Hello :)
I´m new in singles and this is the first time i write here. I usually play VGC but i want to perform teams in order to play singles. And this team is my first team on the format so i would like your opinion. Thanks so much!
Mawile @ Mawilite
Ability: Intimidate
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Thunder Punch
- Play Rough
- Swords Dance
- Sucker Punch
Okay. I will start with the mega. Mawile is one of my favourite megas. Without Metagross-Mega, I think mawile is the best option in order to kill tapus and her weakness arre very common but they are easy to stop with the partners. So I think is a very good option to begin. Intimidate, huge power... priority... I don´t know. I like it.
Adamant natura inm order to do the best damage she can and de the EV Spread... well, I just copy from Trosko, so I don´t know exactly why this EV Spread.
Garchomp @ Dragonium Z
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rock Slide
- Outrage
- Fire Fang
Okay... I will continue with Garchomp- Garchomp is a very common pokemon in this gen. It doesn´t matter if we talk about VGC or Singles. Garchomp makes a part of the team Core with Mawile and Lando-T. Yeah, from Trosko too :V
Attacks are very easy to understand why. Only you can change Fire fang Slot. I´m using Mawile so tapus i think t´s not a problem so i think is better fire fang than Poison jab to inflict more damage to celesteela, skarmory and ferrothorn.
The Z move, Draconium, brings me de posibility to inflict huge damage to everything except fairy types. I think es safety than groundium Z (Skarmory, celesteela, Lando-T, Latios...)
In this slot, i have a doubt. I don´t know if would be better this chomp or a Kyurem-B with Icyum Z and Mixed Attacker
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 248 HP / 232 Def / 28 Spe
Impish Nature
- U-turn
- Earthquake
- Hidden Power [ice]
- Stealth Rock
People tell me SR are very necesary on singles so here is my setter XD The EV Spread i don´t know why exactly... yeah, a bulky landorus-T but has not Attack lol HP ice in order to kill other Landorus-T and Chomp
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Psyshock
- Hidden Power [Fire]
- Thunderbolt
Tapu lele inflicts a lot of damage always and i like it because makes me the possibility to ignore priuority. Timid Scarf to be faster than other Scarf as Adamant Chomp. Hp fire to ferro and scizor. Thunderbolt to celesteela, bulky water what are dangerous to chomp and lando and skarmory.
Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 196 HP / 144 Def / 168 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Toxic
- Earth Power
- Scald
- Recover
I don´t know if would be better fini or gastrodon. I put gastrodon here because i want to use Toxic and quit a problem: Hippowdown. I have no way to KO Hippo and it makes me a problem, because it can set SR and inflict good damage. I can´t defog the rocks and it´s difficult for me play against hippo without a bulky water. But fini can use defog and taunt, but chomp has Draconium so.. i don´t know if is good playing both sets in the same team.
Greninja @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- U-turn
- Gunk Shot
- Scald
- Ice Beam
In order to end, greninja. I prefer protean because makes me more coverage and inflict more dagame than Ash. Also, ash has water shuriken and i play with psychic terrain so i don´t know if is a good idea.
I know Spikes is one of the most used moves but i dont like. I don´t know why you use Spikes and not SR, so i prefer to play with all out attacker greninja.
I prefer mixed in order to have momentum with u-turn and help mawile to kill tapus with gunk shot. Scald to burn and make damage and ice beam to ground types... even though i think HP grass to rootom-W wuold be a good idea too.
Sorry my bad english and i hope you can help me and explain me the wv spread i don´t know XD
Thanks so much :)
I´m new in singles and this is the first time i write here. I usually play VGC but i want to perform teams in order to play singles. And this team is my first team on the format so i would like your opinion. Thanks so much!

Mawile @ Mawilite
Ability: Intimidate
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Thunder Punch
- Play Rough
- Swords Dance
- Sucker Punch
Okay. I will start with the mega. Mawile is one of my favourite megas. Without Metagross-Mega, I think mawile is the best option in order to kill tapus and her weakness arre very common but they are easy to stop with the partners. So I think is a very good option to begin. Intimidate, huge power... priority... I don´t know. I like it.
Adamant natura inm order to do the best damage she can and de the EV Spread... well, I just copy from Trosko, so I don´t know exactly why this EV Spread.

Garchomp @ Dragonium Z
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rock Slide
- Outrage
- Fire Fang
Okay... I will continue with Garchomp- Garchomp is a very common pokemon in this gen. It doesn´t matter if we talk about VGC or Singles. Garchomp makes a part of the team Core with Mawile and Lando-T. Yeah, from Trosko too :V
Attacks are very easy to understand why. Only you can change Fire fang Slot. I´m using Mawile so tapus i think t´s not a problem so i think is better fire fang than Poison jab to inflict more damage to celesteela, skarmory and ferrothorn.
The Z move, Draconium, brings me de posibility to inflict huge damage to everything except fairy types. I think es safety than groundium Z (Skarmory, celesteela, Lando-T, Latios...)
In this slot, i have a doubt. I don´t know if would be better this chomp or a Kyurem-B with Icyum Z and Mixed Attacker

Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 248 HP / 232 Def / 28 Spe
Impish Nature
- U-turn
- Earthquake
- Hidden Power [ice]
- Stealth Rock

Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Psyshock
- Hidden Power [Fire]
- Thunderbolt
Tapu lele inflicts a lot of damage always and i like it because makes me the possibility to ignore priuority. Timid Scarf to be faster than other Scarf as Adamant Chomp. Hp fire to ferro and scizor. Thunderbolt to celesteela, bulky water what are dangerous to chomp and lando and skarmory.

Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 196 HP / 144 Def / 168 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Toxic
- Earth Power
- Scald
- Recover
I don´t know if would be better fini or gastrodon. I put gastrodon here because i want to use Toxic and quit a problem: Hippowdown. I have no way to KO Hippo and it makes me a problem, because it can set SR and inflict good damage. I can´t defog the rocks and it´s difficult for me play against hippo without a bulky water. But fini can use defog and taunt, but chomp has Draconium so.. i don´t know if is good playing both sets in the same team.

Greninja @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- U-turn
- Gunk Shot
- Scald
- Ice Beam
In order to end, greninja. I prefer protean because makes me more coverage and inflict more dagame than Ash. Also, ash has water shuriken and i play with psychic terrain so i don´t know if is a good idea.
I know Spikes is one of the most used moves but i dont like. I don´t know why you use Spikes and not SR, so i prefer to play with all out attacker greninja.
I prefer mixed in order to have momentum with u-turn and help mawile to kill tapus with gunk shot. Scald to burn and make damage and ice beam to ground types... even though i think HP grass to rootom-W wuold be a good idea too.
Sorry my bad english and i hope you can help me and explain me the wv spread i don´t know XD
Thanks so much :)