boost to Sneasler's otherwise poor defenses may also facilitate setup. Tera Flying turns Sneasler's Ground weakness into an immunity, which often buys it a turn to set up. (im surprised the acro sentence isn't before the ground weakness sentence, but if the ground weakness is more important, the current order is fine. if acro more important, id rather the order be switched, and of course "also" should change sentences too) Tera Flying also grants STAB on Acrobatics, allowing Sneasler to OHKO Dragapult and physically defensive Great Tusk with Acrobatics after a Swords Dance. (added paragraph break)

Sneasler serves as an excellent late-game cleaner on hyper offense teams. Entry hazard setters such as Mega Diancie or Landorus-T are useful teammates to help wear down Snealser's checks, such as Toxapex and opposing Landorus-T, into KO range for its attacks. Since Sneasler relies on consuming its seed to activate Unburden, a terrain-setting Given Sneasler's item, a Terrain-setting partner such as Tapu Koko or Tapu Lele is mandatory. Tapu Koko provides entry opporunities with Volt Switch and U-turn while also setting Reflect and Light Screen, which facilitates setup. Tapu Lele pressures Toxapex, and its Psychic Terrain blocks priority attacks such as Bullet Punch from Mega Scizor, Fake Out from Mega Lopunny, and Sucker Punch from Kingambit, all of which can otherwise pick off a weakened Sneasler. However, one should be aware that Tapu Lele's Psychic Terrain will no longer block priority moves against a Tera Flying Snealser that has used Tera Flying. Terastallized. Other offensive partners that synergize well with Sneasler include Kingambit, Dragonite, and Volcarona, all of which can either assist in breaking through Sneasler's checks, (AC) such as Landorus-T, Gliscor, or Toxapex, or finish off a team weakened by Sneasler.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/nimzowitsch.272785/
Quality checked by:
https://www.smogon.com/forums/members/adem.529732/
https://www.smogon.com/forums/members/chrispbacon.544502/
Grammar checked by:
https://www.smogon.com/forums/members/adeleine.517429/
Adeleine-1.gif
GP Team done
 
Add/Fix Remove Comment (AC)/(RC): Add/Remove Comma
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Close Combat
move 3: Dire Claw / Gunk Shot
move 4: Acrobatics / Tera Blast
item: Electric Seed / Psychic Seed
ability: Unburden
nature: Adamant
tera type: Flying / Ground
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Sneasler is a deadly sweeper with its high Attack stat in conjunction with Swords Dance and Unburden. Dire Claw is generally preferred over Gunk Shot for its perfect accuracy and a high chance to cripple the target with status. However, Gunk Shot has considerably more power, allowing Sneasler to OHKO most Zapdos at +2. Acrobatics is Sneasler's most spammable attack, especially if it has used Tera Flying, Terastallized, as it hits many neutral targets (RC) such as Tornadus, Dragapult, and Toxapex for high damage. Sneasler should be brought out when the Terrain matching its item is active, consuming its item and boosting Acrobatics. (i imagine something like this works? changeable) Alternatively, Tera Ground with Tera Blast can be used to deal massive damage to Gholdengo, Toxapex, and Skeledirge. An Electric Seed or Psychic Seed is recommended to easily (I imagine this works? changeable, eg 'instantly' if desired) activate Unburden, and the boost to Sneasler's otherwise poor defenses may also facilitate setup. Tera Flying turns Sneasler's Ground weakness into an immunity, which often buys it a turn to set up. (im surprised the acro sentence isn't before the ground weakness sentence, but if the ground weakness is more important, the current order is fine. if acro more important, id rather the order be switched, and of course "also" should change sentences too) Tera Flying also grants STAB on Acrobatics, allowing Sneasler to OHKO Dragapult and physically defensive Great Tusk with Acrobatics after a Swords Dance. (added paragraph break)

Sneasler serves as an excellent late-game cleaner on hyper offense teams. Entry hazard setters such as Mega Diancie or Landorus-T are useful teammates to help wear down Snealser's checks, such as Toxapex and opposing Landorus-T, into KO range for its attacks. Since Sneasler relies on consuming its seed to activate Unburden, a terrain-setting Given Sneasler's item, a Terrain-setting partner such as Tapu Koko or Tapu Lele is mandatory. Tapu Koko provides entry opporunities with Volt Switch and U-turn while also setting Reflect and Light Screen, which facilitates setup. Tapu Lele pressures Toxapex, and its Psychic Terrain blocks priority attacks such as Bullet Punch from Mega Scizor, Fake Out from Mega Lopunny, and Sucker Punch from Kingambit, all of which can otherwise pick off a weakened Sneasler. However, one should be aware that Tapu Lele's Psychic Terrain will no longer block priority moves against a Tera Flying Snealser that has used Tera Flying. Terastallized. Other offensive partners that synergize well with Sneasler include Kingambit, Dragonite, and Volcarona, all of which can either assist in breaking through Sneasler's checks, (AC) such as Landorus-T, Gliscor, or Toxapex, or finish off a team weakened by Sneasler.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/nimzowitsch.272785/
Quality checked by:
https://www.smogon.com/forums/members/adem.529732/
https://www.smogon.com/forums/members/chrispbacon.544502/
Grammar checked by:
https://www.smogon.com/forums/members/adeleine.517429/
View attachment 532493GP Team done

Implemented, but I was under the impression that ND analyses are 1 paragraph, not 2. Can you please confirm?
 
good q! i talked w kaede

Screen Shot 2023-07-08 at 4.32.06 PM.png


so yeah you're good to go with the split. just don't feel like you have to write two paragraphs in future stuff
 
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