NU Scream Tail [QC 2/2] [GP 2/2]

Pika134

I enjoyed listening to music • do some drawings
is a Pre-Contributor
[OVERVIEW]

Scream Tail is great as both an offensive and utility Pokemon thanks to its typing, great Speed, and wonderful movepool. Calm Mind Scream Tail is a terrifying wallbreaker; it becomes very hard to KO after a few boosts, and thanks to Booster Energy giving it a free Speed boost, Scream Tail can outspeed faster threats like Kilowattrel and Choice Scarf Munkidori. Additionally, Scream Tail's great bulk and typing gives it the ability to handle powerful wallbreakers such as Flygon, Heracross, Kilowattrel, and Scyther. Its access to Stealth Rock makes it a solid entry hazard lead that can disrupt foes with Encore or Thunder Wave. However, Scream Tail's poor Special Attack makes it easy for special walls like Alolan Muk, Gastrodon, and Diancie to tank its attacks even after a Calm Mind boost. Scream Tail can also be forced to heal due to repeatedly switching in against moves that it resists from wallbreakers like Heracross, Infernape, and Scrafty.

[SET]
name: Scream 2 (Booster Energy Calm Mind)
move 1: Calm Mind
move 2: Boomburst
move 3: Fire Blast / Flamethrower
move 4: Psychic Noise / Dazzling Gleam
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe
tera type: Normal / Fire

[SET COMMENTS]
Set Details
====

Boomburst is Scream Tail's most powerful attack, which after a Calm Mind boost 2HKOes foes like Alolan Ninetales and Munkidori. Fire Blast allows Scream Tail to hit Steel-types like Copperajah, Bronzong, and Registeel that would handle its Boomburst. Alternatively, Flamethrower can be used for its better accuracy, but a +1 boost misses out the ability to 2HKO Bronzong. Psychic Noise lets Scream Tail prevent healing attempts from Vaporeon and Gastrodon while hitting Chandelure neutrally, which it would be walled by otherwise, but Dazzling Gleam allows it to hit Dark-types like Scrafty. 216 Speed EVs allow Scream Tail to outpace Choice Scarf users like Flygon and Munkidori after activating its Booster Energy. Tera Normal boosts Boomburst, letting it 2HKO foes like Kilowattrel and Tornadus, and it gives Scream Tail a free turn to set up against or attack Ghost-types like Chandelure and Decidueye, blanking their Shadow Ball, Spirit Shackle, and Shadow Sneak. Tera Fire boosts Fire Blast and Flamethrower, allowing Scream Tail to better handle Steel-types such as Registeel, and the Fairy resistance it gives can help in Calm Mind wars against Sylveon and Florges.

Scream Tail synergizes greatly with wallbreakers and setup sweepers like Flygon, Paldean Tauros-F, Swords Dance Scyther, and Bulk Up Tornadus, as they can handle the special walls like Gastrodon, Milotic, and Porygon2 that stump Scream Tail. In return, it handles the common physical walls that they struggle with like Amoonguss, Gligar, and Galarian Slowbro. Scream Tail appreciates entry hazard-setting leads like Eject Pack Flygon, Focus Sash Infernape, and Spikes Brambleghast, which let it pressure special tanks like Alolan Muk and Porygon2. Alolan Ninetales can set up Aurora Veil for Scream Tail, giving it more chances to boost and making Scream Tail more difficult to revenge kill. Pokemon like Diancie, Toxtricity, Porygon-Z, and Cinccino can help it wear down Steel-types like Copperajah and Registeel.

[SET]
name: Utility
move 1: Wish
move 2: Protect
move 3: Encore / Thunder Wave
move 4: Psychic Noise / Dazzling Gleam
item: Leftovers / Heavy-Duty Boots
ability: Protosynthesis
nature: Timid
evs: 252 HP / 88 Def / 168 Spe or 252 HP / 4 Def / 252 Spe
tera type: Steel / Poison / Water

[SET COMMENTS]
Set Details
====

Encore lets Scream Tail bother setup sweepers and entry hazard setters like the Paldean Tauros formes, Uxie, Gligar, and Diancie, while Thunder Wave allows Scream Tail to slow down faster Pokemon like Munkidori and Inteleon. Psychic Noise blocks healing attempts from Vaporeon and Gastrodon, but Dazzling Gleam ensures that it doesn't get easily walled by Dark-types like Incineroar and Scrafty. Leftovers provides Scream Tail a bit more recovery, whereas Heavy-Duty Boots allows it not to be worn down by hazards. The first EV spread allows Scream Tail to outpace Flygon, the Paldean Tauros formes, and Staraptor while still being bulky, but fully investing in Speed allows it to outspeed Pokemon like Infernape, Alolan Ninetales, and Scyther. Tera Steel gives Scream Tail a useful defensive typing, letting it better handle foes like Sylveon, Toxtricity, Munkidori, and Porygon-Z. Tera Poison maintains the useful Fighting-type resistance while giving it a useful immunity to any poison attempts from Galarian Slowbro, Alolan Muk, and Amoonguss. Alternatively, Tera Water lets Scream Tail better handle Water- and Fire-type attacks from Inteleon, Basculegion, and Chandelure while also giving it a very useful resistance to Ice-type attacks from Alolan Ninetales and Alolan Sandslash. Furthermore, it gives Scream Tail the ability to better handle Steel-types like Copperajah, Bronzong, and Registeel.

Physical attackers like Basculegion-M, Choice Band Flygon, and Incineroar can put a lot of pressure on Scream Tail, so it best partners with physical walls such as Amoonguss, Avalugg, and Vaporeon to check them. Pokemon like Gligar, Copperajah, and Registeel appreciate Scream Tail's Wish giving them needed recovery. Fighting- and Fire-types like Toxicroak, Flamigo, and Chandelure are good partners for Scream Tail, as they can handle Steel-types such as Copperajah, Bronzong, and Duraludon. Leftovers Scream Tail can be pressured by entry hazards; thus, it also partners well with Pokemon such as Scyther, Avalugg, and Cinccino which have hazard removal options. Scream Tail appreciates Dark-types like Incineroar, Overqwil, and Alolan Muk, as they can beat Ghost-types like Chandelure, Decidueye, and Brambleghast. In return, Scream Tail checks Fighting-types like Flamigo, Paldean Tauros-W, and Breloom. Steel- and Ice-types like Copperajah, Bronzong, and Avalugg enjoy Scream Tail switching in against Fighting-types such as Paldean Tauros-W and Infernape. Steel-types like Bronzong, Copperajah, and Duraludon can help Scream Tail handle Poison-types like Toxtricity, Galarian Slowbro, and Alolan Muk.

[SET]
name: Lead
move 1: Stealth Rock
move 2: Thunder Wave
move 3: Encore / Psychic Noise
move 4: Misty Explosion
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 252 HP / 4 Def / 252 Spe
tera type: Ghost

[SET COMMENTS]
Set Details
====

Thunder Wave slows down faster threats like Inteleon and Tornadus. Encore gives Scream Tail the ability to cripple setup sweepers like Cinccino and Scyther, while Psychic Noise stops walls like Milotic and Porygon2 from healing and threatens Poison-types like Toxicroak and Amoonguss. Misty Explosion prevents entry hazard-removing Pokemon like Altaria, Cinncino, and Scyther from getting rid of its Stealth Rock while letting it bring in a teammate safely. Tera Ghost lets Scream Tail block Rapid Spin attempts from Avalugg and Brambleghast.

Lead Scream Tail fits perfectly on hyper offense teams, so setup sweepers like Scyther, Flygon, and Toxtricity are great teammates, as they appreciate its Stealth Rock letting them pressure defensive tanks like Avalugg, Gligar, and Porygon2 more effectively. Scream Tail's entry hazards can always be removed by Defog Scyther or Rapid Spin users like Brambleghast and Tentacruel; thus, Defog deterrents and spinblockers like Kilowattrel, Tornadus, Chandelure, and Decidueye are crucial to handle them. Scream Tail often uses Misty Explosion in front of foes like Registeel and Bronzong, so it appreciates teammates like Toxicroak, Flygon, and Chandelure that can take advantage of Steel-types.

[STRATEGY COMMENTS]
Other Options
====

Scream Tail can use Disable on both lead and Wish sets, letting it disrupt many setup sweepers and entry hazard leads like Incineroar, Swampert, and Gastrodon. Perish Song lets it pressure walls and setup sweepers like Gastrodon, Scyther, and Porygon-Z that would take advantage of lead Scream Tail while it helps its teammates. Roar can be used on Wish sets to phaze setup sweepers like Flygon, Paldean Tauros-F, and Porygon-Z. Psyshock lets Scream Tail better handle special walls like Porygon2 and Gastrodon, while Psychic can be used for its raw power. Tera Dragon can be used to handle Water- and Fire-type attacks from Inteleon, Basculegion-M, and Chandelure. Scream Tail can run a Bulk Up set with Bulk Up / Psychic Fangs / Play Rough / Drain Punch, enabling it to gain the upper hand against its checks like Porygon2 and Gastrodon, but its poor Attack stat makes the set very niche.

Checks and Counters
====

**Steel-types**: Copperajah, Bronzong, and Registeel can destroy Scream Tail with their Steel-type attacks. Additionally, Copperajah can phaze it, the latter two can set up, and all three of them can set up entry hazards. Klefki can also threaten Scream Tail with Thunder Wave and set up Spikes. However, none of them enjoy switching directly in against its Fire Blast or Flamethrower.

**Special Walls**: Scream Tail's poor Special Attack makes it easy for special tanks like Alolan Muk, Porygon2, Diancie, and Gastrodon to tank its boosted attacks and threaten it with status or hit it back with their attacks. However, they can be pressured or disrupted by Psychic Noise, Encore, and hazards.

**Ghost-types**: Chandelure, Basculegion-M, Brambleghast, and Decidueye can threaten Scream Tail with their attacks, and the latter three can pick it off with priority moves. However, the former two don't enjoy switching into Psychic Noise repeatedly, while the latter two get demolish by Fire Blast, and they all can be setup fodder if Scream Tail uses Tera Normal.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/hammer798.641404/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
https://www.smogon.com/forums/members/ryan.144939/
 
Last edited:
add remove comments
qc 1/2, ask for clarity on anything if needed
[OVERVIEW]

Scream Tail is both a great as both an offensive and utility Pokemon thanks to its typing, great Speed, and wonderful movepool. Calm Mind lets Scream Tail to become is a terrifying wallbreakers wallbreaker; since, it makes it becomes very hard to KO after Scream Tail starts boosting a few boosts, (add comma) and thanks to Booster Energy giving it a free Speed boost, (add comma) allows Scream Tail to can outspeed faster threats like Tornadus and Choice Scarf Munkidori. Additionally, Scream Tail's great mixed bulk gives it the ability to handle powerful wallbreakers such as Flygon, Infernape Heracross, and Flamigo Scyther (infernape and flamigo can 2hko s tail if they are cb + you say mixed bulk but only touch on phys attackers). Its access to Stealth Rock makes Scream Tail into a solid hazards lead that can threaten disrupt (this is better, since these moves are more so annoying than actively damaging) foes with Encore or Thunder Wave. However, Scream Tail's poor Special Attack makes it easy for special walls like Alolan Muk, Gastrodon, and Diancie to tank its attacks even with after a Calm Mind boost. Scream Tail can also be forced to heal due to repeatedly switching in against wallbreakers like Staraptor, Porygon-Z, and Basculegion.

[SET]
name: Scream 2 Burst (Booster Energy Calm Mind)
move 1: Calm Mind
move 2: Boomburst
move 3: Fire Blast / Flamethrower
move 4: Psychic Noise / Dazzling Gleam
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe
tera type: Normal / Fire

[SET COMMENTS]
Set Details
====

Boomburst is Scream Tail's most powerful attack letting it 2HKO foes like Alolan Ninetales and Raikou (not a good enough mon worth mentioning, change or delete it) after a Calm Mind boost. Fire Blast allows Scream Tail to hit Steel-types like Copperajah, Bronzong, and Registeel that would handle its Boomburst. Alternatively, Flamethrower can be used for its better accuracy. Psychic Noise lets Scream Tail to prevent healing attempts from Vaporeon and Gastrodon while hitting Chandelure neutrally, which it would be walled by otherwise, but Dazzling Gleam allows it to hit Dark-types like Scrafty and Incineroar. 216 Speed EVs allows Scream Tail to outpace Choice Scarf users like Flygon and Munkidori after activating its Booster Energy it gives Scream Tail a free Speed boost. Tera Normal boosts Boomburst, letting it (any rolls worth mentioning?), and it gives Scream Tail a free turn to lets it freely set up against or attack Ghost-types like Chandelure and Decidueye Hisuian Typhlosion, blanking their Shadow Ball, Spirit Shackle, and Shadow Sneak. while giving Boomburst an extra push letting it put pressure on physical walls like Amoonguss and Gligar. (the main reason is the boost, so i moved that up—the ghost immunity is just a nice bonus. decid > hyph because hyph is probably just using eruption anyways.) Tera Fire boosts Fire Blast and Flamethrower, allowing allows Scream Tail to better handle Steel- and Fairy-types such as Registeel, and the Fairy resistance it gives can help in Calm Mind wars against Sylveon and Florges.

Scream Tail synergizes greatly with wallbreakers and setup sweepers like Flygon, Paldean Tauros-F, Swords Dance Scyther, and Bulk Up Tornadus; since, they can handle the special walls that stump Scream Tail like Gastrodon, (ac) Milotic, (ac) and Porygon-2. In return, it handles the common physical walls that they struggle with like Amoonguss, Gligar, and Galarian Slowbro. Scream Tail appreciates hazard-setting leads like Eject Pack Flygon, Focus Sash Infernape, and Spikes Brambleghast support from Copperajah, Gastrodon, and Registeel letting it pressure special tanks like Alolan Muk and Porygon-2. Pivots like Flygon, Milotic, and Kilowattrel allows Scream Tail to get onto the field safely allowing it to freely set up Calm Mind. (due to booster energy being a one-time use item, pivots arent great, since they imply a balance team. and balance cm user is better done by articuno-galar, thanks to its recovery. booster scream tail is best for hyper offense)

add a line on alolan ninetales helping with its aurora veil giving scream tail more chances to boost (which it really needs if it wants to break through anything)

add a line about how diancie / overqwil / porygon-z / cincc can help wear down steel-types for scream tail to later ko them with its fire-type attacks


[SET]
name: Utility
move 1: Wish
move 2: Protect
move 3: Encore / Thunder Wave
move 4: Psychic Noise / Dazzling Gleam
item: Leftovers / Heavy-Duty Boots
ability: Protosynthesis
nature: Timid
evs: 252 HP / 88 Def / 168 Spe or 252 HP / 4 Def 248 HP / 8 SpD / 252 Spe (outspeeds flygon, tauros formes, and staraptor)
tera type: Steel / Poison / Dragon / Water

[SET COMMENTS]
Set Details
====

Protect let’s Scream Tail to scout out Choice-item users like Flygon, Infernape, and Basculegion. (no need to explain protect, since it’s mostly for wish) Encore lets Scream Tail bother it take advantage of (it doesnt really take advantage of them) setup sweepers and hazards setters like Paldean Tauros formes, (ac) Uxie, Gligar, and Diancie while Thunder wave allows Scream Tail to slow (add space here) down faster Pokemon like Munkidori and Inteleon. explain here how psychic noise blocks healing but dazzling gleam ensures scream tail isnt walled by dark-types Leftovers provides Scream Tail a bit more recovery, whereas Heavy-Duty Boots allows it not be worn down by entry hazards. The first EV spread allows Scream Tail to outpace Flygon, Paldean Tauros formes, and Staraptor while still being bulky, but fully investing in Speed allows it to outspeed Pokemon like Infernape, Alolan Ninetales Porygon-Z, and Scyther while giving it ability to still tank attacks. Tera Steel gives Scream Tail a useful defensive typing letting it better handle foes like Sylveon, Toxtricity, Munkidori, (ac) and Porygon-Z. Tera Poison maintains the useful Fighting-type resistance while giving it a useful immune immunity to any poison attempts from Galarian Slowbro, (ac) Alolan Muk, (ac) and Amoonguss. Tera Dragon lets Scream Tail better handle Water- and Fire-type attacks from Inteleon, Basculegion, and Chandelure. (this was when sun was broken, you can move a mention to other options, but it’s not good enough for a set mention at the moment) Alternatively, Tera Water is similar to Tera Dragon but gives lets Scream Tail better handle Water- and Fire-type attacks from Inteleon, Basculegion, and Chandelure while also giving it a very useful resistance to Ice-type attacks.

Physical attackers like Choice Band Flygon, Basculegion, Choice Band Flygon, and Incineroar can put a lot of pressure on Scream Tail. So it best partners with physical walls such as Amoonguss, Avalugg, Galarian Slowbro, and Vaporeon to check them. Pokemon like Gligar, Copperajah, and Registeel appreciate Scream Tail’s wishes giving them needed recovery. Fighting- and Fire-types like Toxicroak, Flamigo, and Chandelure are good partners for Scream Tail, as they can handle Steel-types such as Copperajah, Bronzong, and Duraludon. Leftovers Scream Tail can be pressure by entry hazards; thus, it partners with hazards removal such as Scyther, Avalugg, and Cinccino. Scream Tail appreciates Dark-types like Incineroar, Overqwil, and Alolan Muk, as they can beat Ghost-types like Chandelure, Decidueye, and Brambleghast. In return, Scream Tail checks Fighting-types like Flamigo, Paldean Tauros-W, and Breloom.

line on mons that enjoy a fighting-type switch-in (scream tail)


[SET]
name: Lead
move 1: Stealth Rock
move 2: Thunder Wave
move 3: Encore / Psychic Noise
move 4: Misty Explosion
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 252 HP / 4 Def / 252 Spe
tera type: Ghost

[SET COMMENTS]
Set Details
====

Thunder Wave lets it slow down faster threats like Inteleon and Tornadus. Encore gives Scream Tail the ability to cripple setup sweepers like Chandelure and Toxicroak while Psychic Noise stops walls like Milotic and Porygon2 from healing and threatens Poison-types Galarian Slowbro and Amoonguss. Misty Explosion prevents hazard-removing Pokemon removals like Altaria, Cinncino, and Scyther from getting rid of its Stealth Rocks while letting it bring in a teammate safely. Tera Ghost lets Scream Tail to block Rapid Spin attempts from Avalugg and Brambleghast.

Lead Scream Tail fits perfectly on hyper offensive teams so wallbreakers setup sweepers like Scyther, Flygon, and Toxtricity are great teammates, since they appreciate its access to Stealth Rock to letting them pressure defensive tanks like Avalugg, Gligar, and Porygon-2 more effectively. Setup sweepers like Dragon Dance Flygon, Shell Smash Drednaw, and Shift Gear Toxtricity appreciates Scream Tail for sacrificing itself letting them safely set up for free. (thats kinda the same thing but said differently.) Scream Tail hazards can always be removed by Defog from Scyther or Rapid Spin users like Brambleghast and Tentacruel; thus, Defog deterrents and spinblockers like Kilowattrel, Tornadus, Chandelure, and Decidueye are crucial to handle them. (since scream tail usually booms on steel-types, say some partners that enjoy taking advantage of that steel-type)

[STRATEGY COMMENTS]
Other Options
====

Scream Tail can run a Bulk Up set with the moves of Bulk Up / Play Rough / Psychic Fangs / Drain Punch making it a scary physical sweeper. However, it’s completely outclassed by the Calm Mind sets due to the special moves having more high base power. (i’ve never seen this be useful outside of that one game with eternally’s team)

talk about disable on lead / wish sets here.

add a line on lead using perish song to pressure foes and help its teammates.

talk about roar on wish sets.


Psyshock lets Scream Tail to better handle special walls like Porygon-2 and Gastrodon while Psychic can be used for its raw power. Scream Tail can run both Reflect and Light Screen on hyper offensive teams letting its teammates to safely set up, but its rarely used and outclassed by Alolan Ninetales. (no light clay makes this not worth it [i would know])

Checks and Counters
====

**Steel-types**: Copperajah, Bronzong, and Registeel can destroy Scream Tail with their Steel-type attacks with Copperajah phazeing it out, the latter two can set up, and all three of them can set up entry hazards. Klefki can threaten it back with Thunder Wave or give Scream Tail a Toxic Orb and set up Spikes, but none of them enjoy directly switching in against its Fire Blast or Flamethrower.

**Special Walls**: Scream Tail's poor Special Attack makes it easy for special tanks like Alolan Muk, Porygon2 (there is no dash), Diancie, and Gastrodon to tank its boosted attacks and threaten it back with status or hit it back with their attacks. However, they can be quickly pressured by Psychic Noise and if they had to repeatedly switch in against Scream Tail if entry hazards are up.

**Ghost-types**: Chandelier, Basculegion, Brambleghast, and Decidueye can threaten Scream Tail with their attacks, (ac) the former two can check Calm Mind variants, (ac) and the latter three can picked it off with priority. However, the former two don’t enjoy switching into Psychic Noise repeatedly, (ac) while the latter two gets demolish by Fire Blast, (ac) and all most of them can be setup fodder if Scream Tail Terastallizes Terrastallize into a Normal-type.

**Poison-types**: Amoonguss, Galarian Slowbro, Overqwil, and Alolan Muk can fairly tank Scream Tail Fairy-type attacks and threaten it back with status or their Poison-type Attacks, but they have to be worried about switching into Boomburst or Psychic Noise. (ammonguss is bad vs scream tail & the rest are only good vs it because of their second typings)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
 
add remove comments
qc 1/2, ask for clarity on anything if needed
[OVERVIEW]

Scream Tail is both a great as both an offensive and utility Pokemon thanks to its typing, great Speed, and wonderful movepool. Calm Mind lets Scream Tail to become is a terrifying wallbreakers wallbreaker; since, it makes it becomes very hard to KO after Scream Tail starts boosting a few boosts, (add comma) and thanks to Booster Energy giving it a free Speed boost, (add comma) allows Scream Tail to can outspeed faster threats like Tornadus and Choice Scarf Munkidori. Additionally, Scream Tail's great mixed bulk gives it the ability to handle powerful wallbreakers such as Flygon, Infernape Heracross, and Flamigo Scyther (infernape and flamigo can 2hko s tail if they are cb + you say mixed bulk but only touch on phys attackers). Its access to Stealth Rock makes Scream Tail into a solid hazards lead that can threaten disrupt (this is better, since these moves are more so annoying than actively damaging) foes with Encore or Thunder Wave. However, Scream Tail's poor Special Attack makes it easy for special walls like Alolan Muk, Gastrodon, and Diancie to tank its attacks even with after a Calm Mind boost. Scream Tail can also be forced to heal due to repeatedly switching in against wallbreakers like Staraptor, Porygon-Z, and Basculegion.

[SET]
name: Scream 2 Burst (Booster Energy Calm Mind)
move 1: Calm Mind
move 2: Boomburst
move 3: Fire Blast / Flamethrower
move 4: Psychic Noise / Dazzling Gleam
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe
tera type: Normal / Fire

[SET COMMENTS]
Set Details
====

Boomburst is Scream Tail's most powerful attack letting it 2HKO foes like Alolan Ninetales and Raikou (not a good enough mon worth mentioning, change or delete it) after a Calm Mind boost. Fire Blast allows Scream Tail to hit Steel-types like Copperajah, Bronzong, and Registeel that would handle its Boomburst. Alternatively, Flamethrower can be used for its better accuracy. Psychic Noise lets Scream Tail to prevent healing attempts from Vaporeon and Gastrodon while hitting Chandelure neutrally, which it would be walled by otherwise, but Dazzling Gleam allows it to hit Dark-types like Scrafty and Incineroar. 216 Speed EVs allows Scream Tail to outpace Choice Scarf users like Flygon and Munkidori after activating its Booster Energy it gives Scream Tail a free Speed boost. Tera Normal boosts Boomburst, letting it (any rolls worth mentioning?), and it gives Scream Tail a free turn to lets it freely set up against or attack Ghost-types like Chandelure and Decidueye Hisuian Typhlosion, blanking their Shadow Ball, Spirit Shackle, and Shadow Sneak. while giving Boomburst an extra push letting it put pressure on physical walls like Amoonguss and Gligar. (the main reason is the boost, so i moved that up—the ghost immunity is just a nice bonus. decid > hyph because hyph is probably just using eruption anyways.) Tera Fire boosts Fire Blast and Flamethrower, allowing allows Scream Tail to better handle Steel- and Fairy-types such as Registeel, and the Fairy resistance it gives can help in Calm Mind wars against Sylveon and Florges.

Scream Tail synergizes greatly with wallbreakers and setup sweepers like Flygon, Paldean Tauros-F, Swords Dance Scyther, and Bulk Up Tornadus; since, they can handle the special walls that stump Scream Tail like Gastrodon, (ac) Milotic, (ac) and Porygon-2. In return, it handles the common physical walls that they struggle with like Amoonguss, Gligar, and Galarian Slowbro. Scream Tail appreciates hazard-setting leads like Eject Pack Flygon, Focus Sash Infernape, and Spikes Brambleghast support from Copperajah, Gastrodon, and Registeel letting it pressure special tanks like Alolan Muk and Porygon-2. Pivots like Flygon, Milotic, and Kilowattrel allows Scream Tail to get onto the field safely allowing it to freely set up Calm Mind. (due to booster energy being a one-time use item, pivots arent great, since they imply a balance team. and balance cm user is better done by articuno-galar, thanks to its recovery. booster scream tail is best for hyper offense)

add a line on alolan ninetales helping with its aurora veil giving scream tail more chances to boost (which it really needs if it wants to break through anything)

add a line about how diancie / overqwil / porygon-z / cincc can help wear down steel-types for scream tail to later ko them with its fire-type attacks


[SET]
name: Utility
move 1: Wish
move 2: Protect
move 3: Encore / Thunder Wave
move 4: Psychic Noise / Dazzling Gleam
item: Leftovers / Heavy-Duty Boots
ability: Protosynthesis
nature: Timid
evs: 252 HP / 88 Def / 168 Spe or 252 HP / 4 Def 248 HP / 8 SpD / 252 Spe (outspeeds flygon, tauros formes, and staraptor)
tera type: Steel / Poison / Dragon / Water

[SET COMMENTS]
Set Details
====

Protect let’s Scream Tail to scout out Choice-item users like Flygon, Infernape, and Basculegion. (no need to explain protect, since it’s mostly for wish) Encore lets Scream Tail bother it take advantage of (it doesnt really take advantage of them) setup sweepers and hazards setters like Paldean Tauros formes, (ac) Uxie, Gligar, and Diancie while Thunder wave allows Scream Tail to slow (add space here) down faster Pokemon like Munkidori and Inteleon. explain here how psychic noise blocks healing but dazzling gleam ensures scream tail isnt walled by dark-types Leftovers provides Scream Tail a bit more recovery, whereas Heavy-Duty Boots allows it not be worn down by entry hazards. The first EV spread allows Scream Tail to outpace Flygon, Paldean Tauros formes, and Staraptor while still being bulky, but fully investing in Speed allows it to outspeed Pokemon like Infernape, Alolan Ninetales Porygon-Z, and Scyther while giving it ability to still tank attacks. Tera Steel gives Scream Tail a useful defensive typing letting it better handle foes like Sylveon, Toxtricity, Munkidori, (ac) and Porygon-Z. Tera Poison maintains the useful Fighting-type resistance while giving it a useful immune immunity to any poison attempts from Galarian Slowbro, (ac) Alolan Muk, (ac) and Amoonguss. Tera Dragon lets Scream Tail better handle Water- and Fire-type attacks from Inteleon, Basculegion, and Chandelure. (this was when sun was broken, you can move a mention to other options, but it’s not good enough for a set mention at the moment) Alternatively, Tera Water is similar to Tera Dragon but gives lets Scream Tail better handle Water- and Fire-type attacks from Inteleon, Basculegion, and Chandelure while also giving it a very useful resistance to Ice-type attacks.

Physical attackers like Choice Band Flygon, Basculegion, Choice Band Flygon, and Incineroar can put a lot of pressure on Scream Tail. So it best partners with physical walls such as Amoonguss, Avalugg, Galarian Slowbro, and Vaporeon to check them. Pokemon like Gligar, Copperajah, and Registeel appreciate Scream Tail’s wishes giving them needed recovery. Fighting- and Fire-types like Toxicroak, Flamigo, and Chandelure are good partners for Scream Tail, as they can handle Steel-types such as Copperajah, Bronzong, and Duraludon. Leftovers Scream Tail can be pressure by entry hazards; thus, it partners with hazards removal such as Scyther, Avalugg, and Cinccino. Scream Tail appreciates Dark-types like Incineroar, Overqwil, and Alolan Muk, as they can beat Ghost-types like Chandelure, Decidueye, and Brambleghast. In return, Scream Tail checks Fighting-types like Flamigo, Paldean Tauros-W, and Breloom.

line on mons that enjoy a fighting-type switch-in (scream tail)


[SET]
name: Lead
move 1: Stealth Rock
move 2: Thunder Wave
move 3: Encore / Psychic Noise
move 4: Misty Explosion
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 252 HP / 4 Def / 252 Spe
tera type: Ghost

[SET COMMENTS]
Set Details
====

Thunder Wave lets it slow down faster threats like Inteleon and Tornadus. Encore gives Scream Tail the ability to cripple setup sweepers like Chandelure and Toxicroak while Psychic Noise stops walls like Milotic and Porygon2 from healing and threatens Poison-types Galarian Slowbro and Amoonguss. Misty Explosion prevents hazard-removing Pokemon removals like Altaria, Cinncino, and Scyther from getting rid of its Stealth Rocks while letting it bring in a teammate safely. Tera Ghost lets Scream Tail to block Rapid Spin attempts from Avalugg and Brambleghast.

Lead Scream Tail fits perfectly on hyper offensive teams so wallbreakers setup sweepers like Scyther, Flygon, and Toxtricity are great teammates, since they appreciate its access to Stealth Rock to letting them pressure defensive tanks like Avalugg, Gligar, and Porygon-2 more effectively. Setup sweepers like Dragon Dance Flygon, Shell Smash Drednaw, and Shift Gear Toxtricity appreciates Scream Tail for sacrificing itself letting them safely set up for free. (thats kinda the same thing but said differently.) Scream Tail hazards can always be removed by Defog from Scyther or Rapid Spin users like Brambleghast and Tentacruel; thus, Defog deterrents and spinblockers like Kilowattrel, Tornadus, Chandelure, and Decidueye are crucial to handle them. (since scream tail usually booms on steel-types, say some partners that enjoy taking advantage of that steel-type)

[STRATEGY COMMENTS]
Other Options
====

Scream Tail can run a Bulk Up set with the moves of Bulk Up / Play Rough / Psychic Fangs / Drain Punch making it a scary physical sweeper. However, it’s completely outclassed by the Calm Mind sets due to the special moves having more high base power. (i’ve never seen this be useful outside of that one game with eternally’s team)

talk about disable on lead / wish sets here.

add a line on lead using perish song to pressure foes and help its teammates.

talk about roar on wish sets.


Psyshock lets Scream Tail to better handle special walls like Porygon-2 and Gastrodon while Psychic can be used for its raw power. Scream Tail can run both Reflect and Light Screen on hyper offensive teams letting its teammates to safely set up, but its rarely used and outclassed by Alolan Ninetales. (no light clay makes this not worth it [i would know])

Checks and Counters
====

**Steel-types**: Copperajah, Bronzong, and Registeel can destroy Scream Tail with their Steel-type attacks with Copperajah phazeing it out, the latter two can set up, and all three of them can set up entry hazards. Klefki can threaten it back with Thunder Wave or give Scream Tail a Toxic Orb and set up Spikes, but none of them enjoy directly switching in against its Fire Blast or Flamethrower.

**Special Walls**: Scream Tail's poor Special Attack makes it easy for special tanks like Alolan Muk, Porygon2 (there is no dash), Diancie, and Gastrodon to tank its boosted attacks and threaten it back with status or hit it back with their attacks. However, they can be quickly pressured by Psychic Noise and if they had to repeatedly switch in against Scream Tail if entry hazards are up.

**Ghost-types**: Chandelier, Basculegion, Brambleghast, and Decidueye can threaten Scream Tail with their attacks, (ac) the former two can check Calm Mind variants, (ac) and the latter three can picked it off with priority. However, the former two don’t enjoy switching into Psychic Noise repeatedly, (ac) while the latter two gets demolish by Fire Blast, (ac) and all most of them can be setup fodder if Scream Tail Terastallizes Terrastallize into a Normal-type.

**Poison-types**: Amoonguss, Galarian Slowbro, Overqwil, and Alolan Muk can fairly tank Scream Tail Fairy-type attacks and threaten it back with status or their Poison-type Attacks, but they have to be worried about switching into Boomburst or Psychic Noise. (ammonguss is bad vs scream tail & the rest are only good vs it because of their second typings)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
Implemented
 
good work, let me know if you have questions, qc 2/2 when you're done
add remove comment
[OVERVIEW]

Scream Tail is great as both an offensive and utility Pokemon thanks to its typing, great Speed, and wonderful movepool. Calm Mind Scream Tail is a terrifying wallbreaker; since, it becomes very hard to KO after a few boosts, and thanks to Booster Energy giving it a free Speed boost, Scream Tail can outspeed faster threats like Tornadus Kilowattrel torn speed ties scream and Choice Scarf Munkidori. Additionally, Scream Tail's great bulk and typing gives it the ability to handle powerful wallbreakers such as Flygon, Heracross, Kilowattrel, and Scyther. Its access to Stealth Rock makes Scream Tail into a solid hazards lead that can disrupt foes with Encore or Thunder Wave. However, Scream Tail's poor Special Attack makes it easy for special walls like Alolan Muk, Gastrodon, and Diancie to tank its attacks even after a Calm Mind boost. Scream Tail can also be forced to heal due to repeatedly switching in against wallbreakers like Staraptor, Porygon-Z, and Basculegion. scream honestly doesn't switch into any of these well, i'd suggest mons whose stabs it resists, like Heracross, Infernape, and Scrafty

[SET]
name: Scream 2 (Booster Energy Calm Mind)
move 1: Calm Mind
move 2: Boomburst
move 3: Fire Blast / Flamethrower
move 4: Psychic Noise / Dazzling Gleam
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe
tera type: Normal / Fire

[SET COMMENTS]
Set Details
====

Boomburst is Scream Tail's most powerful attack letting it 2HKO foes like Alolan Ninetales and Munkidori after a Calm Mind boost. Fire Blast allows Scream Tail to hit Steel-types like Copperajah, Bronzong, and Registeel that would handle its Boomburst. Alternatively, Flamethrower can be used for its better accuracy. worth noting that flamethrower means +1 misses out on 2hkoing bronzong Psychic Noise lets Scream Tail prevent healing attempts from Vaporeon and Gastrodon while hitting Chandelure neutrally, which it would be walled by otherwise, but Dazzling Gleam allows it to hit Dark-types like Scrafty and Incineroar. dgleam is neutral into incin, so boomburst is always better 216 Speed EVs allows Scream Tail to outpace Choice Scarf users like Flygon and Munkidori after activating its Booster Energy it gives Scream Tail a free Speed boost. Tera Normal boosts Boomburst, letting it 2HKO foes like Kilowattrel and Tornadus, and it gives Scream Tail a free turn to set up against or attack Ghost-types like Chandelure and Decidueye, blanking their Shadow Ball, Spirit Shackle, and Shadow Sneak. Tera Fire boosts Fire Blast and Flamethrower, allowing Scream Tail to better handle Steel-types such as Registeel, and the Fairy resistance it gives can help in Calm Mind wars against Sylveon and Florges.

Scream Tail synergizes greatly with wallbreakers and setup sweepers like Flygon, Paldean Tauros-F, Swords Dance Scyther, and Bulk Up Tornadus;(remove semicolon) since,(rc) they can handle the special walls that stump Scream Tail like Gastrodon, Milotic, and Porygon2. In return, it handles the common physical walls that they struggle with like Amoonguss, Gligar, and Galarian Slowbro. Scream Tail appreciates hazard-setting leads like Eject Pack Flygon, Focus Sash Infernape, and Spikes Brambleghast letting it pressure special tanks like Alolan Muk and Porygon2. Alolan Ninetales can setup Aurora Veil for Scream Tail giving it more chances to boost and making Scream Tail more harder difficult to revenge killed. Pokemon like Diancie, Overqwil Toxtricity, Porygon-Z, and Cinccino can help it wear down Steel-types like Copperajah and Registeel letting Scream Tail later to KO them with its Fire-type attacks.

[SET]
name: Utility
move 1: Wish
move 2: Protect
move 3: Encore / Thunder Wave
move 4: Psychic Noise / Dazzling Gleam
item: Leftovers / Heavy-Duty Boots
ability: Protosynthesis
nature: Timid
evs: 252 HP / 88 Def / 168 Spe or 252 HP / 4 Def / 252 Spe
tera type: Steel / Poison / Water

[SET COMMENTS]
Set Details
====

Encore lets Scream Tail bother setup sweepers and hazards setters like Paldean Tauros formes, Uxie, Gligar, and Diancie while Thunder wave allows Scream Tail to slow down faster Pokemon like Munkidori and Inteleon. Psychic Noise lets Scream Tail block healing attempts from Vaporeon and Gastrodon, but Dazzling Gleam ensures that it doesn’t get easily walled by Dark-types like Incineroar and Scrafty. Leftovers provides Scream Tail a bit more recovery, whereas Heavy-Duty Boots allows it not be worn down by entry hazards. The first EV spread allows Scream Tail to outpace Flygon, Paldean Tauros formes, and Staraptor while still being bulky, but fully investing in Speed allows it to outspeed Pokemon like Infernape, Alolan Ninetales, and Scyther. Tera Steel gives Scream Tail a useful defensive typing letting it better handle foes like Sylveon, Toxtricity, Munkidori, and Porygon-Z. Tera Poison maintains the useful Fighting-type resistance while giving it a useful immunity to any poison attempts from Galarian Slowbro, Alolan Muk, and Amoonguss. Alternatively, Tera Water lets Scream Tail better handle Water- and Fire-type attacks from Inteleon, Basculegion, and Chandelure while also giving it a very useful resistance to Ice-type attacks from Alolan Ninetales and Alolan Sandslash. one of the big benefits of tera water is you also resist steel - think heavy slam/gyro ball from registeel/bronzong

Physical attackers like Basculegion-M, Choice Band Flygon, and Incineroar can put a lot of pressure on Scream Tail. So it best partners with physical walls such as Amoonguss, Avalugg, Galarian Slowbro, don't think this is actually a great partner, especially since it's also weak to the attackers you list above and Vaporeon to check them. Pokemon like Gligar, Copperajah, and Registeel appreciate Scream Tail’s wishes giving them needed recovery. Fighting- and Fire-types like Toxicroak, Flamigo, and Chandelure are good partners for Scream Tail, as they can handle Steel-types such as Copperajah, Bronzong, and Duraludon. Leftovers Scream Tail can be pressured by entry hazards; thus, it partners with hazards removal such as Scyther, Avalugg, and Cinccino. Scream Tail appreciates Dark-types like Incineroar, Overqwil, and Alolan Muk, as they can beat Ghost-types like Chandelure, Decidueye, and Brambleghast. In return, Scream Tail checks Fighting-types like Flamigo, Paldean Tauros-W, and Breloom. Steel- and Ice-types like Copperajah, Bronzong, and Avalanche Avalugg enjoy Scream Tail to switch-in against Fighting-types such as Paldean Tauros-W and Infernape. mention how these steel-types help Scream against poison types like Alolan Muk and Toxtricity

[SET]
name: Lead
move 1: Stealth Rock
move 2: Thunder Wave
move 3: Encore / Psychic Noise
move 4: Misty Explosion
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 252 HP / 4 Def / 252 Spe
tera type: Ghost

[SET COMMENTS]
Set Details
====

Thunder Wave lets it slow down faster threats like Inteleon and Tornadus. Encore gives Scream Tail the ability to cripple setup sweepers like Chandelure Cinccino and Toxicroak Scyther while Psychic Noise stops walls like Milotic and Porygon2 from healing and threatens Poison-types Galarian Slowbro Toxicroak and Amoonguss. Misty Explosion prevents hazard-removing Pokemon like Altaria, Cinncino, and Scyther from getting rid of its Stealth Rocks while letting it bring in a teammate safely. Tera Ghost lets Scream Tail to block Rapid Spin attempts from Avalugg and Brambleghast.

Lead Scream Tail fits perfectly on hyper offensive teams so setup sweepers like Scyther, Flygon, and Toxtricity are great teammates, since they appreciate its Stealth Rock letting them pressure defensive tanks like Avalugg, Gligar, and Porygon-2 more effectively. Scream Tail hazards can always be removed by Defog Scyther or Rapid Spin users like Brambleghast and Tentacruel; thus, Defog deterrents and spinblockers like Kilowattrel, Tornadus, Chandelure, and Decidueye are crucial to handle them. Scream Tail often uses Misty Explosion in front of foes like Registeel and Bronzong, so it appreciates tTeammates like Toxicroak, Flygon, and Chandelure appreciate Scream Tail sacrifice letting them that can take advantage of Steel-types like Copperajah and Bronzong.

[STRATEGY COMMENTS]
Other Options
====

Scream Tail can used Disable on both lead and wish sets letting it disrupt many setup sweepers and hazard leads like Incineroar, Swampert, and Gastrodon. Perish Song lets it pressure walls and setup sweepers like Gastrodon, Scyther, and Porygon-Z that would take advantage of lead Scream Tail while helping its teammates. Roar can be used on wish sets letting Scream Tail to phaze out setup sweepers like Flygon, Paldean Tauros-F, and Porygon-Z. Psyshock lets Scream Tail to better handle special walls like Porygon-2 and Gastrodon while Psychic can be used for its raw power. Tera Dragon can be used letting Scream Tail handle Water- and Fire-type attacks from Inteleon, Basculegion, and Chandelure. mention bulk up physical set, surprising to checks but its attack stat is poor

Checks and Counters
====

**Steel-types**: Copperajah, Bronzong, and Registeel can destroy Scream Tail with their Steel-type attacks. (ap) with Additionally, Copperajah phazeing can phaze it out, the latter two can set up, and all three of them can set up entry hazards. Klefki can threaten it back with Thunder Wave or give Scream Tail a Toxic Orb and set up Spikes, but none of them enjoy directly switching in against its Fire Blast or Flamethrower.

**Special Walls**: Scream Tail's poor Special Attack makes it easy for special tanks like Alolan Muk, Porygon2, Diancie, and Gastrodon to tank its boosted attacks and threaten it back with status or hit it back with their attacks. However, they can be pressured or disrupted by Psychic Noise, Encore, and entry hazards.

**Ghost-types**: Chandelier Chandelure, Basculegion, Brambleghast, and Decidueye can threaten Scream Tail with their attacks, the former two can check Calm Mind variants, not sure what you meant by this and the latter three can pick it off with priority. However, the former two don’t enjoy switching into Psychic Noise repeatedly, while the latter two get demolish by Fire Blast, and most of them they all can be setup fodder if Scream Tail uses Tera Normal Terastallizes.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
 
good work, let me know if you have questions, qc 2/2 when you're done
add remove comment
[OVERVIEW]

Scream Tail is great as both an offensive and utility Pokemon thanks to its typing, great Speed, and wonderful movepool. Calm Mind Scream Tail is a terrifying wallbreaker; since, it becomes very hard to KO after a few boosts, and thanks to Booster Energy giving it a free Speed boost, Scream Tail can outspeed faster threats like Tornadus Kilowattrel torn speed ties scream and Choice Scarf Munkidori. Additionally, Scream Tail's great bulk and typing gives it the ability to handle powerful wallbreakers such as Flygon, Heracross, Kilowattrel, and Scyther. Its access to Stealth Rock makes Scream Tail into a solid hazards lead that can disrupt foes with Encore or Thunder Wave. However, Scream Tail's poor Special Attack makes it easy for special walls like Alolan Muk, Gastrodon, and Diancie to tank its attacks even after a Calm Mind boost. Scream Tail can also be forced to heal due to repeatedly switching in against wallbreakers like Staraptor, Porygon-Z, and Basculegion. scream honestly doesn't switch into any of these well, i'd suggest mons whose stabs it resists, like Heracross, Infernape, and Scrafty

[SET]
name: Scream 2 (Booster Energy Calm Mind)
move 1: Calm Mind
move 2: Boomburst
move 3: Fire Blast / Flamethrower
move 4: Psychic Noise / Dazzling Gleam
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe
tera type: Normal / Fire

[SET COMMENTS]
Set Details
====

Boomburst is Scream Tail's most powerful attack letting it 2HKO foes like Alolan Ninetales and Munkidori after a Calm Mind boost. Fire Blast allows Scream Tail to hit Steel-types like Copperajah, Bronzong, and Registeel that would handle its Boomburst. Alternatively, Flamethrower can be used for its better accuracy. worth noting that flamethrower means +1 misses out on 2hkoing bronzong Psychic Noise lets Scream Tail prevent healing attempts from Vaporeon and Gastrodon while hitting Chandelure neutrally, which it would be walled by otherwise, but Dazzling Gleam allows it to hit Dark-types like Scrafty and Incineroar. dgleam is neutral into incin, so boomburst is always better 216 Speed EVs allows Scream Tail to outpace Choice Scarf users like Flygon and Munkidori after activating its Booster Energy it gives Scream Tail a free Speed boost. Tera Normal boosts Boomburst, letting it 2HKO foes like Kilowattrel and Tornadus, and it gives Scream Tail a free turn to set up against or attack Ghost-types like Chandelure and Decidueye, blanking their Shadow Ball, Spirit Shackle, and Shadow Sneak. Tera Fire boosts Fire Blast and Flamethrower, allowing Scream Tail to better handle Steel-types such as Registeel, and the Fairy resistance it gives can help in Calm Mind wars against Sylveon and Florges.

Scream Tail synergizes greatly with wallbreakers and setup sweepers like Flygon, Paldean Tauros-F, Swords Dance Scyther, and Bulk Up Tornadus;(remove semicolon) since,(rc) they can handle the special walls that stump Scream Tail like Gastrodon, Milotic, and Porygon2. In return, it handles the common physical walls that they struggle with like Amoonguss, Gligar, and Galarian Slowbro. Scream Tail appreciates hazard-setting leads like Eject Pack Flygon, Focus Sash Infernape, and Spikes Brambleghast letting it pressure special tanks like Alolan Muk and Porygon2. Alolan Ninetales can setup Aurora Veil for Scream Tail giving it more chances to boost and making Scream Tail more harder difficult to revenge killed. Pokemon like Diancie, Overqwil Toxtricity, Porygon-Z, and Cinccino can help it wear down Steel-types like Copperajah and Registeel letting Scream Tail later to KO them with its Fire-type attacks.

[SET]
name: Utility
move 1: Wish
move 2: Protect
move 3: Encore / Thunder Wave
move 4: Psychic Noise / Dazzling Gleam
item: Leftovers / Heavy-Duty Boots
ability: Protosynthesis
nature: Timid
evs: 252 HP / 88 Def / 168 Spe or 252 HP / 4 Def / 252 Spe
tera type: Steel / Poison / Water

[SET COMMENTS]
Set Details
====

Encore lets Scream Tail bother setup sweepers and hazards setters like Paldean Tauros formes, Uxie, Gligar, and Diancie while Thunder wave allows Scream Tail to slow down faster Pokemon like Munkidori and Inteleon. Psychic Noise lets Scream Tail block healing attempts from Vaporeon and Gastrodon, but Dazzling Gleam ensures that it doesn’t get easily walled by Dark-types like Incineroar and Scrafty. Leftovers provides Scream Tail a bit more recovery, whereas Heavy-Duty Boots allows it not be worn down by entry hazards. The first EV spread allows Scream Tail to outpace Flygon, Paldean Tauros formes, and Staraptor while still being bulky, but fully investing in Speed allows it to outspeed Pokemon like Infernape, Alolan Ninetales, and Scyther. Tera Steel gives Scream Tail a useful defensive typing letting it better handle foes like Sylveon, Toxtricity, Munkidori, and Porygon-Z. Tera Poison maintains the useful Fighting-type resistance while giving it a useful immunity to any poison attempts from Galarian Slowbro, Alolan Muk, and Amoonguss. Alternatively, Tera Water lets Scream Tail better handle Water- and Fire-type attacks from Inteleon, Basculegion, and Chandelure while also giving it a very useful resistance to Ice-type attacks from Alolan Ninetales and Alolan Sandslash. one of the big benefits of tera water is you also resist steel - think heavy slam/gyro ball from registeel/bronzong

Physical attackers like Basculegion-M, Choice Band Flygon, and Incineroar can put a lot of pressure on Scream Tail. So it best partners with physical walls such as Amoonguss, Avalugg, Galarian Slowbro, don't think this is actually a great partner, especially since it's also weak to the attackers you list above and Vaporeon to check them. Pokemon like Gligar, Copperajah, and Registeel appreciate Scream Tail’s wishes giving them needed recovery. Fighting- and Fire-types like Toxicroak, Flamigo, and Chandelure are good partners for Scream Tail, as they can handle Steel-types such as Copperajah, Bronzong, and Duraludon. Leftovers Scream Tail can be pressured by entry hazards; thus, it partners with hazards removal such as Scyther, Avalugg, and Cinccino. Scream Tail appreciates Dark-types like Incineroar, Overqwil, and Alolan Muk, as they can beat Ghost-types like Chandelure, Decidueye, and Brambleghast. In return, Scream Tail checks Fighting-types like Flamigo, Paldean Tauros-W, and Breloom. Steel- and Ice-types like Copperajah, Bronzong, and Avalanche Avalugg enjoy Scream Tail to switch-in against Fighting-types such as Paldean Tauros-W and Infernape. mention how these steel-types help Scream against poison types like Alolan Muk and Toxtricity

[SET]
name: Lead
move 1: Stealth Rock
move 2: Thunder Wave
move 3: Encore / Psychic Noise
move 4: Misty Explosion
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 252 HP / 4 Def / 252 Spe
tera type: Ghost

[SET COMMENTS]
Set Details
====

Thunder Wave lets it slow down faster threats like Inteleon and Tornadus. Encore gives Scream Tail the ability to cripple setup sweepers like Chandelure Cinccino and Toxicroak Scyther while Psychic Noise stops walls like Milotic and Porygon2 from healing and threatens Poison-types Galarian Slowbro Toxicroak and Amoonguss. Misty Explosion prevents hazard-removing Pokemon like Altaria, Cinncino, and Scyther from getting rid of its Stealth Rocks while letting it bring in a teammate safely. Tera Ghost lets Scream Tail to block Rapid Spin attempts from Avalugg and Brambleghast.

Lead Scream Tail fits perfectly on hyper offensive teams so setup sweepers like Scyther, Flygon, and Toxtricity are great teammates, since they appreciate its Stealth Rock letting them pressure defensive tanks like Avalugg, Gligar, and Porygon-2 more effectively. Scream Tail hazards can always be removed by Defog Scyther or Rapid Spin users like Brambleghast and Tentacruel; thus, Defog deterrents and spinblockers like Kilowattrel, Tornadus, Chandelure, and Decidueye are crucial to handle them. Scream Tail often uses Misty Explosion in front of foes like Registeel and Bronzong, so it appreciates tTeammates like Toxicroak, Flygon, and Chandelure appreciate Scream Tail sacrifice letting them that can take advantage of Steel-types like Copperajah and Bronzong.

[STRATEGY COMMENTS]
Other Options
====

Scream Tail can used Disable on both lead and wish sets letting it disrupt many setup sweepers and hazard leads like Incineroar, Swampert, and Gastrodon. Perish Song lets it pressure walls and setup sweepers like Gastrodon, Scyther, and Porygon-Z that would take advantage of lead Scream Tail while helping its teammates. Roar can be used on wish sets letting Scream Tail to phaze out setup sweepers like Flygon, Paldean Tauros-F, and Porygon-Z. Psyshock lets Scream Tail to better handle special walls like Porygon-2 and Gastrodon while Psychic can be used for its raw power. Tera Dragon can be used letting Scream Tail handle Water- and Fire-type attacks from Inteleon, Basculegion, and Chandelure. mention bulk up physical set, surprising to checks but its attack stat is poor

Checks and Counters
====

**Steel-types**: Copperajah, Bronzong, and Registeel can destroy Scream Tail with their Steel-type attacks. (ap) with Additionally, Copperajah phazeing can phaze it out, the latter two can set up, and all three of them can set up entry hazards. Klefki can threaten it back with Thunder Wave or give Scream Tail a Toxic Orb and set up Spikes, but none of them enjoy directly switching in against its Fire Blast or Flamethrower.

**Special Walls**: Scream Tail's poor Special Attack makes it easy for special tanks like Alolan Muk, Porygon2, Diancie, and Gastrodon to tank its boosted attacks and threaten it back with status or hit it back with their attacks. However, they can be pressured or disrupted by Psychic Noise, Encore, and entry hazards.

**Ghost-types**: Chandelier Chandelure, Basculegion, Brambleghast, and Decidueye can threaten Scream Tail with their attacks, the former two can check Calm Mind variants, not sure what you meant by this and the latter three can pick it off with priority. However, the former two don’t enjoy switching into Psychic Noise repeatedly, while the latter two get demolish by Fire Blast, and most of them they all can be setup fodder if Scream Tail uses Tera Normal Terastallizes.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
Implemented
GP Team
 
add remove highlight comment

[OVERVIEW]

Scream Tail is great as both an offensive and utility Pokemon thanks to its typing, great Speed, and wonderful movepool. Calm Mind Scream Tail is a terrifying wallbreaker; it becomes very hard to KO after a few boosts, and thanks to Booster Energy giving it a free Speed boost, Scream Tail can outspeed faster threats like Kilowattrel and Choice Scarf Munkidori. Additionally, Scream Tail's great bulk and typing gives it the ability to handle powerful wallbreakers such as Flygon, Heracross, Kilowattrel, and Scyther. Its access to Stealth Rock makes Scream Tail into it a solid hazards entry hazard lead that can disrupt foes with Encore or Thunder Wave. However, Scream Tail's poor Special Attack makes it easy for special walls like Alolan Muk, Gastrodon, and Diancie to tank its attacks even after a Calm Mind boost. Scream Tail can also be forced to heal due to repeatedly switching in against wallbreakers that it resists like Heracross, Infernape, and Scrafty.

[SET]
name: Scream 2 (Booster Energy Calm Mind)
move 1: Calm Mind
move 2: Boomburst
move 3: Fire Blast / Flamethrower
move 4: Psychic Noise / Dazzling Gleam
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe
tera type: Normal / Fire

[SET COMMENTS]
Set Details
====

Boomburst is Scream Tail's most powerful attack, (AC) letting it 2HKO foes like Alolan Ninetales and Munkidori after a Calm Mind boost. Fire Blast allows Scream Tail to hit Steel-types like Copperajah, Bronzong, and Registeel that would handle its Boomburst. Alternatively, Flamethrower can be used for its better accuracy, but a +1 boost misses out the ability to 2HKO Bronzong. Psychic Noise lets Scream Tail prevent healing attempts from Vaporeon and Gastrodon while hitting Chandelure neutrally, which it would be walled by otherwise, but Dazzling Gleam allows it to hit Dark-types like Scrafty. 216 Speed EVs allows Scream Tail to outpace Choice Scarf users like Flygon and Munkidori after activating its Booster Energy. Tera Normal boosts Boomburst, letting it 2HKO foes like Kilowattrel and Tornadus, and it gives Scream Tail a free turn to set up against or attack Ghost-types like Chandelure and Decidueye, blanking their Shadow Ball, Spirit Shackle, and Shadow Sneak. Tera Fire boosts Fire Blast and Flamethrower, allowing Scream Tail to better handle Steel-types such as Registeel, and the Fairy resistance it gives can help in Calm Mind wars against Sylveon and Florges.

Scream Tail synergizes greatly with wallbreakers and setup sweepers like Flygon, Paldean Tauros-F, Swords Dance Scyther, and Bulk Up Tornadus, (AC) since they can handle the special walls that stump Scream Tail like Gastrodon, Milotic, and Porygon2. In return, it handles the common physical walls that they struggle with like Amoonguss, Gligar, and Galarian Slowbro. Scream Tail appreciates entry hazard-setting leads like Eject Pack Flygon, Focus Sash Infernape, and Spikes Brambleghast, (AC) letting it pressure special tanks like Alolan Muk and Porygon2. Alolan Ninetales can setup set up Aurora Veil for Scream Tail, (AC) giving it more chances to boost and making Scream Tail more difficult to revenge kill. Pokemon like Diancie, Toxtricity, Porygon-Z, and Cinccino can help it wear down Steel-types like Copperajah and Registeel.

[SET]
name: Utility
move 1: Wish
move 2: Protect
move 3: Encore / Thunder Wave
move 4: Psychic Noise / Dazzling Gleam
item: Leftovers / Heavy-Duty Boots
ability: Protosynthesis
nature: Timid
evs: 252 HP / 88 Def / 168 Spe or 252 HP / 4 Def / 252 Spe
tera type: Steel / Poison / Water

[SET COMMENTS]
Set Details
====

Encore lets Scream Tail bother setup sweepers and hazards entry hazard setters like the Paldean Tauros formes, Uxie, Gligar, and Diancie, (AC) while Thunder Wave allows Scream Tail to slow down faster Pokemon like Munkidori and Inteleon. Psychic Noise lets Scream Tail block blocks (reducing usage of "let"/"letting" to avoid too much repetition) healing attempts from Vaporeon and Gastrodon, but Dazzling Gleam ensures that it doesn’t doesn't (ASCII apostrophe) get easily walled by Dark-types like Incineroar and Scrafty. Leftovers provides Scream Tail a bit more recovery, whereas Heavy-Duty Boots allows it not be worn down by entry hazards. The first EV spread allows Scream Tail to outpace Flygon, the Paldean Tauros formes, and Staraptor while still being bulky, but fully investing in Speed allows it to outspeed Pokemon like Infernape, Alolan Ninetales, and Scyther. Tera Steel gives Scream Tail a useful defensive typing, (AC) letting it better handle foes like Sylveon, Toxtricity, Munkidori, and Porygon-Z. Tera Poison maintains the useful Fighting-type resistance while giving it a useful immunity to any poison attempts from Galarian Slowbro, Alolan Muk, and Amoonguss. Alternatively, Tera Water lets Scream Tail better handle Water- and Fire-type attacks from Inteleon, Basculegion, and Chandelure while also giving it a very useful resistance to Ice-type attacks from Alolan Ninetales and Alolan Sandslash. Furthermore, it gives Scream Tail the ability to better handle Steel-types like Copperajah, Bronzong, and Registeel.

(Removed font family from some parts of this paragraph.) Physical attackers like Basculegion-M, Choice Band Flygon, and Incineroar can put a lot of pressure on Scream Tail, (RP, AC) so it best partners with physical walls such as Amoonguss, Avalugg, and Vaporeon to check them. Pokemon like Gligar, Copperajah, and Registeel appreciate Scream Tail’s Tail's (ASCII) wishes Wish giving them needed recovery. Fighting- and Fire-types like Toxicroak, Flamigo, and Chandelure are good partners for Scream Tail, as they can handle Steel-types such as Copperajah, Bronzong, and Duraludon. Leftovers Scream Tail can be pressured by entry hazards; thus, it partners (seems like there's a missing adverb here) with hazards Pokemon with hazard removal such as Scyther, Avalugg, and Cinccino. Scream Tail appreciates Dark-types like Incineroar, Overqwil, and Alolan Muk, as they can beat Ghost-types like Chandelure, Decidueye, and Brambleghast. In return, Scream Tail checks Fighting-types like Flamigo, Paldean Tauros-W, and Breloom. Steel- and Ice-types like Copperajah, Bronzong, and Avalugg enjoy Scream Tail to switch-in switching in against Fighting-types such as Paldean Tauros-W and Infernape. Steel-types like Bronzong, Copperajah, and Duraludon can help Scream Tail handle Poison-types like Toxtricity, Galarian Slowbro, and Alolan Muk.

[SET]
name: Lead
move 1: Stealth Rock
move 2: Thunder Wave
move 3: Encore / Psychic Noise
move 4: Misty Explosion
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 252 HP / 4 Def / 252 Spe
tera type: Ghost

[SET COMMENTS]
Set Details
====

Thunder Wave lets it slow slows down faster threats like Inteleon and Tornadus. Encore gives Scream Tail the ability to cripple setup sweepers like Cinccino and Scyther, (AC) while Psychic Noise stops walls like Milotic and Porygon2 from healing and threatens Poison-types like Toxicroak and Amoonguss. Misty Explosion prevents entry hazard-removing Pokemon like Altaria, Cinncino, and Scyther from getting rid of its Stealth Rocks Rock while letting it bring in a teammate safely. Tera Ghost lets Scream Tail block Rapid Spin attempts from Avalugg and Brambleghast.

Lead Scream Tail fits perfectly on hyper offensive teams, (AC) so setup sweepers like Scyther, Flygon, and Toxtricity are great teammates, since they appreciate its Stealth Rock letting them pressure defensive tanks like Avalugg, Gligar, and Porygon-2 Porygon2 more effectively. Scream Tail Tail's entry hazards can always be removed by Defog Scyther or Rapid Spin users like Brambleghast and Tentacruel; thus, Defog deterrents and spinblockers like Kilowattrel, Tornadus, Chandelure, and Decidueye are crucial to handle them. Scream Tail often uses Misty Explosion in front of foes like Registeel and Bronzong, so it appreciates teammates like Toxicroak, Flygon, and Chandelure that can take advantage of Steel-types.

[STRATEGY COMMENTS]
Other Options
====

Scream Tail can used use Disable on both lead and Wish sets, (AC) letting it disrupt many setup sweepers and entry hazard leads like Incineroar, Swampert, and Gastrodon. Perish Song lets it pressure walls and setup sweepers like Gastrodon, Scyther, and Porygon-Z that would take advantage of lead Scream Tail while helping its teammates. Roar can be used on Wish sets letting Scream Tail to phaze out setup sweepers like Flygon, Paldean Tauros-F, and Porygon-Z. Psyshock lets Scream Tail better handle special walls like Porygon-2 Porygon2 and Gastrodon, (AC) while Psychic can be used for its raw power. Tera Dragon can be used letting Scream Tail to handle Water- and Fire-type attacks from Inteleon, Basculegion Basculegion-M, and Chandelure. Scream Tail can run a Bulk Up set with the moves of Bulk Up / Psychic Fangs / Play Rough / Drain Punch, (AC) enabling it letting Scream Tail to gain the upper hand against its checks like Porygon2 and Gastrodon, but its poor Attack stat makes it very niche.

Checks and Counters
====

**Steel-types**: Copperajah, Bronzong, and Registeel can destroy Scream Tail with their Steel-type attacks. Additionally, Copperajah can phaze it out, the latter two can set up, and all three of them can set up entry hazards. Klefki can threaten it back with Thunder Wave and set up Spikes, but none of them enjoy directly switching in against its Fire Blast or Flamethrower.

**Special Walls**: Scream Tail's poor Special Attack makes it easy for special tanks like Alolan Muk, Porygon2, Diancie, and Gastrodon to tank its boosted attacks and threaten it back with status or hit it back with their attacks. However, they can be pressured or disrupted by Psychic Noise, Encore, and entry hazards.

**Ghost-types**: Chandelure, Basculegion-M, Brambleghast, and Decidueye can threaten Scream Tail with their attacks, (AC) and the latter three can pick it off with priority. However, the former two don’t don't (ASCII) enjoy switching into Psychic Noise repeatedly, while the latter two get demolish by Fire Blast, and they all can be setup fodder if Scream Tail uses Tera Normal.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/hammer798.641404/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/

GP Check 1/2

a-blue-banana2-gif.645977
 
add remove highlight comment

[OVERVIEW]

Scream Tail is great as both an offensive and utility Pokemon thanks to its typing, great Speed, and wonderful movepool. Calm Mind Scream Tail is a terrifying wallbreaker; it becomes very hard to KO after a few boosts, and thanks to Booster Energy giving it a free Speed boost, Scream Tail can outspeed faster threats like Kilowattrel and Choice Scarf Munkidori. Additionally, Scream Tail's great bulk and typing gives it the ability to handle powerful wallbreakers such as Flygon, Heracross, Kilowattrel, and Scyther. Its access to Stealth Rock makes Scream Tail into it a solid hazards entry hazard lead that can disrupt foes with Encore or Thunder Wave. However, Scream Tail's poor Special Attack makes it easy for special walls like Alolan Muk, Gastrodon, and Diancie to tank its attacks even after a Calm Mind boost. Scream Tail can also be forced to heal due to repeatedly switching in against wallbreakers that it resists like Heracross, Infernape, and Scrafty.

[SET]
name: Scream 2 (Booster Energy Calm Mind)
move 1: Calm Mind
move 2: Boomburst
move 3: Fire Blast / Flamethrower
move 4: Psychic Noise / Dazzling Gleam
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe
tera type: Normal / Fire

[SET COMMENTS]
Set Details
====

Boomburst is Scream Tail's most powerful attack, (AC) letting it 2HKO foes like Alolan Ninetales and Munkidori after a Calm Mind boost. Fire Blast allows Scream Tail to hit Steel-types like Copperajah, Bronzong, and Registeel that would handle its Boomburst. Alternatively, Flamethrower can be used for its better accuracy, but a +1 boost misses out the ability to 2HKO Bronzong. Psychic Noise lets Scream Tail prevent healing attempts from Vaporeon and Gastrodon while hitting Chandelure neutrally, which it would be walled by otherwise, but Dazzling Gleam allows it to hit Dark-types like Scrafty. 216 Speed EVs allows Scream Tail to outpace Choice Scarf users like Flygon and Munkidori after activating its Booster Energy. Tera Normal boosts Boomburst, letting it 2HKO foes like Kilowattrel and Tornadus, and it gives Scream Tail a free turn to set up against or attack Ghost-types like Chandelure and Decidueye, blanking their Shadow Ball, Spirit Shackle, and Shadow Sneak. Tera Fire boosts Fire Blast and Flamethrower, allowing Scream Tail to better handle Steel-types such as Registeel, and the Fairy resistance it gives can help in Calm Mind wars against Sylveon and Florges.

Scream Tail synergizes greatly with wallbreakers and setup sweepers like Flygon, Paldean Tauros-F, Swords Dance Scyther, and Bulk Up Tornadus, (AC) since they can handle the special walls that stump Scream Tail like Gastrodon, Milotic, and Porygon2. In return, it handles the common physical walls that they struggle with like Amoonguss, Gligar, and Galarian Slowbro. Scream Tail appreciates entry hazard-setting leads like Eject Pack Flygon, Focus Sash Infernape, and Spikes Brambleghast, (AC) letting it pressure special tanks like Alolan Muk and Porygon2. Alolan Ninetales can setup set up Aurora Veil for Scream Tail, (AC) giving it more chances to boost and making Scream Tail more difficult to revenge kill. Pokemon like Diancie, Toxtricity, Porygon-Z, and Cinccino can help it wear down Steel-types like Copperajah and Registeel.

[SET]
name: Utility
move 1: Wish
move 2: Protect
move 3: Encore / Thunder Wave
move 4: Psychic Noise / Dazzling Gleam
item: Leftovers / Heavy-Duty Boots
ability: Protosynthesis
nature: Timid
evs: 252 HP / 88 Def / 168 Spe or 252 HP / 4 Def / 252 Spe
tera type: Steel / Poison / Water

[SET COMMENTS]
Set Details
====

Encore lets Scream Tail bother setup sweepers and hazards entry hazard setters like the Paldean Tauros formes, Uxie, Gligar, and Diancie, (AC) while Thunder Wave allows Scream Tail to slow down faster Pokemon like Munkidori and Inteleon. Psychic Noise lets Scream Tail block blocks (reducing usage of "let"/"letting" to avoid too much repetition) healing attempts from Vaporeon and Gastrodon, but Dazzling Gleam ensures that it doesn’t doesn't (ASCII apostrophe) get easily walled by Dark-types like Incineroar and Scrafty. Leftovers provides Scream Tail a bit more recovery, whereas Heavy-Duty Boots allows it not be worn down by entry hazards. The first EV spread allows Scream Tail to outpace Flygon, the Paldean Tauros formes, and Staraptor while still being bulky, but fully investing in Speed allows it to outspeed Pokemon like Infernape, Alolan Ninetales, and Scyther. Tera Steel gives Scream Tail a useful defensive typing, (AC) letting it better handle foes like Sylveon, Toxtricity, Munkidori, and Porygon-Z. Tera Poison maintains the useful Fighting-type resistance while giving it a useful immunity to any poison attempts from Galarian Slowbro, Alolan Muk, and Amoonguss. Alternatively, Tera Water lets Scream Tail better handle Water- and Fire-type attacks from Inteleon, Basculegion, and Chandelure while also giving it a very useful resistance to Ice-type attacks from Alolan Ninetales and Alolan Sandslash. Furthermore, it gives Scream Tail the ability to better handle Steel-types like Copperajah, Bronzong, and Registeel.

(Removed font family from some parts of this paragraph.) Physical attackers like Basculegion-M, Choice Band Flygon, and Incineroar can put a lot of pressure on Scream Tail, (RP, AC) so it best partners with physical walls such as Amoonguss, Avalugg, and Vaporeon to check them. Pokemon like Gligar, Copperajah, and Registeel appreciate Scream Tail’s Tail's (ASCII) wishes Wish giving them needed recovery. Fighting- and Fire-types like Toxicroak, Flamigo, and Chandelure are good partners for Scream Tail, as they can handle Steel-types such as Copperajah, Bronzong, and Duraludon. Leftovers Scream Tail can be pressured by entry hazards; thus, it partners (seems like there's a missing adverb here) with hazards Pokemon with hazard removal such as Scyther, Avalugg, and Cinccino. Scream Tail appreciates Dark-types like Incineroar, Overqwil, and Alolan Muk, as they can beat Ghost-types like Chandelure, Decidueye, and Brambleghast. In return, Scream Tail checks Fighting-types like Flamigo, Paldean Tauros-W, and Breloom. Steel- and Ice-types like Copperajah, Bronzong, and Avalugg enjoy Scream Tail to switch-in switching in against Fighting-types such as Paldean Tauros-W and Infernape. Steel-types like Bronzong, Copperajah, and Duraludon can help Scream Tail handle Poison-types like Toxtricity, Galarian Slowbro, and Alolan Muk.

[SET]
name: Lead
move 1: Stealth Rock
move 2: Thunder Wave
move 3: Encore / Psychic Noise
move 4: Misty Explosion
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 252 HP / 4 Def / 252 Spe
tera type: Ghost

[SET COMMENTS]
Set Details
====

Thunder Wave lets it slow slows down faster threats like Inteleon and Tornadus. Encore gives Scream Tail the ability to cripple setup sweepers like Cinccino and Scyther, (AC) while Psychic Noise stops walls like Milotic and Porygon2 from healing and threatens Poison-types like Toxicroak and Amoonguss. Misty Explosion prevents entry hazard-removing Pokemon like Altaria, Cinncino, and Scyther from getting rid of its Stealth Rocks Rock while letting it bring in a teammate safely. Tera Ghost lets Scream Tail block Rapid Spin attempts from Avalugg and Brambleghast.

Lead Scream Tail fits perfectly on hyper offensive teams, (AC) so setup sweepers like Scyther, Flygon, and Toxtricity are great teammates, since they appreciate its Stealth Rock letting them pressure defensive tanks like Avalugg, Gligar, and Porygon-2 Porygon2 more effectively. Scream Tail Tail's entry hazards can always be removed by Defog Scyther or Rapid Spin users like Brambleghast and Tentacruel; thus, Defog deterrents and spinblockers like Kilowattrel, Tornadus, Chandelure, and Decidueye are crucial to handle them. Scream Tail often uses Misty Explosion in front of foes like Registeel and Bronzong, so it appreciates teammates like Toxicroak, Flygon, and Chandelure that can take advantage of Steel-types.

[STRATEGY COMMENTS]
Other Options
====

Scream Tail can used use Disable on both lead and Wish sets, (AC) letting it disrupt many setup sweepers and entry hazard leads like Incineroar, Swampert, and Gastrodon. Perish Song lets it pressure walls and setup sweepers like Gastrodon, Scyther, and Porygon-Z that would take advantage of lead Scream Tail while helping its teammates. Roar can be used on Wish sets letting Scream Tail to phaze out setup sweepers like Flygon, Paldean Tauros-F, and Porygon-Z. Psyshock lets Scream Tail better handle special walls like Porygon-2 Porygon2 and Gastrodon, (AC) while Psychic can be used for its raw power. Tera Dragon can be used letting Scream Tail to handle Water- and Fire-type attacks from Inteleon, Basculegion Basculegion-M, and Chandelure. Scream Tail can run a Bulk Up set with the moves of Bulk Up / Psychic Fangs / Play Rough / Drain Punch, (AC) enabling it letting Scream Tail to gain the upper hand against its checks like Porygon2 and Gastrodon, but its poor Attack stat makes it very niche.

Checks and Counters
====

**Steel-types**: Copperajah, Bronzong, and Registeel can destroy Scream Tail with their Steel-type attacks. Additionally, Copperajah can phaze it out, the latter two can set up, and all three of them can set up entry hazards. Klefki can threaten it back with Thunder Wave and set up Spikes, but none of them enjoy directly switching in against its Fire Blast or Flamethrower.

**Special Walls**: Scream Tail's poor Special Attack makes it easy for special tanks like Alolan Muk, Porygon2, Diancie, and Gastrodon to tank its boosted attacks and threaten it back with status or hit it back with their attacks. However, they can be pressured or disrupted by Psychic Noise, Encore, and entry hazards.

**Ghost-types**: Chandelure, Basculegion-M, Brambleghast, and Decidueye can threaten Scream Tail with their attacks, (AC) and the latter three can pick it off with priority. However, the former two don’t don't (ASCII) enjoy switching into Psychic Noise repeatedly, while the latter two get demolish by Fire Blast, and they all can be setup fodder if Scream Tail uses Tera Normal.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/hammer798.641404/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/

GP Check 1/2

a-blue-banana2-gif.645977
Implemented GP Team
 
[OVERVIEW]

Scream Tail is great as both an offensive and utility Pokemon thanks to its typing, great Speed, and wonderful movepool. Calm Mind Scream Tail is a terrifying wallbreaker; it becomes very hard to KO after a few boosts, and thanks to Booster Energy giving it a free Speed boost, Scream Tail can outspeed faster threats like Kilowattrel and Choice Scarf Munkidori. Additionally, Scream Tail's great bulk and typing gives it the ability to handle powerful wallbreakers such as Flygon, Heracross, Kilowattrel, and Scyther. Its access to Stealth Rock makes it a solid entry hazard lead that can disrupt foes with Encore or Thunder Wave. However, Scream Tail's poor Special Attack makes it easy for special walls like Alolan Muk, Gastrodon, and Diancie to tank its attacks even after a Calm Mind boost. Scream Tail can also be forced to heal due to repeatedly switching in against wallbreakers moves that it resists from wallbreakers like Heracross, Infernape, and Scrafty.

[SET]
name: Scream 2 (Booster Energy Calm Mind)
move 1: Calm Mind
move 2: Boomburst
move 3: Fire Blast / Flamethrower
move 4: Psychic Noise / Dazzling Gleam
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe
tera type: Normal / Fire

[SET COMMENTS]
Set Details
====

Boomburst is Scream Tail's most powerful attack, letting it 2HKO which after a Calm Mind boost 2HKOes foes like Alolan Ninetales and Munkidori after a Calm Mind boost. Fire Blast allows Scream Tail to hit Steel-types like Copperajah, Bronzong, and Registeel that would handle its Boomburst. Alternatively, Flamethrower can be used for its better accuracy, but a +1 boost misses out the ability to 2HKO Bronzong. Psychic Noise lets Scream Tail prevent healing attempts from Vaporeon and Gastrodon while hitting Chandelure neutrally, which it would be walled by otherwise, but Dazzling Gleam allows it to hit Dark-types like Scrafty. 216 Speed EVs allows allow Scream Tail to outpace Choice Scarf users like Flygon and Munkidori after activating its Booster Energy. Tera Normal boosts Boomburst, letting it 2HKO foes like Kilowattrel and Tornadus, and it gives Scream Tail a free turn to set up against or attack Ghost-types like Chandelure and Decidueye, blanking their Shadow Ball, Spirit Shackle, and Shadow Sneak. Tera Fire boosts Fire Blast and Flamethrower, allowing Scream Tail to better handle Steel-types such as Registeel, and the Fairy resistance it gives can help in Calm Mind wars against Sylveon and Florges.

Scream Tail synergizes greatly with wallbreakers and setup sweepers like Flygon, Paldean Tauros-F, Swords Dance Scyther, and Bulk Up Tornadus, since as they can handle the special walls like Gastrodon, Milotic, and Porygon2 that stump Scream Tail. In return, it handles the common physical walls that they struggle with like Amoonguss, Gligar, and Galarian Slowbro. Scream Tail appreciates entry hazard-setting leads like Eject Pack Flygon, Focus Sash Infernape, and Spikes Brambleghast, letting which let it pressure special tanks like Alolan Muk and Porygon2. Alolan Ninetales can set up Aurora Veil for Scream Tail, giving it more chances to boost and making Scream Tail more difficult to revenge kill. Pokemon like Diancie, Toxtricity, Porygon-Z, and Cinccino can help it wear down Steel-types like Copperajah and Registeel.

[SET]
name: Utility
move 1: Wish
move 2: Protect
move 3: Encore / Thunder Wave
move 4: Psychic Noise / Dazzling Gleam
item: Leftovers / Heavy-Duty Boots
ability: Protosynthesis
nature: Timid
evs: 252 HP / 88 Def / 168 Spe or 252 HP / 4 Def / 252 Spe
tera type: Steel / Poison / Water

[SET COMMENTS]
Set Details
====

Encore lets Scream Tail bother setup sweepers and entry hazard setters like the Paldean Tauros formes, Uxie, Gligar, and Diancie, while Thunder Wave allows Scream Tail to slow down faster Pokemon like Munkidori and Inteleon. Psychic Noise blocks healing attempts from Vaporeon and Gastrodon, but Dazzling Gleam ensures that it doesn't get easily walled by Dark-types like Incineroar and Scrafty. Leftovers provides Scream Tail a bit more recovery, whereas Heavy-Duty Boots allows it not to be worn down by hazards. The first EV spread allows Scream Tail to outpace Flygon, the Paldean Tauros formes, and Staraptor while still being bulky, but fully investing in Speed allows it to outspeed Pokemon like Infernape, Alolan Ninetales, and Scyther. Tera Steel gives Scream Tail a useful defensive typing, letting it better handle foes like Sylveon, Toxtricity, Munkidori, and Porygon-Z. Tera Poison maintains the useful Fighting-type resistance while giving it a useful immunity to any poison attempts from Galarian Slowbro, Alolan Muk, and Amoonguss. Alternatively, Tera Water lets Scream Tail better handle Water- and Fire-type attacks from Inteleon, Basculegion, and Chandelure while also giving it a very useful resistance to Ice-type attacks from Alolan Ninetales and Alolan Sandslash. Furthermore, it gives Scream Tail the ability to better handle Steel-types like Copperajah, Bronzong, and Registeel.

Physical attackers like Basculegion-M, Choice Band Flygon, and Incineroar can put a lot of pressure on Scream Tail, so it best partners with physical walls such as Amoonguss, Avalugg, and Vaporeon to check them. Pokemon like Gligar, Copperajah, and Registeel appreciate Scream Tail's Wish giving them needed recovery. Fighting- and Fire-types like Toxicroak, Flamigo, and Chandelure are good partners for Scream Tail, as they can handle Steel-types such as Copperajah, Bronzong, and Duraludon. Leftovers Scream Tail can be pressured by entry hazards; thus, it best also partners well (you already used best in the opening sentence; not everything can be its best partner) with Pokemon with hazard removal such as Scyther, Avalugg, and Cinccino which have hazard removal options. Scream Tail appreciates Dark-types like Incineroar, Overqwil, and Alolan Muk, as they can beat Ghost-types like Chandelure, Decidueye, and Brambleghast. In return, Scream Tail checks Fighting-types like Flamigo, Paldean Tauros-W, and Breloom. Steel- and Ice-types like Copperajah, Bronzong, and Avalugg enjoy Scream Tail switching in against Fighting-types such as Paldean Tauros-W and Infernape. Steel-types like Bronzong, Copperajah, and Duraludon can help Scream Tail handle Poison-types like Toxtricity, Galarian Slowbro, and Alolan Muk.

[SET]
name: Lead
move 1: Stealth Rock
move 2: Thunder Wave
move 3: Encore / Psychic Noise
move 4: Misty Explosion
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 252 HP / 4 Def / 252 Spe
tera type: Ghost

[SET COMMENTS]
Set Details
====

Thunder Wave slows down faster threats like Inteleon and Tornadus. Encore gives Scream Tail the ability to cripple setup sweepers like Cinccino and Scyther, while Psychic Noise stops walls like Milotic and Porygon2 from healing and threatens Poison-types like Toxicroak and Amoonguss. Misty Explosion prevents entry hazard-removing Pokemon like Altaria, Cinncino, and Scyther from getting rid of its Stealth Rock while letting it bring in a teammate safely. Tera Ghost lets Scream Tail block Rapid Spin attempts from Avalugg and Brambleghast.

Lead Scream Tail fits perfectly on hyper offensive offense teams, so setup sweepers like Scyther, Flygon, and Toxtricity are great teammates, since as they appreciate its Stealth Rock letting them pressure defensive tanks like Avalugg, Gligar, and Porygon2 more effectively. Scream Tail's entry hazards can always be removed by Defog Scyther or Rapid Spin users like Brambleghast and Tentacruel; thus, Defog deterrents and spinblockers like Kilowattrel, Tornadus, Chandelure, and Decidueye are crucial to handle them. Scream Tail often uses Misty Explosion in front of foes like Registeel and Bronzong, so it appreciates teammates like Toxicroak, Flygon, and Chandelure that can take advantage of Steel-types.

[STRATEGY COMMENTS]
Other Options
====

Scream Tail can use Disable on both lead and Wish sets, letting it disrupt many setup sweepers and entry hazard leads like Incineroar, Swampert, and Gastrodon. Perish Song lets it pressure walls and setup sweepers like Gastrodon, Scyther, and Porygon-Z that would take advantage of lead Scream Tail while helping it helps its teammates. (previously this sounded like Perish Song let Scream Tail pressure walls and sweepers that support your team) Roar can be used on Wish sets to phaze setup sweepers like Flygon, Paldean Tauros-F, and Porygon-Z. Psyshock lets Scream Tail better handle special walls like Porygon2 and Gastrodon, while Psychic can be used for its raw power. Tera Dragon can be used to handle Water- and Fire-type attacks from Inteleon, Basculegion-M, and Chandelure. Scream Tail can run a Bulk Up set with the moves of Bulk Up / Psychic Fangs / Play Rough / Drain Punch, enabling it to gain the upper hand against its checks like Porygon2 and Gastrodon, but its poor Attack stat makes it the set very niche.

Checks and Counters
====

**Steel-types**: Copperajah, Bronzong, and Registeel can destroy Scream Tail with their Steel-type attacks. Additionally, Copperajah can phaze it, the latter two can set up, and all three of them can set up entry hazards. Klefki can also threaten it back Scream Tail with Thunder Wave and set up Spikes. (AP) However, but none of them enjoy directly switching directly in against its Fire Blast or Flamethrower.

**Special Walls**: Scream Tail's poor Special Attack makes it easy for special tanks like Alolan Muk, Porygon2, Diancie, and Gastrodon to tank its boosted attacks and threaten it back with status or hit it back with their attacks. However, they can be pressured or disrupted by Psychic Noise, Encore, and hazards.

**Ghost-types**: Chandelure, Basculegion-M, Brambleghast, and Decidueye can threaten Scream Tail with their attacks, and the latter three can pick it off with priority moves. However, the former two don't enjoy switching into Psychic Noise repeatedly, while the latter two get demolish by Fire Blast, and they all can be setup fodder if Scream Tail uses Tera Normal.

good work! a lot of work! 2/2
GP Team done
 
[OVERVIEW]

Scream Tail is great as both an offensive and utility Pokemon thanks to its typing, great Speed, and wonderful movepool. Calm Mind Scream Tail is a terrifying wallbreaker; it becomes very hard to KO after a few boosts, and thanks to Booster Energy giving it a free Speed boost, Scream Tail can outspeed faster threats like Kilowattrel and Choice Scarf Munkidori. Additionally, Scream Tail's great bulk and typing gives it the ability to handle powerful wallbreakers such as Flygon, Heracross, Kilowattrel, and Scyther. Its access to Stealth Rock makes it a solid entry hazard lead that can disrupt foes with Encore or Thunder Wave. However, Scream Tail's poor Special Attack makes it easy for special walls like Alolan Muk, Gastrodon, and Diancie to tank its attacks even after a Calm Mind boost. Scream Tail can also be forced to heal due to repeatedly switching in against wallbreakers moves that it resists from wallbreakers like Heracross, Infernape, and Scrafty.

[SET]
name: Scream 2 (Booster Energy Calm Mind)
move 1: Calm Mind
move 2: Boomburst
move 3: Fire Blast / Flamethrower
move 4: Psychic Noise / Dazzling Gleam
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 40 HP / 252 SpA / 216 Spe
tera type: Normal / Fire

[SET COMMENTS]
Set Details
====

Boomburst is Scream Tail's most powerful attack, letting it 2HKO which after a Calm Mind boost 2HKOes foes like Alolan Ninetales and Munkidori after a Calm Mind boost. Fire Blast allows Scream Tail to hit Steel-types like Copperajah, Bronzong, and Registeel that would handle its Boomburst. Alternatively, Flamethrower can be used for its better accuracy, but a +1 boost misses out the ability to 2HKO Bronzong. Psychic Noise lets Scream Tail prevent healing attempts from Vaporeon and Gastrodon while hitting Chandelure neutrally, which it would be walled by otherwise, but Dazzling Gleam allows it to hit Dark-types like Scrafty. 216 Speed EVs allows allow Scream Tail to outpace Choice Scarf users like Flygon and Munkidori after activating its Booster Energy. Tera Normal boosts Boomburst, letting it 2HKO foes like Kilowattrel and Tornadus, and it gives Scream Tail a free turn to set up against or attack Ghost-types like Chandelure and Decidueye, blanking their Shadow Ball, Spirit Shackle, and Shadow Sneak. Tera Fire boosts Fire Blast and Flamethrower, allowing Scream Tail to better handle Steel-types such as Registeel, and the Fairy resistance it gives can help in Calm Mind wars against Sylveon and Florges.

Scream Tail synergizes greatly with wallbreakers and setup sweepers like Flygon, Paldean Tauros-F, Swords Dance Scyther, and Bulk Up Tornadus, since as they can handle the special walls like Gastrodon, Milotic, and Porygon2 that stump Scream Tail. In return, it handles the common physical walls that they struggle with like Amoonguss, Gligar, and Galarian Slowbro. Scream Tail appreciates entry hazard-setting leads like Eject Pack Flygon, Focus Sash Infernape, and Spikes Brambleghast, letting which let it pressure special tanks like Alolan Muk and Porygon2. Alolan Ninetales can set up Aurora Veil for Scream Tail, giving it more chances to boost and making Scream Tail more difficult to revenge kill. Pokemon like Diancie, Toxtricity, Porygon-Z, and Cinccino can help it wear down Steel-types like Copperajah and Registeel.

[SET]
name: Utility
move 1: Wish
move 2: Protect
move 3: Encore / Thunder Wave
move 4: Psychic Noise / Dazzling Gleam
item: Leftovers / Heavy-Duty Boots
ability: Protosynthesis
nature: Timid
evs: 252 HP / 88 Def / 168 Spe or 252 HP / 4 Def / 252 Spe
tera type: Steel / Poison / Water

[SET COMMENTS]
Set Details
====

Encore lets Scream Tail bother setup sweepers and entry hazard setters like the Paldean Tauros formes, Uxie, Gligar, and Diancie, while Thunder Wave allows Scream Tail to slow down faster Pokemon like Munkidori and Inteleon. Psychic Noise blocks healing attempts from Vaporeon and Gastrodon, but Dazzling Gleam ensures that it doesn't get easily walled by Dark-types like Incineroar and Scrafty. Leftovers provides Scream Tail a bit more recovery, whereas Heavy-Duty Boots allows it not to be worn down by hazards. The first EV spread allows Scream Tail to outpace Flygon, the Paldean Tauros formes, and Staraptor while still being bulky, but fully investing in Speed allows it to outspeed Pokemon like Infernape, Alolan Ninetales, and Scyther. Tera Steel gives Scream Tail a useful defensive typing, letting it better handle foes like Sylveon, Toxtricity, Munkidori, and Porygon-Z. Tera Poison maintains the useful Fighting-type resistance while giving it a useful immunity to any poison attempts from Galarian Slowbro, Alolan Muk, and Amoonguss. Alternatively, Tera Water lets Scream Tail better handle Water- and Fire-type attacks from Inteleon, Basculegion, and Chandelure while also giving it a very useful resistance to Ice-type attacks from Alolan Ninetales and Alolan Sandslash. Furthermore, it gives Scream Tail the ability to better handle Steel-types like Copperajah, Bronzong, and Registeel.

Physical attackers like Basculegion-M, Choice Band Flygon, and Incineroar can put a lot of pressure on Scream Tail, so it best partners with physical walls such as Amoonguss, Avalugg, and Vaporeon to check them. Pokemon like Gligar, Copperajah, and Registeel appreciate Scream Tail's Wish giving them needed recovery. Fighting- and Fire-types like Toxicroak, Flamigo, and Chandelure are good partners for Scream Tail, as they can handle Steel-types such as Copperajah, Bronzong, and Duraludon. Leftovers Scream Tail can be pressured by entry hazards; thus, it best also partners well (you already used best in the opening sentence; not everything can be its best partner) with Pokemon with hazard removal such as Scyther, Avalugg, and Cinccino which have hazard removal options. Scream Tail appreciates Dark-types like Incineroar, Overqwil, and Alolan Muk, as they can beat Ghost-types like Chandelure, Decidueye, and Brambleghast. In return, Scream Tail checks Fighting-types like Flamigo, Paldean Tauros-W, and Breloom. Steel- and Ice-types like Copperajah, Bronzong, and Avalugg enjoy Scream Tail switching in against Fighting-types such as Paldean Tauros-W and Infernape. Steel-types like Bronzong, Copperajah, and Duraludon can help Scream Tail handle Poison-types like Toxtricity, Galarian Slowbro, and Alolan Muk.

[SET]
name: Lead
move 1: Stealth Rock
move 2: Thunder Wave
move 3: Encore / Psychic Noise
move 4: Misty Explosion
item: Booster Energy
ability: Protosynthesis
nature: Timid
evs: 252 HP / 4 Def / 252 Spe
tera type: Ghost

[SET COMMENTS]
Set Details
====

Thunder Wave slows down faster threats like Inteleon and Tornadus. Encore gives Scream Tail the ability to cripple setup sweepers like Cinccino and Scyther, while Psychic Noise stops walls like Milotic and Porygon2 from healing and threatens Poison-types like Toxicroak and Amoonguss. Misty Explosion prevents entry hazard-removing Pokemon like Altaria, Cinncino, and Scyther from getting rid of its Stealth Rock while letting it bring in a teammate safely. Tera Ghost lets Scream Tail block Rapid Spin attempts from Avalugg and Brambleghast.

Lead Scream Tail fits perfectly on hyper offensive offense teams, so setup sweepers like Scyther, Flygon, and Toxtricity are great teammates, since as they appreciate its Stealth Rock letting them pressure defensive tanks like Avalugg, Gligar, and Porygon2 more effectively. Scream Tail's entry hazards can always be removed by Defog Scyther or Rapid Spin users like Brambleghast and Tentacruel; thus, Defog deterrents and spinblockers like Kilowattrel, Tornadus, Chandelure, and Decidueye are crucial to handle them. Scream Tail often uses Misty Explosion in front of foes like Registeel and Bronzong, so it appreciates teammates like Toxicroak, Flygon, and Chandelure that can take advantage of Steel-types.

[STRATEGY COMMENTS]
Other Options
====

Scream Tail can use Disable on both lead and Wish sets, letting it disrupt many setup sweepers and entry hazard leads like Incineroar, Swampert, and Gastrodon. Perish Song lets it pressure walls and setup sweepers like Gastrodon, Scyther, and Porygon-Z that would take advantage of lead Scream Tail while helping it helps its teammates. (previously this sounded like Perish Song let Scream Tail pressure walls and sweepers that support your team) Roar can be used on Wish sets to phaze setup sweepers like Flygon, Paldean Tauros-F, and Porygon-Z. Psyshock lets Scream Tail better handle special walls like Porygon2 and Gastrodon, while Psychic can be used for its raw power. Tera Dragon can be used to handle Water- and Fire-type attacks from Inteleon, Basculegion-M, and Chandelure. Scream Tail can run a Bulk Up set with the moves of Bulk Up / Psychic Fangs / Play Rough / Drain Punch, enabling it to gain the upper hand against its checks like Porygon2 and Gastrodon, but its poor Attack stat makes it the set very niche.

Checks and Counters
====

**Steel-types**: Copperajah, Bronzong, and Registeel can destroy Scream Tail with their Steel-type attacks. Additionally, Copperajah can phaze it, the latter two can set up, and all three of them can set up entry hazards. Klefki can also threaten it back Scream Tail with Thunder Wave and set up Spikes. (AP) However, but none of them enjoy directly switching directly in against its Fire Blast or Flamethrower.

**Special Walls**: Scream Tail's poor Special Attack makes it easy for special tanks like Alolan Muk, Porygon2, Diancie, and Gastrodon to tank its boosted attacks and threaten it back with status or hit it back with their attacks. However, they can be pressured or disrupted by Psychic Noise, Encore, and hazards.

**Ghost-types**: Chandelure, Basculegion-M, Brambleghast, and Decidueye can threaten Scream Tail with their attacks, and the latter three can pick it off with priority moves. However, the former two don't enjoy switching into Psychic Noise repeatedly, while the latter two get demolish by Fire Blast, and they all can be setup fodder if Scream Tail uses Tera Normal.

good work! a lot of work! 2/2
GP Team done
Implementation the changes
 
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