[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Dual Wingbeat
move 3: Outrage
move 4: Earthquake / Fire Blast
item: Life Orb
ability: Intimidate / Moxie
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Flying
[SET COMMENTS]
* Salamence is somewhat overshadowed by other Dragon-types, but it has a trick up its claws: with a Flying Tera type, a boosted Dual Wingbeat has a 75% chance to OHKO offensive Mimikyu through its disguise! It also comes in handy for OHKOing Breloom through its Focus Sash.
* Earthquake is the best option for hitting Steel-types such as Gholdengo hard, but Fire Blast is Salamence's best shot at 2HKOing Corviknight.
Abilities
========
* **Intimidate**: While Salamence isn't particularly bulky, Intimidate makes setting up far easier when paired with a Flying Tera type that removes Salamence's common weaknesses.
* **Moxie**: With Moxie, Salamence has the potential to seriously punish Breloom leads or snowball through teams even without Dragon Dance.
[SET]
name: Mixed Attacker
move 1: Dual Wingbeat
move 2: Outrage
move 3: Draco Meteor
move 4: Fire Blast / Earthquake
item: Life Orb
ability: Moxie
nature: Naive
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Steel / Fire
[SET COMMENTS]
* Salamence can have trouble standing apart from all the dangerous Dragon-types, but its great mixed offenses and Moxie give it a niche.
* Dual Wingbeat lets Salamence OHKO Breloom regardless of its Focus Sash, something very few Pokemon can do.
* Earthquake is the more reliable option for Steel-types, but Fire Blast does get a 2HKO on Corviknight.
* Draco Meteor deals massive damage to Dondozo, usually doing more than 50% to physically defensive ones.
Tera Types
========
* **Steel-type**: A Steel Tera type covers a lot of Salamence's weaknesses and makes dealing with Mimikyu much easier.
* **Fire-type**: With a Fire Tera type, not only does Salamence gain a resistance to Fairy-type attacks, but it also has an 87.5% chance of OHKOing Corviknight when Fire Blast hits.
* **Dragon-type**: While this Tera type fails to help Salamence much defensively, it makes Draco Meteor 2HKO physically defensive Dondozo.
[CREDITS]
- Written by: [[Theorymon, 29010]]
- Quality checked by: [[StarkGod, 62165]], [Butch Hardnight, 265677]]
- Grammar checked by: [[Isaiah, 375662]]
Choice Item. This was added later, original thread here
[SET]
name: Specsmence Returns
move 1: Draco Meteor
move 2: Hurricane
move 3: Flamethrower / Fire Blast
move 4: Tera Blast / Hydro Pump
item: Choice Specs / Choice Scarf
ability: Intimidate
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
tera type: Fairy / Steel / Flying
[SET COMMENTS]
* Salamence finds a niche for itself among other Dragon-types due to outspeeding Hydreigon, the most prominent special attacking Dragon-type. It also has a useful typing that provides a handy Fissure immunity, and it has an incredible ability in Intimidate.
* Hurricane's accuracy may not be very reliable, but the sheer damage output makes it worth it.
* Air Slash is much weaker than Hurricane, but the more reliable accuracy and flinch chance make it a reasonable alternative. It becomes especially attractive if using Tera Flying.
* If not using Tera Fairy, Hydro Pump is a reasonable choice that deals massive damage to Hippowdon and Fire-types without risking Draco Meteor.
Tera Types
========
* **Fairy**: Not only does Tera Fairy give Salamence an edge against many Dragon-types, but it also pairs extremely well with Intimidate, transforming Salamence into an effective hit-and-run threat.
* **Steel**: Tera Steel comes in handy against Dragon- and Fairy-types alike, though the added weaknesses to Ground and Fighting make it less effective at taking physical hits with Intimidate.
* **Flying**: Air Slash becomes much easier to justify with Tera Flying, and if you're willing to risk it, Hurricane can be used to become almost impossible to wall with Choice Specs.
* **Fire**: Tera Fire doesn't offer as much defensive utility, but the powerful STAB attacks come in handy against Steel-types like Corviknight.
* **Dragon**: Tera Dragon trades defensive advantages for an extremely powerful Draco Meteor that catches defensive foes like Dondozo by surprise.
Items
========
* **Choice Specs**: With Salamence already standing at a decent Speed tier, it can get away with Choice Specs, making it extremely difficult to wall outside of using Blissey.
* **Choice Scarf**: Choice Scarf trades wallbreaking power for the ability to get the jump on major offensive threats, such as Dragapult, Meowscarada, and Garchomp.
* **Life Orb**: Life Orb provides more flexibility than Choice items, but the recoil makes it less effective at hit-and-run attacks with Draco Meteor.
[CREDITS]
- Written by: [[Theorymon, 29010]]
- Quality checked by: [[DerpySuX, 528485]]
- Grammar checked by: [[Sulo, 528036]]
name: Dragon Dance
move 1: Dragon Dance
move 2: Dual Wingbeat
move 3: Outrage
move 4: Earthquake / Fire Blast
item: Life Orb
ability: Intimidate / Moxie
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Flying
[SET COMMENTS]
* Salamence is somewhat overshadowed by other Dragon-types, but it has a trick up its claws: with a Flying Tera type, a boosted Dual Wingbeat has a 75% chance to OHKO offensive Mimikyu through its disguise! It also comes in handy for OHKOing Breloom through its Focus Sash.
* Earthquake is the best option for hitting Steel-types such as Gholdengo hard, but Fire Blast is Salamence's best shot at 2HKOing Corviknight.
Abilities
========
* **Intimidate**: While Salamence isn't particularly bulky, Intimidate makes setting up far easier when paired with a Flying Tera type that removes Salamence's common weaknesses.
* **Moxie**: With Moxie, Salamence has the potential to seriously punish Breloom leads or snowball through teams even without Dragon Dance.
[SET]
name: Mixed Attacker
move 1: Dual Wingbeat
move 2: Outrage
move 3: Draco Meteor
move 4: Fire Blast / Earthquake
item: Life Orb
ability: Moxie
nature: Naive
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Steel / Fire
[SET COMMENTS]
* Salamence can have trouble standing apart from all the dangerous Dragon-types, but its great mixed offenses and Moxie give it a niche.
* Dual Wingbeat lets Salamence OHKO Breloom regardless of its Focus Sash, something very few Pokemon can do.
* Earthquake is the more reliable option for Steel-types, but Fire Blast does get a 2HKO on Corviknight.
* Draco Meteor deals massive damage to Dondozo, usually doing more than 50% to physically defensive ones.
Tera Types
========
* **Steel-type**: A Steel Tera type covers a lot of Salamence's weaknesses and makes dealing with Mimikyu much easier.
* **Fire-type**: With a Fire Tera type, not only does Salamence gain a resistance to Fairy-type attacks, but it also has an 87.5% chance of OHKOing Corviknight when Fire Blast hits.
* **Dragon-type**: While this Tera type fails to help Salamence much defensively, it makes Draco Meteor 2HKO physically defensive Dondozo.
[CREDITS]
- Written by: [[Theorymon, 29010]]
- Quality checked by: [[StarkGod, 62165]], [Butch Hardnight, 265677]]
- Grammar checked by: [[Isaiah, 375662]]
Choice Item. This was added later, original thread here
[SET]
name: Specsmence Returns
move 1: Draco Meteor
move 2: Hurricane
move 3: Flamethrower / Fire Blast
move 4: Tera Blast / Hydro Pump
item: Choice Specs / Choice Scarf
ability: Intimidate
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
tera type: Fairy / Steel / Flying
[SET COMMENTS]
* Salamence finds a niche for itself among other Dragon-types due to outspeeding Hydreigon, the most prominent special attacking Dragon-type. It also has a useful typing that provides a handy Fissure immunity, and it has an incredible ability in Intimidate.
* Hurricane's accuracy may not be very reliable, but the sheer damage output makes it worth it.
* Air Slash is much weaker than Hurricane, but the more reliable accuracy and flinch chance make it a reasonable alternative. It becomes especially attractive if using Tera Flying.
* If not using Tera Fairy, Hydro Pump is a reasonable choice that deals massive damage to Hippowdon and Fire-types without risking Draco Meteor.
Tera Types
========
* **Fairy**: Not only does Tera Fairy give Salamence an edge against many Dragon-types, but it also pairs extremely well with Intimidate, transforming Salamence into an effective hit-and-run threat.
* **Steel**: Tera Steel comes in handy against Dragon- and Fairy-types alike, though the added weaknesses to Ground and Fighting make it less effective at taking physical hits with Intimidate.
* **Flying**: Air Slash becomes much easier to justify with Tera Flying, and if you're willing to risk it, Hurricane can be used to become almost impossible to wall with Choice Specs.
* **Fire**: Tera Fire doesn't offer as much defensive utility, but the powerful STAB attacks come in handy against Steel-types like Corviknight.
* **Dragon**: Tera Dragon trades defensive advantages for an extremely powerful Draco Meteor that catches defensive foes like Dondozo by surprise.
Items
========
* **Choice Specs**: With Salamence already standing at a decent Speed tier, it can get away with Choice Specs, making it extremely difficult to wall outside of using Blissey.
* **Choice Scarf**: Choice Scarf trades wallbreaking power for the ability to get the jump on major offensive threats, such as Dragapult, Meowscarada, and Garchomp.
* **Life Orb**: Life Orb provides more flexibility than Choice items, but the recoil makes it less effective at hit-and-run attacks with Draco Meteor.
[CREDITS]
- Written by: [[Theorymon, 29010]]
- Quality checked by: [[DerpySuX, 528485]]
- Grammar checked by: [[Sulo, 528036]]
Last edited: