Roaring Moon @ Booster Energy
Ability: Protosynthesis
Tera Type: Ground
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Knock Off
- Earthquake
- Substitute
Throughout the generation, the terrifying Dragon Dance Roaring Moon has always been synonymous with Tera Flying and Acrobatics. However, with recent innovations from OLT XI, it has branched out with running Tera Ground and Earthquake instead. Unlike the Acrobatics variant that still requires a coverage move to deal with the omnipresent Kingambit, the near-perfect coverage that Dark and Ground provide means Roaring Moon can more easily afford to run a utility move instead. In this case, Substitute lets it take advantage of defensive stalwarts like Alomomola, Garganacl, and Tera Steel Sinistcha; avoid status from Gliscor and Clefable; and dodge Kingambit's Sucker Punch post-Tera. Moreover, going for Tera Ground over Tera Flying lets Roaring Moon muscle past walls like Curse Garganacl and an otherwise solid check in Sticky Barb Clefable more easily, since Earthquake avoids the Sticky Barb transfer, while preventing Roaring Moon from being revenge killed by Raging Bolt. Since this Roaring Moon set has a harder time against Landorus-T, Great Tusk, and Zamazenta, it's paramount to pair the ancient dragon with multiple explosive physical attackers like Gouging Fire and Kingambit to overwhelm them early-game.
See this Roaring Moon set in action https://replay.pokemonshowdown.com/gen9ou-2172771332?p2 or try out the team yourself! https://pokepast.es/404d7105ec4925d5
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