








With such an wide amount of new megas to choose, I noticed that players tend to chosse those who either are outright broken (eye on you Mega

Since I want to leave my best comments of what MDiancie can do on the actual RMT, let's just say that she is an monster and I wanted to build a team around her, end of story.


After doing Diancie, I also added Magnezone to be my main Momentum Grabber, Trapper to all the things she hates like Ferrothorn and Skarmory and ocasionally my 2nd Special Sweeper



Completing this core, Latios was added to be my main Hazard Revover, Mixed Wallbreaker and also an ocasional Hit-and-Run Special Attacker




While solid, this core was missing priority and it couldn't take benefits of the forced switches, so I added Bisharp to be my main Physical Wallbreaker and ocasionally my Physical Sweeper





Like any team nowdays, I have to find a way of keeping Greninja checked, so that's were Keldeo comes in. He is my main Revenge Killer and Late-Game Cleaner






To finish off, Chesnaught was added to be my main Physical Wall and Hazard Setter

*** Changes in RED ***



Diancie @

EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
- Moonblast
- Diamond Storm
- Earth Power
- Rock Polish
When it comes from overall utility as an sweeper, Mega Diancie is second to none having a fantastic Fairy/Ground/Rock coverage that gives her perfect neutral coverage at Mega Lopunny levels... And that isn't saying that Diancie is gonna die to anything thrown at her, having some very solid 50/110/110 defenses and 50/150/150 before mega evolving let her absorb pretty much any move that isn't named a Steel Type, what is superb coming off 160/160/110 offenses.
His movepool it's something holding her back, but like mentioned, it's more than enough to let her sweep like 70% of the tier. Staring off with Moonblast, which not only is her best Fairy STAB, but also is pretty cool when I get lucky and get that sweet 30% chance of lower the SAtk. While Diamond Storm is her best Rock STAB, it also is our oldest request being realized: A Physical Rock move with good accurancy, making DiSt the best rock move ever. If you are running Diancie, you also must be running Earth Power because of REASONS... Srsly, EP let Diancie bet a fukton of would-be counters in any Steel type in existance, and is the main reason why Rock/Grund/Fairy is what it is.
Now here comes the possible disagrees you can have with me: I choose to run Rock Polish over HP Fire because while it finishes off the best coverage options Diancie can have, it only hits an extremely specific list of Pokémon in Ferrothorn, Skarmory and Scizor... Not only that, but none of them are OHKO by it, with Ferro and Mega Scizor taking 80-90% and Skarmory holding up with Sturdy; Also, outside of them, Earth Power already hits everything Diancie needs, so that's why I think HP Fire is an miss opportunity in most cases. On the other hand, RP is awesome for an mid to late sweep and is gorgeous see things like Landorus-T receiving an 2+ Boost in their faces thinking it would revenge kill me with ease. The EV's are standard as far I can tell. Overall, Mega Diancie is a beast and I hope she will eventually rise back for OU in the next months... If this thing continues on UU for much longer it would make the tier pretty much unplayable.



Magnezone @

EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Thunderbolt
- Flash Cannon
- Hidden Power Fire
- Volt Switch
Other than explain why he is here, all the rest is pretty standard: Thunderbolt and Flash Cannon because duh, Hidden Power Fire is to punish the trio of death and Volt Switch is to grab momentum on all the forced switchs Mag causes.
I opted to run an Scarf set over the Specs one because of the way Mag works on this team: He doesn't needs to hit extraordinarily hard or something, he only needs to deliver damage and free switches to the rest of my team, so an Choice Scarf combined with that spread of EV's allow him to be the best Volt Switch Pivot in OU.



Latios @

EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Psyshock
- Thunderbolt
- Defog
Now to the moveset: Draco Meteor and Psyshock are here cuz' STAB nd pOw3r, Thunderbolt is for ocasional Azumarils and Defog if Diancie can't switch in a possible SR coming off Excadrill or something, or if her outright die. EV spread is basic.



Bisharp @

EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Sucker Punch
- Iron Head
- Knock Off
- Pursuit
After the core was made, the problems started to happen: Besides Diancie setting up a Rock Polish, the core was really dependent of speed ties; Not only that, but it also was totally exposed to every single priority (Mach Punch, Ice Shard, Bullet Punch etc), so the beginning of my solution was Bisharp. Besides having the same issues with priority, Bisharp also brings to the table his own equally dangerous SP to help me revenge killing many things like Mega Gallade, Landorus-T, Tyranitar and Gengar, while also trapping and killing Latios and Mega Latias (which Bisharp is the only thing walling). Despite being frail as fuk, Bisharp also can Revenge Kill any Mega Metagross set lacking Agility or any non-attacking move, which it's very sweet, avoiding mind games with Diancie and Magnezone, fearing both Earthquake and Bullet Punch.
Sucker Punch is Sucker Punch... Without him Bisharp is useless and I wouldn't be able to revenge kill all those threats. Iron Head it's his another STAB... Not used that much, but it has his purposes. If you have an Bisharp, you have Knock Off, is that simple; Being the most spawnable move in the game who remove items, gets STAB and is your strongest move, you definitively needs to run. Pursuit is for the affected situations already mentioned. EV's are once again basic.



Keldeo @

EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Hydro Pump
- Secret Sword
- Scald
- Icy Wind
While ORAS brought more harm than good for Keldeo, he still just as dangerous as before, only a little more checked. Having a now bad 106 base speed, it's hard to see any reason to not slap the Scarf set over the Specs one, having more chances to deliver vital kills on specific Pokémon. Like I said briefly on the teambuilding section, Keldeo's main role is revenge kill any boost sweeper or very fast all-out attacker, being Greninja his 1° target. I know it's kinda dumb put him to switch into a Pokémon that 2HKOs him with any move, but let's be honest here: What Pokémon can survive 2 or more hits from Greninja? So therefore Keldeo is just an check to it, but also to many others threats like Heatran, Mega Gyarados and Tyranitar, making him much more worthed.
Since it was made from the typical Specs set, his moveset and EV's are exactly the same... Not much to talk here.



Chesnaught @

EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Drain Punch
- Spiky Shield
- Leech Seed
- Seed Bomb
So let's begin with Chesnaught biggest gift in form of Drain Punch: Not only it now outclasses Poison Heal Breloom, but also almost fixes his problem from XY OU: The lack of reliable recover; And yes, while DP isn't that much of reliable, it still welcome to hear and let Chesnaught counter Ferrothorn more acceptably. Since his main role is pressure Rain Offense, Spiky Shield are here to either scout Ice Beans and/or stall rain turns, add Leech Seed to this and nobody can safely switch through the match without fearing get seeded. After some experiment with other moves, I decided to slash Spikes in order to fit Seed Bomb on this set... Now not only Chesnaught can kill MSwampert, but also can revenge kill Azumaril if him take at least 25% of damange, which is rather easy to do with Volt Switch or something else on this team. Sure I lost my only entry hazard, but the reward was much bigger than the lost, making SB the new standard on this set.










http://replay.pokemonshowdown.com/ou-186870294 - Speaking of "Unusual Teams"
http://replay.pokemonshowdown.com/ou-186887769 - FUCK YOU MEGA SALAMENCE!!!
http://replay.pokemonshowdown.com/ou-186903123 - Diancie saving my live
http://replay.pokemonshowdown.com/ou-186901744 - I don't remember this one lol
http://replay.pokemonshowdown.com/ou-186887769 - FUCK YOU MEGA SALAMENCE!!!
http://replay.pokemonshowdown.com/ou-186903123 - Diancie saving my live
http://replay.pokemonshowdown.com/ou-186901744 - I don't remember this one lol

=== [ou] Rough Diamonds are now Pink ===
Diancie @ Diancite
Ability: Clear Body
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Earth Power
- Rock Polish
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
- Volt Switch
Latios (M) @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Thunderbolt
- Defog
Bisharp (M) @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Sucker Punch
- Iron Head
- Knock Off
- Pursuit
Keldeo @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Secret Sword
- Hydro Pump
- Scald
- Icy Wind
Chesnaught (M) @ Leftovers
Ability: Bulletproof
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Drain Punch
- Spiky Shield
- Leech Seed
- Seed Bomb
Diancie @ Diancite
Ability: Clear Body
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Earth Power
- Rock Polish
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
- Volt Switch
Latios (M) @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Thunderbolt
- Defog
Bisharp (M) @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Sucker Punch
- Iron Head
- Knock Off
- Pursuit
Keldeo @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Secret Sword
- Hydro Pump
- Scald
- Icy Wind
Chesnaught (M) @ Leftovers
Ability: Bulletproof
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Drain Punch
- Spiky Shield
- Leech Seed
- Seed Bomb
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