OU SD H-Samurott

[SET]
Swords Dance (Samurott-Hisui) @ Black Glasses
Ability: Sharpness
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Ceaseless Edge
- Razor Shell / Aqua Cutter
- Sucker Punch

[SET DETAILS]
While Hisuian Samurott's Sharpness-boosted Ceaseless Edge makes it a formidable entry hazard setter regardless of its moveset and item, Swords Dance alongside a boosting item and an offensive Tera type dials Hisuian Samurott's damage output up to eleven to make it a vicious offensive threat that can support its wallbreaking and sweeping endeavors with its own entry hazards, distinguishing it from the tier's many other offensive Dark-types. Both Razor Shell and Aqua Cutter provide great neutral coverage alongside its Dark-type STAB move, and neither option is strictly better than the other. Razor Shell's slightly higher Base Power and high chance to drop the target's Defense stat come at the cost of some accuracy and a vulnerability to contact punishment like Rocky Helmet, Static, and Flame Body. Aqua Cutter's lack of contact and perfect accuracy come at the cost of its slightly lower base power and an increased critical hit ratio that, while useful, is much less consistent than Razor Shell's powerful secondary effect. Sucker Punch circumvents Hisuian Samurott's middling Speed, allowing it to handle offensive threats like Dragapult, Tera Flying or Tera Ground Roaring Moon, Ogerpon-W, and Deoxys-S, among others. Black Glasses and Tera Dark boost Hisuian Samurott's damage output to staggering levels, giving its +2 Sucker Punch the ability to outright OHKO Tera Flying or Ground Roaring Moon and OHKO Raging Bolt after Stealth Rock and its +2 Ceaseless Edge the ability to outright OHKO Zapdos. An Adamant nature is generally preferred to maximize Hisuian Samurott's damage output, ensuring that a +2 Tera Dark Ceaseless Edge OHKOes Zapdos outright and OHKOes Tera Water Garganacl after Stealth Rock damage. However, a Jolly nature is a viable alternative that ensures that Hisuian Samurott outspeeds Timid Gholdengo and, at worst, ties with opposing Jolly Hisuian Samurott.

This set provides a great deal of role compression for many offensive teams by functioning as an entry hazard setter, wallbreaker, and setup sweeper all at once. Stealth Rock users like Great Tusk, Iron Treads, and Landorus-T boast solid defensive synergy with Hisuian Samurott, absorbing Electric-type attacks from Zapdos and Raging Bolt that would greatly threaten Hisuian Samurott, and can support Hisuian Samurott in a bevy of ways. Great Tusk and Iron Treads can use Rapid Spin to remove opposing entry hazards in order to preserve Hisuian Samurott's HP and Knock Off to remove Heavy-Duty Boots from threats like Zapdos and Dondozo to render them considerably more vulnerable to the pair's entry hazards. Landorus-T, on the other hand, can combine Intimidate and U-turn to give Hisuian Samurott frequent, safer entry points to set up a Swords Dance and start throwing out powerful boosted attacks more freely. Other Stealth Rock users, such as Ting-Lu and Glimmora, can also work quite effectively alongside Hisuian Samurott. Ting-Lu can stomach repeated attacks from Raging Bolt far better than most other Ground-types and reliably set Stealth Rock throughout a game, while Glimmora trades longevity and a Ground typing for Toxic Debris and a Rock-type STAB move to deter Moltres, Zapdos, and Cinderace early-game. This set pairs extremely well with Kingambit, since the duo can greatly wear down shared answers like Moltres, Dondozo, and Zamazenta thanks to Hisuian Samurott gradually forcing them into range of Kingambit's Sucker Punch. Fast offensive Dark-types like Darkrai and Roaring Moon are also excellent teammates that appreciate Hisuian Samurott's ability to wallbreak early-game set entry hazards, both of which help them sweep late-game. Gholdengo and Pecharunt are great options to fortify Hisuian Samurott against Zamazenta and Fairy-types like Iron Valiant while disrupting defensive teams featuring the likes of Dondozo that can stomach boosted Ceaseless Edges. Hisuian Samurott's mediocre Speed can be problematic against Zamazenta, Iron Valiant, and Kyurem, which don't fear a boosted Sucker Punch or can play around it with Substitute. Fast offensive threats like Dragapult, Iron Valiant, and Iron Moth can handle these faster threats reasonably well and greatly appreciate Hisuian Samurott's early-game wallbreaking and hazard stacking capabilities to facilitate their late-game sweeps. This Hisuian Samurott set is also quite excellent on Sticky Web teams helmed by either Araquanid or Ribombee, as Sticky Web circumvents Hisuian Samurott's Speed issues and makes it quite devastating into opposing offensive teams now that it no longer needs to rely on Sucker Punch to pick off faster threats. Many of the aforementioned teammates are also fantastic with Sticky Web support, with all of Great Tusk, Kingambit, Iron Moth, Iron Valiant, Gholdengo, and Nasty Plot Pecharunt commonly featuring on Sticky Web teams and supporting Hisuian Samurott all the same.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dreadfury.408271/

Quality checked by:
https://www.smogon.com/forums/members/veti.612907/
https://www.smogon.com/forums/members/fayawizard.616497/

Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
1/2

[SET]
Swords Dance (Samurott-Hisui) @ Black Glasses
Ability: Sharpness
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Ceaseless Edge
- Razor Shell / Aqua Cutter
- Sucker Punch

[SET DETAILS]
While Hisuian Samurott's Sharpness-boosted Ceaseless Edge makes it a formidable entry hazard setter regardless of its moveset and item, Swords Dance alongside a boosting item and an offensive Tera type dials Hisuian Samurott's immediate damage output up to eleven to make it a vicious offensive threat that can support its wallbreaking and sweeping endeavors with its own entry hazards, distinguishing it from the tier's many other physically-offensive Dark-type setup sweepers. Both Razor Shell and Aqua Cutter provide great neutral coverage alongside Dark-type STAB, and neither option is strictly better than the other. Razor Shell's slightly higher base power and high chance to drop the target's Defense stat come at the cost of some accuracy, a vulnerability to Rocky Helmet, Static, and Flame Body, and 16 PP. Aqua Cutter's 32 PP, lack of contact, and perfect accuracy come at the cost of its generally-lower base power and an increased critical hit ratio that, while useful, is much less consistent than Razor Shell's powerful secondary effect PP isn't an important factor in either move, its just being how worried you are with missing and how much you don't like contact effects compared to 50% defense drop.. Sucker Punch circumvents Hisuian Samurott's middling Speed, allowing it to pose a massive threat against faster offensive threats like Dragapult, Tera Flying Roaring Moon, Ogerpon-W, and Deoxys-S, among others. Black Glasses and Tera Dark boost Hisuian Samurott's damage output to staggering levels, giving its +2 Sucker Punch the ability to outright OHKO Tera Flying Roaring Moon and OHKO Raging Bolt after Stealth Rock and its +2 Ceaseless Edge the ability to outright OHKO Zapdos. An Adamant nature is generally preferred to maximize Hisuian Samurott's damage output, ensuring that a +2 Tera Dark Ceaseless Edge secures the OHKO on Zapdos and OHKOs Tera Water Garganacl after Stealth Rock damage. However, a Jolly nature is a viable alternative that ensures that Hisuian Samurott outspeeds Timid Gholdengo.

This set provides a great deal of role compression for many offensive teams by functioning as an entry hazard setter, wallbreaker, and setup sweeper all at once. Stealth Rock users like Great Tusk and Landorus-T boast impressive defensive synergy with Hisuian Samurott, absorbing Electric-type attacks from Zapdos and Raging Bolt that would greatly threaten Hisuian Samurott, and can support Hisuian Samurott in a bevy of ways. Great Tusk can use Rapid Spin to remove opposing entry hazards in order to preserve Hisuian Samurott's HP and Knock Off to remove Heavy-Duty Boots from threats like Zapdos, Dondozo, and Ting-Lu to render them considerably more vulnerable to the pair's entry hazards. Landorus-T, on the other hand, can combine Intimidate and U-turn to give Hisuian Samurott frequent, safer entry points to set up a Swords Dance and start throwing out powerful boosted attacks more freely. This set pairs effectively with Kingambit, since the duo can greatly wear down shared answers like Moltres, Dondozo, and Zamazenta, with Hisuian Samurott gradually forcing them into the Kingambit's Sucker Punch KO range. On teams that stack multiple Dark-types, Nasty Plot Gholdengo and Pecharunt are great options to fortify them against Zamazenta while disrupting defensive teams featuring the likes of Dondozo that can stomach boosted Ceaseless Edges all the sets are good with samurott because it loses to fairies and fightings really hard. Hisuian Samurott's mediocre Speed can be problematic against Zamazenta, Iron Valiant, and Kyurem, which don't fear a boosted Sucker Punch or can play around it with Substitute. Fast offensive threats like Booster Energy Iron Valiant and Iron Moth and Infiltrator Dragapult can handle these faster threats reasonably well, and greatly appreciate Hisuian Samurott's early-game wallbreaking and hazard stacking capabilities to facilitate their late-game sweeps. This Hisuian Samurott set is also quite excellent on Sticky Web teams helmed by either Araquanid or Ribombee, as the entry hazard circumvents Hisuian Samurott's Speed issues and makes it quite devastating into opposing offensive teams now that it no longer needs to rely on Sucker Punch to pick off faster threats. Many of the aforementioned teammates are also fantastic with Sticky Web support, with all of Great Tusk, Kingambit, Iron Moth, Iron Valiant, Gholdengo, and Pecharunt commonly featuring on such archetypes and still supporting Hisuian Samurott all the same.

More rockers, roaring moon, darkrai can be added
 
This is QC 2/2 once implemented, good job!
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[SET]
Swords Dance (Samurott-Hisui) @ Black Glasses
Ability: Sharpness
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Ceaseless Edge
- Razor Shell / Aqua Cutter
- Sucker Punch

[SET DETAILS]
While Hisuian Samurott's Sharpness-boosted Ceaseless Edge makes it a formidable entry hazard setter regardless of its moveset and item, Swords Dance alongside a boosting item and an offensive Tera type dials Hisuian Samurott's immediate needs both a boost and tera, so not really immediate damage output up to eleven to make it a vicious offensive threat that can support its wallbreaking and sweeping endeavors with its own entry hazards, distinguishing it from the tier's many other offensive Dark-types. Both Razor Shell and Aqua Cutter provide great neutral coverage alongside Dark-type STAB, and neither option is strictly better than the other. Razor Shell's slightly higher base power and high chance to drop the target's Defense stat come at the cost of some accuracy and a vulnerability to contact punishment like Rocky Helmet, Static, and Flame Body. Aqua Cutter's lack of contact and perfect accuracy come at the cost of its slightly lower base power and an increased critical hit ratio that, while useful, is much less consistent than Razor Shell's powerful secondary effect. Sucker Punch circumvents Hisuian Samurott's middling Speed, allowing it to pose a massive threat against threaten faster offensive anything faster is offensive anyways, and massive threat is a bit exaggerating threats like Dragapult, Tera Flying or Tera Ground Roaring Moon, Ogerpon-W, and Deoxys-S, among others. Black Glasses and Tera Dark boost Hisuian Samurott's damage output to staggering levels, giving its +2 Sucker Punch the ability to outright OHKO Tera Flying or Ground Roaring Moon and OHKO Raging Bolt after Stealth Rock and its +2 Ceaseless Edge the ability to outright OHKO Zapdos. An Adamant nature is generally preferred to maximize Hisuian Samurott's damage output, ensuring that a +2 Tera Dark Ceaseless Edge secures the OHKO on Zapdos and OHKOs Tera Water Garganacl after Stealth Rock damage. However, a Jolly nature is a viable alternative that ensures that Hisuian Samurott outspeeds Timid Gholdengo and at worst ties with opposing Jolly Hisuian Samurott.

This set provides a great deal of role compression for many offensive teams by functioning as an entry hazard setter, wallbreaker, and setup sweeper all at once. Stealth Rock users like Great Tusk, Iron Treads, and Landorus-T boast impressive solid checking two pokemon is not impressive especially since both dont like switching into hamurott anyways defensive synergy with Hisuian Samurott, absorbing Electric-type attacks from Zapdos and Raging Bolt that would greatly threaten Hisuian Samurott, and can support Hisuian Samurott in a bevy of ways. Great Tusk and Iron Treads can use Rapid Spin to remove opposing entry hazards in order to preserve Hisuian Samurott's HP and Knock Off to remove Heavy-Duty Boots from threats like Zapdos, and Dondozo, and Ting-Lu i do not think the ground type likes switching into the water type to render them considerably more vulnerable to the pair's entry hazards. Landorus-T, on the other hand, can combine Intimidate and U-turn to give Hisuian Samurott frequent, safer entry points to set up a Swords Dance and start throwing out powerful boosted attacks more freely. Other Stealth Rock users, such as Ting-Lu and Glimmora, can also work quite effectively alongside Hisuian Samurott. Ting-Lu can stomach repeated attacks from Raging Bolt far better than most other Ground-types and can reliably set Stealth Rock throughout a game, while Glimmora trades longevity and a Ground typing for Toxic Debris and Rock STAB to deter Moltres, Zapdos, and Cinderace early-game. This set pairs extremely well with Kingambit, since the duo can greatly wear down shared answers like Moltres, Dondozo, and Zamazenta thanks to Hisuian Samurott gradually forcing them into Kingambit's Sucker Punch KO range. Fast offensive Dark-types like Darkrai and Roaring Moon are also excellent teammates that appreciate Hisuian Samurott's early-game wallbreaking capabilities and entry hazard setting helping them sweep late-game. Gholdengo and Pecharunt are great options to fortify Hisuian Samurott, as well as the aforementioned Dark-type teammates that are often paired with it, only abt hamurott against Zamazenta and Fairy-types like Iron Valiant while disrupting defensive teams featuring the likes of Dondozo that can stomach boosted Ceaseless Edges. Hisuian Samurott's mediocre Speed can be problematic against Zamazenta, Iron Valiant, and Kyurem, which don't fear a boosted Sucker Punch or can play around it with Substitute. Fast offensive threats like Dragapult, Booster Energy Iron Valiant, and Iron Moth and Iron Moth and Infiltrator Dragapult they're booster 99% of the time + dragapult's ddarts mu well into even sub mons can handle these faster threats reasonably well, and greatly appreciate Hisuian Samurott's early-game wallbreaking and hazard stacking capabilities to facilitate their late-game sweeps. This Hisuian Samurott set is also quite excellent on Sticky Web teams helmed by either Araquanid or Ribombee, as the entry hazard circumvents Hisuian Samurott's Speed issues and makes it quite devastating into opposing offensive teams now that it no longer needs to rely on Sucker Punch to pick off faster threats. Many of the aforementioned teammates are also fantastic with Sticky Web support, with all of Great Tusk, Kingambit, Iron Moth, Iron Valiant, Gholdengo, and Nasty Plot variants of Pecharunt commonly featuring on such archetypes and still supporting Hisuian Samurott all the same. not really sure the last sentence is necessary since you've already mentioned what they do above but ill leave it up to you

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dreadfury.408271/

Quality checked by:
https://www.smogon.com/forums/members/veti.612907/
https://www.smogon.com/forums/members/fayawizard.616497/
Grammar checked by:
 
:pmd/samurott-hisui:

add remove comment

[SET]
Swords Dance (Samurott-Hisui) @ Black Glasses
Ability: Sharpness
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Ceaseless Edge
- Razor Shell / Aqua Cutter
- Sucker Punch

[SET DETAILS]
While Hisuian Samurott's Sharpness-boosted Ceaseless Edge makes it a formidable entry hazard setter regardless of its moveset and item, Swords Dance alongside a boosting item and an offensive Tera type dials Hisuian Samurott's damage output up to eleven to make it a vicious offensive threat that can support its wallbreaking and sweeping endeavors with its own entry hazards, distinguishing it from the tier's many other offensive Dark-types. Both Razor Shell and Aqua Cutter provide great neutral coverage alongside its Dark-type STAB move, and neither option is strictly better than the other. Razor Shell's slightly higher Base Power and high chance to drop the target's Defense stat come at the cost of some accuracy and a vulnerability to contact punishment like Rocky Helmet, Static, and Flame Body. Aqua Cutter's lack of contact and perfect accuracy come at the cost of its slightly lower Base Power and an increased critical hit ratio that, while useful, is much less consistent than Razor Shell's powerful secondary effect. Sucker Punch circumvents Hisuian Samurott's middling Speed, allowing it to handle offensive threats like Dragapult, Tera Flying or Tera Ground Roaring Moon, Ogerpon-W, and Deoxys-S, among others. Black Glasses and Tera Dark boost Hisuian Samurott's damage output to staggering levels, giving its +2 Sucker Punch the ability to outright OHKO Tera Flying or Ground Roaring Moon and OHKO Raging Bolt after Stealth Rock and its +2 Ceaseless Edge the ability to outright OHKO Zapdos. An Adamant nature is generally preferred to maximize Hisuian Samurott's damage output, ensuring that a +2 Tera Dark Ceaseless Edge secures the OHKO on OHKOes Zapdos and OHKOs OHKOes Tera Water Garganacl after Stealth Rock damage. However, a Jolly nature is a viable alternative that ensures that Hisuian Samurott outspeeds Timid Gholdengo and, (AC) at worst, (AC) Speed ties with opposing Jolly Hisuian Samurott.

This set provides a great deal of role compression for many offensive teams by functioning as an entry hazard setter, wallbreaker, and setup sweeper all at once. Stealth Rock users like Great Tusk, Iron Treads, and Landorus-T boast solid defensive synergy with Hisuian Samurott, absorbing Electric-type attacks from Zapdos and Raging Bolt that would greatly threaten Hisuian Samurott, and they can support Hisuian Samurott in a bevy of ways. Great Tusk and Iron Treads can use Rapid Spin to remove opposing entry hazards in order to preserve Hisuian Samurott's HP and Knock Off to remove Heavy-Duty Boots from threats like Zapdos and Dondozo to render them considerably more vulnerable to the pair's entry hazards. Landorus-T, on the other hand, can combine Intimidate and U-turn to give Hisuian Samurott frequent, safer entry points to set up a Swords Dance and start throwing out powerful boosted attacks more freely. Other Stealth Rock users, such as Ting-Lu and Glimmora, can also work quite effectively alongside Hisuian Samurott. Ting-Lu can stomach repeated attacks from Raging Bolt far better than most other Ground-types and can reliably set Stealth Rock throughout a game, while Glimmora trades longevity and a Ground typing for Toxic Debris and Rock Rock-type STAB move to deter Moltres, Zapdos, and Cinderace early-game. This set pairs extremely well with Kingambit, since the duo can greatly wear down shared answers like Moltres, Dondozo, and Zamazenta thanks to Hisuian Samurott gradually forcing them into range of Kingambit's Sucker Punch KO range. Fast offensive Dark-types like Darkrai and Roaring Moon are also excellent teammates that appreciate Hisuian Samurott's early-game wallbreaking capabilities ability to wallbreak early-game and set entry hazard setting helping hazards, both of which help them sweep late-game. Gholdengo and Pecharunt are great options to fortify Hisuian Samurott against Zamazenta and Fairy-types like Iron Valiant while disrupting defensive teams featuring the likes of Dondozo that can stomach boosted Ceaseless Edges. Hisuian Samurott's mediocre Speed can be problematic against Zamazenta, Iron Valiant, and Kyurem, which either don't fear a boosted Sucker Punch or can play around it with Substitute. Fast offensive threats like Dragapult, Iron Valiant, and Iron Moth can handle these faster threats reasonably well, (RC) and greatly appreciate Hisuian Samurott's early-game wallbreaking and hazard stacking capabilities to facilitate their late-game sweeps. This Hisuian Samurott set is also quite excellent on Sticky Web teams helmed by either Araquanid or Ribombee, as the entry hazard Sticky Web circumvents Hisuian Samurott's Speed issues and makes it quite devastating into opposing offensive teams now that it no longer needs to rely on Sucker Punch to pick off faster threats. Many of the aforementioned teammates are also fantastic with Sticky Web support, with all of Great Tusk, Kingambit, Iron Moth, Iron Valiant, Gholdengo, and Nasty Plot Pecharunt commonly featuring on Sticky Web teams and supporting Hisuian Samurott all the same.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dreadfury.408271/

Quality checked by:
https://www.smogon.com/forums/members/veti.612907/
https://www.smogon.com/forums/members/fayawizard.616497/

Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
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