
This team hasn't a building phase, it is just a bunch of cores that i wanted to try. The first one is Tyranitar+Keldeo core. Everyone knows how helpful is TTar for Keldy, 'cause it traps Jellycent and Latwins and Celebi (without Bpass =.=), and Keldeo takes cares of rain team spamming rain boosted Hydro Pumps.
Another powerful core that I wanted to try is Keldy+Breloom+Terak core.
Definetly a complete offense core: Terak really shines early game, setting up fast Roks, Breloom's Spore shuts down one opponent Pokémon making the game 6-5 for me, and provides a nice priority boosted by Fighting Gem.
Keldeo is an amazing wallbreaker, making Breloom's sweep much more easier, 'cause wears down certain Loom's switch-ins like Latwins, Celebi or Amoongus.
Environment speaking, Keldeo+Loom works well against rain teams, Terak against sun and it has its SDef raised under sand.
Still 2 Pokès left..
My team was kinda slow, since a run no scarfers, i wanted to add RockPolish Landorus.
It's a monster xD.
Really.
His checks are Pursuited to death by Tyranitar, or weakened by Loom and Keldeo, yeah, all of these 3 have approximately the same checks.
Just RP, outspeed everything, win.
Uhm...Ok, the team was slow as before xD.
I have 3/4 S Rank Pokémons...what can I add?
Usage's Top 1 pokés: Scizor!
Scizor serves as a Dragonz check, and a semi decent revenge killer with Bullet Punch.
With 2 strong prios and a sasher, I think I can handle the majority of speed boosters.

Tyranitar (M) @ Choice Band
Trait: Sand Stream
EVs: 156 HP / 252 Atk / 100 Spd
Adamant Nature (+Atk, -SAtk)
- Superpower
- Pursuit
- Crunch
- Stone Edge
ChoiceBand Tyranitar, Keldeo's perfect partners imo.
Evs are pretty standard, those 100 EVs in Speed let him outspeed 24 Evs Politoed and Skarmory going for 2hko with Stone Edge.
Sandstorm is not really important for this team, infact Keldeo appreciate rain support boosting his STAB, and Breloom suffers sandstorm since doesn't run Poison Heal.
What this team need is Pursuit.
But hey, this is a double-edged weapon.
Infact if not used properly a Tyranitar locked into Pursuit can be setup fodder for a lot of scary things.

Breloom (M) @ Fighting Gem
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Mach Punch
- Bullet Seed
- Spore
Spore. Spore. Spore. Must i say more?
Since I run 3 choicer Spore helps a lot with switches and allows a free Sword Dance.
I run jolly 'cause Mamoswine could be a problem, especially for Landorus, Jolly Loom can outspeed Adamant Mamoswine and Ko with Mach Punch. (JollySwine is 4 gayz). Also 16 Speed Neutral Tentacruel outspeed Adamant Loom, 16 Timid outspeed max speed Loom, and that is a problem, y'know Scald.....(=.=)
Bullet Seed obvious STAB deals with pesky water types that can sponge Keldeo's moves.
Jellycent or Tentacruel first.

Keldeo (Keldeo-R) @ Choice Specs
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Icy Wind
- Secret Sword
- Hidden Power [Electric]
- Hydro Pump
My Little Pony.
Yeah but this is a powerful one ;(
LoL Specs Hydro Pump OHKOs so many things that is not even funny playing.
(especially when it is under rain)
As I said Hydro Pumps is the move I spam mostly, other moves are just for coverage.
I prefer the combination of Icy Wind + Hp Electric rather than Hp Ghost (or Ice) + Surf.
I don't need a weak but accurate stab.
Surf is for weakling, real man use HydroSpam.
Also Ice + Electric is a pseudo bolt beam, and i can hit super effectively everything checks the pony.
Latwins dont appreciate the drop coming from Icy Wind, Hp Electric hits Gyarados, Cruel and Jelly at the same time.

Terrakion @ Focus Sash
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- Taunt
- Stealth Rock
SashTerak is a nice lead. It can always setup rocks, and he still has offensive capacities.
Taunt block other Rocks setter or statuser.
I don't consider him as a suicide lead, infact often i try to keep his Sash intact during the game (hey u lost) 'cause i need him to stops certain threat if situations gets out of hand.
DDragonz or other stuff like that.

Gurren Lagann * Scizor (M) @ Choice Band
Trait: Technician
EVs: 160 HP / 252 Atk / 76 SDef / 20 Spd
Adamant Nature (+Atk, -SAtk)
- Superpower
- Bullet Punch
- Pursuit
- U-turn
Previously was a Scarf Latios xD.
But with Latios was easliy trapped by opponets TTar or Scizor, so it was a somewhat instable revengekiller
(Ok Scizor is trapped by magnezone, but i can smash Magnezone pretty easiy...)
Scizor is here for another reason: Gengar.
Focus Blast OHKOs Tyra, and Gengar can be a huge threat for my team.
Gengar blocks my fight moves and limits Landorus's sweep, so Scizor is the best option here.
This Pursuit core is the glue of the team.
Evs let him switch ins Dmeteor easier.
20 in speed let him reach 171 speed outspeeding all other Scizors who don't invest Ev in Spd.

Landorus (M) @ Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Focus Blast
- Hidden Power [Ice]
- Earth Power
- Rock Polish
Landorus has the only Fight resistance of the team.
(yeah fightspam that suffers fightspam)
This is helpful against other HO team, if it RP before the ohers (=.=)
Modest is the nature i prefer, with Timid Lando misses lots of important KO, and it can outspeed everything even with neutral nature.
Moves are always the same..Epowe the only usable special STAB,
Fighting + Ice is an awesome coverage, and also Focus Blast is boosted by his trait.
Hp Ice deals with other Landoruses, Gliscors, Latwins, or Flyng/Dragon types.
Oh well, i don't know what to write more, so i'll end up here.
I can handle pretty much anything, but...
Agility Thundurus or SpecsKeldeo are the most difficult to handle.
If they switch in and i can't do much...(Pursuit Tyra or Scizors..)
Hope You like thiz team ^.^
Tyranitar (F) @ Choice Band
Trait: Sand Stream
EVs: 156 HP / 252 Atk / 100 Spd
Adamant Nature (+Atk, -SAtk)
- Superpower
- Pursuit
- Crunch
- Stone Edge
Breloom (M) @ Fighting Gem
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Mach Punch
- Bullet Seed
- Spore
Keldeo (Keldeo-R) @ Choice Specs
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Icy Wind
- Secret Sword
- Hidden Power [Electric]
- Hydro Pump
Terrakion @ Focus Sash
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- Taunt
- Stealth Rock
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature (+Atk, -SAtk)
- Superpower
- Bullet Punch
- Pursuit
- U-turn
Landorus (M) @ Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Focus Blast
- Hidden Power [Ice]
- Earth Power
- Rock Polish
Trait: Sand Stream
EVs: 156 HP / 252 Atk / 100 Spd
Adamant Nature (+Atk, -SAtk)
- Superpower
- Pursuit
- Crunch
- Stone Edge
Breloom (M) @ Fighting Gem
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Mach Punch
- Bullet Seed
- Spore
Keldeo (Keldeo-R) @ Choice Specs
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Icy Wind
- Secret Sword
- Hidden Power [Electric]
- Hydro Pump
Terrakion @ Focus Sash
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- Taunt
- Stealth Rock
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature (+Atk, -SAtk)
- Superpower
- Bullet Punch
- Pursuit
- U-turn
Landorus (M) @ Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Focus Blast
- Hidden Power [Ice]
- Earth Power
- Rock Polish