
Scovillain
Type: Grass/Fire
Base Stats: 65 / 108 / 65 / 108 / 65 / 75
Abilities: Chlorophyll / Insomnia / Moody
Notable Moves:
- Flamethrower
- Overheat
- Giga Drain
- Growth
- Fire Blast
- Tera Blast
- Solar Beam
- Energy Ball
- Leaf Storm
Pros:
- Very good speed tier in sun, with sun boosted Stab fire attacks, making it a potent sun sweeper
- Access to double boosts from growth in sun
- Equally good special attack and attack stats, letting it be a mixed attacker easily. Cons:
- Low stats besides offensive stats, and so outside of boosts or sun is quite frail and slow
- Poor defensive typing
- Realistically is only a special attacker because of its abysmal physical attack movepool
- Very limited coverage, it will probably only use fire and grass type moves
Terastallizing Potential: It can terastallize into a fire or grass type to lose weaknesses of one side, and double stab on fire in sun makes it extremely strong. However, it is very frail and its coverage is limited, and the user will probably just be using fire type moves anyway, and so unless there are special circumstances Scovillain will probably not terastallize.
Potential Sets:
Sun Sweeper
Scovillain @ Life Orb / Heavy-Duty Boots
Ability: Chlorophyll
Tera Type: Fire
EVs: 252 SpAtk / 4 SpDef / 252 Spe
Timid / Modest Nature
- Fire Blast / Flamethrower
- Solar Beam / Energy Ball
- Overheat
- Growth
This set uses Scovillain's prime ability to be very threatening in sun, letting it switch in despite hazard stacking with HBD or life orb for more damage. Its moves are offensive and strong, with Overheat as an option when Fire Blast is not enough. Growth lets it set up twice as fast in sun, and it runs a fire tera type to blow away anything with strong fire type moves.
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